Timeline
07/18/23:
- 18:51 Ticket #14547 (SQ6 DEMO Closing Inventory screen with Escape causes crash under ...) closed by
- fixed: Fixed in …
- 08:40 Ticket #14549 (AGI: Missing fill in Winnie the Pooh (pre-AGI!)) created by
- In the first room of Winnie the Pooh in the Hundred Acre Woods (the …
07/16/23:
- 09:21 Ticket #11972 (TINSEL: immediate SIGBUS on strict-alignment architectures) closed by
- fixed: This has effectively been fixed by lephilousophe in commit …
- 00:29 Ticket #14548 (Unknown game variant for director) created by
- […] CUSTARD.EXE is a Macromedia Director 6.5 Projector Skeleton …
07/15/23:
- 22:16 Ticket #14547 (SQ6 DEMO Closing Inventory screen with Escape causes crash under ...) created by
- In the Space Quest 6 Interactive Demo (which has a different plot, …
- 19:27 Ticket #14537 (SCI: SQ6: Frequent softlock at Delta Burksilon elevator) closed by
- fixed: Fixed in …
- 14:23 Ticket #14507 (TONY: Engine crashes on strict-alignment platforms) closed by
- fixed: The PR has now landed in master and 2.7.1
- 08:11 Ticket #14546 (SCI: Crash in Island of Dr. Brain microscope puzzle) created by
- Latest ScummVM snapshot English "SierraClassics" release of the game …
- 00:46 Ticket #14545 (SCUMM/HE: Freddi Fish 2 Japanese MD5) created by
- This is the reported MD5 from the Japanese localization of Freddi Fish …
- 00:32 Ticket #14544 (SCUMM/HE: Backyard Soccer English (GB) MD5) created by
- This is the reported MD5 of Backyard Football, as in the English (GB) …
07/14/23:
- 17:13 Ticket #14543 (SCI: Lockup in Island of Dr. Brain art gallery) created by
- Latest ScummVM snapshot English "SierraClassics" CD version of Island …
- 03:26 Ticket #14542 (SWORD1: Subtitle-only languages cannot be selected in 2.7.0) created by
- Note: the present ticket is compiled from an on-going discussion on …
07/13/23:
- 10:44 Ticket #14540 (TETRAEDGE: Actor looking in the wrong direction) closed by
- fixed
- 05:57 Ticket #14484 (Spanish translation game variant for ultima VIII (EN translation ...) closed by
- fixed: Sorry for the slow turnaround here, added the detection entry. Thanks …
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