Timeline



01/12/15:

23:46 Changeset [6a288bc4] by Strangerke
ACCESS: MM - Work some more on doBox_v1
13:49 Ticket #6760 (ZVISION: German version of ZGI doesn't work - no game found) created by SF/breitemasse
[…] […]
10:47 Ticket #6759 (SCUMM: iMuse crashes with assertion failure on CoMI) created by SF/einstein95
[…] […]
05:47 Changeset [b247515c] by Torbjörn Andersson <eriktorbjorn@…>
ZVISION: Check eos() after reading from stream, not before This fixes …
04:55 Changeset [230c4f52] by dreammaster
XEEN: Implemented map getCell method
01:35 Changeset [d8e23aa5] by dreammaster
XEEN: Split up SCREEN_POSITIONING array and fix data
00:37 Changeset [3f4c924c] by Filippos Karapetis <bluegr@…>
ZVISION: Check for all the required fonts before starting a game
00:30 Changeset [1b3473d3] by dreammaster
XEEN: Implement frame update loop of draw3d

01/11/15:

23:36 Changeset [dc6c1a5c] by sev-
Merge pull request #558 from klusark/patch-3 SDL: Warn if the …
23:29 Changeset [892a5040] by dreammaster
XEEN: Implemented loading of object animation data
23:23 Changeset [eacc0e08] by Strangerke
ACCESS: MM - Add resource _byte1EEB5[]
23:04 Changeset [ec381ae3] by Strangerke
ACCESS: MM - Start implementing MM dialog box, split cmdConverse in …
22:09 Changeset [4745bfe1] by dreammaster
XEEN: Implemented setIndoorObjects
21:30 Changeset [b0defeed] by Filippos Karapetis <bluegr@…>
Merge pull request #564 from mcb30/gk1fix SCI: fix definition of GK1 …
21:14 Changeset [d603fe3] by Michael Brown <mbrown@…>
SCI: fix definition of GK1 police-sleep patch
21:01 Changeset [edccbe63] by dreammaster
XEEN: Added saving of maze monster/object data
20:58 Changeset [d1292c8e] by sev-
Merge pull request #560 from klusark/unpack ANDROID: Remove unpacker …
20:12 Changeset [8e0d7d72] by sev-
Merge pull request #559 from fedor4ever/master VIDEO: Add Theora …
19:21 Changeset [3b1edcdf] by dreammaster
XEEN: Implemented code for 'saving' resources to the loaded savefile
16:51 Changeset [dd7da7c] by Filippos Karapetis <bluegr@…>
Merge pull request #561 from MestreLion/foa_help SCUMM: Improve FOA …
15:43 Changeset [0b5f79af] by dreammaster
XEEN: Added loading of event data for maps
15:42 Ticket #6758 (Eye of the Beholder 1: no "silver key" in the beginning of the Level 2) created by SF/toney-moon
[…] […]
15:32 Ticket #6757 (Eye of the Beholder 1 (mouse pointer in inventory)) created by SF/toney-moon
[…] […]
15:01 Changeset [e972eb32] by Filippos Karapetis <bluegr@…>
README: Add game-specific information for Zork Nemesis and Zork Grand …
15:00 Changeset [3a0ea6ec] by Filippos Karapetis <bluegr@…>
NEWS: Mention support for Zork Nemesis and Zork Grand Inquisitor
15:00 Changeset [bc959e54] by Filippos Karapetis <bluegr@…>
ZVISION: Build the engine by default
13:54 Changeset [49787629] by dreammaster
XEEN: Various renamings
04:19 Changeset [468a26b] by RichieSams
ZVISION: Add detection for Nemesis CD - German version CSCR.ZFS is …
02:51 Changeset [5b370566] by Filippos Karapetis <bluegr@…>
ZVISION: Avoid using floating point math when upscaling subtitle …

01/10/15:

20:03 Changeset [21e9007d] by Filippos Karapetis <bluegr@…>
Revert "ZVISION: Remove ActionRestoreGame and loading of r.svr …
19:32 Changeset [899cf48] by Filippos Karapetis <bluegr@…>
ZVISION: Change screen resolution for the hires DVD videos to 800x600 …
15:30 Changeset [616b34e] by Filippos Karapetis <bluegr@…>
ZVISION: Change wording
11:55 Ticket #7875 (Amiga versions support) closed by Kirben
wontfix
10:27 Ticket #7875 (Amiga versions support) created by SF/toney-moon
[…] […]
03:27 Changeset [8f0c5543] by dreammaster
XEEN: Beginning to implement setIndoorObjects

01/09/15:

23:37 Changeset [2d00758] by Filippos Karapetis <bluegr@…>
ZVISION: Remove unused variable
23:36 Changeset [c8248046] by Filippos Karapetis <bluegr@…>
ZVISION: Make sure only existing files are dumped
13:29 Changeset [08e64d0a] by dreammaster
XEEN: Added indoor/outdoor draw structure lists
07:20 Changeset [8249de3d] by Strangerke
ACCESS: MM - Make Bubble Box variable, add MM bubble boxes
04:02 Changeset [00ef21e] by dreammaster
XEEN: Fixed monster/object data merging and sprite loading
01:23 Changeset [03952cd9] by dreammaster
XEEN: Fix to load correct default savegame

01/08/15:

23:09 Changeset [79b92fe0] by Filippos Karapetis <bluegr@…>
ZVISION: Clean up save logic, and fix a thumbnail-related FIXME This …
22:38 Changeset [345b33d] by Filippos Karapetis <bluegr@…>
ZVISION: Remove dead code
22:37 Changeset [9e1510e7] by Filippos Karapetis <bluegr@…>
ZVISION: Provide a better description for the double FPS game option
05:45 Changeset [7054bcd9] by Matthew Hoops <clone2727@…>
VIDEO: Add MPEG-PS demuxer For use with ZVision and later MADE
03:51 Changeset [f9414fe5] by dreammaster
XEEN: Further fix for savegame initialization
03:11 Changeset [96d086ab] by dreammaster
XEEN: Add prefix support to CC files, initial save state fixes
00:53 Changeset [69952c5f] by Strangerke
ACCESS: MM - Add Death arrays
00:40 Changeset [cd7c00ca] by dreammaster
XEEN: Minor standardisation on monster/object Ids

01/07/15:

23:44 Changeset [913075d] by Filippos Karapetis <bluegr@…>
ZVISION: Also handle paths in NEMESIS.ZIX for the DVD ver. of Nemesis
22:01 Changeset [dfffeef0] by Strangerke
ACCESS: MM - Add Two arrays of strings
21:49 Changeset [a9b79544] by Filippos Karapetis <bluegr@…>
ZVISION: Add support for an unmodified ZIX file for Zork: Nemesis …
21:49 Changeset [474ef741] by Filippos Karapetis <bluegr@…>
ZVISION: Check the validity of ZIX files
21:49 Changeset [07ad10ba] by Filippos Karapetis <bluegr@…>
ZVISION: Handle sound patches (.src files) dynamically
21:49 Changeset [5e1702d6] by Filippos Karapetis <bluegr@…>
Cursors "arrowa.zcr" and "arrowb.zcr" are missing from Zork: Nemesis
21:49 Changeset [339abc7] by Filippos Karapetis <bluegr@…>
ZVISION: Add detection for the French version of Zork: Nemesis
19:38 Changeset [1124d1db] by Johannes Schickel <lordhoto@…>
OPENGL: Fix truncation issue resulting in wrong mouse coordinates.
19:38 Changeset [f879f8af] by Johannes Schickel <lordhoto@…>
OPENGL: Limit mouse cursor drawing to inside game screen when no …
13:47 Changeset [be53adbe] by dreammaster
XEEN: Implemented map loading of wall item sprites
13:00 Changeset [4c64f7e1] by RichieSams
SWORD25: Remove unused code The original idea was to keep the code …
09:42 Changeset [4ffaf4df] by Filippos Karapetis <bluegr@…>
ZVISION: Add stubs for the hires VOB MPEG2 videos of ZGI DVD VOB file …
09:42 Changeset [e4969a98] by Filippos Karapetis <bluegr@…>
ZVISION: Fix typo in include
09:42 Changeset [cdbc06d0] by Filippos Karapetis <bluegr@…>
ZVISION: Use a common function for loading game animations
09:42 Changeset [2d0e9fc] by Filippos Karapetis <bluegr@…>
ZVISION: Move the screen initialization code into a separate function
09:42 Changeset [fb135b3] by Filippos Karapetis <bluegr@…>
ZVISION: Cleanup
09:42 Changeset [d70503cc] by Filippos Karapetis <bluegr@…>
ZVISION: Cleanup the ZIX file code Also, add handling for 3 CDs, for …
09:42 Changeset [364b72c2] by Filippos Karapetis <bluegr@…>
ZVISION: Fix incorrect reference to cursor file
09:42 Changeset [5949ab5a] by Filippos Karapetis <bluegr@…>
ZVISION: Error out when a cursor file can't be found
09:42 Changeset [9f642074] by Filippos Karapetis <bluegr@…>
ZVISION: Remove ActionRestoreGame and loading of r.svr (restart slot) …
09:42 Changeset [9420cc2f] by Filippos Karapetis <bluegr@…>
ZVISION: Also handle paths in INQUIS.ZIX for the DVD version of ZGI
09:42 Changeset [5352493] by Filippos Karapetis <bluegr@…>
ZVISION: Add a new command, "dumpimage", to dump any game image to BMP
06:03 Ticket #6756 (SAGA: IHNM - Incorrect song playing on startup) created by SF/saleck86
[…] […]
05:29 Changeset [6dbdf037] by Matthew Hoops <clone2727@…>
SCI: Fix Mac games with a height of 190 A regression from …
03:48 Changeset [fa0d7722] by dreammaster
XEEN: Work on loading sprites for monsters and objects in Map::load
00:09 Changeset [31f4f5b8] by dreammaster
XEEN: More interface setup and UI button definitions
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