Timeline



04/12/22:

23:48 Changeset [e3040d2] by Filippos Karapetis <bluegr@…>
CHEWY: Use the new text handling code for inventory item usage
23:48 Changeset [fabec172] by Filippos Karapetis <bluegr@…>
CHEWY: Refactor initialization of cursor animations
21:50 Changeset [6ad115f5] by neuromancer
HYPNO: quit when finish level in wet demo
21:29 Changeset [3d3cd08] by criezy
GUI: Fix scrolling history in the Console widget When starting to …
19:36 Changeset [32fd2816] by neuromancer
HYPNO: fix sounds path in wet demo
19:36 Changeset [18964d0b] by neuromancer
HYPNO: make level c50 completable in wet
19:36 Changeset [7fdd4ddc] by neuromancer
HYPNO: workaround to allow to finish level c33 in wet
19:36 Changeset [a884340f] by neuromancer
HYPNO: allow to select different target colors per level or target name
17:39 Changeset [cf64acec] by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
12:41 Ticket #13416 (MOHAWK: Riven: Cannot create a Switch command from data) created by marcvinyals
When trying to climb up the rope in the gallows in the lake in Jungle …
11:37 Changeset [6ce20d1b] by Torbjörn Andersson <eriktorbjorn@…>
NEWS: Mention floppy MI1 music looping fix
11:17 Ticket #13106 (GUI: Launcher - Mouse wheel not consistent in "Keymaps" tab) closed by antoniou79
fixed
10:09 Ticket #13415 (GLK: ZCODE - Unknown game variants) created by raziel-
"Escapade!", "Escapade!" { "escapade.zblorb", r3/100111, …
09:08 Ticket #13392 (Monkey Island 1 endless loop) closed by eriktorbjorn
fixed: Thanks for confirming that the EGA version had the same bug. As far as …
09:07 Changeset [175ded95] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
09:03 Changeset [3519516f] by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: Reset _autoLoop when loading new music (bug #13392) Any track …
07:00 Changeset [dacd2f52] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
07:00 Changeset [c0dd6818] by Filippos Karapetis <bluegr@…>
SCUMM: Fix fighting in Indy 3 when Num lock is off
01:27 Changeset [e029615b] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Finnish) Currently translated at 100.0% …
01:27 Changeset [16a99a8] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Catalan) Currently translated at 73.9% …

04/11/22:

21:55 Changeset [7631d04] by digitall
CHEWY: Fix GCC Shadowing Warnings
20:28 Changeset [56f53b81] by Filippos Karapetis <bluegr@…>
CHEWY: Merge the screen drawing code and cleanup defines
20:01 Changeset [325260f1] by Filippos Karapetis <bluegr@…>
GUI: Fix scrolling in launcher and GMM tabs This should address the …
19:42 Changeset [9a016f5a] by Le Philousophe <lephilousophe@…>
HYPNO: Fix AmigaOS4 build
19:17 Changeset [99044b34] by neuromancer
HYPNO: refactor to use color constants loaded from the current palette
19:17 Changeset [baa7d670] by neuromancer
HYPNO: set a better default value for frame separator in wet
19:17 Changeset [606dbe60] by neuromancer
HYPNO: correctly play explosions animations avoiding separator frames …
19:17 Changeset [1e8343b9] by neuromancer
HYPNO: refactor code for handling player frames to allow changes …
19:17 Changeset [5d0b07c] by neuromancer
HYPNO: fixed ui offsets in last level of wet
19:17 Changeset [034051a5] by neuromancer
HYPNO: improved parser to load level c17 in boyz
19:17 Changeset [66398db6] by neuromancer
HYPNO: implemented sound transition in boyz
19:17 Changeset [b50b506b] by neuromancer
HYPNO: added Soldier Boyz to the original copyright string
19:17 Changeset [68004ec9] by neuromancer
HYPNO: improved parser to allow to load c16 level in boyz
19:17 Changeset [fe610854] by neuromancer
HYPNO: return to main menu after game over in the full version of wet
19:17 Changeset [2ee96a1d] by neuromancer
HYPNO: add a condition to check if the first door is open in level c60 …
19:17 Changeset [6cb99813] by neuromancer
HYPNO: refactored arcade transitions into a dedicated data structure
19:17 Changeset [0716bf25] by neuromancer
HYPNO: shuffle weapon targets in boyz
19:17 Changeset [c20499b7] by neuromancer
HYPNO: change weapons according to the script in boyz
19:17 Changeset [f67b4a1f] by neuromancer
HYPNO: preliminary rendering of health and ammo bars in boyz
19:17 Changeset [37ff8859] by neuromancer
HYPNO: load a few levels more in boyz
14:10 Changeset [654a7306] by sluicebox <22204938+sluicebox@…>
SCI: Fix SCI0 GfxFunctionsType detection Fixes LSL2 non-early …
02:39 Changeset [645124bb] by dreammaster
AGS: RLE decompressing: Redefined char as int8 From upstream …
02:39 Changeset [2d63a71b] by dreammaster
AGS: Fixed formatting of soff_t values From upstream …
02:39 Changeset [dcb1099f] by dreammaster
AGS: Cursor.AnimationDelay property and arg to ChangeModeView() From …
02:39 Changeset [25d63391] by dreammaster
AGS: Fixed redo_walkable_areas() in case of out of range colors From …
02:39 Changeset [dbcebe50] by dreammaster
AGS: Added Character.IdleAnimationDelay and editor property From …
02:39 Changeset [dc4c149e] by dreammaster
AGS: Fixed PackfileFromAsset() - potential nullptr access From …
02:39 Changeset [e0ef5ad2] by dreammaster
AGS: Fix signed comparison warning
02:39 Changeset [eaf4b001] by dreammaster
AGS: Fixed pre-3.6.0 games loosing object names on restoring a save …
02:39 Changeset [cb95772a] by dreammaster
AGS: Update @OVERHOTSPOT@ when object/hotspot name changes From …
02:39 Changeset [fabab128] by dreammaster
AGS: Made Hotspot.Name and Object.Name settable From upstream …
02:39 Changeset [d147a541] by dreammaster
AGS: Cleanup some unused code/comments From upstream …
02:39 Changeset [787d682] by dreammaster
AGS: Cleanup some unused code/comments From upstream …
02:39 Changeset [9b5f0c6] by dreammaster
AGS: Fixed default values for restoring of audiochannels From …
02:39 Changeset [6473ae6] by dreammaster
AGS: Updated build version (3.6.0.15) From upstream …
02:39 Changeset [959b8a7] by dreammaster
AGS: Fixed SaveSpriteFile unintentionally restoring deleted sprites …
02:39 Changeset [a2cf1dd9] by dreammaster
AGS: Properly reset SpriteCache and SpiteFile when they reinit From …
02:39 Changeset [6fb506b1] by dreammaster
AGS: Prevent reacting to window events during gfx mode init From …
02:39 Changeset [c883fb23] by dreammaster
AGS: fixed SpriteFile::LoadRawData() From upstream …
02:39 Changeset [7f0169dd] by dreammaster
AGS: Apply bitmap clipping in WFN renderer From upstream …
02:39 Changeset [e4a6bd71] by dreammaster
AGS: Option to clip GUI Controls' contents to their rect From …
02:39 Changeset [3425f8fa] by dreammaster
AGS: Moved couple of gui-related global vars into GuiOptions struct …
02:39 Changeset [f5cfc86] by dreammaster
AGS: Audio core init may throw From upstream …
02:39 Changeset [9986e16a] by dreammaster
AGS: AnimateCharacter better invalid loop error From upstream …
02:39 Changeset [c9cd87d3] by dreammaster
AGS: Updated build version (3.5.1.14) and year (2022) From upstream …
02:39 Changeset [a378e6e0] by dreammaster
AGS: Fixed potential crash on room load if bg frame is set too high …
02:39 Changeset [54fae02] by dreammaster
AGS: Adding comments to stream class methods

04/10/22:

20:00 Changeset [eafc0691] by Filippos Karapetis <bluegr@…>
CHEWY: Remove obsolete functions
19:04 Ticket #13414 (AGI engine doesn't load invalid GameIDs.) created by Doomlazer
I'm unclear whether this intentional or a bug, but AGI games that …
18:26 Changeset [c11f0894] by Filippos Karapetis <bluegr@…>
CHEWY: Remove the Data class Its functionality is included in the …
17:28 Changeset [273d8628] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
17:27 Changeset [34cb7981] by Filippos Karapetis <bluegr@…>
CHEWY: More work on the text handling code
17:27 Changeset [241b7577] by Filippos Karapetis <bluegr@…>
CHEWY: Clean up constant values
17:01 Changeset [815f14c] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
17:00 Changeset [5969a266] by athrxx
GUI: honor tts_enabled option in some more places (in particular when …
16:41 Changeset [e208ce2a] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
16:41 Changeset [ddee0e76] by Filippos Karapetis <bluegr@…>
COMMON: INIFile bugfixes and unit tests This adds a lot more unit …
16:11 Changeset [0ec5d604] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
16:11 Changeset [8ec10f58] by Le Philousophe <lephilousophe@…>
GRAPHICS: Create a dynamic list of available renderers This allows us …
16:11 Changeset [6400589e] by Le Philousophe <lephilousophe@…>
OPENGL: Fix OpenGL version parsing
13:04 Ticket #13413 (COMMON: Systematic crash after adding any new game in 2.6.0git) created by dwatteau
This is with 2.6.0git HEAD on macOS x64. This also happens with the …
06:31 Ticket #13412 (AGS: Zniw Adventure issues and crash (segmentation fault)) created by antoniou79
This is tested on Windows 10 x64 21H2 (19044.1620) using ScummVM …
02:42 Changeset [2c912be5] by sluicebox <22204938+sluicebox@…>
SCI32: Fix RAMA Demo crash when clicking on controls Fixes bug #10344

04/09/22:

22:48 Ticket #13284 (Leisure Suit Larry 3 DOS adds both DOS and Atari ST versions when ...) closed by sluicebox
invalid: Thank you for the report. Both the detection and Mass Add are working …
19:56 Changeset [662c73e2] by criezy
DOC: Update iOS compilation instructions Our library package does not …
19:47 Changeset [08c847cc] by Le Philousophe <lephilousophe@…>
STARK: Remove now useless glBindBuffer This function is not available …
19:46 Changeset [1cf0b7d1] by Le Philousophe <lephilousophe@…>
OPENGL: Unbind array buffer after using it This avoids to mangle …
17:41 Changeset [6fdab6d7] by GitHub <noreply@…>
SCUMM: SMUSH: Replace DiMUSE magic numbers with constants
10:10 Changeset [b4c27e1f] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (German) Currently translated at 100.0% …
05:18 Changeset [8aa198fb] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
05:17 Changeset [662e9794] by dreammaster
AGS: Remove excessive validity checks in stream classes From upstream …
05:17 Changeset [af203d0d] by dreammaster
AGS: Removed guis list param from GUI:ReadGUI and WriteGUI (useless) …
05:17 Changeset [2706e9f3] by dreammaster
AGS: Fixed bpp check in SpriteFile::CreateIndexedBitmap() From …
05:17 Changeset [0a819e0c] by dreammaster
AGS: Fixed MemoryStream's second ctor not initializing one member …
05:17 Changeset [81bb88f9] by dreammaster
AGS: Fixed AlignedStream::Read/WriteByte() returning wrong type From …
05:17 Changeset [cd081450] by dreammaster
AGS: Fix potentially invalid frame during Character turning From …
05:17 Changeset [9f05a91e] by dreammaster
AGS: Fixed engine crash in case of too many reserved channels From …
05:17 Changeset [81ea142e] by dreammaster
AGS: Little code cleanup in room_file.cpp From upstream …
05:17 Changeset [96af8f6f] by dreammaster
AGS: Updated build version (3.5.1.13) From upstream …
05:17 Changeset [0408ce2b] by dreammaster
AGS: Fixed unnecessary registration of empty optional data paths From …
03:04 Ticket #13114 (SQ3: v1.018 "COURSE ALREADY ACHIEVED" not displaying) closed by sluicebox
fixed: Fixed with a delay in 4035e20b1196053dfe77605be574cbda82bb9251
02:58 Changeset [d9e20e91] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
02:58 Changeset [fc74d4af] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
02:57 Changeset [4035e20b] by sluicebox <22204938+sluicebox@…>
SCI: Fix SQ3 navigation message not displaying Fixes bug #13114
02:56 Changeset [437c80e3] by sluicebox <22204938+sluicebox@…>
SCI: Add delay between LSL2 lottery ticket messages Thanks to …
02:42 Changeset [6abb9c60] by sluicebox <22204938+sluicebox@…>
SCI: kScummVMSleep is now available in SCI16
02:42 Changeset [3e1ecd2e] by sluicebox <22204938+sluicebox@…>
SCI: Remove "Dummy" from kernel functions debug command There a lot …

04/08/22:

18:46 Ticket #13411 (Unknown game variant for glk) created by koalix
The game in '...from the Files of Sigmund Sigmund Praxis, Guerrilla …
17:53 Changeset [7575d6f9] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
17:53 Changeset [123e6d10] by athrxx
SCUMM: (COMI/CJK) - fix verb drawing regression
17:53 Changeset [755ba944] by athrxx
SCUMM: Remove no-op statements
17:53 Changeset [b15ae51f] by athrxx
SCUMM: Fix missing virtual dtor warning
17:53 Changeset [bab5ff89] by athrxx
SCUMM: Remove empty line
17:53 Changeset [6fd84288] by athrxx
SCUMM: Fix typo in string_v7.h
17:53 Changeset [1408d6f7] by athrxx
SCUMM: FT: Fix missing _talkDelay setup
17:53 Changeset [47270487] by athrxx
SCUMM: Implement correct behavior for old style text overflow
17:53 Changeset [d3f756ee] by athrxx
SCUMM: Remove whitespace in nut_renderer.cpp
17:53 Changeset [c312cf8e] by athrxx
SCUMM: FT (demo): Handle escape sequence 3 properly
17:53 Changeset [bd21f18d] by athrxx
SCUMM: DIG (demo): Improve text accuracy This is done just by adapting …
17:53 Changeset [9468d249] by athrxx
SCUMM: FT/DIG: Fix line spacing accuracy
17:53 Changeset [9f2e0f6d] by athrxx
SCUMM: Clean up test assertions
17:53 Changeset [31fca3be] by athrxx
SCUMM: FT: Fix crash related to text handling
17:53 Changeset [69022c50] by athrxx
SCUMM: DIG (demo): Fix escape code 3 handling
17:53 Changeset [ede23b4a] by athrxx
SCUMM: DIG (demo): Fix crash caused by unhandled escape codes
17:53 Changeset [59632412] by athrxx
SCUMM: FT: Fix text bugs
17:53 Changeset [ba0cbd2d] by athrxx
SCUMM: add support for FT with the new text handling
17:53 Changeset [dcae6702] by athrxx
SCUMM: fix build
17:53 Changeset [2e249f1d] by athrxx
SCUMM: (SCUMM7/8) - reduce deprecated code - remove version7/8 …
17:53 Changeset [acb665c] by athrxx
SCUMM: (SCUMM7/8) - cleanup (text) verb drawing and Hebrew …
17:53 Changeset [d9ca1288] by athrxx
SCUMM: (SCUMM7/8) - implement right alignment flag for text The …
17:53 Changeset [de4513c] by athrxx
SCUMM: (SCUMM7/8) - implement original text formatting flags for more …
17:53 Changeset [997e2c4b] by athrxx
SCUMM: (SCUMM7/8) - cleanup - remove outdated code - move things from …
17:53 Changeset [78835f0] by athrxx
SCUMM: (SCUMM7/8) - start cleaning up text verb drawing (this commit …
17:53 Changeset [f5f49d1b] by athrxx
SCUMM: (SCUMM7/8) - improve ingame text wrapping and positioning for …
17:53 Changeset [37e58e84] by athrxx
SCUMM: (SCUMM7/8) - minor fix to string escape code handling (the old …
17:53 Changeset [0256e92c] by athrxx
SCUMM: (SCUMM7/8) - reorganize font rendering - second part - Attach …
17:53 Changeset [1f561327] by athrxx
SCUMM: (SCUMM7/8) - reorganize font rendering - first part (inspired …
17:53 Changeset [7fe7b304] by athrxx
SCUMM: (SCUMM5/FM-Towns) - minor cleanup
17:53 Changeset [05980ff2] by athrxx
SCUMM: remove unneeded function
17:53 Changeset [d1764b52] by athrxx
SCUMM: COMI: Fix an oversight in enqueueText()
17:53 Changeset [addf810] by athrxx
SCUMM: Use getStringHeight() in v7-8 CHARSET_1() for pixel-perfect wrapping
17:53 Changeset [eb276dcf] by athrxx
SCUMM: Fix typo
17:53 Changeset [51394cc7] by athrxx
SCUMM: COMI: Clean up code and separate SCUMM v7-8 code from v6
17:53 Changeset [359a9718] by athrxx
SCUMM: COMI: Fix string wrapping when wrap flag is active
16:52 Ticket #13410 (Unknown game variant for ags) created by i30817
The game in 'Outscore Demo' seems to be an unknown game variant. …
16:03 Ticket #13409 (Unknown game variant for ags) created by i30817
The game in 'Reality On the Norm - Stuck at Home' seems to be an …
15:49 Ticket #13408 (Unknown game variant for ags) created by i30817
The game in 'VIRMACHINA' seems to be an unknown game variant. Please …
15:44 Ticket #13407 (Unknown game variant for ags) created by i30817
The game in 'Obsession' seems to be an unknown game variant. Please …
15:44 Ticket #13406 (Unknown game variant for ags) created by i30817
The game in 'Affection' seems to be an unknown game variant. Please …
14:38 Ticket #13405 (Unknown game variant for ags) created by i30817
The game in 'The Treasured Medallion' seems to be an unknown game …
14:37 Changeset [378cf3a9] by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: Make DOTT workaround optional This workaround happens in some …
13:17 Ticket #13404 (Unknown game variant for ags) created by i30817
The game in 'H_Punk 1' seems to be an unknown game variant. Please …
13:06 Ticket #13403 (Unknown game variant for ags) created by i30817
The game in 'A Landlords Dream' seems to be an unknown game variant. …
12:47 Ticket #13402 (Unknown game variant for ags) created by i30817
The game in 'Billy Masters Was Right' seems to be an unknown game …
11:58 Ticket #13401 (Unknown game variant for ags Clotilde 2) created by i30817
The game in 'Clotilde 2' seems to be an unknown game variant. Please …
04:42 Changeset [8de5d3e0] by eriktorbjorn
SCUMM: Work around Loom script bug to show correct sleeping Rusty …
01:47 Ticket #13398 (Unknown game variant for mads (Orinon Burger, German)) closed by dreammaster
invalid: Thanks for the report, but Orion Burger isn't actually a MADS engine …
01:47 Ticket #13397 (Unknown game variant for mads (Orinon Burger, German)) closed by dreammaster
invalid: Thanks for the report, but Orion Burger isn't actually a MADS engine …
01:33 Changeset [d770f87e] by dreammaster
GLK: Fix glk_window_iterate.

04/07/22:

21:17 Ticket #13400 (SCUMM: Zak - Pressing Esc at the right time lets you steal anything at ...) created by dwatteau
This is with ScummVM 2.6.0git and the FM-Towns version of Zak …
19:27 Changeset [d9c6ba32] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Japanese) Currently translated at 100.0% …
19:27 Changeset [d1228aac] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (French) Currently translated at 100.0% …
15:37 Ticket #13399 (SCUMM: Zak (FM-Towns) Counter door remains in closed status even ...) created by dwatteau
This is with ScummVM 2.6.0git and the English FM-Towns version of Zak …
14:28 Ticket #13398 (Unknown game variant for mads (Orinon Burger, German)) created by AbHotten
The game in 'RESOURCE\' seems to be an unknown game variant. Please …
14:27 Ticket #13397 (Unknown game variant for mads (Orinon Burger, German)) created by AbHotten
The game in 'RESOURCE\' seems to be an unknown game variant. Please …
09:36 Changeset [320dac5b] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Norwegian Bokmål) Currently translated at …
09:12 Changeset [9a05b36] by sev-
SCUMM: Fix warning when scumm-7-8 is not enabled
09:03 Changeset [4b98bd41] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Ukrainian) Currently translated at 100.0% …
09:03 Changeset [20ab09f] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Russian) Currently translated at 100.0% …
02:27 Changeset [ae77a299] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Portuguese (Brazil)) Currently translated …
Note: See TracTimeline for information about the timeline view.