Timeline
10/08/04:
- 23:06 Changeset [ca41dba] by
- Use image header to detect presence of the V8 flags field; rewrote …
- 22:58 Changeset [2611630f] by
- wizImageOps update svn-id: r15478
- 19:58 Changeset [43a62296] by
- pass arguments by reference-to-const rather than by value, it's …
- 18:43 Changeset [648b7b1e] by
- cleanup ; follow the code conventions svn-id: r15476
- 18:33 Ticket #1803 (COMI : demo doesn't run) closed by
- fixed
- 18:30 Changeset [9c863283] by
- fix bug #1042931. This version of comidemo doesn't have the videos. In …
- 17:56 Changeset [eb97857c] by
- more math opcodes svn-id: r15474
- 16:09 Changeset [757f2fdc] by
- Prevent double slash in path svn-id: r15473
- 13:38 Changeset [a34c7e4b] by
- Use compile.h as prefix file svn-id: r15472
- 13:36 Ticket #1804 (game hangs when foster path busy) created by
- […] […]
- 13:34 Changeset [1e13280] by
- True assert function svn-id: r15471
- 13:33 Changeset [3f3f186f] by
- Fixed path svn-id: r15470
- 10:49 Changeset [ad23981] by
- Cleanup svn-id: r15469
- 10:29 Ticket #1803 (COMI : demo doesn't run) created by
- […] […]
- 09:43 Changeset [251a44ea] by
- Partial inventory fix for HE games. svn-id: r15468
- 07:34 Changeset [7eb10f1] by
- Restrict to full game, since it doesn't exist in demo. svn-id: r15467
- 07:13 Changeset [59be342] by
- Match opcode names with SCUMM8. svn-id: r15466
- 07:07 Changeset [aaa5ccae] by
- Removed unnecessary whitespace svn-id: r15465
- 07:04 Changeset [903073df] by
- Small correction Ensure object exists, before pushing data. svn-id: r15464
- 06:58 Ticket #1802 (DIG: Graphics glitch when scrolling) created by
- […] […]
- 06:52 Changeset [970a782] by
- Small correction Ensure object exists, before pushing data. svn-id: r15463
- 01:22 Changeset [94d9a21] by
- Implement scene change via exits. You still cannot leave first scene …
- 01:08 Changeset [0850dbda] by
- Unfortunately still not perfect svn-id: r15461
- 01:07 Changeset [39fad038] by
- Unfortunately still not perfect. svn-id: r15460
- 00:37 Changeset [9fdd43e2] by
- Return 0 is array doesn't exist, possible script bug in HE game. …
10/07/04:
- 23:26 Changeset [bf905b2e] by
- More de-C'fying. Pass Point object instead of direct reference. …
- 23:02 Changeset [4dc49e71] by
- Turn ObjectMap into real object. svn-id: r15457
- 22:31 Changeset [29a5f6bb] by
- Remove duplicated code in actor walk code. Turn ActionMap into real …
- 21:23 Changeset [f488f4c1] by
- Another attempt at a fix for bug #1032964 (INDY3-VGA: actors walking …
- 21:20 Changeset [186201c6] by
- Use slightly less irritating variable names; remove box draw hack, as …
- 21:19 Changeset [ad285d6] by
- Use proper range for the (screen/local) strip values svn-id: r15453
- 21:18 Changeset [86113ad] by
- Fix doxygen warning svn-id: r15452
- 20:56 Ticket #1801 (SNMDEMO not recognized) closed by
- fixed
- 20:55 Changeset [2c5e42ca] by
- Fix for bug #1042509 (SNMDEMO not recognized) svn-id: r15451
- 20:07 Ticket #1801 (SNMDEMO not recognized) created by
- […] […]
- 19:41 Changeset [cd28cba3] by
- updated svn-id: r15450
- 16:34 Changeset [22dc16fc] by
- Fix blast object drawing glitches introduced by the smooth scrolling …
- 16:10 Changeset [3f842b20] by
- Simplify calling drawBomp a littl svn-id: r15448
- 16:09 Changeset [f528932] by
- Adjusted come comments svn-id: r15447
- 15:42 Changeset [7564fc23] by
- I don't know if it matters, but I'll feel safer if we initialise …
- 11:31 Changeset [9383a074] by
- Correct values. svn-id: r15445
- 10:33 Changeset [6f02fab8] by
- Removed some code which has no effect (looks like a coding mistake?) …
- 09:19 Changeset [a9f1d362] by
- Force ARM in direct mode svn-id: r15443
- 06:54 Changeset [b38b5a5c] by
- Pointer correction svn-id: r15442
10/06/04:
- 22:19 Changeset [7b16b16] by
- Fix bug reported by salty-horse. When list is so short so it fits one …
- 10:37 Changeset [bb2417d] by
- Fixed Builder sub-project svn-id: r15440
- 10:31 Changeset [418f7980] by
- Updated with new files svn-id: r15439
- 10:26 Changeset [a1a56be3] by
- Forgot this one svn-id: r15438
- 10:20 Changeset [4ba9994] by
- PalmOS update svn-id: r15437
- 10:18 Changeset [a6632277] by
- Indentation fix svn-id: r15436
- 10:14 Changeset [2ca4529] by
- Use common PI value instead svn-id: r15435
- 09:58 Changeset [d76a375] by
- Updated comment svn-id: r15434
- 09:55 Changeset [621f5f7c] by
- PalmOS : ARM optimization svn-id: r15433
- 09:54 Changeset [7b0ce255] by
- PalmOS update svn-id: r15432
- 09:51 Changeset [4212ed09] by
- Update table svn-id: r15431
- 09:44 Changeset [c9250e0c] by
- Use system path svn-id: r15430
- 09:39 Changeset [d31cd1dd] by
- Added M_PI definition svn-id: r15429
- 09:36 Changeset [1f197548] by
- Not needed anymore svn-id: r15428
- 09:35 Changeset [a5e47bf6] by
- FOTAQ ARM optimization svn-id: r15427
- 09:33 Changeset [2f72e6fe] by
- Adjustments svn-id: r15426
- 01:01 Changeset [270de2a5] by
- Ooops svn-id: r15425
10/05/04:
- 23:37 Changeset [23ae8207] by
- Better clipping code. svn-id: r15424
- 22:28 Changeset [ac896f0] by
- fix ending credits glitch svn-id: r15423
- 22:28 Changeset [5912d5d] by
- fix drawWizPolygon glitch svn-id: r15422
- 14:40 Changeset [3ea5ebc] by
- thinkerk works now. svn-id: r15421
- 14:05 Changeset [96c493d9] by
- Missed spot svn-id: r15420
- 09:39 Changeset [29e0bbb1] by
- Allow color adjustment when decompressing wizImages. svn-id: r15419
- 09:13 Ticket #8357 (Possible fix for inttypes.h problem) created by
- […] […]
- 06:14 Changeset [67efe7f] by
- Switch to warning svn-id: r15418
- 05:52 Changeset [56ae86ef] by
- HE71+ games use wizImages for charset too. svn-id: r15417
- 02:16 Changeset [f1ffeaf] by
- o Convert some objectMap methods to more C++-like. o Add stubs for …
10/04/04:
- 23:51 Changeset [53d807ab] by
- Fix button clicking. Now actor walks to correct spot and interface …
- 23:17 Ticket #1800 (INDY3: Crash at FM Towns Version into) closed by
- 23:09 Changeset [8b7740d8] by
- R_POINT -> Common::Point, R_RECT -> Common::Rect. Less R_ prefixes. …
- 22:42 Ticket #8342 (Blocky 4x scaler) closed by
- 20:03 Ticket #7388 (AUDIO: CMS/Gameblaster Emulation) created by
- […] […]
- 19:32 Ticket #1800 (INDY3: Crash at FM Towns Version into) created by
- […] […]
- 14:58 Changeset [05412066] by
- Sort variables by their number svn-id: r15413
- 14:39 Changeset [b8419ba] by
- Remove Gdi::fillRect, use the existing fill() method instead svn-id: …
- 14:39 Changeset [0de20e29] by
- cleanup svn-id: r15411
- 14:28 Changeset [4e268316] by
- Rename var and enable in COMI. svn-id: r15410
- 14:02 Changeset [292bd1a6] by
- Ooops, got reverted. svn-id: r15409
- 13:49 Changeset [1cb05366] by
- Implement case 150 for drawBMAPBg svn-id: r15408
- 12:38 Changeset [46021269] by
- Add warning svn-id: r15407
- 12:16 Changeset [38a7893a] by
- COMI stores room transparency in RMHD. Minor cleanup. svn-id: r15406
- 06:20 Changeset [49a3691] by
- Add actor transparency var for HE99 games. svn-id: r15405
- 04:04 Changeset [db634830] by
- Add missing roomOps case for HE games. svn-id: r15404
- 02:23 Changeset [4364606] by
- Add some HE99 vars Rename opcodes svn-id: r15403
- 01:34 Changeset [f9e21fe4] by
- Rename opcode svn-id: r15402
- 01:19 Changeset [a7570bf9] by
- Add extra HE99+ cases for wizImageOps svn-id: r15401
- 00:01 Changeset [d4866176] by
- Add opcode difference svn-id: r15400
10/03/04:
- 23:37 Changeset [781191e8] by
- Add stub svn-id: r15399
- 21:34 Changeset [e681049e] by
- merged FRAMES_JOE and FRAMES_JOE_XTRA svn-id: r15398
- 20:27 Changeset [fbe5b94] by
- as pointed out by salty-horse, it's better to stop speech and sfx only …
- 20:14 Changeset [f94cc6b] by
- cleanup svn-id: r15396
- 19:57 Changeset [247d5724] by
- simplification svn-id: r15395
- 17:25 Ticket #1797 (SAMNMAX: crashes during intro (regression)) closed by
- fixed
- 17:25 Changeset [4fcdba44] by
- Fixed bug #1039162 (Sam & Max intro crash) by making drawBox() do …
- 17:11 Changeset [ff1cf820] by
- A few, mostly untested, fixes to the SAGA script engine: * The frame …
- 14:24 Changeset [80fd0d75] by
- Add safety check. svn-id: r15392
- 14:13 Changeset [3aadf745] by
- Add missing code for opcode svn-id: r15391
- 10:40 Ticket #1794 (WINCE: Savepath does not work) closed by
- 10:02 Changeset [a34efa6] by
- Too many semicolons svn-id: r15390
- 09:45 Ticket #1799 (DIG: No more input possible after activating crystal) created by
- […] […]
- 06:23 Changeset [6c2a8ee4] by
- Reading 1 too far. svn-id: r15389
- 06:07 Changeset [74453937] by
- Add missing code for opcode svn-id: r15388
- 05:34 Changeset [39645f5b] by
- Ooops svn-id: r15387
- 05:29 Changeset [ac58d5c] by
- Add missing code for opcode. svn-id: r15386
- 04:49 Changeset [b1bf9f94] by
- Should use findWrappedBlock svn-id: r15385
- 03:25 Ticket #1798 (Frame rate is changed when switching to Fullscreen Mode) closed by
- invalid
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