Timeline



Aug 18, 2023:

8:28 PM Changeset [db6e0512]branch-2-8branch-2-8-0branch-2-8-1 by Benjamin Funke <58399929+BJNFNE@…>
GOB: added version numbers for Croustibat
8:28 PM Changeset [3f7e598f]branch-2-8branch-2-8-0branch-2-8-1 by Benjamin Funke <58399929+BJNFNE@…>
GOB: added version numbers for Gobliins 3
8:28 PM Changeset [67dfa0a9]branch-2-8branch-2-8-0branch-2-8-1 by Benjamin Funke <58399929+BJNFNE@…>
GOB: added versionnumbers for Gobliins 2 games
8:22 PM Changeset [72d34cf6]branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
8:21 PM Changeset [a472f07]branch-2-8branch-2-8-0branch-2-8-1 by sev-
NEWS: Mention HE sound rewrite
8:20 PM Changeset [bd71d147]branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
8:20 PM Changeset [97de0d93]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Fix compiling when HE engine is not enabled
8:20 PM Changeset [4aa6c3d3]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Remove workaround for looping sounds
8:20 PM Changeset [3bd897e2]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Fix const warning ...hopefully.
8:20 PM Changeset [65655e99]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Fix update of age member of _heChannel
8:20 PM Changeset [989eda7b]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Show message box for dev code path Also, changed …
8:20 PM Changeset [3ec70bf9]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Address code review comments
8:20 PM Changeset [3b4f57d]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Change position of he_mixer.o in module.mk
8:20 PM Changeset [9b4cba48]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Slightly simplify lipsync code
8:20 PM Changeset [e4f4086]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Wait for the spooling stream to end to callback …
8:20 PM Changeset [b014bd8d]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Fix miscalculation of channel timer Fixes music …
8:20 PM Changeset [e394ce8b]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Add temp workaround for sounds created within …
8:20 PM Changeset [081ab649]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Revert some warning fixes as they broke …
8:20 PM Changeset [ce7f4223]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Fix warnings pt.2
8:20 PM Changeset [cd32ede3]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Fix warnings
8:20 PM Changeset [6482de21]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Wire up pause routines
8:20 PM Changeset [972c3ca7]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Fix lipsync regression Whoops!
8:20 PM Changeset [7287a5ff]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Reimplement audio modding For now, only for games …
8:20 PM Changeset [3e65e4c4]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Fix early callbacks cutting sound too early After …
8:20 PM Changeset [ae49dc0c]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Reimplement separate volume controls (pt.2) I …
8:20 PM Changeset [47301a17]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Fix music reloading after exiting save screen …
8:20 PM Changeset [79803bbe]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Reimplement separate volume controls
8:20 PM Changeset [7dd30140]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Implement early callbacks and getChannelPosition()
8:20 PM Changeset [6da41144]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Fix subtitles behaviour
8:20 PM Changeset [d6812af]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE: Remove leftover comment
8:20 PM Changeset [26b6a9d6]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Reimplement support for Lokalizator.big files
8:20 PM Changeset [85cde358]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Remove leftover debug messages
8:20 PM Changeset [815e280d]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Implement software mixer for all the other games …
8:20 PM Changeset [f9e54b5]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Complete support for all games using Miles Sound …
8:20 PM Changeset [2a02ec9b]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Add support for PJGames and Backyard Soccer 2004 …
8:20 PM Changeset [a631782]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Fix crash in Moonbase with invalid modifiers
8:20 PM Changeset [4037e488]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Finish IMA ADPCM support for voice and SFX …
8:20 PM Changeset [f3c62543]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Implement some ADPCM stuff Also, fix Backyard …
8:20 PM Changeset [4d7d4a87]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Add preliminary Miles support for other games …
8:20 PM Changeset [14bc03c]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Full audio support for Moonbase Commander ...at …
8:20 PM Changeset [4babb8ff]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Fix HE70 return value for getSoundPosition()
8:20 PM Changeset [0ef7127d]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Fix in-battle music for Moonbase Commander
8:20 PM Changeset [a18e86d0]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Fix clicking sound at the end of wav files
8:20 PM Changeset [f7338813]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Implement Miles feedMixer() for Moonbase
8:20 PM Changeset [806ff514]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Suddenly... sound! Moonbase Commander has finally …
8:20 PM Changeset [9f89e3e8]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Finish wiring up high level functions Everything …
8:20 PM Changeset [e457f759]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Fix crashes in HE versions without sound modifiers …
8:20 PM Changeset [44ae88f2]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Implement most audio engine functions Also, added …
8:20 PM Changeset [d11e49ad]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Implement XSOU handling
8:20 PM Changeset [4b42a4bb]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Add empty mixer files
8:20 PM Changeset [736a2a26]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Implement RIFF format handling
8:20 PM Changeset [f2d409c3]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Implement some resource loading routines
8:20 PM Changeset [f4455e77]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: Relabel part of the general sound code Albeit not 100% …
8:20 PM Changeset [9b8992f0]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Fix incorrect frequency values
8:20 PM Changeset [454a1d1]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE (Sound): Clean-up magic numbers and implement modifySound
8:20 PM Changeset [7540bfc8]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: HE: Begin audio engine rewrite
1:09 PM Ticket #14579 (Reah: Face the Unknown - Early game crash) closed by Pheener
worksforme: Reinstalled Reah through Galaxy, and it works fine now. Same .ini and …
12:27 PM Ticket #14581 (WEB: Fix outdated redirect for docs) created by lwcorp
As of this this writing, https://docs.scummvm.org redirects to …
5:48 AM Changeset [10a0137]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
BURIED: Fix crash when dragging inventory items
5:00 AM Changeset [9dd8922a]branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
DIRECTOR: add Misc xlib This is used in Around the World With Willy …
5:00 AM Changeset [b51c1004]branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
DIRECTOR: add willywabbit2
3:39 AM Ticket #14580 (SHERLOCK: ROSETATTOO: Scripts not interrupting scene transition) closed by dreammaster
fixed
3:39 AM Changeset [06621c94]branch-2-8branch-2-8-0branch-2-8-1 by PushmePullyu <127053144+PushmePullyu@…>
SHERLOCK: RT: Cancel scene transition when interrupted by script …
1:46 AM Ticket #14580 (SHERLOCK: ROSETATTOO: Scripts not interrupting scene transition) created by PushmePullyu
Tested with master e0a146f9086ae523229d6e8173c39d290e669449 on Linux …

Aug 17, 2023:

7:12 PM Ticket #14566 (Unknown game variant: Croustibat (Unofficial English translation)) closed by tag2015
fixed: Thanks! Added in …
7:10 PM Changeset [61f84871]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
GOB: Add detection entry for Croustibat ENG (fan translation)
6:56 PM Ticket #14565 (Unknown game variant for Schoolhouse Rock! Grammar Rock) closed by tag2015
fixed: Thanks! Added in …
6:56 PM Ticket #14576 (Unknown game variant for director) closed by tag2015
fixed: Thanks! Added in …
6:53 PM Changeset [f132079d]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
DIRECTOR: Add detection entries for reported games TRAC 14565 - 14576
4:07 PM Changeset [891440b4]branch-2-8branch-2-8-0branch-2-8-1 by athrxx
KYRA: (EOB) - remove debug leftovers
4:03 PM Changeset [950eb9c8]branch-2-8branch-2-8-0branch-2-8-1 by athrxx
KYRA: (EOB II/ZH) - fix party transfer dialog
2:49 PM Ticket #14579 (Reah: Face the Unknown - Early game crash) created by Pheener
After first accessing the city, clicking on the main "door" in the …
4:58 AM Changeset [27a40d83]branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
4:58 AM Changeset [acc6226f]branch-2-8branch-2-8-0branch-2-8-1 by BJNFNE
GOB: added Adiboud'chou to detection tables
4:54 AM Changeset [0df0a194]branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
4:51 AM Changeset [2022f871]branch-2-8branch-2-8-0branch-2-8-1 by sdelamarre
GOB: Mark Adibou1 CD as 640x400 instead of 640x480 The game is mostly …
2:41 AM Ticket #14577 (Trac "Logout" button doesn't work) closed by sluicebox
duplicate: We have a ticket for this: #11414 (Several! #11983, #12763)

Aug 16, 2023:

5:41 PM Changeset [0263447a]branch-2-8branch-2-8-0branch-2-8-1 by fracturehill
AUDIO: Drain leftover RateConverter buffer data This commit fixes an …
5:19 PM Ticket #14578 (SHERLOCK: ROSETATTOO: Incorrect talk history due to out-of-bounds access) created by PushmePullyu
Tested with master e0a146f9086ae523229d6e8173c39d290e669449 on Linux …
4:46 PM Ticket #14577 (Trac "Logout" button doesn't work) created by elasota
Clicking "Logout" on bugs.scummvm.org after logging in with GitHub …
4:12 PM Changeset [cffd2b00]branch-2-8branch-2-8-0branch-2-8-1 by elasota
GRAPHICS: Fix OOB writes when drawing underlined text where the …
3:24 PM Ticket #14482 (TLJ: Texture mods with unusual names not loading) closed by bluegr
fixed: The PR for this has been merged. Thanks for your work!
3:22 PM Changeset [029462f3]branch-2-8branch-2-8-0branch-2-8-1 by gordonfreeman01 <5954931+gordonfreeman01@…>
STARK: Fixes bug #14482 Texture mods with unusual names not loading
11:10 AM Changeset [2638372c]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: read strings in dark relese for amiga
11:10 AM Changeset [35ff362d]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved implementation of STARTANIM opcode
11:06 AM Changeset [cc2c04a8]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
TEST: Don't build slow blending tests by default
11:06 AM Changeset [c48512b1]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
TEST: Check supported instruction set before running tests
11:06 AM Changeset [e801c1b4]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
TEST: Fix test when only blending tests are built When all tests are …
11:06 AM Changeset [7cfa940a]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
TEST: JANITORIAL: Fix indentation style
7:25 AM Changeset [738ff929]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
GRAPHICS: Sort blitting code for Atari with other platform specific
6:29 AM Changeset [baaad6a4]branch-2-8branch-2-8-0branch-2-8-1 by Benjamin Funke <58399929+BJNFNE@…>
NEWS: Mention Adibou 1 support in German NEWS file
6:02 AM Changeset [f7710a5c]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: implemented group parsing for dark
3:11 AM Changeset [9a9f2e3f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixes for casting energy blast (and other iterative spells)

Aug 15, 2023:

11:12 PM Changeset [115b3077]branch-2-8branch-2-8-0branch-2-8-1 by sev-
GRAPHICS: MACGUI: Fix MacText rendering in 32bpp mode
6:42 PM Changeset [61a700ed]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: DiMUSE: Fix unused private field warning
6:16 PM Ticket #14576 (Unknown game variant for director) created by BJNFNE
The game in 'Addy Mini im Zirkus\' seems to be an unknown game …
2:09 AM Changeset [f934b0b6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix monster selection after first monster killed
1:59 AM Changeset [06c1d02]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add missing param guard to getRandomNumber

Aug 14, 2023:

6:56 PM Changeset [a05b5379]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: removed uused parameter
4:34 PM Changeset [18b8335f]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Engine: fixed the bw-compat SetObjectFrame() behavior This was …
11:09 AM Changeset [948f004a]branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
KEYMAPPER: Fix size of _joystickAxisPreviouslyPressed array It should …
10:40 AM Changeset [f2e84b4b]branch-2-8branch-2-8-0branch-2-8-1 by VAN-Gluon <van.gluonp@…>
I18N: Update translation (Japanese) Currently translated at 100.0% …
7:57 AM Changeset [82c6ca43]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: better implementation for animation ticks
7:57 AM Changeset [ba4cb6a2]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: avoid rendering invisible objects in groups
7:57 AM Changeset [dd1c206a]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactored animation support to use a structure
1:56 AM Changeset [c599d4f8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix setting up random monster list for combat
12:58 AM Ticket #14567 (MIght and Magic 1 Enhanced) closed by dreammaster
fixed: I've identified and fixed the problem, thanks for the report.
12:58 AM Changeset [0e3c70d5]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix enhanced mode combat crash
12:36 AM Changeset [03470bf8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Hopefully fix new deprecated InfoMessage warnings
12:15 AM Changeset [79ac349b]branch-2-8branch-2-8-0branch-2-8-1 by digitall
MM: MM1: Fix Likely Oversight of Field in Custom Copy Assignment Operator

Aug 13, 2023:

11:52 PM Ticket #14575 (WIN32: Scummvm-2.7.1-winxp-win32 builds don't work. GetTickCount64 ...) created by zosite
No scummvm-2.7.1-winxp-win32 builds seem to work under Windows XP. All …
11:31 PM Changeset [498e01ec]branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
DIRECTOR: add more itachoco games
11:04 PM Changeset [cfbfd7d6]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Print out human-readable file version
10:40 PM Changeset [5d58b776]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
BACKENDS: Remove leftover code
10:40 PM Changeset [3f38f6c5]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
SDL: Improve CPU detection with older SDL versions
10:39 PM Changeset [a1d97ffb]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
GRAPHICS: Use -mfpu=neon flag only on armv7 aarch64 doesn't need it …
10:37 PM Changeset [a162a731]branch-2-8branch-2-8-0branch-2-8-1 by digitall
AGS: Fix Signed vs. Unsigned Comparison GCC Compiler Warning
8:25 PM Changeset [554f094d]branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
ANDROID: Improvements for controller movement detection Removed …
6:56 PM Changeset [34246e25]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactored group parsing code
6:02 PM Ticket #14574 (GOB: Excessive blitting drags performance down) created by mikrosk
Gob::Surface::blit() seems to be called unnaturally often even for …
12:29 PM Changeset [cc03a0ad]branch-2-8branch-2-8-0branch-2-8-1 by athrxx
NEWS: mention EOB II/PC-98 support
12:25 PM Changeset [57315bfe]branch-2-8branch-2-8-0branch-2-8-1 by athrxx
KYRA: (EOB II/ZH) - fix chargen modify menu glitch
12:21 PM Changeset [708a22bf]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
NEWS: Mention AGS and Theora decoder updates
10:58 AM Changeset [79c30639]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
ANDROID: Improve CPU detection CPU architecture can be determined at …
10:58 AM Changeset [3b146512]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
ANDROID: Fix build cpu-features needs to be compiled by us
10:28 AM Changeset [c5edfc97]branch-2-8branch-2-8-0branch-2-8-1 by Marcel Souza Lemes <marcosoutsider@…>
I18N: Update translation (Portuguese (Brazil)) Currently translated …
10:28 AM Changeset [ea3633d4]branch-2-8branch-2-8-0branch-2-8-1 by Purple T <ZEONK@…>
I18N: Update translation (French) Currently translated at 100.0% …
10:28 AM Changeset [50b7a5f8]branch-2-8branch-2-8-0branch-2-8-1 by IlDucci
I18N: Update translation (Spanish) Currently translated at 100.0% …
9:42 AM Changeset [a12c1121]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
GRAPHICS: Don't set -mfpu=neon It's not used by the compiler when it …
8:58 AM Changeset [58fc8758]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Updated build version (3.6.0.51) Partially from upstream …
8:58 AM Changeset [5039b5f3]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Engine: small refactor, rem duplicate list of restricted game …
8:58 AM Changeset [6ea6675b]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Engine: tidy some code related to the old save format constants …
8:58 AM Changeset [e946f9f9]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Engine: fixed GfxDriverSpriteEvtCallback return value for no room …
8:58 AM Changeset [9e6dfbf2]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Engine: ensure that restricted game options not loaded from save …
8:58 AM Changeset [7688ff02]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Engine: sync audio in case of scheduled post-script actions This …
8:58 AM Changeset [793a5d62]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Engine: fixed System.Log() may cause exceptions with wrong format …
8:58 AM Changeset [d9377bbb]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Engine: Fix typo in commit …
8:58 AM Changeset [a6edbb57]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Engine: fixed few game warnings, may fill up the log in some …
8:58 AM Changeset [3c4b80e1]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Engine: report missing speech.vox as an "info", since this is …
8:58 AM Changeset [4966d2a8]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Engine: apply character's anim volume to portrait animation + …
8:58 AM Changeset [ff0298be]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Engine: ignore mod and special keys when skipping speech and wait …
8:58 AM Changeset [2e784f5c]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Engine: report "voice available" only if Speech dir contains any …
8:58 AM Changeset [cf90c85c]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Engine: fixed crash upon resizing DynamicSprite while it's on …
8:58 AM Changeset [8d3a2f07]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Engine: fixed crash upon resizing DynamicSprite while it's on …
8:58 AM Changeset [808b90b]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Common: fixes for CreateAllDirectories, Path::GetParent, …
8:58 AM Changeset [16a620e5]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Updated build version (3.6.0.50) Partially from upstream …
8:58 AM Changeset [6b214f04]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Engine: fixed Buttons with invitem pic not redrawn on …
8:58 AM Changeset [a31aac3b]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Engine: fixed GUI controls not updated on set OPT_RIGHTLEFTWRITE …
8:58 AM Changeset [cd6a6ddc]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS; Engine: tidied SetGameOption() * handle readonly options; * …
8:58 AM Changeset [4d288904]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Engine: fixed loop check... again... The latest change (c694126) …
8:58 AM Changeset [e3bf3349]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Engine: made run_interaction_script() safer in case evt is too …
8:57 AM Changeset [c963b2c3]branch-2-8branch-2-8-0branch-2-8-1 by hari01584
DIRECTOR: Fix chan <frameNum> debugger command This patch fixes …
8:57 AM Changeset [ffd515fe]branch-2-8branch-2-8-0branch-2-8-1 by hari01584
DIRECTOR: Refactor score loading and remove framesOffset This patch …
8:57 AM Changeset [4e1cdb73]branch-2-8branch-2-8-0branch-2-8-1 by hari01584
DIRECTOR: Refactor loading cast when building framesOffset This patch …
8:55 AM Changeset [67b44159]branch-2-8branch-2-8-0branch-2-8-1 by hax0kartik
CRAB: Fix PVS V1037: Use an intended fallthrough for some cases in …
8:55 AM Changeset [63284e5d]branch-2-8branch-2-8-0branch-2-8-1 by hax0kartik
CRAB: Fix PVS V1048: Simplfy logic in TriggerSet::evaluate()
8:55 AM Changeset [0582d26e]branch-2-8branch-2-8-0branch-2-8-1 by hax0kartik
CRAB: Fix PVS V560 in TraitMenu.cpp
8:55 AM Changeset [aaff90a3]branch-2-8branch-2-8-0branch-2-8-1 by hax0kartik
CRAB: Fix PVS V730: Properly initialize values of AlphaImage class in …
8:55 AM Changeset [efda2cce]branch-2-8branch-2-8-0branch-2-8-1 by hax0kartik
CRAB: Fix PVS V768: Handle return values of Button::handleEvents() properly
8:55 AM Changeset [f37039c3]branch-2-8branch-2-8-0branch-2-8-1 by hax0kartik
CRAB: Display error dialogbox when reading savefiles fail
8:50 AM Changeset [58322765]branch-2-8branch-2-8-0branch-2-8-1 by sev-
BACKENDS: Fix incorrect enum member name
8:32 AM Changeset [193efbb9]branch-2-8branch-2-8-0branch-2-8-1 by Torbjörn Andersson <eriktorbjorn@…>
GUI: Revert volume sliders to their old width I received a report on …
8:13 AM Changeset [d2072cba]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
I18N: Update translation (Italian) Currently translated at 100.0% …
1:02 AM Changeset [31e320f3]branch-2-8branch-2-8-0branch-2-8-1 by athrxx
KYRA: (EOB II/ZH) - fix chargen modify menu glitch
1:02 AM Changeset [e7b836b0]branch-2-8branch-2-8-0branch-2-8-1 by athrxx
KYRA: (EOB II/ZH) - move version string to the right (the Chinese …
Note: See TracTimeline for information about the timeline view.