Timeline



02/08/15:

21:35 Ticket #6803 (ZVISION: Tuning fork box glitch (probably a script bug)) created by eriktorbjorn
[…] […]
21:03 Changeset [ccb224d8] by dreammaster
XEEN: In progress Dismiss dialog
18:37 Ticket #6802 (FREDDI2: assert() error) created by BenCastricum
[…] […]
18:31 Changeset [ebb3a9cf] by somaen
Merge pull request #845 from TobiX/master GRIM: Fix MD5 sums for …
16:40 Changeset [844f1d5b] by bgK
STARK: Reorganize the camera setup code
16:07 Changeset [709ab37] by bgK
STARK: Remove commented out code from the gfx code
15:55 Changeset [2f58ccf] by bgK
STARK: Remove the tinygl driver for now It's not working and the …
14:47 Changeset [cbbd1a92] by Torbjörn Andersson <eriktorbjorn@…>
ZVISION: Set safe control state value after animation finishes If we …
12:56 Changeset [8725f2cf] by Torbjörn Andersson <eriktorbjorn@…>
ZVISION: Limit input text to the width of the input control This is …
12:34 Changeset [00f63c0] by bgK
STARK: Add incomplete support for scrolling the scene
09:13 Changeset [b7b4e9cc] by Torbjörn Andersson <eriktorbjorn@…>
ZVISION: Draw transparent text in original save dialog Before this …
03:47 Changeset [a381c49c] by dreammaster
XEEN: Implemented bashing
02:17 Changeset [d6e76055] by dreammaster
XEEN: Implemented resting
00:08 Changeset [65ecc9b7] by dreammaster
XEEN: Another fix for makeItem variable usage
00:00 Changeset [54ae7eb2] by dreammaster
XEEN: Fix incorrect variable usage in makeItem

02/07/15:

23:43 Changeset [996ce24] by dreammaster
XEEN: Fix writeString to constrain text to window
23:32 Changeset [c313113f] by dreammaster
XEEN: Fix for switching modes and loading auto notes in Quests dialog
23:14 Changeset [528fce5a] by dreammaster
XEEN: Fix headers and key handling in Quests dialog
23:02 Changeset [90db7872] by dreammaster
XEEN: Implement Quests dialog
20:55 Changeset [a0661328] by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: Fix detection of the DoTT Maniac Mansion easter egg target …
20:27 Changeset [b6337048] by dreammaster
XEEN: Implemented remainder of ItemsDialog
17:04 Changeset [4bd128be] by dreammaster
XEEN: Finished doItemOptions
16:45 Changeset [5ffbe2de] by dreammaster
XEEN: Implemented getIdentifiedDetails and getAttributes
15:29 Changeset [d9217d1f] by bgK
STARK: Add a scroll resource
12:26 Changeset [b7928f97] by bgK
STARK: Fix item subtype 7 and 8 data import
12:05 Changeset [3d937f59] by bgK
STARK: Draw 2D Layer items
01:57 Changeset [d40c6253] by dreammaster
XEEN: Implemented makeItem

02/06/15:

20:11 Ticket #6801 (ZVISION: Bad word-wrapping in original save dialog) created by eriktorbjorn
[…] […]
16:42 Ticket #6800 (ZVISION Cannot be compiled on Android - FreeType2 isn't available) created by SF/youngbilly
[…] […]
09:12 Changeset [5ab3f43b] by Dries Harnie <dries.harnie@…>
GRAPHICS: Disable alpha testing when drawing frame buffer to screen …
07:25 Changeset [a81fbda3] by Strangerke
ACCESS: MM - Start implementing PRINTCHR and SPRINTCHR
07:24 Changeset [ef9c9b78] by Strangerke
ACCESS: MM - Fix a crash
01:47 Changeset [b39f4179] by dreammaster
XEEN: Merged confirmation and yes/no dialogs into single source file
01:17 Changeset [6595abcf] by dreammaster
XEEN: Moved _maeNames to a new Resources class
01:05 Changeset [85c2dd5f] by dreammaster
XEEN: Split up assembleItemName and renamed to getFullDescription

02/05/15:

15:45 Changeset [b37fcc8] by Joel Teichroeb <joel@…>
Send mouseup
15:42 Changeset [ee430156] by Joel Teichroeb <joel@…>
Mouse works in the menu!
15:27 Changeset [3d04554d] by Joel Teichroeb <joel@…>
Add hotspot code which I forgot and stub an opcode
13:00 Changeset [fc04fe6d] by dreammaster
XEEN: equipItem methods for armor and accessories
06:36 Changeset [a05e8625] by Strangerke
ACCESS: Remove an unused function
05:59 Changeset [fb78a6f4] by Strangerke
ACCESS: MM - Add an optional variable to scroll functions
05:42 Changeset [852a6b3e] by Strangerke
ACCESS: MM - Hook scroll functions in takePicture
04:53 Changeset [e3b19c5b] by Joel Teichroeb <joel@…>
Handle some mouse stuff
03:24 Changeset [a983d9ab] by dreammaster
XEEN: Implemented weapon variation of equipItem
01:41 Changeset [7ea32f33] by dreammaster
XEEN: Moved passRestrictions to the InventoryItems class
01:22 Changeset [8eb9ad50] by dreammaster
XEEN: Split Character class into it's own file
00:18 Changeset [4953b795] by dreammaster
XEEN: Partial implementation of doItemOptions

02/04/15:

23:04 Changeset [531029f5] by Torbjörn Andersson <eriktorbjorn@…>
HUGO: Avoid drawing text above screen (bug #6799) When drawing cursor …
21:22 Changeset [452c5e59] by Strangerke
ACCESS: Tex2 - Start implementing takePicture()
18:43 Changeset [67bbc7d3] by somaen
Fix HasHeardCommentary.
18:37 Changeset [b54b3e72] by somaen
Fix mistake in IsConceptUnlocked, now it should work.
17:55 Changeset [bc5c58f7] by somaen
Fix format string warning.
17:55 Changeset [698ff06c] by somaen
Implement HasHeardCommentary.
15:48 Changeset [d0ce1eb7] by somaen
Parse the commentary data, and print it to console when triggered for now.
14:52 Changeset [c9d4f37c] by somaen
Stub a class for handling commentary
14:23 Changeset [05304853] by somaen
Move the overriden version of GetTextObjectDimensions to …
13:20 Changeset [4d3bd64c] by somaen
Fix crash because of advanced_lighting being a string in registry, …
06:36 Changeset [bb640a85] by Strangerke
ACCESS: MM - Fix compilation
03:49 Changeset [08dc8b34] by Joel Teichroeb <joel@…>
Load coords from text objects
03:19 Changeset [05d7f17a] by Joel Teichroeb <joel@…>
Implement some of OverlayFade
03:11 Changeset [86813e93] by Joel Teichroeb <joel@…>
Put overlays into the right place
02:53 Changeset [48870f04] by Joel Teichroeb <joel@…>
Reset max line width
02:46 Changeset [7618d953] by Joel Teichroeb <joel@…>
Improve text rendering

02/03/15:

18:33 Ticket #6799 (HUGO: Silent quit when using inventory) created by misterhands
[…] […]
18:10 Ticket #6798 (HUGO: SCRIPT.FON not closed on RTL) created by misterhands
[…] […]
15:59 Changeset [9acbc7c6] by somaen
Implement a beginning of savegame handling for remastered, this has …
13:33 Changeset [7ff408de] by somaen
Implement enabling/disabling of special feature cutscenes/concept art …
13:08 Changeset [00cc0ad8] by somaen
Move the handling of language-prefixes to GrimEngine, and let Actor …
11:49 Changeset [62ffb113] by somaen
Fix assertion on game start, by changing even more registry entries to Int
10:37 Ticket #6783 (ZVISION: Earth pavilion door puzzle missing sound effects) closed by bluegr
fixed
10:35 Changeset [666a4f3a] by Filippos Karapetis <bluegr@…>
SCUMM: Adapt wording for the fix in commit f1c64c2afe
10:31 Changeset [6c07f918] by Filippos Karapetis <bluegr@…>
ZVISION: Fix for script bug #6783 (no sound in the ZNem fist puzzle) …
08:53 Ticket #6796 (The Dig crashes ScummVM in the middle of the opening movie.) closed by criezy
fixed
08:51 Changeset [f1c64c2a] by criezy
SCUMM: Fix handling of string resources in smash player for Steam mac …
06:33 Changeset [dd4028db] by Strangerke
ACCESS: MM - Hook displayInv
06:32 Changeset [af664130] by Strangerke
ACCESS: MM - Remove combine item feature and table
06:05 Changeset [4ab79fa0] by Strangerke
ACCESS: MM - Hook cmdSpecial6
06:00 Changeset [798733c] by Strangerke
ACCESS: MM - Remove a useless function, rename showDeathText
03:38 Changeset [f34c5ad9] by dreammaster
XEEN: Finished Items dailog loading block for weapons
03:23 Changeset [ee712190] by Joel Teichroeb <joel@…>
Fix a msvc compile error and an extra element
03:11 Changeset [38df23ac] by dreammaster
XEEN: Implemented passRestrictions
02:29 Changeset [3767f316] by dreammaster
XEEN: Implemented calcItemCost
02:17 Ticket #6784 (ZVISION: Earth pavilion door puzzle inset videos out of alignment) closed by bluegr
fixed
02:16 Changeset [1adcb23d] by Filippos Karapetis <bluegr@…>
ZVISION: Fix bug #6784 (wrong scaling in the fist control)
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