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Ticket Resolution Summary Owner Reporter
#11504 fixed SCUMM: Alt-F5 no longer work to get original save/load dialog AndywinXp criezy
Description

In recent daily builds using Alt+F5 to get the original save/load dialog in SCUMM games no longer work. It was still working in the 2.1.2 release. With recent builds it ignores the modifier keys and displays the GMM instead.

Git bisect points to the following commit as being the culprit (and it indeed seems relevant).

b4083476d5a8645e781052e68918a32a2e821dbf is the first bad commit
commit b4083476d5a8645e781052e68918a32a2e821dbf
Author: Matthew Jimenez <matthew.jimenez@outlook.com>
Date:   Tue May 26 22:00:49 2020 -0500

    KEYMAPPER: Allow mapped actions without modifier keys when no mapped actions exist for current modifier keys

I tested with Indiana Jones 3on macOS, but I suspect this is not specific to this game and this platform.

#11507 fixed BACKENDS: Windows - Alt + F5 no longer brings up original menus in Lucasarts games AndywinXp neilalphazeta
Description

As of 2.1.1 (perhaps earlier) the original menus no longer can be brought up by pressing alt + F5 in Lucasarts games. Using Windows 10 / 64 bit.

#11532 fixed SCUMM/HE: PAJAMA1 - Kitchen music gets stuck in infinite loop AndywinXp jvprat
Description

While playing the Steam release of Pajama Sam 1 (https://store.steampowered.com/app/283960) on Windows 10 (build 18363.900) I got stuck on the kitchen because of an infinite loop with the music, which manifests with several different variants:

  • Sometimes when pressing on one of the characters, the mouse pointer disappears like it should start singing, but the background music keeps playing in loop
  • Sometimes the character sings and then the music goes back to the "idle" background music but the character keeps playing the graphic animation like it's going to sing again, and the mouse pointer doesn't reappear
  • Sometimes pressing on a character while one is already singing, the second one starts singing after the first one, but it enters an infinite loop where part of the song of the first character is played and then the full song of the second one

In all of these situations, the mouse pointer disappears and I can't continue playing (ESC doesn't do anything, F5 shows the ScummVM menu). I noticed it doesn't happen immediately after entering the kitchen, but it happens after staying there for some time.

I could reproduce it with all these ScummVM versions:

  • 2.1.0, the one embedded with the Steam game
  • 2.1.2 stable release
  • Daily builds from commit f16d48c9, both mingw32 and mingw64
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