22:37 Changeset [414fbd0] by Max Horn <max@…>
Moved ObjectClass to object.h svn-id: r17280
20:34 Changeset [c13f6b9c] by Max Horn <max@…>
Always check hasManyDirections for AKOS costumes -- this could cause …
20:27 Changeset [9ca1a888] by Max Horn <max@…>
Moved NES stuff in class Gdi into a struct _NES svn-id: r17278
20:18 Changeset [c5a77afb] by Max Horn <max@…>
Cleaned up the object mode code; removed the friend class ScummEngine …
20:17 Changeset [6d62b11a] by Max Horn <max@…>
typo svn-id: r17276
19:54 Ticket #1976 (MANIAC v2: crash on mansion (regression)) closed by fingolfin
19:49 Changeset [27c73db5] by Max Horn <max@…>
Fix for bug #1172037 (MANIAC v2: crash on mansion (regression)) …
19:47 Changeset [7a91277c] by Max Horn <max@…>
Updated credits using credits.pl svn-id: r17274
18:57 Ticket #1976 (MANIAC v2: crash on mansion (regression)) created by sev-
[…] […]
18:35 Ticket #1975 (French SIMON1DOS: wrong text pointers) created by SF/ketchup_addict
[…] […]
13:17 Changeset [1b940f98] by Travis Howell <kirben@…>
Update HE issues svn-id: r17273
11:38 Changeset [22affb03] by Travis Howell <kirben@…>
Check class of object number, not loop. Cleanup. svn-id: r17272
10:14 Changeset [2f2ca8a] by Travis Howell <kirben@…>
HE80+ reports whole _classData value of object, if no args are given. …
10:02 Changeset [11e1e246] by Travis Howell <kirben@…>
findObject in HE72+ only checks object bounds findObject in He70/71 …
09:43 Changeset [26f41248] by Travis Howell <kirben@…>
Typo svn-id: r17269


21:39 Ticket #8412 (SKY: Buggy text and speech setting) created by salty-horse
[…] […]
21:21 Changeset [dbfeb393] by sev-
Patch from Quietust for MM NES o Fix number of global objects o …
18:35 Changeset [ca8899e3] by Max Horn <max@…>
Add support for the .tex credits svn-id: r17265
18:29 Changeset [c9969b72] by Max Horn <max@…>
Fix doc compilation svn-id: r17264
18:14 Changeset [03854737] by Max Horn <max@…>
Credit Robert Kelsen as Slackware packager svn-id: r17263
18:13 Changeset [cd1a4b14] by Max Horn <max@…>
Updated slackware files from Robert Kelsen svn-id: r17262
11:27 Changeset [e80cdab] by Max Horn <max@…>
Patch #1171300: ListWidget + Chooser Patch svn-id: r17260
11:27 Ticket #8410 (ListWidget + Chooser Patch) closed by fingolfin
08:47 Ticket #8411 (configure patch: detect more GCC versions) created by lordhoto
[…] […]
08:24 Ticket #8410 (ListWidget + Chooser Patch) created by lordhoto
[…] […]
01:07 Changeset [abcf7bf] by Max Horn <max@…>
Tie the AKOS code into the new costume infrastructure, too svn-id: r17259
00:42 Changeset [5bd26a52] by Max Horn <max@…>
More costume code restructuring svn-id: r17258
00:23 Changeset [446be212] by Max Horn <max@…>
Started to overhaul the costume infrastructure a bit, properly …


23:40 Changeset [49ad27e8] by sev-
Gray actor palettes in flahslight mode for NES from Quietust. svn-id: …
20:36 Changeset [f694fd6] by Max Horn <max@…>
Setting a release date svn-id: r17252
17:56 Changeset [3b871ebf] by Max Horn <max@…>
Sync with 0.7.x branch svn-id: r17251
16:58 Ticket #1974 (GUI: graphics filter is overridden with GUI displayed at 3x) closed by sev-
16:19 Ticket #1974 (GUI: graphics filter is overridden with GUI displayed at 3x) created by SF/jellby
[…] […]
14:35 Changeset [20f84037] by Nicolas Bacca <arisme@…>
Update for 0.7.1 svn-id: r17250
14:09 Changeset [8c37cd52] by Nicolas Bacca <arisme@…>
Quit game with 'Action key' on WinCE Smartphones svn-id: r17246
13:29 Changeset [06ed39e0] by Nicolas Bacca <arisme@…>
Add Insane Cheat action svn-id: r17243
13:24 Changeset [5a7c9f7d] by Nicolas Bacca <arisme@…>
Tweak WinCE timer re-entry workaround to play Insane sequences …
09:04 Changeset [61aab600] by Nicolas Bacca <arisme@…>
Should fix key mapping issues svn-id: r17238
06:00 Changeset [2938c66] by Travis Howell <kirben@…>
Rename WizParameters field. Correct start strip in drawBMAPBg() …
03:49 Changeset [f735ee48] by sev-
Fixes for MM NES costume mask from Quietust. svn-id: r17235


22:37 Changeset [b228800] by sev-
Enable kyra engine in static builds. Maybe someone will work on it :) …
22:25 Changeset [1805fe76] by sev-
Accidentally commented out NES palette changing code. Fixing that. …
22:11 Changeset [a9c2e6e] by sev-
MM NES fixes: o Fixed crash when in-game GUI was displayed o …
17:56 Ticket #8397 (Experimental plugin code revision) closed by fingolfin
17:55 Changeset [9a4bc8ce] by Max Horn <max@…>
Patch #1117443 (Experimental plugin code revision) svn-id: r17231
17:48 Changeset [ca28c47] by Andrew Kurushin <h00ligan@…>
fix wrong multitile offset calculation svn-id: r17230
14:58 Ticket #1973 (GUI: newfont_big character 'P' missing a pixel) closed by fingolfin
14:58 Changeset [0089900e] by Max Horn <max@…>
Add missing pixel to letter 'P' svn-id: r17229
14:22 Ticket #1973 (GUI: newfont_big character 'P' missing a pixel) created by salty-horse
[…] […]
02:13 Changeset [c4261f00] by sev-
First attempt to use mask for costumes: o Now it shows that our mask …
01:59 Changeset [df129b19] by Max Horn <max@…>
Some more cleanup svn-id: r17227
01:52 Changeset [47ee0ce8] by Max Horn <max@…>
Moved _roomStrips to class Gdi; put some GFX pre-room init code into …
01:27 Changeset [c86b187] by Max Horn <max@…>
Started some cleanup work on class Gdi (in particular, I try to limit …
00:56 Changeset [7ed1c19f] by Max Horn <max@…>
Cleanup: collect the C64 specific render data into a struct inside …
00:41 Changeset [88cf4e3c] by Max Horn <max@…>
add smush todo svn-id: r17223
00:40 Changeset [3497e9af] by Max Horn <max@…>
cleanup svn-id: r17222
00:37 Changeset [980576a4] by Max Horn <max@…>
Do not use (non-const) local static variables svn-id: r17221


22:04 Changeset [99997aef] by sev-
Rename global tab Misc to Paths. This correctly describes its current …
21:34 Changeset [33952c0] by sev-
Correct positioning of inventory and verbs in MM NES. Started to …
15:32 Ticket #1972 (COMI: Wrong music cues are played during swordfighting) created by SF/myhrik
[…] […]
12:33 Changeset [2226aa6b] by sev-
Add support for russian spyfox2 and spyfox3 svn-id: r17218
04:53 Changeset [166e0090] by sev-
First attempt to position NES graphics correctly on screen. Still …
04:15 Changeset [50759016] by Travis Howell <kirben@…>
Change processWizImage() to error on unknown case, to see where …
03:59 Changeset [0030fab8] by Travis Howell <kirben@…>
cleanup svn-id: r17215
03:47 Changeset [2b45b04e] by Travis Howell <kirben@…>
Rename sprite flags, as suggested by cyx. svn-id: r17214
03:38 Changeset [e9a28b57] by sev-
Proper calculation of edge case with number of costume frames from …
03:22 Changeset [9ab0962f] by sev-
Lots of MM NES changes from Quietust and me o Swap palette entries …


21:55 Changeset [b0a1228] by Gregory Montoir <cyx@…>
some wiz flags renaming svn-id: r17210
16:58 Ticket #1970 (Atlantis Door Maze Issues) closed by eriktorbjorn
16:41 Changeset [3084724d] by Max Horn <max@…>
To prevent race conditions, SoundMixer::isSoundHandleActive must lock …
16:19 Changeset [1826bda] by Max Horn <max@…>
Cleanup svn-id: r17208
14:34 Changeset [fb87ff0] by Torbjörn Andersson <eriktorbjorn@…>
Removed unused variable. svn-id: r17207
13:57 Ticket #1971 (TOOLS compress_simon crashes if directory is not writable) created by SF/jellby
[…] […]
10:17 Changeset [de1ed636] by Torbjörn Andersson <eriktorbjorn@…>
Fixed compilation error. (GCC complained about a multi-line comment.) …
07:25 Ticket #8409 (replace vsprintf usage with vsnprintf) created by SF/khalek
[…] […]
06:06 Changeset [400d9f1e] by Travis Howell <kirben@…>
Patch from Quietust: -give better names to player_v2a classes svn-id: …
05:59 Changeset [a72a1ef8] by Travis Howell <kirben@…>
Patch from Quietust: -update md5 checksums for NES maniac svn-id: r17204
04:38 Changeset [773ef15f] by Travis Howell <kirben@…>
Remove unused variable. svn-id: r17203
04:22 Changeset [e2f33c69] by sev-
Fix MM NES text rendering so old messages are cleared up correctly. …
01:38 Ticket #1970 (Atlantis Door Maze Issues) created by SF/ed-hed
[…] […]
00:25 Changeset [dd9ecfe1] by sev-
Fixed Amiga cursor for Zak & MM from Quietust. svn-id: r17201
00:16 Changeset [8e84ee6] by Travis Howell <kirben@…>
Add HE90 version of kernelGet/Set opcode and move HE90 specific cases …
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