Timeline



03/13/21:

23:49 Changeset [4757c1d1] by sev-
PARALLACTION: Clarify Amiga multilanguage edition. It does not contain …
20:27 Changeset [8e359625] by neuromancer
PRIVATE: allow to properly save during pause
20:10 Changeset [02c75be3] by Paweł Kołodziejski <aquadran@…>
ICB: Remove global constructor
19:44 Changeset [11654c8f] by digitall
COMMON: Fix Compilation with pre-C++-11 Compilers
19:42 Changeset [7beaae25] by digitall
TINYGL: Fix Compilation with pre-C++-11 Compilers
19:13 Changeset [40a283de] by dreammaster
AGS: Rename Linux platform driver to ScummVMPlatformDriver
19:12 Changeset [f758d84f] by dreammaster
AGS: Remove unused platforms
19:12 Changeset [766d3a5a] by dreammaster
AGS: Move wordsdictionary.cpp globals to Globals
19:12 Changeset [80cb4183] by dreammaster
AGS: Move allegro error globals to Globals
18:20 Changeset [b79554f] by Paweł Kołodziejski <aquadran@…>
ICB: Reworked some global constructors
16:34 Changeset [e69d6363] by Paweł Kołodziejski <aquadran@…>
ICB: Reworked some global constructors
16:13 Changeset [b75a34e1] by digitall
BLADERUNNER: Fix Set-But-Unused GCC Compiler Warning
16:07 Changeset [edc766ee] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
16:06 Changeset [9c0e805a] by athrxx
NEWS: mention SCUMM/FM-Towns scrolling
15:42 Changeset [8a3a0f9a] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
15:41 Changeset [505e9aff] by Filippos Karapetis <bluegr@…>
SCI: (SCI0 sound) - ensure that pauseAll() works correctly The last 2 …
15:41 Changeset [5a626c8b] by Filippos Karapetis <bluegr@…>
SCI: (SCI0 sound) - fix sound restoring This mainly concerns …
15:41 Changeset [b67c2d72] by Filippos Karapetis <bluegr@…>
SCI: (SCI0 sound) - make calls to initTrack consistent with our thread …
15:33 Changeset [b7b5e71b] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Belarusian (Taraškievica) (be-tarask)) …
14:46 Changeset [771f3e8a] by Paweł Kołodziejski <aquadran@…>
ICB: Cleanup save code
14:06 Changeset [b36e2a8] by Paweł Kołodziejski <aquadran@…>
ICB: Cleanup saving code a bit
13:43 Changeset [64f4ccb9] by Paweł Kołodziejski <aquadran@…>
ICB: Formatting
13:35 Changeset [d02cfcf4] by ccawley2011
GIT: Ignore 3DS build files
13:31 Changeset [4c3b1577] by Paweł Kołodziejski <aquadran@…>
ICB: Cleanup
13:22 Changeset [39f74903] by Paweł Kołodziejski <aquadran@…>
ICB: Remove dead code
12:34 Changeset [d91b87ac] by digitall
COMMON: Fix GCC Warning for Implicit Copy Operator in Queue Class …
12:26 Ticket #12299 (Unknown game variant for toon) closed by digitall
duplicate
11:39 Changeset [2ee0d648] by Paweł Kołodziejski <aquadran@…>
ICB: Remove no longer needed code for keys mapping
11:37 Changeset [8eee2f9b] by Paweł Kołodziejski <aquadran@…>
ICB: Remove in game keys mapping
11:28 Changeset [4a5e96c] by digitall
TINYGL: Fix GCC Warning for Implicit Copy Operator This is emitted …
11:11 Changeset [81f7f008] by Paweł Kołodziejski <aquadran@…>
CONFIGURE: Fix TTS detection with Mingw This matches commit …
11:11 Changeset [8c94234a] by Paweł Kołodziejski <aquadran@…>
BUILD: Fix missing SDL in link for macOS bundle target When SDL_net …
11:11 Changeset [0d9b6bbd] by Paweł Kołodziejski <aquadran@…>
IPHONE: Link with Security framework when using curl That lets static …
11:11 Changeset [b64e2330] by Paweł Kołodziejski <aquadran@…>
IPHONE: Don't link with SDL if it's unavailable SDL_Net can be …
07:31 Changeset [e0691903] by Paweł Kołodziejski <aquadran@…>
ICB: Fixed handling key color
06:48 Changeset [22fb7015] by Paweł Kołodziejski <aquadran@…>
ICB: Added return to launcher functionality
06:21 Ticket #12308 (Ultima IV: VGA graphics setting crashes) created by bliznik
When using the Configure menu options to select VGA, it appears to …
05:39 Changeset [0a305db] by dreammaster
AGS: Move guimain.cpp globals to Globals
05:30 Changeset [a18be9c9] by dreammaster
AGS: Move miscellaneous engine/ac/ globals to Globals
05:14 Changeset [24d800a] by dreammaster
AGS: Move agsstaticobject.cpp globals to Globals
04:59 Changeset [2f09465] by dreammaster
AGS: Move script_runtime.cpp globals to Globals
04:44 Changeset [bf3c0512] by dreammaster
AGS: Move screen.cpp globals to Globals
04:38 Changeset [d88d97d6] by dreammaster
AGS: Move draw.cpp globals to Globals
04:28 Changeset [b807c944] by dreammaster
AGS: Move pluginobjectreader.cpp globals to Globals
03:51 Changeset [94212de9] by dreammaster
AGS: Move game.cpp globals to Globals
03:51 Changeset [f3cf990c] by dreammaster
AGS: Move cc_instance.cpp globals to Globals
03:41 Changeset [1735868c] by dreammaster
AGS: Move draw.cpp globals to Globals
03:41 Changeset [7462386f] by dreammaster
AGS: Remove unused test globals
03:41 Changeset [f8eb923d] by dreammaster
AGS: Moved cdaudio.cpp globals to Globals
03:28 Changeset [6816c62] by criezy
AGS: Fix fully transparent savegame screenshots If On A Winter's …
03:28 Changeset [49455262] by criezy
GRAPHICS: Fix 24bpp pixel formats handling in ManageSurface blitting …
03:28 Changeset [d703080] by criezy
AGS: Fix savegame screenshots for paletted games We were passing an …
03:28 Changeset [346da4ba] by criezy
AGS: Fix setting the game palette The allegro set_palette_range …
03:28 Changeset [8fb9b5f9] by criezy
AGS: Fix FillDirList implementation This function is used to list …
03:28 Changeset [1bad267] by criezy
AGS: Map savegame names and other save files to use gameid AGS uses …
03:07 Tickets #12295,​12306,​12307 batch updated by dreammaster
fixed: Thanks. Added them in
03:05 Changeset [f76f9cc7] by dreammaster
AGS: Added detection entries
02:59 Changeset [b180fc36] by dreammaster
AGS: Fix duplicated if block in AGSParallax plugin
02:24 Changeset [1f2b3fbd] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
02:24 Changeset [899a679d] by neuromancer <neuromancer@…>
PRIVATE: Simplify the cursor code

03/12/21:

22:24 Changeset [89421b81] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Japanese) Currently translated at 80.2% …
20:47 Changeset [52beeb7d] by digitall
GUI: Fix GCC Signed vs. Unsigned Compiler Warning in Launcher
20:45 Changeset [433dfc6] by Paweł Kołodziejski <aquadran@…>
ICB: Added initial support for keymapping
20:36 Ticket #12307 (Unknown game variant for ags) created by FakeShemp
https://laurahunt.itch.io/a-room-without-you-in-it The game in 'A …
20:36 Ticket #12306 (Unknown game variant for ags) created by FakeShemp
https://laurahunt.itch.io/a-room-without-you-in-it The game in 'data' …
20:02 Changeset [a713e02] by mgerhardy
TWINE: die if fall height is too much
20:02 Changeset [4fca870a] by mgerhardy
TWINE: use addLife method
20:02 Changeset [67a92135] by mgerhardy
TWINE: reversed missing parts of life script
20:02 Changeset [72ddd3ec] by mgerhardy
TWINE: added operators to DrawListStruct for easier use of algorithms …
20:02 Changeset [d1805f28] by mgerhardy
TWINE: reduced scope
19:51 Changeset [37f27510] by digitall
AD: Fix Signed vs. Unsigned GCC Compiler Warning
19:50 Changeset [0d6e4d64] by digitall
COMMON: Minor Formatting Fix in String Header
16:26 Ticket #12305 (STARK: RPI: Engine GL Error prevents game from running on Raspberry Pi 3b) created by rodgerdavidson
I am testing a recent DEV build of ScummVM through RetroPie on my …
02:50 Ticket #12304 (ULTIMA4: 2nd combat instance applies Quickness to all party members) created by bliznik
This is a bit of a niche bug to trigger. Essentially, you need to have …

03/11/21:

19:10 Changeset [28ba918b] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (German) Currently translated at 99.9% (1582 …
16:52 Changeset [edcfaa53] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
16:50 Changeset [6853b510] by sluicebox <22204938+sluicebox@…>
SCI: Convert PQ2 speed workaround to script patch Cleans up kScriptID …
13:47 Changeset [a40c2162] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
13:47 Changeset [bfd41705] by sluicebox <22204938+sluicebox@…>
SCI32: Fix kStringToInteger space parsing Fixes reading settings from …
13:06 Changeset [8cadb164] by criezy
AGS: Add detection entry for 'If On A Winter's Night' Windows version
12:23 Changeset [6a2bb1ea] by criezy
AGS: Use full game title in detection entry
07:29 Changeset [2504c18c] by Paweł Kołodziejski <aquadran@…>
PORTS: Rename linux-generic to dist-generic target
07:29 Changeset [5a65d2c7] by Paweł Kołodziejski <aquadran@…>
PORTS: Added special generic Linux target for simple archive distribution.
07:29 Changeset [b1bc90e0] by Paweł Kołodziejski <aquadran@…>
IPHONE: Update defines for iPhone 7 It's what is used in Xcode …
07:29 Changeset [6f9e410a] by Paweł Kołodziejski <aquadran@…>
VITA: Add SceMotion_stub library It's used by new versions of Vita …
05:01 Changeset [3a0a70bc] by dreammaster
AGS: Move more game.cpp globals to Globals
04:49 Changeset [bad09b64] by dreammaster
AGS: Move translation.cpp globals to Globals
04:43 Changeset [9c6dd733] by dreammaster
AGS: Move cc_dynamicobject.cpp globals to Globals
04:31 Changeset [b91cae25] by dreammaster
AGS: Move walkbehind.cpp globals to Globals
04:14 Changeset [236250a9] by dreammaster
AGS: Move display.cpp globals to Globals
04:14 Changeset [d61b6f98] by dreammaster
AGS: Move cscdialog.cpp globals to Globals
04:14 Changeset [d605b11c] by dreammaster
AGS: Make turnlooporder array const
01:16 Changeset [c133fec9] by neuromancer
PRIVATE: fixed memory leak on vs picture scaling

03/10/21:

22:23 Ticket #12303 (SCUMM: Maniac Mansion C64 and Zak C64 Abort with Error) created by andrea-petrucci-1975
V1 scumm game doesn't work User picked target 'maniac-c64' (engine ID …
07:57 Changeset [33b48e76] by digitall
WINTERMUTE: Fix GCC Compiler Warnings from Unused WIP Variables
06:59 Changeset [33424e6c] by mgerhardy
AGS: added blackwell plugin to resonance to fix the startup
05:15 Changeset [a5c48768] by dreammaster
AGS: Move mouse.cpp globals to Globals
05:14 Changeset [c7b1836e] by dreammaster
AGS: Move invwindow.cpp globals to Globals
05:14 Changeset [b38289e5] by dreammaster
AGS: Move room.cpp globals to Globals
05:14 Changeset [f6e83fa5] by dreammaster
AGS: Move sys_events.cpp globals to Globals
05:14 Changeset [dbdac3c3] by dreammaster
AGS: Move walkablearea.cpp globals to Globals
05:14 Changeset [2d82d325] by dreammaster
AGS: Move draw.cpp globals to Globals
05:14 Changeset [f97407f6] by dreammaster
AGS: Move game_run.cpp globals to Globals
04:44 Changeset [5e09d76e] by mgerhardy
AGS: added detection entry for 'If On A Winter's Night'
04:17 Ticket #12302 (ULTIMA4: Moongate remains on screen) created by bliznik
If you save a game near where a moongate will spawn, then wait for the …
00:28 Changeset [d0ce475e] by criezy
AGS: Fix antialiased stretch of sprite This fixes missing actors in …
00:28 Changeset [a2ed9906] by criezy
AGS Cleanup surface creation The main changce is that create_bitmap() …

03/09/21:

16:36 Changeset [19bf58f8] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
16:35 Changeset [2a02d999] by criezy
AGS: Fix unresolved import 'Mouse::xxx' errors when starting games
16:12 Ticket #12301 (PARALLACTION: Unknown game variant for parallaction (Nippon Safes, Inc.)) created by TimEMaki
The game in 'Nippon Safes Inc\' seems to be an unknown game variant. …
11:33 Changeset [736c2c29] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
11:32 Changeset [6ef406ac] by criezy
AUDIO: Fix compilation with Fluidsynth2
07:18 Changeset [cbaae387] by Paweł Kołodziejski <aquadran@…>
EVENTS: Fix mouse position outside active area Fixes regression …
05:12 Changeset [fd7116d3] by dreammaster
AGS: Move mousew32.cpp globals to Globals
05:12 Changeset [804158fb] by dreammaster
AGS: Refactor Mouse namespace to be a struct
05:12 Changeset [462f408b] by dreammaster
AGS: Move some global strings to statics
05:12 Changeset [bb488f2d] by dreammaster
AGS: Move dynamicsprite.cpp globals to Globals
05:11 Changeset [5d2d8b2a] by dreammaster
AGS: Move cc_serializer.cpp globals to Globals
05:00 Changeset [a3bc5d64] by sluicebox <22204938+sluicebox@…>
FLUIDSYNTH: Fix build
04:06 Changeset [5a6b282c] by dreammaster
AGS: Move engine_setup.cpp globals to Globals
04:03 Changeset [76427184] by dreammaster
AGS: Move global_object globals to Globals
03:22 Changeset [81976cb9] by dreammaster
AGS: Move dialog.cpp globals to Globals
03:04 Changeset [dc019af] by dreammaster
AGS: Move character.cpp globals to Globals
02:41 Changeset [f05ad883] by dreammaster
AGS: Move gui.cpp globals to Globals
02:29 Changeset [d12bb694] by dreammaster
AGS: Move event.cpp globals to Globals

03/08/21:

22:21 Changeset [484ebd76] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
22:18 Changeset [01bcf528] by neuromancer
PRIVATE: save and restore VSPicture
22:18 Changeset [dd3e3f18] by neuromancer
PRIVATE: better pause handling when a movie is playing
22:04 Changeset [ef8a373a] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
22:04 Changeset [21d65ced] by criezy
FLUIDSYNTH: Swapped debug levels for FLUID_WARN and FLUID_INFO If …
22:04 Changeset [08b54f48] by criezy
FLUIDSYNTH: Make FluidSynth logging less noisy by default
22:03 Changeset [040ab7f6] by Einar Johan Trøan Sømåen <somaen@…>
TINSEL: Map STAND
22:03 Changeset [bb4ce21] by Einar Johan Trøan Sømåen <somaen@…>
TINSEL: Map HAVE
21:44 Changeset [2861b069] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
21:43 Changeset [ae60814d] by Einar Johan Trøan Sømåen <somaen@…>
TINSEL: Map TALKVIA
19:14 Changeset [dc5a0154] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
19:14 Changeset [1a8e6a3] by mgerhardy
TWINE: use AnimData methods
18:06 Changeset [1f35872f] by Paweł Kołodziejski <aquadran@…>
ICB: Restore previous change and fix variable type to get 'while' …
15:29 Changeset [be4c4ec5] by Le Philousophe <lephilousophe@…>
ICB: int -> int32 fixes
15:10 Changeset [6085ad7] by Paweł Kołodziejski <aquadran@…>
ICB: int -> int32
13:44 Ticket #12300 (TOON: Unknown game variant) created by Philtros
The game in 'D:\' seems to be an unknown game variant. Please report …
13:43 Ticket #12299 (Unknown game variant for toon) created by Philtros
The game in 'D:\' seems to be an unknown game variant. Please report …
12:16 Changeset [086ce0be] by Le Philousophe <lephilousophe@…>
ULTIMA8: Fix int vs. int32 discrepancy
11:29 Changeset [1b20c6b1] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
11:29 Changeset [95d581e] by Paweł Kołodziejski <aquadran@…>
ICB: int -> int32 fixes
11:24 Changeset [a8ac15e2] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Japanese) Currently translated at 79.0% …
11:09 Ticket #12298 (AGS: Pre 2.5 engine version games support (DOS, 3.11)) created by necros2k7
subj
09:57 Changeset [58e921eb] by Filippos Karapetis <bluegr@…>
SCUMM: Fix wrong rect for verbs on Hebrew The value of left is …
09:00 Changeset [ed4ae570] by Paweł Kołodziejski <aquadran@…>
ICB: Fixed several compiler warnings
08:27 Changeset [ba2a57af] by Paweł Kołodziejski <aquadran@…>
README: Update link to MinGW build instructions
07:09 Changeset [ce1bc787] by Paweł Kołodziejski <aquadran@…>
ICB: Added safe check for setKeyState too
07:01 Changeset [21403f79] by Filippos Karapetis <bluegr@…>
BUILD: Avoid passing -lfribidi twice to the linker
07:00 Changeset [6585310a] by Paweł Kołodziejski <aquadran@…>
ICB: Cleanup input code a bit
06:55 Changeset [2ab0a909] by Paweł Kołodziejski <aquadran@…>
ICB: Added range check for input key code
05:48 Changeset [b06aabc] by Paweł Kołodziejski <aquadran@…>
ICB: Fixed few compiler warnings
05:20 Changeset [bcd1db86] by Paweł Kołodziejski <aquadran@…>
ICB: int -> int32
03:23 Changeset [37b563ef] by dreammaster
AGS: Move game globals to Globals
00:54 Changeset [26a69e12] by dreammaster
AGS: Move button.cpp globals to Globals
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