Timeline



Jan 26, 2023:

10:13 PM Changeset [e240fc70]branch-2-8branch-2-8-0branch-2-8-1 by digitall
HPL1: Fix Remaining Duplicate Branch GCC Compiler Warnings
10:09 PM Ticket #13643 (WIN32: Crash on Windows 95 with VMware when attempting to decode JPEG ...) closed by sluicebox
fixed: Fixed in …
10:05 PM Changeset [eb7056d1]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sluicebox <22204938+sluicebox@…>
WIN32: Disable libjpeg-turbo SSE usage on Win95 Fixes bug #13643
9:57 PM Changeset [7c2ff368]branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
WIN32: Disable libjpeg-turbo SSE usage on Win95 Fixes bug #13643
9:05 PM Ticket #14014 (AGOS: Warning about missing subtitle font) closed by lephilousophe
Thanks. The font is different because it's a real TTF instead of …
7:49 PM Changeset [daf92e18]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
MM: MM1: One last RiscOS compilation fix
6:28 PM Ticket #14065 (DIRECTOR: Majestic Part I: Alien Encounter [Windows/German] (D5) Game ...) created by indy4fan
When trying to load the german version of Majestic in the latest daily …
3:36 PM Changeset [ce785547]branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Check current cast archive for CURS resources
11:52 AM Changeset [d2e56053]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Dump RIFF resources when requested
11:30 AM Changeset [23e27dc4]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Remove leftover debug message
10:02 AM Changeset [2aa4480]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by LittleToonCat
SCUMM: INPUT: Don't subsitute clicks in HE games. These (later) games …
10:01 AM Changeset [2f6b3df2]branch-2-8branch-2-8-0branch-2-8-1 by LittleToonCat
SCUMM: INPUT: Don't subsitute clicks in HE games. These (later) games …
9:17 AM Changeset [05fea75]branch-2-8branch-2-8-0branch-2-8-1 by grisenti
HPL1: remove haptics related code
6:54 AM Changeset [dba5989]branch-2-8branch-2-8-0branch-2-8-1 by sev-
MM: MM1: Fix Dreamcast builds
6:42 AM Changeset [c6e9986e]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
VIDEO: Also try to load font from fonts.dat This what is expected for …
6:42 AM Changeset [b8f1f64d]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
GRAPHICS: Delete archive when it's not needed
6:41 AM Changeset [5ae74e04]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
VIDEO: Also try to load font from fonts.dat This what is expected for …
6:41 AM Changeset [62ece2c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
GRAPHICS: Delete archive when it's not needed
6:18 AM Changeset [72107ab4]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Yet more RiscOS fixes
4:31 AM Changeset [f6f18ba8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Yet more RiscOS fixes
3:14 AM Changeset [5dda3f7f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix item selection in selectTreasure2
3:08 AM Changeset [3373c808]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More RiscOS compilation fixes
2:41 AM Changeset [ac0214df]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sluicebox <22204938+sluicebox@…>
SCI: Remove extra semicolon
2:41 AM Changeset [10d3d5a8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sluicebox <22204938+sluicebox@…>
SCI: Add workarounds for original save/restore dialogs
2:34 AM Changeset [79a9b4bb]branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
SCI: Remove extra semicolon
2:25 AM Changeset [ad9305e1]branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
SCI: Add workarounds for original save/restore dialogs

Jan 25, 2023:

11:43 PM Ticket #2377 (SCUMM: MI1 (VGA) - Guybrush doesn't appear immediately at the 1st beach) closed by AndywinXp
fixed: Fixed in …
11:40 PM Changeset [2e58159d]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: Fix bug #2377 This was a tricky one, as in order to obtain the …
11:12 PM Changeset [a3ff687d]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Properly load external sound cast members
11:12 PM Changeset [e71317d0]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Enhance printed Cast info, show full path when it is specified
11:12 PM Changeset [efb36f05]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
DIRECTOR: Properly load external sound cast members
11:12 PM Changeset [a455bbc0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
DIRECTOR: Enhance printed Cast info, show full path when it is specified
6:50 PM Changeset [c2fb744f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Stian Schultz <Stian.schultz@…>
I18N: Update translation (Norwegian Bokmål) Currently translated at …
4:23 PM Changeset [001cd618]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Another RiscOS compilation fix
12:11 PM Ticket #14064 (FTA2: "Too many tasks in the list" crash) created by HappyPrince81
After getting past Castle Jovanc lobby ScummVM crashes with "Too many …
11:50 AM Changeset [4edbabcb]branch-2-8branch-2-8-0branch-2-8-1 by sev-
FREESCAPE: Fix warning
8:42 AM Ticket #14063 (Unknown game variant for director) created by Jolien17
The game in 'Ronja de Roversdochter' seems to be an unknown game …
8:15 AM Changeset [f11a469d]branch-2-8branch-2-8-0branch-2-8-1 by grisenti
HPL1: remove vsync setting
6:50 AM Changeset [9746baae]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Hopefully fix compilation for RiscOS RiscOS was erroring out …
6:40 AM Changeset [d224c19b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remove redundant semicolons
5:15 AM Changeset [2970cdf1]branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
DIRECTOR: update testing status
4:59 AM Changeset [eb5a079f]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Fix item sorter dependency graph cycle and add test
3:18 AM Changeset [e813af90]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Remove x & y flat checks that introduced bugs
3:18 AM Changeset [b616f53a]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Improve item sorter debugging.
1:46 AM Changeset [ed0fc85a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
1:46 AM Changeset [65e797fc]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by mistydemeo
DIRECTOR: update Phibos comment
1:46 AM Changeset [741a7fd6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by mistydemeo
DIRECTOR: fix majestic Mac filesize
1:34 AM Changeset [a7b3abb]branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
DIRECTOR: update Phibos comment
1:34 AM Changeset [4cac3b21]branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
DIRECTOR: fix majestic Mac filesize
1:01 AM Changeset [a9e94fad]branch-2-8branch-2-8-0branch-2-8-1 by digitall
MM: MM1: Further Fix For Unused Variable GCC Compiler Warnings

Jan 24, 2023:

10:03 PM Ticket #14061 (OPENGL: Vertical position of cursor during screen shake appears to be ...) closed by AndywinXp
fixed
10:02 PM Changeset [53cc5c0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
10:01 PM Changeset [bcb1645f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by UrQuan1 <johan.shodan@…>
SCI: Amend CAMELOT script patch description (cherry picked from …
10:00 PM Changeset [40c5830a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by UrQuan1 <johan.shodan@…>
SCI: Fix desynchronized kMenuSelect inversion When selecting a new …
10:00 PM Changeset [0f897978]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by UrQuan1 <johan.shodan@…>
SCI: Fix broken SQ4 save game deletion The file extension is the …
9:36 PM Changeset [d1e6b4ea]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
OPENGL: Fix glitch when shaking screen Everything was converted to …
9:34 PM Changeset [431f2887]branch-2-8branch-2-8-0branch-2-8-1 by UrQuan1 <johan.shodan@…>
SCI: Amend CAMELOT script patch description (cherry picked from …
9:34 PM Changeset [e81858c]branch-2-8branch-2-8-0branch-2-8-1 by UrQuan1 <johan.shodan@…>
SCI: Fix desynchronized kMenuSelect inversion When selecting a new …
9:32 PM Changeset [b5c2619]branch-2-8branch-2-8-0branch-2-8-1 by UrQuan1 <johan.shodan@…>
SCI: Fix broken SQ4 save game deletion The file extension is the …
8:40 PM Changeset [26402d86]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
8:40 PM Changeset [59741051]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by mistydemeo
DIRECTOR: fix Phibos/Bem
8:37 PM Changeset [27ca45ce]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by mistydemeo
DIRECTOR: update detections
8:37 PM Changeset [574feaf4]branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
DIRECTOR: update detections
8:34 PM Changeset [d194cd23]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved accuracy of pc speaker sounds
8:34 PM Changeset [4a5a851]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: make sure pc speaker sounds are queue correctly and the …
8:34 PM Changeset [84512577]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: adjusted PC speaker audio generation for Driller DOS releases
6:40 PM Changeset [04162799]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
OPENGL: Fix glitch when shaking screen Everything was converted to …
3:01 PM Ticket #14062 (Cannot load disk two. debugger keeps crashing program) closed by lotharsm
invalid
2:11 PM Changeset [48c23c64]branch-2-8branch-2-8-0branch-2-8-1 by grisenti
HPL1: improve opengl error log
10:43 AM Changeset [6c33b126]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix suspicious use of pointers as integers This is not a …
10:27 AM Changeset [f18533bb]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Slight cleanup for light directions
10:24 AM Changeset [3b94c065]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Add simple corrupt save checks
8:15 AM Ticket #14059 (ASYLUM: Holding Esc only dismisses one line of dialog) closed by alxpnv
fixed: Thanks for the report
8:04 AM Changeset [be78cc9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
7:42 AM Changeset [c8cab9f5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by alxpnv <alxpnv22@…>
ASYLUM: fix holding Esc only dismisses one line of dialog Bug no. 14059
5:34 AM Changeset [d46ce6d5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Xaviu <xaviu@…>
I18N: Update translation (Catalan) Currently translated at 78.9% …
4:06 AM Changeset [029b6738]branch-2-8branch-2-8-0branch-2-8-1 by elasota
MTROPOLIS: Add support for assigning sound assets and loading assets …

Jan 23, 2023:

9:54 PM Changeset [ee10f284]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
ANDROID: Update info on versionCodes for 2.7.0
9:46 PM Changeset [b4a6602e]branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
ANDROID: New versionCodes 105-108 for 2.8.0 Skipped 3 batches of …
7:16 PM Ticket #14062 (Cannot load disk two. debugger keeps crashing program) created by fmcenta
Playing game. Worked through disk 1 w/o any problems. When clicking …
3:15 PM Changeset [c3fa9b89]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by AndywinXp
SCUMM: GUI: Correctly save the shake screen flag
3:14 PM Changeset [d9777bf5]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: GUI: Correctly save the shake screen flag
11:10 AM Changeset [0b94bf4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Christophe Branchereau <cbranchereau@…>
OPENDINGUX: use 320x200 videomode for the RG99 instead of 320x240 …
11:10 AM Changeset [480e71b6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Christophe Branchereau <cbranchereau@…>
OPENDINGUX: rs90: restore aspect and remove unneeded _host …
11:04 AM Changeset [7fa86016]branch-2-8branch-2-8-0branch-2-8-1 by Christophe Branchereau <cbranchereau@…>
OPENDINGUX: use 320x200 videomode for the RG99 instead of 320x240 …
11:04 AM Changeset [9da16654]branch-2-8branch-2-8-0branch-2-8-1 by Christophe Branchereau <cbranchereau@…>
OPENDINGUX: rs90: restore aspect and remove unneeded _host …
10:43 AM Changeset [9bcd0cfd]branch-2-8branch-2-8-0branch-2-8-1 by alxpnv <alxpnv22@…>
ASYLUM: fix holding Esc only dismisses one line of dialog Bug no. 14059
10:34 AM Ticket #14061 (OPENGL: Vertical position of cursor during screen shake appears to be ...) created by AndywinXp
How to reproduce: Start up Day Of The Tentacle, go to Green …
10:07 AM Changeset [3ab1d56c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
10:06 AM Changeset [171dda69]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sluicebox <22204938+sluicebox@…>
SCI: Fix LONGBOW v1.0 Abbey bugs
10:00 AM Changeset [dd4a0242]branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
SCI: Fix LONGBOW v1.0 Abbey bugs
9:50 AM Changeset [0235b1a7]branch-2-8branch-2-8-0branch-2-8-1 by digitall
MM: MM1: Fix Unused Variable GCC Compiler Warning This code should be …
6:34 AM Changeset [cd736cab]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by VAN-Gluon <van.gluonp@…>
I18N: Update translation (Japanese) Currently translated at 100.0% …
4:23 AM Changeset [64455632]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Cleanup item sort dependency insertion
4:23 AM Changeset [9fd47f8a]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Small cleanup for sort item preliminary list sort.
4:23 AM Changeset [9877dd91]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Simplify item sort to have have fewer paths for flat vs …

Jan 22, 2023:

10:12 PM Changeset [b46a044b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by AndywinXp
SCUMM: DOTT/GUI: Fix cursor not reappearing when loading a savegame
10:11 PM Changeset [cc2b4de6]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: DOTT/GUI: Fix cursor not reappearing when loading a savegame
10:00 PM Changeset [96a800ef]branch-2-8branch-2-8-0branch-2-8-1 by dwatteau
SCUMM: Fix randomly unreachable fire in DOTT (WORKAROUND) In DOTT, …
10:00 PM Changeset [bc1d0df8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by criezy
I18N: Update translation (French) Currently translated at 100.0% …
9:59 PM Changeset [ad29dd96]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by criezy
I18N: Update translation (French) Currently translated at 100.0% …
9:59 PM Changeset [e7edfce]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Jennifer McMurray <mcmurray.jennifer@…>
I18N: Update translation (French) Currently translated at 100.0% …
9:58 PM Changeset [f461c886]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by criezy
I18N: Update translation (French) Currently translated at 99.9% (1807 …
9:58 PM Changeset [64699526]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Jennifer McMurray <mcmurray.jennifer@…>
I18N: Update translation (French) Currently translated at 99.9% (1807 …
9:57 PM Changeset [d988cd73]branch-2-8branch-2-8-0branch-2-8-1 by sev-
ULTIMA: Rename meta_engine.* -> metaengine.* for consistency
9:57 PM Changeset [c15182a6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Jennifer McMurray <mcmurray.jennifer@…>
I18N: Update translation (French) Currently translated at 99.8% (1806 …
9:43 PM Changeset [2a390d87]branch-2-8branch-2-8-0branch-2-8-1 by sev-
MM: Rename meta_engine.* -> metaengine.* for consistency
8:05 PM Changeset [768e33c5]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
DISTS: WIN32: Fix plugin name for renamed XEEN in .rc file
7:58 PM Changeset [d9237144]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
CREDITS: Update credits for MM (Xeen)
7:53 PM Changeset [417a9dc6]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
MM: Update credits and keep Xeen as reference
7:35 PM Changeset [54724617]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
MM: Fix entry in POTFILES
7:23 PM Changeset [60a06b07]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix incorrect flags access in map 18
7:20 PM Changeset [95ac522e]branch-2-8branch-2-8-0branch-2-8-1 by sev-
XEEN: Remove leftover file
7:17 PM Changeset [7ac6125f]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Mention xeen renaming in German NEWS file
7:15 PM Changeset [bde8d55]branch-2-8branch-2-8-0branch-2-8-1 by sev-
NEWS: Mention xeen engine rename
7:07 PM Changeset [b6ee619b]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DISTS: Add placeholder for mm.dat file
7:07 PM Changeset [316b6587]branch-2-8branch-2-8-0branch-2-8-1 by sev-
MM: MM1: Add missing override keywords
7:07 PM Changeset [62dd9be3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix gcc warnings
7:07 PM Changeset [6d506674]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: XEEN: Properly fix Swords monster list
7:07 PM Changeset [d49165f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Code for removing dead monsters
7:07 PM Changeset [545ae55]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Clarify the variables for frontline monster attacker count
7:07 PM Changeset [f24cfbb0]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add monster count parameter to encounter console cmd
7:07 PM Changeset [ce27924b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix monster flees/wander rendering
7:07 PM Changeset [50a4e236]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix showing non-combat spell only message
7:07 PM Changeset [9ede9e11]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Rendering of combat spell done
7:07 PM Changeset [b157a527]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix enter to cast text
7:07 PM Changeset [5e773537]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix cancelling combat spell and then re-casting
7:07 PM Changeset [5e976fd2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Rename monster _field1E and enum
7:07 PM Changeset [b07b05c4]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Rename handicap fields
7:07 PM Changeset [cf129a03]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix monster action check in combatLoop
7:07 PM Changeset [f1dd5043]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In combat allow keypresses to abort delay timeout
7:07 PM Changeset [373b6fac]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixes for combat shooting
7:07 PM Changeset [91988d6f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix calculating monster AC and char damage amounts
7:07 PM Changeset [01d8d1ab]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Strip off trailing spaces on monster names
7:07 PM Changeset [3aae2eb5]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix display of char attack messages
7:07 PM Changeset [b7c1049]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Char targeted spells in combat use now global _combatParty
7:07 PM Changeset [7e2ede96]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix retreating from combat
7:07 PM Changeset [8bbd2ed3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Properly implement character stats view within combat
7:07 PM Changeset [fbe6f34]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix Exchange combat option
7:07 PM Changeset [cbbdff2d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix calculating party handicap
7:07 PM Changeset [5209840a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix selecting correct combat char
7:07 PM Changeset [c02226bf]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Merge party/monsters turn selection methods into one
7:07 PM Changeset [cfb76d8c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Change combat loop1 to selectMonster
7:07 PM Changeset [830ef7f1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Change hasFeature to use checkExtendedSaves function
7:07 PM Changeset [77050248]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Change _remainingMonsters to be a Monster * array This is …
7:07 PM Changeset [91c99735]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Cleanup of post-combat treasure setup
7:07 PM Changeset [155041d5]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Differentiate remaining combat monsters list from original …
7:07 PM Changeset [4b0ea19e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Make separate monster list for combat vs encounter
7:07 PM Changeset [13d94ffd]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Simplify highlighting active combat char
7:07 PM Changeset [262b93e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Don't clear monster list when starting combat
7:07 PM Changeset [f04d6e4f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Select a character by default on startup
7:07 PM Changeset [75eec8a8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixes for retreat and surrender in encounters
7:07 PM Changeset [25ba84fe]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Cleanup of encounter methods
7:07 PM Changeset [5e09a089]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add level parameter to encounter console cmd
7:07 PM Changeset [11140835]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix monster data list
7:07 PM Changeset [a3a9a280]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Rename encounter flag for better clarity
7:07 PM Changeset [0ae51134]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Rename some monster fields
7:07 PM Changeset [507a8133]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix script-based encounters setup
7:07 PM Changeset [6e88147]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix clearing commands area at start of encounters
7:07 PM Changeset [0178c1b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix drawing monster graphic at start of encounters
7:07 PM Changeset [cf77d251]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Console encounter cmd now accepts monster num
7:07 PM Changeset [dbcf3e57]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Renamings for monster level
7:07 PM Changeset [c1afda05]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Desert maps will only be mappable if party has map
7:07 PM Changeset [17042d1f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixes for remaining maps
7:07 PM Changeset [2f9c787e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Map fixes
7:07 PM Changeset [3cacb37d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix Inspectron and Hacker views
7:07 PM Changeset [16b25033]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix multiple maps' special loop
7:07 PM Changeset [01870da1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further map fixes
7:07 PM Changeset [8455b018]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixed showing gems in search results
7:07 PM Changeset [391f7ab4]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More map fixes
7:07 PM Changeset [75e5d978]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix desert map base class crash
7:07 PM Changeset [f65b2ead]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further map fixes
7:07 PM Changeset [ffd370d4]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More map fixes
7:07 PM Changeset [d9011fd2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Allow timed game messages to close due to keypress
7:07 PM Changeset [6a40d676]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Extra quit checks for main event loop
7:07 PM Changeset [1c31a18d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More map fixes
7:07 PM Changeset [97db5ed0]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Map 8 fixes
7:07 PM Changeset [3321c439]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Do case insensitive answer comparisons
7:07 PM Changeset [eee2ce23]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More map fixes
7:07 PM Changeset [8296116d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Support id/section pair for console map selection
7:07 PM Changeset [b8852e1d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added a default section to every map This will be used by …
7:07 PM Changeset [bae79d82]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Prevent old text showing when going from large messages to normal
7:07 PM Changeset [c0f6e077]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Map 18 fixes
7:07 PM Changeset [b98e435e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Map 13 fixes
7:07 PM Changeset [7683524]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add missing access code view
7:07 PM Changeset [4a5b21f1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixes for Ice Princess
7:07 PM Changeset [66c994f8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix colors for map 19
7:07 PM Changeset [33b138d3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Map 1 fixes
7:07 PM Changeset [3ca92a0]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix checking into inns
7:07 PM Changeset [7b1d6e6f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remove search debugging line
7:07 PM Changeset [185af787]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixes for searching, and trap triggering in it
7:07 PM Changeset [680b6308]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Map 43 fixes
7:07 PM Changeset [c77c2fdd]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Map 20 fixexs
7:07 PM Changeset [5a17caf5]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Map 24 fixes
7:07 PM Changeset [d492eb52]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Map fixes
7:07 PM Changeset [0a036066]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Map changes fixes
7:07 PM Changeset [167d0673]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Map 23 fixes
7:07 PM Changeset [413b30ee]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More use of endDelay
7:07 PM Changeset [b1b765b3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Made endDelay return a bool for if delay was active
7:07 PM Changeset [e9abe95d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added endDelay method for expiring timeouts
7:07 PM Changeset [71f22c25]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Tavern fixes
7:07 PM Changeset [a2c9c9b1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Draw new map position before triggering specials
7:07 PM Changeset [c9de1fb]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixes to Gypsy in map 23
7:07 PM Changeset [69582167]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add enhanced minimap colors for exits and businesses
7:07 PM Changeset [0893f3a2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix character info view for sorcerers
7:07 PM Changeset [508a478f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Finish blacksmith selling item code
7:07 PM Changeset [213632a6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix display of staff in blacksmith buy weapons
7:07 PM Changeset [4d9300eb]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix display of blacksmith buy subviews
7:07 PM Changeset [88bcf16d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix dead display
7:07 PM Changeset [08a3d468]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix first view when loading a town on startup
7:07 PM Changeset [9b537e0b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix ladder string in map 11
7:07 PM Changeset [03f3adde]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Start implementing proper per-map colors. Basically, I've …
7:07 PM Changeset [40743e9a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Go to Are You Ready screen from title screen
7:07 PM Changeset [5207f7da]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix screen decoding for enhanced version
7:07 PM Changeset [de92498b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add green lines to game screen
7:07 PM Changeset [3a5f3e5b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Set decoder palette indexes for first map
7:07 PM Changeset [258bdacf]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement title screen scene slideshow
7:07 PM Changeset [cb617fa8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement scroll in alternating title screen
7:07 PM Changeset [f8547ef7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Cleanup of title screen, EGA palette, and screen decoder
7:07 PM Changeset [2014e4d2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fleshing out combat_val2 as _activeMonsterNum
7:07 PM Changeset [40c1082]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More combat actions implemented
7:07 PM Changeset [ce6c698d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Hook up CastSpell view for in-combat spell casting
7:07 PM Changeset [f814fd68]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix _monsterP in monsterAdvances
7:07 PM Changeset [7301dcd1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Hopefully properly implement monsterAdvances
7:07 PM Changeset [ba3acbbb]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Display combat spell results
7:07 PM Changeset [1a7e3f44]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Rename Character _arr3 to _checked
7:07 PM Changeset [d3a8ce09]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement in-combat retreat
7:07 PM Changeset [dc5e5b2a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Minor cleanup
7:07 PM Changeset [b8e432b3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Moved combat character flags to Character
7:07 PM Changeset [d970e70]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Move _arr4 into Monster as _checked
7:07 PM Changeset [ee05e6cb]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Move several standalone arrays into Monster This also fixes …
7:07 PM Changeset [6d89e52d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix combat party incapacitated check
7:07 PM Changeset [f7864d7d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Monster shooting logic
7:07 PM Changeset [277bd710]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Monsters selecting party target
7:07 PM Changeset [c8f03cf2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Hooked up subtractDamage for monster attacks
7:07 PM Changeset [caa5347b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Shifting monster attack string display to view class
7:07 PM Changeset [b259ed6b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress monster attack logic
7:07 PM Changeset [95929db]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Monster touch interface method in Combat class
7:07 PM Changeset [1195969]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Rename MonsterActions class to MonsterTouch The actions are …
7:07 PM Changeset [06c3754b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add MonsterActions base class for monster actions logic
7:07 PM Changeset [c9cc2d56]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further treasure cleanups
7:07 PM Changeset [896a6ae9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Improve map classes setting of treasure
7:07 PM Changeset [22f4b8af]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Finished search view
7:07 PM Changeset [69dc6043]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Hook up duplication spell to it's custom view
7:07 PM Changeset [732762a5]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More wizard spells implemented
7:07 PM Changeset [519e2547]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More wizard combat spells
7:07 PM Changeset [22995c29]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Shift displaySpellResult stub code to descendant view
7:07 PM Changeset [11fa375f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Starting wizard combat spells, identified multiple monster fields
7:07 PM Changeset [7f7980e7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Default delay and callback handler for combat spell result …
7:07 PM Changeset [88449f23]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added remaining cleric combat spells
7:07 PM Changeset [63b879a6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add _timeoutCallback as an alias for _ynCallback for clarity
7:07 PM Changeset [6166a646]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implemented iterateMonsters2
7:07 PM Changeset [14a91ec6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Finish iterateMonsters1
7:07 PM Changeset [ce459a55]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fleshing out iterateMonsters1
7:07 PM Changeset [9a0bb8f3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Starting spells' monster iteration code
7:07 PM Changeset [5883e84e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More cleric combat spells
7:07 PM Changeset [e1d14b2e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding combat cleric spells
7:07 PM Changeset [8e90a6f7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implemented turn undead spell
7:07 PM Changeset [5bf2fb81]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Misc spell fixes
7:07 PM Changeset [5c90a590]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Set up SpellsParty so a dest monster can be specified
7:07 PM Changeset [d2dc8401]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Changed Spells to SpellsParty
7:07 PM Changeset [e4a2d7e7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add spells state info to savegames
7:07 PM Changeset [8922bb13]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added encounters console command to toggle encounters on/off
7:07 PM Changeset [37147703]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Yet more changes to specials console command This latest …
7:07 PM Changeset [299687eb]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: specials console cmd now includes codeless specials
7:07 PM Changeset [1bf89852]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added console command to list specials
7:07 PM Changeset [0713cbe]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding more data to savegames
7:07 PM Changeset [e32d1a6f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further saving code hookup
7:07 PM Changeset [754b2ca9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Maps class cleanups
7:07 PM Changeset [4cf40ac2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further meta engine fixes for MM1 vs Xeen
7:07 PM Changeset [29646889]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: EXperiments using new saves format for MM1, old code for Xeen
7:07 PM Changeset [2b84d6db]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding saving code
7:07 PM Changeset [1d9b52d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added Character constructor
7:07 PM Changeset [d418c2f9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Repurpose unused last byte of character as portrait
7:07 PM Changeset [ae64653c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added a Roster update method
7:07 PM Changeset [556c6e5f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix writeString to handle color reversed characters
7:07 PM Changeset [53dd2663]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Stub implementation for is key pressed, for maps
7:07 PM Changeset [673c1ff1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix sign text in map 0
7:07 PM Changeset [adf42ee7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Rename remaining unknown character fields
7:07 PM Changeset [75184f63]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remove castUnknown for proper removeCharge
7:07 PM Changeset [71e4883d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Compilation fixes
7:07 PM Changeset [dc11da0e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Cleanup of character info TODOs
7:07 PM Changeset [467b88f5]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix view area incorrectly showing some messages
7:07 PM Changeset [ed0cf5b1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix switching character infos then pressing Escape
7:07 PM Changeset [a868a699]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix Giant unfocus handler
7:07 PM Changeset [1b6238d5]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix selecting characters from Quick Ref view
7:07 PM Changeset [fdc0914e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Immediately process addAction/addKeypress calls
7:07 PM Changeset [8c7db228]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement bash view
7:07 PM Changeset [3492b7ab]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add Dead view
7:07 PM Changeset [55f17ed0]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Give time to ready info messages when party dead When an …
7:07 PM Changeset [e20bff29]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixes for trap triggered display
7:07 PM Changeset [9ad34f44]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Hook up Unlock to call Trap when trap triggered
7:07 PM Changeset [162e4438]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of trap logic
7:07 PM Changeset [9af8dddd]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress trap damage view
7:07 PM Changeset [cf7929fc]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix maps mixing up map _walls and _states
7:07 PM Changeset [8f564254]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixes for unlocking view
7:07 PM Changeset [c248428c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress Unlock view
7:07 PM Changeset [771a642f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Shifted checkPartyDead method to Party class
7:07 PM Changeset [479411d0]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More implementing Search dialog
7:07 PM Changeset [5b96f31f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix display of search container graphic, map classes graphics
7:07 PM Changeset [f19e3781]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix display of container type text in view area
7:07 PM Changeset [cde86c90]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix display of search nothing, added treasure methods
7:07 PM Changeset [322d01de]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Refactor game view business names code to allow arbitrary text
7:07 PM Changeset [a9303b90]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of proper search view
7:07 PM Changeset [e0b9e706]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Change DrawMonsterMessage to DrawGraphicMessage Although the …
7:07 PM Changeset [e801eb10]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 54. The last damn map.. finally
7:07 PM Changeset [5a4e052d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 53
7:07 PM Changeset [e8ebbe57]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 52
7:07 PM Changeset [59ca90fe]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 51
7:07 PM Changeset [731449d3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 50
7:07 PM Changeset [78070853]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 49
7:07 PM Changeset [e3581b59]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More compilation fixes
7:07 PM Changeset [f16eb6b2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: gcc compilation fixes
7:07 PM Changeset [0e6b445c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 48, fixed some answer entry views' rendering
7:07 PM Changeset [284bed8a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 47
7:07 PM Changeset [64064664]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix treasure clearing on startup
7:07 PM Changeset [7fcdaa11]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 46
7:07 PM Changeset [04097ea]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 45
7:07 PM Changeset [165c9c77]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 44
7:07 PM Changeset [6bcc5cd6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 43
7:07 PM Changeset [3458be7e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 42
7:07 PM Changeset [22421713]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 41
7:07 PM Changeset [58c98d2d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 40
7:07 PM Changeset [fa504a9d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 39
7:07 PM Changeset [86a2c0b7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of map 38
7:07 PM Changeset [3b9adfe3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add missing code to map 24
7:07 PM Changeset [1dd7315f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress map 38
7:07 PM Changeset [60512d22]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 37
7:07 PM Changeset [b88d75d2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement monster/figure drawing for maps 35 & 36
7:07 PM Changeset [985b6179]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 36
7:07 PM Changeset [9a20265]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress map 36
7:07 PM Changeset [ee4a7759]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of map 35's Inspectron code
7:07 PM Changeset [80b9faec]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Most of map 35, Inspectron code in progress
7:07 PM Changeset [b149ce24]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Made common prisoner view class
7:07 PM Changeset [69962c01]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 34
7:07 PM Changeset [5163e9ba]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of map 33
7:07 PM Changeset [117e9614]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress map 33
7:07 PM Changeset [788d129b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 32
7:07 PM Changeset [23d17a9e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Changed desert maps to use MapDesert base class
7:07 PM Changeset [189b0e7e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 31
7:07 PM Changeset [dbdd193e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 30
7:07 PM Changeset [d0fccd35]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 29
7:07 PM Changeset [9e705307]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 28
7:07 PM Changeset [09c3b7ab]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 26
7:07 PM Changeset [c6fc9a8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 25
7:07 PM Changeset [16b0c85d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 24
7:07 PM Changeset [347233c8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add map 23
7:07 PM Changeset [378a1292]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added gypsy view for map 23
7:07 PM Changeset [1a5ddb0e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixer compiler warnings
7:07 PM Changeset [a587ae6e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 22
7:07 PM Changeset [8fe5bd80]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 21
7:07 PM Changeset [d842c4da]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of map 20
7:07 PM Changeset [b3ffa496]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixes for item checks to check both equipped and backpack
7:07 PM Changeset [128e81c2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Compilation fix
7:07 PM Changeset [d0486d5b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Made game update messages a method in the Map base class
7:07 PM Changeset [636bee14]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added most of map 20
7:07 PM Changeset [88a6322]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of map 19
7:07 PM Changeset [7e24562c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added Ice Princess view for map 19
7:07 PM Changeset [5b37a16c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added new base class for map views that have text entry
7:07 PM Changeset [6dfe1611]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added Won Game view, finishing map 18
7:07 PM Changeset [8692b23b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Most of map 18
7:07 PM Changeset [805aad54]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of map 17
7:07 PM Changeset [97bc7d57]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix incorrect addAction calls
7:07 PM Changeset [cc7f562]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Most of map 17
7:07 PM Changeset [df97eb2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 16
7:07 PM Changeset [62754ae6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 15
7:07 PM Changeset [24196fc7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 14
7:07 PM Changeset [307223f5]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 13
7:07 PM Changeset [210d48f9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 12
7:07 PM Changeset [c6662cfd]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Finished map 11
7:07 PM Changeset [2de1e45]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added volcano god view for map 11
7:07 PM Changeset [c36fded8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of map 10
7:07 PM Changeset [7a8f045]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Support delay timeouts with callbacks in InfoMessage
7:07 PM Changeset [9d75df5e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Change prior map classes to use new SoundMessage
7:07 PM Changeset [a99b52bb]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress map 10, added SoundMessage subclass
7:07 PM Changeset [9965b158]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implementing map 9
7:07 PM Changeset [313d468f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add remainder of map 8
7:07 PM Changeset [9215f848]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implemented access code view for map 8
7:07 PM Changeset [08005642]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 7
7:07 PM Changeset [0424ff5c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 6
7:07 PM Changeset [f793afbf]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of map 5
7:07 PM Changeset [70ad0e7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Most of map 5 implemented
7:07 PM Changeset [5ac77114]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of map 4 implemented
7:07 PM Changeset [b2eff4bf]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress map 4, custom view for guards arresting
7:07 PM Changeset [faa8ae19]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implemented map 3
7:07 PM Changeset [22c8e977]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implemented map 2 resistances display
7:07 PM Changeset [81496fa2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implemented most of map 2
7:07 PM Changeset [0a00d987]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix movement
7:07 PM Changeset [6ef8d409]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add missing file to module.mk
7:07 PM Changeset [a8ad015f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add missing breaks to switch statement
7:07 PM Changeset [53ae2cf0]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add dumping of item list and loading from engine data
7:07 PM Changeset [dd423c18]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add virtual destructors to base classes
7:07 PM Changeset [4f413077]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of map 1 logic
7:07 PM Changeset [ddf7ca4f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix loading character roster
7:07 PM Changeset [9221ad76]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Map 1 has the first custom encounter
7:07 PM Changeset [22199d75]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Created town map base class
7:07 PM Changeset [1c85a6e1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remove unneeded todos from map classes
7:07 PM Changeset [c77d3e53]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Skeleton classes for all the game maps
7:07 PM Changeset [4b08b3c8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Start of combat spells
7:07 PM Changeset [da561aa2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Move spells logic into game/ folder
7:07 PM Changeset [9a8dea21]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Check for combat vs non-combat spells
7:07 PM Changeset [9f9d9d5f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Non-combat spell messages match combat, but with stars
7:07 PM Changeset [b3d77557]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added a global flag for being in combat
7:07 PM Changeset [3a2203a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Properly handle character info use completion outside combat
7:07 PM Changeset [b5ca82cf]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add actions for viewing characters info to combat view
7:07 PM Changeset [4f97b6f3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Hook up character info view to the combat use action
7:07 PM Changeset [dcdef7a9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further implementing use action
7:07 PM Changeset [ee3f96d3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More implementing character user item
7:07 PM Changeset [db2e6e15]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Clarified flags for allowing combat actions
7:07 PM Changeset [9ec569d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress implementing character info use action
7:07 PM Changeset [fc5a8714]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added Protect and QuickRef display from combat
7:07 PM Changeset [c7e9551c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added delay setting Though actual use of resulting delay …
7:07 PM Changeset [58d2f155]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added fight and shoot combat options
7:07 PM Changeset [bb1a1af1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of character attack calculation and display
7:07 PM Changeset [ace0ae5d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further attack code
7:07 PM Changeset [e0b3883b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Combat uses the party copy, not the main one
7:07 PM Changeset [c10035f0]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Method name renaming
7:07 PM Changeset [bb0114e6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress attack code
7:07 PM Changeset [43f1507b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding display for monster spell results
7:07 PM Changeset [439611f7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remaining monster spell methods
7:07 PM Changeset [5532c67c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More monster spells
7:07 PM Changeset [969dbd8b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implementing monster spells
7:07 PM Changeset [4f7c565d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginning to implement monster spells
7:07 PM Changeset [00de7b5e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Spell monsters elemental damage types
7:07 PM Changeset [ad3fc28e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further monster spell support methods
7:07 PM Changeset [ca2630c8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Starting monster spells support methods
7:07 PM Changeset [b93fc023]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of monster spell casting handler
7:07 PM Changeset [65477883]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further implementing combat
7:07 PM Changeset [bdd433d7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Change _monsterIndex to _monsterCount
7:07 PM Changeset [8dd3e3d8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More implementation of monster fleeing
7:07 PM Changeset [19b933f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Started implementing monster actions
7:07 PM Changeset [3face23]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added drawing of monster changes
7:07 PM Changeset [9227a57e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added monsterChanges method
7:07 PM Changeset [295461b2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress support methods for next round code
7:07 PM Changeset [d5b6d96a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Finished remainder of monsters defeated combat end
7:07 PM Changeset [e858af91]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding rendering for monsters being defeated
7:07 PM Changeset [84ccae5c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added selectTreasure methods
7:07 PM Changeset [fa32e562]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More gcc compilation fixes
7:07 PM Changeset [d1b80934]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: gcc compilation fixes
7:07 PM Changeset [e26dff18]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress adding selectMonster method
7:07 PM Changeset [f8432a39]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Change getRandomNumber to be 1 based by default
7:07 PM Changeset [3209b6cc]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added combat proc1 method
7:07 PM Changeset [08dbd972]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Move just written combat loop stuff to common base class
7:07 PM Changeset [9d1017a2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Starting to implement combat dialog main loop
7:07 PM Changeset [e4959067]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added writeParty method
7:07 PM Changeset [f151a7c9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added writing combat monster list
7:07 PM Changeset [61e5f45f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Use map data constants for dataByte/dataWord
7:07 PM Changeset [fa0b614e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Change map offsets to use DataOffset enum constants
7:07 PM Changeset [15dfb084]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Clean up encounter type, added optional parameter to console …
7:07 PM Changeset [02152822]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Simplify the checkLeft/RightWall methods
7:07 PM Changeset [d882f2f0]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added writePartyNumbers method
7:07 PM Changeset [a4992c9e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added writeRound, fixed writeHandicap
7:07 PM Changeset [11254c9e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added the writeStaticContent method
7:07 PM Changeset [ced1c79c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added setupHandicap method
7:07 PM Changeset [2e637f23]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added writeHandicap method
7:07 PM Changeset [8bedce9a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added setupCanAttacks method
7:07 PM Changeset [8ec640a2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implementing display of combat options
7:07 PM Changeset [ad5c7997]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Move beginnings of combat data into separate class This will …
7:07 PM Changeset [33af429c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of combat view
7:07 PM Changeset [0c58313]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixed for encounter retreat option
7:07 PM Changeset [fb04eca]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix remaining _val11 misunderstandings in encounter setup
7:07 PM Changeset [31ded9b3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Field renamings for encounter manager
7:07 PM Changeset [8ce5ba9a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added more encounter view content
7:07 PM Changeset [f842f9e7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More encounter options implementation
7:07 PM Changeset [1e3232ed]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implementing encounter options
7:07 PM Changeset [8c08892c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Starting to flesh out encounter view
7:07 PM Changeset [49b1c776]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Monster images are now displaying
7:07 PM Changeset [7dd5f4f2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Figured out confusion with Encounter _val11
7:07 PM Changeset [eca200de]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress experiments decoding monster images
7:07 PM Changeset [9c44cb4f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Extract the monster list into a resource file
7:07 PM Changeset [443dfb2e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further encounter setup fixes
7:07 PM Changeset [765a330f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Some fixes to encounter setup
7:07 PM Changeset [84f7c31e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added encounter console command
7:07 PM Changeset [a6562e60]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of Encounter view
7:07 PM Changeset [e907ce5e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of encounter setup
7:07 PM Changeset [80feff1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding more encounter setup
7:07 PM Changeset [1b553ba1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of encounter logic
7:07 PM Changeset [1fed7d3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remaining wizard spell views
7:07 PM Changeset [58535f33]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implemented Detect Magic spell and view
7:07 PM Changeset [6d164f04]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implemented location spell view
7:07 PM Changeset [eaadd402]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Teleport spell now working
7:07 PM Changeset [4c7357bc]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: SpellView base class for spell dialogs
7:07 PM Changeset [1913a5fa]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Move CastSpell view to spells/ subfolder
7:07 PM Changeset [f370da26]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding teleport spell view
7:07 PM Changeset [eb18aaa1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added shelter spell
7:07 PM Changeset [cdbe936e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Hook up rest in-game action
7:07 PM Changeset [a1dd06df]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Finished Character::rest method
7:07 PM Changeset [ed63d19d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implemented update58 method
7:07 PM Changeset [662e6916]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further rest implementation, added updateSP
7:07 PM Changeset [183c9055]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding rest view
7:07 PM Changeset [85b8b26c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implemented some more wizard spells
7:07 PM Changeset [ff46e2a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix display of Fly spell selection view
7:07 PM Changeset [b209a6a1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix mapping spell level/num to spell index
7:07 PM Changeset [0a99c1ad]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding a cast console command
7:07 PM Changeset [b27f00dc]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress implementing Fly spell destination selection
7:07 PM Changeset [bd2d8bc]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement wizard levitate spell
7:07 PM Changeset [4f61bb82]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Starting wizard spells
7:07 PM Changeset [975b85cf]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remaining cleric spells
7:07 PM Changeset [453fab4f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Display for spell failed
7:07 PM Changeset [06b6244a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implementing cleric spells
7:07 PM Changeset [3c0bf90c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added stubs for all non-combat spells
7:07 PM Changeset [f9bc0360]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Light spell now working
7:07 PM Changeset [75276b13]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Cast spell selection working
7:07 PM Changeset [7fd9a034]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Hide cursor after finishing text entry
7:07 PM Changeset [639e6ddb]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further fixes for spell casting view
7:07 PM Changeset [d2dd3253]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress new view for spell casting
7:07 PM Changeset [b03e0feb]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further implementation of spelling casting
7:07 PM Changeset [d0817fc3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Change char.cpp to character.cpp
7:07 PM Changeset [6b42ecb5]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of temple location
7:07 PM Changeset [c425b690]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix display of market leaving messages
7:07 PM Changeset [27ff7e4]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Switch to ScrollView as a base class for Location
7:07 PM Changeset [45d6b97a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix stat popups in character info view
7:07 PM Changeset [37605e9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Correct text/icon offsets in Character Info view
7:07 PM Changeset [f14ec8f4]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further implementation of Market location
7:07 PM Changeset [d5db432]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Cleanup of deprecated delay code
7:07 PM Changeset [5016ae39]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix redraw after releasing view buttons
7:07 PM Changeset [d36366d1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Market location buttons
7:07 PM Changeset [5ec15a9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress Market location display
7:07 PM Changeset [b23a11c6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Close messages area before displaying location
7:07 PM Changeset [48a505a1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of enhanced locations views
7:07 PM Changeset [d1eb3004]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Capitalize the word 'I' in messages This is a stop-gap …
7:07 PM Changeset [88edd92b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix word-wrapping occurring exactly at end of line
7:07 PM Changeset [3cd64d79]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added messages sub-view for Y/N buttons
7:07 PM Changeset [a8c666b3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Set up so changing _bounds also changes _innerBounds
7:07 PM Changeset [bb518bcf]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Word wrap strings in the game messages window
7:07 PM Changeset [be55e6e5]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix grocer text
7:07 PM Changeset [5e8ce9f6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Message display in enhanced mode
7:07 PM Changeset [6ad30c90]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Stat info for gold, gems, food
7:07 PM Changeset [66e7367]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Show stat info by clicking on icons
7:07 PM Changeset [392b4ff8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Basic stat popups now showing
7:07 PM Changeset [0a08b72e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Making text display it's own scroll subclass
7:07 PM Changeset [283c1669]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding support for scroll views to display text
7:07 PM Changeset [c6afc8b9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added blinking cursor to char info stats
7:07 PM Changeset [c8f260ed]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Skeleton encounter view class
7:07 PM Changeset [12d69ae3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Different text colors for conditions
7:07 PM Changeset [d1350f54]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added condition text to char info
7:07 PM Changeset [90bb192c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added days suffix to food in char info
7:07 PM Changeset [0c121393]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Display of enhanced char info buttons text
7:06 PM Changeset [c69cf6cd]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Finished title display in enhanced character info view
7:06 PM Changeset [0fe56f64]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Set up attribute pairs, more of character info display
7:06 PM Changeset [0a29bed9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Enhanced mode text rendering working
7:06 PM Changeset [9f987817]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement loading of Xeen fonts
7:06 PM Changeset [e6b23316]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Preparation for displaying text in character info
7:06 PM Changeset [f4a59c96]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Scroll window base class for enhanced mode
7:06 PM Changeset [dca3ae6b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of spell casting
7:06 PM Changeset [ad11df14]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Finish item trading
7:06 PM Changeset [502a2327]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Merge id/v14 inventories into single Inventory class
7:06 PM Changeset [0253ded6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implementing most of item trade
7:06 PM Changeset [395f5695]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Finished trading gems, gold, food
7:06 PM Changeset [2164d97]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Created generic text entry view
7:06 PM Changeset [3f9f7b0f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Moved share method to new Party class
7:06 PM Changeset [722c6104]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Share function of character info
7:06 PM Changeset [5041dc7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Logic for remove item
7:06 PM Changeset [3bbe7c32]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of equip item
7:06 PM Changeset [b4ee049b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Most of the character info equip item
7:06 PM Changeset [e4b88b84]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implemented Inventory class for backpack & equipped
7:06 PM Changeset [da196179]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement gather gold in Character Info dialog
7:06 PM Changeset [0d642f71]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of in-game character info
7:06 PM Changeset [425f778f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Splitting up character display classes
7:06 PM Changeset [cffa41c0]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement signing into inn
7:06 PM Changeset [b627ba61]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add automap data to roster save file
7:06 PM Changeset [3fb611c2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In-progress implement sell items dialog
7:06 PM Changeset [1398295c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix clashing town enums
7:06 PM Changeset [5016905f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix compiler warnings
7:06 PM Changeset [8a5dcd48]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implementing blacksmith subviews
7:06 PM Changeset [511a1eb8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implementing blacksmith buy weapons
7:06 PM Changeset [3ebf0f8a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Move location data arrays to a new file
7:06 PM Changeset [63117d1a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixed shadowed field
7:06 PM Changeset [1db0b37b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Skeleton subviews for blacksmith buy/sell views
7:06 PM Changeset [399fa650]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of training
7:06 PM Changeset [83209bc8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Move training code to Character class
7:06 PM Changeset [7ed05692]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implementing some of the training logic for increasing level
7:06 PM Changeset [aee5adc0]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Training calculations, display
7:06 PM Changeset [0e922648]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Clarifying more character fields
7:06 PM Changeset [cce5beca]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Rename character max spell level
7:06 PM Changeset [c33874f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement leprechaun
7:06 PM Changeset [4787fae]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of Blacksmith
7:06 PM Changeset [33c5fc3b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added trapdoor
7:06 PM Changeset [e7105ee6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Make message msg methods protected
7:06 PM Changeset [366ab226]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Updating message dispatches to use new send method
7:06 PM Changeset [7fdea429]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implemented Statue view
7:06 PM Changeset [4ae422f1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of Training view
7:06 PM Changeset [cc7588bf]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix ui button press/release display
7:06 PM Changeset [f10faec4]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Setting actions for the ui buttons
7:06 PM Changeset [ccc0d5a8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add mouse cursor in enhanced mode
7:06 PM Changeset [4348a0b2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: XEEN: Fix startup crash
7:06 PM Changeset [22f8cde8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Display of Xeen UI buttons in enhanced mode
7:06 PM Changeset [44cf0b55]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added market view
7:06 PM Changeset [dd233a50]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement remainder of Temple
7:06 PM Changeset [ca857e1d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Initial template display
7:06 PM Changeset [fd25f5e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Standardize Eulard sign string id to market
7:06 PM Changeset [59c39827]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginning of temple view
7:06 PM Changeset [d0bc2a47]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Workaround for 8Bh charcaters in strings
7:06 PM Changeset [d38c12fd]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further implementing tavern
7:06 PM Changeset [7b9816c7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Simply tavern message display
7:06 PM Changeset [6df7a8c8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More implementation of Tavern
7:06 PM Changeset [afb72630]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of initial tavern display, leaving tavern
7:06 PM Changeset [bb555569]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Common business rendering for Tavern
7:06 PM Changeset [e9680b0f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Creating separate subfolder for business views
7:06 PM Changeset [1c7c034a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of tavern, business display on-screen
7:06 PM Changeset [a815a3cb]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixes for leaving Sorpigal
7:06 PM Changeset [6ab8c299]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement support for Y/N messages
7:06 PM Changeset [f2346f3f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Refactor maps collection to be in maps.cpp
7:06 PM Changeset [ae5e45b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement shop signs message display
7:06 PM Changeset [88cb4673]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Split off messages into their own file, improve Info message
7:06 PM Changeset [ccb355f6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added message info display
7:06 PM Changeset [addfc329]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Finished Order command
7:06 PM Changeset [d06ce935]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Display of party, beginnings of Order command
7:06 PM Changeset [58f0b79b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Mostly implement bash
7:06 PM Changeset [6d674ca3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix moving backwards
7:06 PM Changeset [69dc7aac]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixes to drawing view walls
7:06 PM Changeset [2fe7c8cc]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added stubbed Sound class
7:06 PM Changeset [0db470e1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Popup messages for obstructions
7:06 PM Changeset [b3b95a65]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Extracted font from executable
7:06 PM Changeset [028e38d0]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Console commands pos and intangible
7:06 PM Changeset [82b0e0fa]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Set up dummy party on startup
7:06 PM Changeset [f6a1fe30]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix map 0 special cells check
7:06 PM Changeset [b03f7f05]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Skeleton for special action methods in map 0
7:06 PM Changeset [f0c78a8f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Move checkPartyDead to Map class
7:06 PM Changeset [6f640274]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Wall collision checks and proper map exit checks
7:06 PM Changeset [1e03780a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Tweak placement of 3d view in enhanced mode
7:06 PM Changeset [a6f22608]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Set up a simple palette to match the in-game colors
7:06 PM Changeset [ed2d2d77]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Different view area for Enhanced mode
7:06 PM Changeset [48a9c9b9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Change getSurface to return ManagedSurface
7:06 PM Changeset [5f79a8b2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Load Xeen UI background
7:06 PM Changeset [ffef7976]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of enhanced mode
7:06 PM Changeset [50128067]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement support for element bounds
7:06 PM Changeset [a8b5ed0e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixes to 3d wall rendering
7:06 PM Changeset [96d1a1de]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Dummy implementation for forward/backwards
7:06 PM Changeset [f15dd461]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Turning left and right re-renders view
7:06 PM Changeset [1dd47298]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Split game logic for 3d view into base class For …
7:06 PM Changeset [4b959dd7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: 3d view is starting to render correctly
7:06 PM Changeset [5eb0e9d9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In-progress 3d view drawing code
7:06 PM Changeset [93a17c39]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Make the spells array a structure for easier access
7:06 PM Changeset [080866c4]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of game view class
7:06 PM Changeset [0708c639]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Figured out map direction bitmasks and offsets
7:06 PM Changeset [6408139e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Improve image decoder for tile loading
7:06 PM Changeset [2d1f2b78]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: First wallpix tile being correctly decoded
7:06 PM Changeset [1505833b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add town loading method
7:06 PM Changeset [ac9389c2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: The map getData method is actually for loading tiles
7:06 PM Changeset [95e8c8ab]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Map loading method that triggers game view
7:06 PM Changeset [58d23965]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More map data loading
7:06 PM Changeset [d584fd7a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Figured out wall types part of map data
7:06 PM Changeset [2f7672f7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add the strings from map 0 to strings yml Adding map strings …
7:06 PM Changeset [b6a3465]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added placeholder map classes
7:06 PM Changeset [cae78f2d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map_string debugger command
7:06 PM Changeset [def2d0ef]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add console with a dump_map command
7:06 PM Changeset [a88fc1a9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding map overlay loading
7:06 PM Changeset [31395720]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of map classes Each map has an overlay file …
7:06 PM Changeset [76a24b34]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Finished Protect dialog
7:06 PM Changeset [3ad99de]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of Protect dialog
7:06 PM Changeset [ffcda769]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Hook up action for viewing party members
7:06 PM Changeset [bb15af5d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Handle QuickRef action inside QuickRef view itself
7:06 PM Changeset [9eae42cc]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Hook up QuickRef dialog display to keybinder action
7:06 PM Changeset [b81a1f38]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Copy mode-specific keymaps logic from Ultima engine
7:06 PM Changeset [1d4394a8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More implementation of QUickRef dialog
7:06 PM Changeset [be5e4e01]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added game state container class
7:06 PM Changeset [d9b59041]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Creating data/ folder for game state related classes
7:06 PM Changeset [a6681097]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of QuickRef dialog
7:06 PM Changeset [28fe2453]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding keymapper set
7:06 PM Changeset [dbd06a8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: XEEN: Move XeenEngine methods from out of metaengine.cpp
7:06 PM Changeset [44488c97]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of in-game view
7:06 PM Changeset [df961b62]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Finished Inn dialog
7:06 PM Changeset [29d4cd7a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of Inn dialog
7:06 PM Changeset [3f31d825]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of character creation
7:06 PM Changeset [b0e79ad]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Work on Create Characters dialog
7:06 PM Changeset [493493a4]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of create characters dialog
7:06 PM Changeset [4ef63fdb]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement renaming characters
7:06 PM Changeset [f35a80c6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add ability to delete characters
7:06 PM Changeset [bfb4b602]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add loading roster inventories, display in character view
7:06 PM Changeset [15cf35f9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Load roster, fixes to the view character dialog
7:06 PM Changeset [7b3cb3f1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding display of character stats
7:06 PM Changeset [e5cc097f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implementing view characters dialog
7:06 PM Changeset [faf69883]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remove uiParent parameter in view constructors
7:06 PM Changeset [595958e8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Create Dialogs class as a container for all the dialogs
7:06 PM Changeset [92661fbd]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: identify views by name, allowing for easy switching views
7:06 PM Changeset [e64bedbd]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add name field to elements for later searches
7:06 PM Changeset [e2069e2f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Only redraw views when they mark themselves as changed
7:06 PM Changeset [3a53a48]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of keyboard message dispatch
7:06 PM Changeset [3718284f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Introduced focused view display
7:06 PM Changeset [2aaceda6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Somewhat improve text by using GUI console font It's not …
7:06 PM Changeset [97a0f782]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of text views Temporarily using using one of the …
7:06 PM Changeset [027d7a51]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: Remove old xeen.ccs, change references to be mm.dat
7:06 PM Changeset [fe3d35a5]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: Created YAML file reader for representing string constants
7:06 PM Changeset [3aeb06b4]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: Creating new combined mm data file for Xeen & MM1
7:06 PM Changeset [1aaf783f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Shifted screen decoder into a new ImageDecoder class
7:06 PM Changeset [49d5aad0]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixed screen decoding
7:06 PM Changeset [96fb461a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of screen viewer
7:06 PM Changeset [6fedafac]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of events/ui manager
7:06 PM Changeset [f24debf6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Skeleton engine class
7:06 PM Changeset [c71e5f61]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: Start of Might & Magic games engine that includes Xeen
6:49 PM Changeset [63eca406]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Marcus Comstedt <marcus@…>
GRAPHICS: Add Latin Extended-A to small GUI font This fixes …
6:47 PM Changeset [9203d278]branch-2-8branch-2-8-0branch-2-8-1 by Marcus Comstedt <marcus@…>
GRAPHICS: Add Latin Extended-A to small GUI font This fixes …
6:10 PM Changeset [3637430]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by OMGPizzaGuy
ULTIMA8: Additional item sort rules and test. This also fixes #14035
5:54 PM Ticket #14035 (Armor of flames rendering order incorrect) closed by OMGPizzaGuy
fixed: Fixed by commit #edd82bb
5:48 PM Changeset [8e5afba3]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: handle lba2 game chapter
5:48 PM Changeset [5ccbc0d4]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: handle lba2 holomap locations
5:47 PM Changeset [7c18fd44]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
MACOSX: Add shaders.dat datafile to resource list
5:45 PM Changeset [54d7bcd9]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
MACOSX: Add shaders.dat datafile to resource list
5:42 PM Changeset [edd82bb8]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Additional item sort rules and test. This also fixes #14035
4:37 PM Ticket #14058 (AGS: Popup messages disappear immediately) closed by tag2015
3:59 PM Changeset [0bff423e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
3:58 PM Changeset [29ea816b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
DISTS: Add shaders.dat to GUI theme files at install stage
3:39 PM Changeset [261e44bf]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
DISTS: Add shaders.dat to GUI theme files at install stage
2:48 PM Changeset [6893e1e4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
2:48 PM Changeset [4731cb23]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by tag2015
GUI: Also fix achievements strings for lowres
2:47 PM Changeset [1ce6a3bb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by tag2015
GUI: Show complete strings in Achievements tab
2:47 PM Ticket #12946 (GUI: Achievements do not take full width of screen) closed by sev-
fixed: This has been fixed by https://github.com/scummvm/scummvm/pull/4627
2:46 PM Changeset [dcf2726]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
GUI: Also fix achievements strings for lowres
2:46 PM Changeset [e457a450]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
GUI: Show complete strings in Achievements tab
1:04 PM Ticket #14057 (AGS: Shaders cause black screen in AGS games) closed by lephilousophe
12:34 PM Changeset [30d0326c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by BLooperZ
I18N: Update translation (Hebrew) Currently translated at 100.0% …
10:38 AM Ticket #14015 (Unknown game variant for myst3) closed by tag2015
invalid
8:32 AM Ticket #14060 (ScummVM crashes immediately when Nintendo 64 Switch controller is ...) created by nextux
What you will need: * PC running Windows 11 Pro * Nintendo 64 Switch …
4:34 AM Changeset [4e203e1f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by BLooperZ
I18N: Update translation (Hebrew) Currently translated at 98.2% (1777 …
4:34 AM Changeset [bfcddc69]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Timo Mikkolainen <tmikkola@…>
I18N: Update translation (Finnish) Currently translated at 100.0% …

Jan 21, 2023:

9:54 PM Changeset [eba90bbc]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
GUI: Update default shaders pack
9:54 PM Changeset [6cc3d45e]branch-2-8branch-2-8-0branch-2-8-1 by sev-
GUI: Update default shaders pack
8:29 PM Changeset [de50ee3e]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: removed vtop and vbottom from renderPolygons
7:10 PM Changeset [f1057226]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
GLK: Support running on lowres devices
5:33 PM Changeset [72b4bfb0]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: continue with renaming
5:10 PM Changeset [c53ce892]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: more renaming
5:10 PM Changeset [2e53c0fa]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: unified movement stuff with original sources
5:10 PM Changeset [1b8252df]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: renamed variables and ActorMoveStruct functions
5:10 PM Changeset [a658b349]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: renamed variables and updated doxygen
3:29 PM Changeset [3cbdc38]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
AGS: Don't set VSync when it's not needed
3:28 PM Changeset [f17604ce]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
AGS: Don't set VSync when it's not needed
3:02 PM Ticket #14059 (ASYLUM: Holding Esc only dismisses one line of dialog) created by OneShortEye
In the original game and in ScummVM 2.6.0, holding the Esc key during …
2:40 PM Ticket #14058 (AGS: Popup messages disappear immediately) created by tag2015
Popup messages (e.g. those that appear when changing stretch mode / …
2:23 PM Ticket #13871 (TWINE: rendering error with opened door) closed by mgerhardy
fixed: fixed in f1df317abc7ba470bff092d8dd18be599d49b2dd
2:23 PM Changeset [da4ba2a5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by mgerhardy
TWINE: fixed bug #13871 (rendering error with opened door) …
2:23 PM Changeset [f1df317a]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: fixed bug #13871 (rendering error with opened door) …
2:23 PM Changeset [fa2cdce7]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: getting closer to the original source release
2:16 PM Ticket #14057 (AGS: Shaders cause black screen in AGS games) created by tag2015
Any shader (enabled in global options or in game override) cause the …
1:33 PM Changeset [a2242d8f]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
GLK: Support running on lowres devices
11:35 AM Ticket #14056 (TETRAEDGE: WIN32: Loading game fails after intro) created by lotharsm
In Syberia 1 (Mac version taken from GoG), loading/continuing the game …
9:13 AM Changeset [043b3872]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by mgerhardy
TWINE: hopefully fixed msvc compilation
9:12 AM Changeset [e4401d49]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: hopefully fixed msvc compilation
7:50 AM Changeset [e8431cfd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by OMGPizzaGuy
ULTIMA8: Check "lastSave" setting exists before using as save slot. …
7:31 AM Changeset [5aa359f0]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Allow theora loop requests before last frame
7:01 AM Changeset [b43bc49a]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
ULTIMA: NUVIE: Fix potential use of uninitialized variable
6:04 AM Changeset [e656bb99]branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
DIRECTOR: fix Phibos/Bem
5:25 AM Changeset [a4853937]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Check "lastSave" setting exists before using as save slot. …
Note: See TracTimeline for information about the timeline view.