Timeline



10/07/13:

22:22 Changeset [66332324] by dreammaster
TSAGE: Fix for R2R bridge character conversations
22:02 Changeset [10b4495b] by Strangerke
AVALANCHE: Hook some more function keys
21:30 Changeset [b21534b5] by dreammaster
TSAGE: Fixes for not allowing walk cursor to be selected when walking …
21:11 Changeset [a7055e75] by sev-
PARALLACTION: Comment out unused assignment. CID 1002508
21:11 Changeset [9faa5d6] by sev-
SAGA: Remove unused assignment. CID 1002506
21:11 Changeset [067ce95] by sev-
SAGA: Remove unused assignment. CID 1002505
21:11 Changeset [669cb76d] by sev-
KYRA: Fixed missing curly brackets. CID 1003639 Although I did not …
21:11 Changeset [d71b48b1] by sev-
LASTEXPRESS: Comment out unused variable
21:11 Changeset [753c9198] by sev-
LASTEXPRESS: Fix potential buffer overruns. Numerous CID 1003873-1003885
21:11 Changeset [ae6f205b] by sev-
SWORD25: Fix potential buffer overrun. CID 1003865
21:11 Changeset [1fd58f7f] by sev-
AGI: Fix bad buffer overrun. CID 1004029
20:38 Changeset [c36adb83] by Strangerke
AVALANCHE: Fix savegames list
20:26 Changeset [7b11be0a] by Strangerke
AVALANCHE: Fix savegame patterns
20:13 Changeset [8109ffd2] by sev-
AGI: Fix potential buffer overrun. CID 1004028
20:07 Changeset [dcad1cfb] by sev-
AGI: Fix buffer overrun. CID 1004033
20:05 Changeset [aac0924] by sev-
AGI: Fix buffer overrun. CID 1004030
17:49 Changeset [7a3fb2f] by wjp
WINTERMUTE: Call updateScreen() every frame, even without updates. …
15:18 Changeset [f5c6865] by dreammaster
TSAGE: Fix for displaying R2R credits screen
15:16 Changeset [f988ac9] by dreammaster
TSAGE: General cleanup of R2R scene group 0 initialisations
14:43 Changeset [7c9ab7e4] by dreammaster
TSAGE: Disable R2R saving when video/cutscene playback is occurring
14:11 Changeset [402b7a03] by dreammaster
TSAGE: R2R changes to UI disablement to match the original
08:04 Changeset [77c10447] by uruk <koppirnyo@…>
AVALANCHE: Repair credits.h
05:15 Changeset [31b01f0d] by Strangerke
AVALANCHE: Add save/load code
02:41 Changeset [3032614] by Matthew Hoops <clone2727@…>
CREDITS: Add Keith for some pegasus patches
02:41 Changeset [06c4c11b] by Matthew Hoops <clone2727@…>
PEGASUS: Fix incorrect displaying of the synthesizer shutdown video
02:41 Changeset [3ca434d] by Matthew Hoops <clone2727@…>
PEGASUS: Add back missing silos deactivated sound spot
01:56 Changeset [bbf8e647] by RichieSams
ZVISION: Add an entry in AUTHORS for ZVision
00:52 Changeset [8430288f] by Strangerke
AVALANCHE: Hook some more function keys
00:20 Ticket #6419 (SCUMM: Android - Color Mode Unsupported for bluesabctime) created
[…] […]
00:18 Changeset [a30cc19c] by Strangerke
AVALANCHE: Fix two other broken verb usages
00:14 Changeset [a246dbad] by Strangerke
AVALANCHE: Fix parser bug when pressing F5

10/06/13:

23:36 Changeset [29fae786] by Matthew Hoops <clone2727@…>
PEGASUS: Fix disabling the retinal hotspot
23:05 Changeset [3d8a4d2] by Filippos Karapetis <bluegr@…>
NEVERHOOD: Correctly disable input when Klaymen drinks the wrong potion
21:49 Changeset [78707b28] by Torbjörn Andersson <eriktorbjorn@…>
TSAGE: Silence GCC warning.
21:17 Changeset [2b926cbe] by wjp
WINTERMUTE: Fix typo causing tiled image corruption
20:41 Changeset [8b774de1] by sev-
FULLPIPE: Started MovGraph2::method4C() implementation
19:57 Changeset [4c8e5141] by dreammaster
TSAGE: Renaming for R2R Autodoc
19:06 Changeset [50a34599] by dreammaster
TSAGE: Further bugfixes for R2R Bridge conversations
15:57 Changeset [0fffbac3] by Filippos Karapetis <bluegr@…>
NEVERHOOD: Move more scene-specific Klaymen animations to their scenes
15:36 Changeset [8c8b1b7d] by wjp
WINTERMUTE: Integrate SDL_rotozoom code for scale/rotoscale
15:34 Changeset [14cb1f09] by wjp
WINTERMUTE: Partially fix rotoscale coordinate confusion This fixes …
15:29 Changeset [fa51ef21] by Filippos Karapetis <bluegr@…>
NEVERHOOD: Move more scene-specific Klaymen animations to their scenes
15:08 Changeset [d5ebc69d] by Filippos Karapetis <bluegr@…>
NEVERHOOD: Move more scene-specific Klaymen animations to their scenes
12:50 Changeset [c99061e7] by wjp
AVALANCHE: Fix time output
12:47 Changeset [b7f7644c] by wjp
AVALANCHE: Fix potential integer overflow
12:38 Changeset [62164304] by Strangerke
AVALANCHE: Rework bearing()
12:24 Changeset [f19fd06e] by wjp
WINTERMUTE: Remove outdated comment
12:24 Changeset [ead4e831] by wjp
WINTERMUTE: Remove presumably outdated off-by-one correction This …
12:22 Changeset [ac231eb8] by Strangerke
AVALANCHE: Rework totalTime()
08:35 Changeset [14dee780] by uruk <koppirnyo@…>
AVALANCHE: Get rid of FP in Parser::totalTime().
05:11 Changeset [fe5d12a4] by Torbjörn Andersson <eriktorbjorn@…>
FULLPIPE: Fix GCC warning
01:56 Changeset [f35298f] by Filippos Karapetis <bluegr@…>
NEVERHOOD: Move module-specific Klaymen code to its respective module

10/05/13:

23:20 Changeset [fed85464] by uruk <koppirnyo@…>
AVALANCHE: Update credit files.
22:24 Changeset [61983d02] by uruk <koppirnyo@…>
AVALANCHE: Add a comment to Dialogs::stripTrailingSpaces().
22:03 Changeset [0f42dd45] by uruk <koppirnyo@…>
AVALANCHE: Use floats instead of double. Use M_PI where it is possible.
21:21 Changeset [a1719ac3] by dreammaster
TSAGE: Graphic fixes for R2R dissolving drive room stasis field
19:45 Changeset [3bfd422] by Matthew Hoops <clone2727@…>
SCUMM: Make all HE saves prepend the target name This makes HE follow …
19:18 Changeset [cb01f160] by Filippos Karapetis <bluegr@…>
NEVERHOOD: Move specialized Klaymen code for modules 1000 and 1100
19:06 Changeset [4cfb9ee8] by Filippos Karapetis <bluegr@…>
NEVERHOOD: Clean up some includes
18:50 Changeset [8d1f6015] by Filippos Karapetis <bluegr@…>
NEVERHOOD: Split sprites from their scenes in modules 1000 and 1100
18:32 Changeset [1e87d13] by Filippos Karapetis <bluegr@…>
FULLPIPE: Silence false positives about uninitialized variables in MSVC
18:30 Changeset [55a8e7a2] by Filippos Karapetis <bluegr@…>
NEVERHOOD: Split sprites from their scenes in module 1200
18:30 Changeset [bf96d30] by Filippos Karapetis <bluegr@…>
NEVERHOOD: Split sprites from their scenes in modules 1300 and 1400
15:45 Changeset [15d57c8a] by wjp
WINTERMUTE: Let pixel blending functions be inlined
15:28 Changeset [22768281] by dreammaster
TSAGE: Bugfix for rotating suits in R2R storage room
14:37 Changeset [6b496c9e] by dreammaster
TSAGE: Renaming for R2R Lander Bay 2 Storage
14:14 Changeset [a3ae645a] by dreammaster
TSAGE: Implemented semi-transparent door in R2R suit room
13:18 Changeset [68d18053] by dreammaster
TSAGE: Renaming for R2R Drive Room
13:09 Changeset [bf41366f] by Strangerke
AVALANCHE: Fix error not reported by MSVC
12:47 Changeset [1844dcf0] by Strangerke
AVALANCHE: Remove a missed useless include
12:37 Changeset [b6d6c17] by Strangerke
AVALANCHE: Replace static strings by static char*
12:35 Changeset [548e6e3f] by dreammaster
TSAGE: R2R bugfix for objects being removed and then readded incorrectly
11:52 Changeset [b408b94] by Filippos Karapetis <bluegr@…>
NEVERHOOD: Split sprites from their scenes in module 1600
11:41 Changeset [b963fcb] by Filippos Karapetis <bluegr@…>
NEVERHOOD: Split sprites from their scenes in modules 1700 and 1800 …
11:21 Changeset [97153189] by Filippos Karapetis <bluegr@…>
NEVERHOOD: Split sprites from their scenes in modules 2100 and 2200 …
09:43 Changeset [ebc8b71d] by sev-
FULLPIPE: Give more meaningful name to method parameter
08:53 Changeset [5dabd4bf] by sev-
FULLPIPE: Implement MovGraphReact::pointInRegion()
07:04 Changeset [d3cd7e23] by Strangerke
AVALANCHE: Change disposeAfterUse value in Sound handler as suggested …
06:54 Changeset [03ca6ef7] by Strangerke
AVALANCHE: Fix bug introduced in badc727883c14d13702fc61a0a6912a3d61ce9a4
06:02 Changeset [a1998abe] by digitall
COMMON: Fix missing arjDecoder class variable init. CID 1002929 This …
05:24 Changeset [4ad17f29] by digitall
QUEEN: Add detection entries for Advanced Detector. Some of the …
05:24 Changeset [54e44486] by digitall
QUEEN: Initial work to migrate to Advanced Detector. This breaks the …
05:24 Changeset [2c0ed5e2] by digitall
QUEEN: Minor cleanup of detection code.
05:24 Changeset [b61c770] by digitall
QUEEN: Move current detection code into separate source file.
02:15 Changeset [79b60c8] by dreammaster
TSAGE: Renaming for R2R Crane Controls
01:49 Changeset [c7f71f7b] by dreammaster
TSAGE: Renaming for R2R Landing Bay
00:16 Changeset [eeabd8a0] by Strangerke
AVALANCHE: Answer a couple of comments made by LordHoto

10/04/13:

23:55 Changeset [a357dc4d] by Strangerke
AVALANCHE: Cleaning includes - remove useless includes in cpp files
23:25 Changeset [cdbee99] by criezy
SWORD25: Fix possible error in sound engine when loading a savegame …
23:25 Changeset [f55259e] by criezy
SWORD25: Fix regression in persistence code The regression was …
22:20 Changeset [8a6e57cb] by Johannes Schickel <lordhoto@…>
BACKENDS: Remove OpenGL and OpenGL SDL backend. This breaks our Tizen …
22:10 Changeset [0e2cf28d] by wjp
WINTERMUTE: Speed up scale() This is a tweaked version of a patch …
20:38 Changeset [b90e76f2] by sev-
FULLPIPE: Implement MctlCompound::method4C()
19:13 Changeset [260ba64] by RichieSams
ZVISION: Fix signed/unsigned mismatch
18:50 Changeset [304ab6da] by Strangerke
AVALANCHE: Start cleaning includes - remove useless include in header files
17:33 Ticket #6418 (EcoQuest 2 - Das Geheimnis Des Regenwaldes [GERMAN]) closed by bluegr
duplicate
17:32 Ticket #6416 (SCI: Unrecognized German version of EcoQuest 2) closed by bluegr
17:30 Changeset [7139117] by Filippos Karapetis <bluegr@…>
SCI: Add the German version of EcoQuest 2 (bug #3615072)
16:14 Changeset [b0a498c1] by Strangerke
Merge branch 'avalanche' of https://github.com/urukgit/scummvm into …
16:12 Changeset [c53917ec] by Strangerke
AVALANCHE: Add indentation on REGISTER_PLUGIN_* lines
16:10 Changeset [72d1f58] by Strangerke
AVALANCHE: Fix savegame naming. This breaks previous savegames
16:02 Changeset [0ec40a5f] by Strangerke
AVALANCHE: Add static to 2 array definitions in closing
16:00 Changeset [221faca2] by Strangerke
AVALANCHE: Fix ifndef check in header files
15:55 Changeset [1cbe175a] by Strangerke
AVALANCHE: Fix naming conventions in getItem()
15:52 Changeset [300859aa] by Strangerke
AVALANCHE: Fix static array names
15:40 Changeset [89559e0] by Strangerke
AVALANCHE: Remove file variable from AvalancheEngine
15:33 Changeset [493c02ae] by Strangerke
AVALANCHE: Use ConfMan short name
15:30 Changeset [650613f5] by Strangerke
AVALANCHE: Use MKTAG for signature. This breaks prior savegames.
15:16 Changeset [19cc2727] by Strangerke
AVALANCHE: Remove s_engine
15:15 Changeset [9b9462b] by Strangerke
AVALANCHE: Check | occurrence as pointed by LordHoto
15:12 Changeset [49960992] by Strangerke
AVALANCHE: Fix naming convention, reduce the scope of a couple of variables
15:07 Changeset [9a4d1683] by Strangerke
AVALANCHE: Remove code commented in the original but not in the engine.
14:20 Changeset [2887e829] by RichieSams
ZVISION: Fix nested template formatting
14:20 Changeset [39a8243c] by RichieSams
ZVISION: Remove Vector2 class Originally, the render table needed …
14:20 Changeset [8a69bcfe] by RichieSams
ZVISION: Add typedefs to shorten long type names
14:20 Changeset [c7315915] by RichieSams
ZVISION: Re-enable Truemotion plugin guard, but add a case for ZVISION
11:41 Ticket #6418 (EcoQuest 2 - Das Geheimnis Des Regenwaldes [GERMAN]) created by SF/frankenbuam
[…] […]
02:50 Changeset [06d95c0d] by dreammaster
TSAGE: Fixes for R2R Bridge conversation
02:50 Changeset [6f15edde] by dreammaster
TSAGE: Renaming for R2R Autodoc scene
01:20 Ticket #6417 (DREAMWEB: Intro speech truncated in German Version) created by SF/frankenbuam
[…] […]

10/03/13:

23:32 Ticket #6416 (SCI: Unrecognized German version of EcoQuest 2) created by SF/frankenbuam
[…] […]
22:25 Changeset [e04744fc] by sev-
FULLPIPE: Started implementation MctlCompound::method4C()
21:48 Changeset [97f26f6] by wjp
AVALANCHE: Use memcpy in refreshScreen
21:48 Changeset [a6bdec5c] by wjp
AVALANCHE: Don't refresh screen after every event in scroll mode
20:10 Ticket #6227 (WME: Dead City - purple areas on the screen) closed by wjp
fixed
20:09 Ticket #6204 (WME: Black screen after changing graphic mode) closed by wjp
fixed
20:00 Changeset [25bff46f] by wjp
WINTERMUTE: Update full screen on ScreenChanged This fixes the screen …
09:14 Changeset [3384beff] by wjp
WINTERMUTE: Add missing break Confirmed by Mnemonic.
05:49 Changeset [2d8fa4fd] by Strangerke
AVALANCHE: Set some variables private in Menu
05:14 Changeset [26626125] by Strangerke
AVALANCHE: Use Doxygen comments in Graphics
04:47 Changeset [be2f292] by Rodrigo Rebello <rprebello@…>
SCUMM: Fix unused variable warnings
02:01 Changeset [77dad77a] by dreammaster
TSAGE: R2R bugfix for using the console in the spare bedrooms
01:51 Changeset [c9c0d06f] by dreammaster
TSAGE: Cleanup of R2R Lift scene

10/02/13:

21:39 Changeset [efe6236] by Strangerke
AVALANCHE: Make _surface private
20:57 Changeset [ed3783a] by Strangerke
Merge pull request #404 from rrebello/tsage_fix TSAGE: Fix …
20:11 Changeset [df266bc1] by Rodrigo Rebello <rprebello@…>
TSAGE: Fix uninitialized variable. This was caused by commit …
19:56 Changeset [9093b2c2] by Strangerke
AVALANCHE: Use Doxygen comments in Dialogs, set private some members
19:39 Changeset [d73fd415] by sev-
FULLPIPE: Finish MGM::rebuildTables()
17:59 Changeset [19bf71e1] by sev-
FULLPIPE: Started implementing MGM::rebuildTables()
17:59 Changeset [d179d0fb] by sev-
FULLPIPE: Implement MGM::clear()
17:59 Changeset [98a30990] by sev-
FULLPIPE: Implement MGM::getItemIndexById()
17:59 Changeset [9e179fc4] by sev-
FULLPIPE: Implement MGM::addItem()
14:10 Changeset [23a1a1a7] by RichieSams
ZVISION: Fix signed/unsigned mismatch
14:10 Changeset [bad28dc1] by RichieSams
ZVISION: Standardize includes order and format Format is: …
14:09 Changeset [1bdcae7f] by RichieSams
ZVISION: Rename zvision.h inclusion guard to be consistent with the …
14:09 Changeset [1140c8b4] by RichieSams
ZVISION: Fix space formatting
14:09 Changeset [18b1c313] by RichieSams
ZVISION: Move two lookup tables inside the RawZorkStream class …
14:09 Changeset [1c8a5582] by RichieSams
ZVISION: Remove unnesessary operator overload
14:09 Changeset [b913e9f8] by RichieSams
ZVISION: Update removeDuplicateEntries to preserve order The new …
14:09 Changeset [1f9ba897] by RichieSams
ZVISION: Convert _timeLeft to a signed int This allows time …
14:09 Changeset [28ac5930] by RichieSams
ZVISION: Update warning message to correspond to the behavior
14:09 Changeset [0deb8452] by RichieSams
ZVISION: Remove global const variable Replace with ColorMasks
14:09 Changeset [afe8cba1] by RichieSams
ZVISION: Fix spacing
14:09 Changeset [4c06affe] by RichieSams
ZVISION: Convert _completeFrames to an Array
14:09 Changeset [4172334b] by RichieSams
ZVISION: Remove global const variables Instead, use ColorMasks
14:09 Changeset [ffaffa2] by RichieSams
ZVISION: Convert all for-loops to use pre-increment instead of …
14:09 Changeset [2394933] by RichieSams
ZVISION: Replace all occurances of (*iter). with iter->
14:09 Changeset [e08023c4] by RichieSams
ZVISION: Add newline to end of module.mk
14:09 Changeset [01238925] by RichieSams
ZVISION: Fix curly braces formatting
14:09 Changeset [db28bab] by RichieSams
ZVISION: Create file on the heap to prevent memory scope problems
14:09 Changeset [3c8c4c83] by RichieSams
ZVISION: Move bit flag to an enum for clarity
14:09 Changeset [98e76275] by RichieSams
ZVISION: Add debug levels
14:09 Changeset [72ae75e6] by RichieSams
ZVISION: Clean up zvision.h
14:09 Changeset [02aaffd8] by RichieSams
ZVISION: Break comment into multiple lines for readability
14:09 Changeset [031be61b] by RichieSams
ZVISION: Clean up the ZVision constructor
14:09 Changeset [229e4fe3] by RichieSams
ZVISION: Move creation of the managers to ZVision::initialize() In …
14:09 Changeset [ea5a6a7b] by RichieSams
ZVISION: Fix debug typo copy-paste error
14:09 Changeset [a6ae661e] by RichieSams
ZVISION: Add newline at end of file
14:09 Changeset [7854f05b] by RichieSams
ZVISION: Remove empty file
09:27 Ticket #6414 (SCI: Space Quest 4 CD v1.2 (unpacked) crash at room 390) closed by bluegr
wontfix
09:25 Changeset [59e6341e] by Filippos Karapetis <bluegr@…>
SCI: Make a note about pic 390 in the blacklisted SQ4CD NRS patch 1.2
09:21 Changeset [61570c4] by Filippos Karapetis <bluegr@…>
SCI: Blacklist the SQ4CD 1.2 NRS patch In essence, this "patch" …
08:54 Changeset [98efd444] by wjp
WINTERMUTE: Remove unused _drawNum
08:52 Changeset [9bbbcf26] by wjp
SAGA: Clean up variable scope
08:17 Changeset [693947dd] by Filippos Karapetis <bluegr@…>
Merge pull request #403 from rrebello/saga_cppcheck_fix SAGA: Silent …
07:39 Changeset [408880fa] by wjp
WINTERMUTE: Fix regression with _skipThisFrame This broke loading in …
07:33 Changeset [2fdb99d] by Rodrigo Rebello <rprebello@…>
SAGA: Silent Cppcheck warning in Sprite::loadList().
05:49 Changeset [8652224] by Strangerke
AVALANCHE: Move ControlCharacter enum to enums
05:26 Changeset [4b93e254] by uruk <koppirnyo@…>
AVALANCHE: Repair shadowed variable.
05:25 Changeset [546e911a] by Strangerke
AVALANCHE: Use Doxygen comments in Animation
04:57 Changeset [242b9eef] by digitall
MOHAWK: Fix missing initializers in CSTime engine. CID 1002810.
04:34 Changeset [c71b1495] by digitall
CINE: Ensure that Adlib driver callbacks are initialized. CID 1003411.
04:09 Changeset [93e5f1fd] by digitall
CINE: Fix for possible uninitialized variable usage. CID 1086890.
02:13 Changeset [71420a65] by dreammaster
TSAGE: Shading fix when restoring a game from the title screen
Note: See TracTimeline for information about the timeline view.