20:03 Changeset [2948d6a] by Gregory Montoir <cyx@…>
only load the 6.fnt file for floppy version (which is unused in the …
14:24 Ticket #2188 (BASS: Crash in the pipe factory) created by SF/toreanderson
[…] […]
12:38 Ticket #2187 (FREDDI3: Trial version won't start) closed by Kirben
12:34 Ticket #2187 (FREDDI3: Trial version won't start) created by SF/dillo
[…] […]
07:46 Changeset [91bee5ac] by Gregory Montoir <cyx@…>
renamed some vars for consistency with the demo tables svn-id: r18803
06:48 Changeset [02792e54] by Travis Howell <kirben@…>
Small font not used in demo. svn-id: r18802
06:40 Changeset [b7e2486] by Travis Howell <kirben@…>
Add support for non-interactive demo version. svn-id: r18801
00:15 Changeset [689b89b2] by Gregory Montoir <cyx@…>
fixed line breaks ; cleanup svn-id: r18800


21:13 Changeset [732f33bd] by Gregory Montoir <cyx@…>
cleanup svn-id: r18799
15:55 Ticket #7442 (Third-party translations) created by SF/kaminari
[…] […]
14:05 Ticket #2186 (DIG: NOT playable to the end on Mac) closed by Kirben
13:57 Ticket #8446 (A couple new v6 vars for descumm) closed by sev-
10:40 Changeset [d0467607] by Torbjörn Andersson <eriktorbjorn@…>
Re-named variable. svn-id: r18798
10:22 Changeset [6f7c29f] by Torbjörn Andersson <eriktorbjorn@…>
Whitespace change. svn-id: r18797
10:12 Changeset [660b8d0] by Torbjörn Andersson <eriktorbjorn@…>
Use British English by default, as documented in the README file, not …
07:32 Changeset [d28cb89] by Torbjörn Andersson <eriktorbjorn@…>
After saving, return to the game instead of the main control panel. …
07:24 Changeset [1090c9d] by Travis Howell <kirben@…>
Fix warning svn-id: r18794
07:24 Changeset [33ee1437] by Travis Howell <kirben@…>
Remove pointless check, exists in all SCUMM6+. svn-id: r18793


19:26 Changeset [233f1fb7] by Gregory Montoir <cyx@…>
added missing calls to destructors in ScummEngine_v70he and …
19:21 Changeset [69ac219d] by Gregory Montoir <cyx@…>
typo svn-id: r18791
19:09 Changeset [53a884dc] by Gregory Montoir <cyx@…>
some WIP code, moved Font stuff to Screen class svn-id: r18790
18:03 Ticket #2184 (ITE: Crash at wildcat village (floppy)) closed by SF/h00ligan
18:01 Changeset [b17c47f7] by Andrew Kurushin <h00ligan@…>
fix 1283705 and actor regression svn-id: r18789
14:08 Changeset [b6a5b0ac] by Torbjörn Andersson <eriktorbjorn@…>
Whitespace changes svn-id: r18788
06:23 Changeset [71a1bb19] by Torbjörn Andersson <eriktorbjorn@…>
Very slight re-wording. svn-id: r18787


20:09 Changeset [f876a0df] by sev-
Remove debug output leftover svn-id: r18786
16:07 Changeset [571a1649] by sev-
Fixing wrong file formatting. svn-id: r18785
16:01 Changeset [fad0d7d4] by sev-
Add C64 games. svn-id: r18784
15:55 Changeset [677561ab] by sev-
Add description on how to handle MM NES and C64 games. svn-id: r18783
12:40 Ticket #2186 (DIG: NOT playable to the end on Mac) created by SF/drdoe
[…] […]
09:07 Ticket #2185 (ITE: Animation freezes (regression)) created by SF/simsaw
[…] […]
09:04 Ticket #2184 (ITE: Crash at wildcat village (floppy)) created by SF/simsaw
[…] […]


15:50 Changeset [3c85804c] by sev-
oops. Commited halfway changes. svn-id: r18782
15:40 Changeset [450fb2a] by sev-
Jump opcodes in C64 really use Words not Bytes, so overload them. …
15:38 Changeset [f6f1e109] by sev-
Jump opcodes in C64 really use Words not bytes, so overload them. …
01:36 Changeset [69920fd6] by sev-
Force subtitles to be shown in floppy version. svn-id: r18779
01:20 Changeset [583cb05c] by sev-
Completely revisited C64 opcodes table. Matched with disassembly. Most …
00:17 Ticket #2131 (ITE: Rif exits copy-protection room incorrectly) closed by SF/fancia
00:06 Ticket #2168 (ITE: Rif, Okk and Eeah stop walking partway up hill road) closed by SF/fancia


14:44 Changeset [4589b5d3] by sev-
Partially fixed utter mess with C64 opcodes. svn-id: r18777
07:50 Changeset [b8f4f4d] by Travis Howell <kirben@…>
Filter out Version INI setting in HE games. svn-id: r18776
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