Timeline



02/11/21:

23:55 Changeset [f27bf85b] by sev-
COMMON: Fix for modern GCC
23:41 Changeset [b1f889f0] by sev-
VIDEO: Skip another chunk in AVI videos
23:41 Changeset [25eb92c0] by sev-
AGS: Do not crash when video is not decoded properly
23:41 Changeset [6b8f8f12] by sev-
GUI: Use tryGetVal for description
23:41 Changeset [0caeac64] by sev-
COMMON: Include the not found key in the error message
23:41 Changeset [9b30f4a7] by sev-
ENGIES: AdvDect needs getValOrDefault
23:41 Changeset [d6ad9f19] by sev-
BACKENDS: Keymapper needs getOrCreateVal
23:41 Changeset [470505cc] by sev-
COMMON: ConfMan needs getValOrDefault
23:41 Changeset [2eb52fe9] by sev-
COMMON: Retire dangerous non const operator[] on ConfMan
23:41 Changeset [2300f0a7] by sev-
MACGUI: Use getValOrDefault
23:41 Changeset [35ee057e] by sev-
WAGE: Use getValOrDefault
23:41 Changeset [218f66d1] by sev-
STARK: Use getValOrDefault
23:41 Changeset [06cc82d4] by sev-
SCI: Use getValOrDefault and tryGetVal
23:41 Changeset [a4e57993] by sev-
MYST3: Let HashMap do the error
23:41 Changeset [8f5ef196] by sev-
GRIM: Use getValOrDefault
23:41 Changeset [5b10de7c] by sev-
CRYOMNI3D: Error instead of warn for missing image scripts
23:41 Changeset [c2f3ec18] by sev-
CRYOMNI: Use tryGetVal
23:41 Changeset [8d1d570e] by sev-
PETKA: Const correctness for getVal
23:41 Changeset [cc51c9a4] by sev-
COMMON: ConfMan no longer hides unknown key errors
23:41 Changeset [2d6fdcaf] by sev-
COMMON: getVal no longer hides missing keys
23:40 Changeset [f1d753c1] by criezy
AGS: Fix out of bound memory access with getpixel The allegro …
22:55 Changeset [7fdcc8d5] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
22:55 Changeset [4656a75f] by criezy
AGS: Hash memory address instead of content in ManagedObjectPool The …
22:24 Changeset [43d93eff] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Japanese) Currently translated at 71.3% …
21:50 Ticket #12088 (Ultima VIII - Lose all items when guards bring you to Devon) closed by bliznik
fixed
19:14 Ticket #11946 (SCUMM: INDY4: Dialogue skip passes several lines at once) closed by athrxx
fixed: I kind of lost sight of this, since it isn't exactly a priority bug. I …
19:08 Changeset [a7bc7613] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
19:01 Changeset [4f9ae442] by athrxx
SCUMM: (FM-TOWNS) - add smooth scrolling This is mostly based on ZAK …
19:01 Changeset [e0976257] by athrxx
KYRA: update engine state comments (these were ancient, from times …
19:01 Changeset [9e1e9f16] by athrxx
KYRA: remove unnecessary declaration
19:01 Changeset [3fc39a84] by athrxx
KYRA: minor adl driver comments cleanup
19:01 Changeset [7bcf3ef3] by athrxx
SCUMM: fix bug 11946 (INDY4: Dialogue skip passes several lines at …
18:43 Changeset [8f1edbb2] by salty-horse
AGS: Remove extra newlines from debug messages
18:31 Changeset [bfe16d0e] by salty-horse
AGS: Silence clang warnings
18:28 Changeset [31e33a1e] by salty-horse
AGS: Convert to Unix newlines
16:04 Changeset [96140734] by mgerhardy
TWINE: fixed persisting of settings
16:04 Changeset [15832bdb] by mgerhardy
TWINE: exit scenery view in some situations
16:04 Changeset [6b6048aa] by mgerhardy
TWINE: fixed pause string in scenery view
16:04 Changeset [0f120fe7] by mgerhardy
TWINE: implemented scenery zoom
16:04 Changeset [21aaf4ce] by mgerhardy
TWINE: scenery zoom stuff
15:59 Tickets #12110,​12111,​12112,​12113,​12114,​12115,​12116,​12117,​12118,​12119,​12120,​12121 batch updated by dreammaster
fixed
15:57 Changeset [da8d7618] by dreammaster
AGS: Added detection entries
15:57 Changeset [7302dac5] by dreammaster
AGS: Hopefully fix compilation when plugins are enabled
14:59 Changeset [514ff015] by sev-
AGS: Added RuCOMM detection entries
08:06 Changeset [045b33cf] by sluicebox <22204938+sluicebox@…>
SCI: Fix KQ4 unicorn ride at night
08:00 Changeset [0d3f34ec] by sluicebox <22204938+sluicebox@…>
PETKA: Add NL to EOF in walk.h Fixes VS2015 compiler error
06:39 Changeset [ba65ab94] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
06:38 Changeset [1789f8dc] by SupSuper
AGS: Add detection entries for Crystal Shard games
04:53 Changeset [3451c346] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
04:48 Changeset [d8d0d7a] by OMGPizzaGuy
ULTIMA8: Add gump flag to prevent saving instead of checking for modal …
04:48 Changeset [6228b13] by OMGPizzaGuy
ULTIMA8: Remove duplicate check of font_override option
02:39 Ticket #12097 (Entrance to Recall Pad in upper catacombs unreachable) closed by mduggan
fixed: Committed a fix to the missing map tile that *mostly* fixes this. …
02:36 Changeset [a09f262d] by mduggan
ULTIMA8: Shape viewer formatting fix
02:35 Changeset [0745ea38] by mduggan
ULTIMA8: Fix missing map tile in uppper catacombs
01:11 Changeset [48c6c2be] by mduggan
ULTIMA8: Avoid null ptr for missing ini sections
01:03 Changeset [55dcbac0] by mduggan
ULTIMA8: Save unknown crusader flag This breaks savegame …
00:55 Changeset [3157e882] by mduggan
ULTIMA8: Tweak comments and debug message
00:55 Changeset [bfbade5c] by mduggan
ULTIMA8: Add some map debugging code (off by default)
00:55 Changeset [de12bff6] by mduggan
ULTIMA8: Try to fix avatar disappearing from fast area
00:55 Changeset [2ac85c66] by mduggan
ULTIMA8: Avoid surrender loops in Crusader
00:35 Changeset [ee461f94] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
00:35 Changeset [1048d74] by SupSuper
AGS: Replace gameid numerals with numbers
00:23 Ticket #12124 ([littlesamurai-fr] Unknown game variant for composer) created by Gimlao
Magic Tales: The Little Samurai (Windows/French) Matched game IDs for …
00:22 Ticket #12123 ([imoking-fr] Unknown game variant for composer) created by Gimlao
Magic Tales: Imo and the King (Windows/French) Matched game IDs for …
00:20 Ticket #12122 ([babayaga-fr] Unknown game variant for composer) created by Gimlao
Magic Tales: Baba Yaga and the Magic Geese (Windows/French) Matched …
00:07 Changeset [b2e3a615] by SupSuper
AGS: Remove version numbers from gameids

02/10/21:

22:21 Ticket #12121 (SQ2VGA v2.0 by Infamous Adventures detection) created by MusicallyInspired
The game in 'SQ2VGA_20\' seems to be an unknown game variant. Please …
22:13 Ticket #12120 (Space Quest For Glory by Infamous Adventures detection) created by MusicallyInspired
The game in 'SQFG\' seems to be an unknown game variant. Please …
22:11 Ticket #12119 (SQ2VGA v1.0 by Infamous Adventures detection) created by MusicallyInspired
The game in 'SQ2VGA_10\' seems to be an unknown game variant. Please …
22:08 Ticket #12118 (SQ2VGA 1.1 by Infamous Adventures detection) created by MusicallyInspired
The game in 'Space Quest II Remake\' seems to be an unknown game …
22:06 Ticket #12117 (KQ3VGA V1.0 by Infamous Adventures detection) created by MusicallyInspired
The game in 'KQ3VGA_10\' seems to be an unknown game variant. Please …
21:11 Ticket #12116 (QFG2VGA V1.1 by Tierra Entertainment/AGDI detection) created by MusicallyInspired
The game in 'QFG2VGA_11\' seems to be an unknown game variant. Please …
21:09 Ticket #12115 (KQ3Redux Version 1.0 by Tierra Entertainment/AGDI detection) created by MusicallyInspired
The game in 'KQ3Redux_10\' seems to be an unknown game variant. …
21:06 Ticket #12114 (KQ2VGA Version 2.0 by Tierra Entertainment/AGDI detection) created by MusicallyInspired
The game in 'KQ2VGA_20\' seems to be an unknown game variant. Please …
21:06 Ticket #12113 (KQ2VGA Version 1.0 by Tierra Entertainment/AGDI detection) created by MusicallyInspired
The game in 'KQ2VGA_10\' seems to be an unknown game variant. Please …
21:03 Ticket #12112 (KQ1VGA Version 3.0 by Tierra Entertainment/AGDI detection) created by MusicallyInspired
The game in 'KQ1VGA_30\' seems to be an unknown game variant. Please …
21:02 Ticket #12111 (KQ1VGA Version 2.0 by Tierra Entertainment/AGDI detection) created by MusicallyInspired
The game in 'KQ1VGA_20\' seems to be an unknown game variant. Please …
21:01 Ticket #12110 (KQ1VGA Version 1.0 by Tierra Entertainment/AGDI detection) created by MusicallyInspired
The game in 'KQ1VGA_10\' seems to be an unknown game variant. Please …
20:29 Changeset [93e19892] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (German) Currently translated at 99.9% (1578 …
20:23 Changeset [7a78e2d] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Korean) Currently translated at 77.8% (1230 …
20:23 Changeset [bb4974c2] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Greek) Currently translated at 100.0% (1579 …
20:23 Changeset [c33c4afb] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (French) Currently translated at 100.0% …
19:25 Changeset [a0374d2b] by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
14:19 Changeset [e2444fec] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Italian) Currently translated at 100.0% …
07:23 Changeset [de7b1ea9] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Portuguese (Brazil)) Currently translated …
07:23 Changeset [73abc3ad] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Italian) Currently translated at 99.4% …
07:14 Changeset [a1b3aa24] by SupSuper
AGS: Add several Steam detection entries
06:00 Ticket #12106 ([AGS] Unknown Game variant) closed by SupSuper
fixed
05:59 Changeset [65d29294] by SupSuper
AGS: Added Mage's Initiation GOG Windows detection
05:26 Changeset [8515ecdd] by dreammaster
AGS: Restore dummy descriptor line for AGS game scanner
04:22 Ticket #12108 (Unknown game variant for ags) closed by dreammaster
fixed
04:18 Changeset [43ca0f14] by dreammaster
AGS: Have fallback detection as kPlatformUnknown
04:15 Changeset [58e7616a] by dreammaster
AGS: Added TFG&MI detection
04:12 Ticket #12107 (Unknown game variant for ags) closed by dreammaster
fixed
04:11 Changeset [1beb8ef3] by dreammaster
AGS: Added BTTF fan game detections
04:09 Ticket #12109 (Unknown game variant for ags) closed by dreammaster
fixed
03:54 Changeset [8aa4a9cf] by dreammaster
AGS: Shift game scanner to be available via command line
00:27 Changeset [0ecf6a0b] by sev-
NEWS: Added announcement about the engineid missed in 2.2.0 news

02/09/21:

21:33 Changeset [5a78e13] by sluicebox <22204938+sluicebox@…>
CREATE-PROJECT: Provide a stub for "override" to older compilers …
21:33 Changeset [03960d56] by sluicebox <22204938+sluicebox@…>
CREATE-PROJECT: Call realpath() in a more portable way Non …
21:33 Changeset [7e79fd6] by sluicebox <22204938+sluicebox@…>
CREATE-PROJECT: Include CommonDigest.h for macOS, not CommonCrypto …
20:41 Changeset [93234d81] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
20:40 Changeset [705016c6] by mgerhardy
TWINE: input tweaks, recenter and holomap should be toggle actions
20:40 Changeset [8ce1622] by mgerhardy
TWINE: really skip voice playback if playVox is false
20:40 Changeset [6ff21ff3] by mgerhardy
TWINE: holomap progress
20:40 Changeset [004e4ee1] by mgerhardy
TWINE: camera angle is needed for holomap rendering already
20:40 Changeset [3d92c0f9] by mgerhardy
TWINE: fixed hero pos for lba2 scene parsing
20:40 Changeset [585fe874] by mgerhardy
TWINE: progress on holomap code
20:09 Ticket #12109 (Unknown game variant for ags) created by RetroJaro
The game in 'bttf4 the multitasking crystal\' seems to be an unknown …
20:08 Ticket #12108 (Unknown game variant for ags) created by RetroJaro
The game in 'TFG-G&MI\' seems to be an unknown game variant. Please …
20:03 Ticket #12107 (Unknown game variant for ags) created by RetroJaro
The game in 'TFG - BTTF III - Timeline of MI-\' seems to be an unknown …
16:56 Changeset [e9c2f1cc] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Korean) Currently translated at 70.2% (1109 …
16:56 Changeset [b2ca4862] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Ukrainian) Currently translated at 100.0% …
16:56 Changeset [2ca73f99] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Finnish) Currently translated at 100.0% …
16:56 Changeset [6591df5f] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Spanish) Currently translated at 100.0% …
16:55 Changeset [e29c2490] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Russian) Currently translated at 100.0% …
16:36 Changeset [175f5a67] by sev-
AGS: Fix copy/paste error
16:35 Changeset [16fe17cf] by sev-
AGS: Added override keyword
09:23 Changeset [7c97b9b2] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Hungarian) Currently translated at 100.0% …
05:59 Ticket #12106 ([AGS] Unknown Game variant) created by goodoldgeorge
The game in 'Games\' seems to be an unknown game variant. Please …
02:03 Changeset [5f848c91] by dreammaster
AGS: Refactor the SOUNDCLIP object
02:03 Changeset [ff276f88] by dreammaster
AGS: Refactor audio code
01:50 Ticket #12069 (King's Quest VI has a pixel rounding error) closed by sluicebox
fixed: Thanks! Fixed in: …
01:37 Ticket #11305 (BACKENDS: MacOSX - Dark Mode is not supported) closed by criezy
fixed: Dark mode as been reenabled with pull request #2714 (thanks to dwatteau).
01:35 Changeset [b723ed2d] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
01:35 Changeset [c7c7e2de] by criezy
Revert "MACOSX: Remove NSRequiresAquaSystemAppearance from Info.plist, …
01:35 Changeset [3650aa6c] by criezy
MACOSX: Stop using the -platform_version linker workaround for Retina …
01:21 Changeset [66b75a59] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
01:18 Changeset [6bc72b6] by OMGPizzaGuy
ULTIMA8: Add frame limit and skipping GUI options
01:18 Changeset [c8462089] by OMGPizzaGuy
ULTIMA8: Add targettedjump GUI option
01:18 Changeset [185b6140] by OMGPizzaGuy
ULTIMA8: Add footsteps GUI option
01:18 Changeset [39f829a0] by OMGPizzaGuy
ULTIMA8: Add font anti-aliasing GUI option and rename font override …
01:18 Changeset [ce5aa86a] by OMGPizzaGuy
ULTIMA8: Include missing file from previous commit
01:18 Changeset [b8c8e459] by OMGPizzaGuy
ULTIMA8: Move hasFeature check to subengine as others do not support …

02/08/21:

23:23 Changeset [33c045a] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Korean) Currently translated at 61.5% (967 …
21:10 Ticket #12105 (SCI: QFG4: Dr. Cranium's Bells only sound once, when rung multiple times) created by benmarz
The door puzzle for entering Dr. Cranium's lab building involves …
21:03 Changeset [ba180261] by mgerhardy
TWINE: BonusParameter must be 4 bytes, too see previous change in …
20:34 Changeset [f64a2d0d] by mgerhardy
TWINE: minor tweak in struct size
20:25 Changeset [87bac09] by mgerhardy
TWINE: fixed camera-center-issue introduced in …
20:07 Changeset [07a38ce] by mgerhardy
TWINE: unified z position for addExtraAiming animation call ... with …
20:06 Changeset [ff75b111] by mgerhardy
TWINE: extract to local variables
20:05 Changeset [bc441937] by mgerhardy
TWINE: handle ACTION_UNKNOWN_21 animation type
20:05 Changeset [64bea2f2] by mgerhardy
TWINE: parse unknown animation data original opcode 0x10
18:40 Changeset [51cdf05b] by mgerhardy
TWINE: removed todo comment this is the posType in the original binary
18:40 Changeset [bb1f373] by mgerhardy
TWINE: ensure that the clip is set for rendering the inventory items …
18:40 Changeset [e3450e88] by mgerhardy
TWINE: show cloverleafs even if inventory is disabled found in disassembly
18:40 Changeset [115c5de5] by mgerhardy
TWINE: add some potential script fixes
18:40 Changeset [44131e20] by mgerhardy
TWINE: restore music when leaving the options menu
18:40 Changeset [9d6ef5e2] by mgerhardy
TWINE: added missing break even if unused…
15:49 Changeset [d1fd36a3] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
15:49 Changeset [a99867cc] by dreammaster
AGS: Set the correct screen size for high resolution games
13:16 Ticket #11750 (BACKENDS: Wii - ScummVM 2.2.0 blackscreen on exit) closed by AReim1982
fixed
13:00 Ticket #12079 (Return to Launcher crash with RGB rendering on and different graphic ...) closed by criezy
fixed: The pull request has been merged.
13:00 Changeset [bc9af694] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
12:59 Changeset [5412533d] by criezy
SDL: Fix trying to set unsupported pixel format when changing gfx …
12:44 Changeset [af6a427] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Russian) Currently translated at 100.0% …
12:42 Changeset [17d6b767] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Ukrainian) Currently translated at 100.0% …
09:54 Changeset [da760db6] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
09:54 Changeset [d8ab567a] by Le Philousophe <lephilousophe@…>
COMMON: Add include guard on initializer_list.h
09:23 Changeset [0ca27777] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Japanese) Currently translated at 71.1% …
09:23 Changeset [1d12c912] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Portuguese (Brazil)) Currently translated …
09:23 Changeset [a48d6ee4] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Hungarian) Currently translated at 100.0% …
09:23 Changeset [8c5a78b3] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Finnish) Currently translated at 100.0% …
09:23 Changeset [c543de60] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Spanish) Currently translated at 100.0% …
09:12 Changeset [bdf9c0f3] by Torbjörn Andersson <eriktorbjorn@…>
AGS: Added alternative blackwell4 detection entry This matches my …
05:45 Changeset [82eacc79] by dreammaster
AGS: Detect video type if file doesn't have a known extension
04:26 Changeset [81cbe37d] by dreammaster
AGS: Fix plugins onEvent methods, skeleton for ags_tcp_ip
03:47 Changeset [6ae29a80] by dreammaster
AGS: Split up AGSCreditz versions into separate files
03:19 Changeset [f548bdae] by dreammaster
AGS: Cleanup of error message display
03:05 Changeset [e6136b4] by dreammaster
AGS: Fix loading TTF fonts
02:43 Changeset [a2a889c8] by dreammaster
AGS: Allow exiting ScummVM when dialog is active
01:56 Changeset [e6f7b43] by dreammaster
AGS: Plugin code cleanup, stubs for Galaxy/Steam plugins
01:11 Changeset [e9300f33] by Filippos Karapetis <bluegr@…>
STARTREK: Fix the text scanner and convert 3 rooms to the new format
01:11 Changeset [2c4b4c6c] by Filippos Karapetis <bluegr@…>
SCI: Add missing class member initializers
01:11 Changeset [748aec57] by Filippos Karapetis <bluegr@…>
STARTREK: Refactor room text handling to use offsets (first part) …
01:10 Ticket #12094 (3DS - Nightlies crashing on startup, 2.2.0 works fine - ...) closed by bluegr
The PR has been merged, so this can be closed now
01:09 Changeset [76ac4414] by Filippos Karapetis <bluegr@…>
BASE: Fix crash when building with uncached plugins and static detection
01:07 Changeset [c30c22da] by Filippos Karapetis <bluegr@…>
TEST: Simplify the use of the Null backend
00:31 Changeset [51137b88] by sluicebox <22204938+sluicebox@…>
SCI: Improve "opcodes" debug command output Fixes third column not …
00:31 Changeset [dac6babb] by sluicebox <22204938+sluicebox@…>
SCI: Remove non-existent debug command from Help

02/07/21:

23:02 Changeset [3298178] by dreammaster
AGS: Don't show interface_click error dialog on exit
23:02 Changeset [5f0faa1a] by dreammaster
AGS: Al Emmo detection entry, beginnings of AGSSteam plugin
21:52 Changeset [24b77f1e] by Einar Johan Trøan Sømåen <somaen@…>
TINSEL: Implement Noir game-chunk loading.
21:28 Changeset [8716bb51] by ccawley2011
WINTERMUTE: Clean up the limit constants
20:04 Changeset [9a9a2a9] by dreammaster
AGS: Correct usage of int32 vs int
19:51 Changeset [75956ac9] by dreammaster
AGS: More RISC OS build fixes
19:51 Changeset [1bfff860] by dreammaster
COMMON: Add replacement for isblank()
19:42 Ticket #12103 (Unknown game variant for glk) closed by dreammaster
fixed: Thanks for the report. Added it in.
19:42 Changeset [1655dd73] by dreammaster
GLK: ZCODE: Added starcross detection entry
18:22 Changeset [0ff8ef40] by dreammaster
AGS: Replace = default with {} to hopefully fix riscos compilation
18:21 Changeset [8a47da88] by dreammaster
VIDEO: Fix type redefinition when including MPEGPSDecoder
18:20 Changeset [14ad988f] by Le Philousophe <lephilousophe@…>
AGS: Don't fall through
18:00 Changeset [29cd6a04] by ccawley2011
AGS: Fix variable shadowing warning
17:45 Changeset [4872ca7e] by Lothar Serra Mari <mail@…>
AGS: Move lamplightcity and unavowed to commercial games
17:37 Changeset [324cacf4] by dreammaster
AGS: Remove unneeded packfile image stubs
17:37 Changeset [f7f9ec25] by dreammaster
AGS: Implement support for other image types
17:23 Changeset [fcb3d6af] by dreammaster
AGS: Remove DirectX video playback code
17:23 Changeset [b0545a2f] by dreammaster
AGS: Support playing AVI and MPEG videos
17:22 Changeset [f140f4f] by Le Philousophe <lephilousophe@…>
AGS: Allow building when libmad is not present
16:47 Changeset [dd4869e6] by Le Philousophe <lephilousophe@…>
AGS: Initialize plugin for end marker too
16:47 Changeset [eef7551e] by Le Philousophe <lephilousophe@…>
AGS: Don't initialize arrays with strings Old GCC don't like it
16:35 Changeset [e7cf17fe] by Lothar Serra Mari <mail@…>
AGS: Add detection entry for 'Lamplight City' (Version 1.10, Windows …
16:31 Changeset [79eab1f4] by Le Philousophe <lephilousophe@…>
AGS: Don't use initializer_list directly, use common shim
16:13 Changeset [ffef677e] by dreammaster
AGS: Remove unused DUMB library
16:13 Changeset [a5615ef6] by dreammaster
AGS: Remove unused OpenGL code
16:13 Changeset [369659fb] by dreammaster
AGS: Rename GFX_XWINDOWS to GFX_SCUMMVM
16:12 Changeset [a4827e34] by GitHub <noreply@…>
AGS: Add detection entry for 'Unavowed (English/Windows)'
16:08 Changeset [99079700] by dreammaster
AGS: Wrap loadTTFFont call in ifdef USE_FREETYPE2
15:25 Changeset [405df8fd] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (German) Currently translated at 100.0% …
15:06 Changeset [c7038250] by Le Philousophe <lephilousophe@…>
AGS: Define INFINITY when it's not already defined This should fix …
12:46 Changeset [d9213e85] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
12:44 Changeset [35752f1c] by Le Philousophe <lephilousophe@…>
AGS: Don't define int32 as int It's useless as int32 is already …
12:07 Changeset [76b14d56] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
12:06 Changeset [c3b3110e] by Lothar Serra Mari <mail@…>
I18N: Fix references in the DS backend
10:38 Changeset [f8ff774b] by Le Philousophe <lephilousophe@…>
COMMON: Fix clang build In C++11 standard, nullptr_t is defined in …
10:04 Changeset [e76f53c8] by Le Philousophe <lephilousophe@…>
AGS: Don't link sys_events twice
09:53 Changeset [c49f338a] by Le Philousophe <lephilousophe@…>
COMMON: Fix GCC deprecated-copy warning in SharedPtr
06:22 Changeset [f6077152] by dreammaster
AGS: More standardization of int vs int32_t
05:14 Changeset [1b11fe99] by dreammaster
COMMON: Refactor c++11 using keyword from SharedPtr
04:13 Changeset [cc123913] by dreammaster
AGS: Change a bunch of int to be explicitly int32_t & uint32_t This …
03:14 Changeset [e05829c] by dreammaster
AGS: Remove AGS tests as a sub-engine Daily buidls with all engines …
03:14 Changeset [4f316995] by dreammaster
AGS: Refactor use of NAN to an arbitrary constant
03:14 Changeset [8d62c2fa] by dreammaster
AGS: Change Allegro error codes to avoid clash on some systems
02:56 Changeset [9e474be] by OMGPizzaGuy
ULTIMA8: Update soft render surface to remove hacks in TTF render code
02:56 Changeset [c9696cb3] by OMGPizzaGuy
GRAPHICS: Fix blending with default transColor on 32-bpp surfaces
02:40 Changeset [1e9b46e3] by athrxx
AGOS: fix regression from 8d175842 (assert triggered in PN due to …
01:11 Changeset [d31a614b] by dreammaster
AGS: Compilation fixes
01:11 Changeset [53656e03] by dreammaster
COMMON: Wrap ptr initializers using nullptr_t in USE_CXX11
00:40 Changeset [007b6662] by OMGPizzaGuy
ULTIMA8: Implement speech and subtitle options This replaces …
00:40 Changeset [774e6a5e] by OMGPizzaGuy
ULTIMA8: Add start and stop commands for highlight items The key …
00:37 Changeset [515d592a] by dreammaster
AGS: Fix std::unordered_map insert to ignore duplicates
00:37 Changeset [de985f56] by dreammaster
AGS: Remove unused local
00:37 Changeset [6a5bb2c4] by dreammaster
AGS: Fix starting up early 2.5 paletted games
00:37 Changeset [0589f9a8] by dreammaster
GRAPHICS: Support 24-bit surfaces as dest for blitFrom
00:37 Changeset [f1830f63] by dreammaster
AGS: SHow GUI error dialog for unsupported games
00:37 Changeset [298a266c] by dreammaster
AGS: Starting to add AgsCreditz 2.0 support methods
00:37 Changeset [6fa72f4b] by dreammaster
AGS: Fix savegame magic number to match standalone savegames
00:37 Changeset [0c2adad9] by dreammaster
AGS: Further cleaning up read/write structure arrays
00:37 Changeset [a24e8b17] by dreammaster
AGS: Methods to read/write arrays that have safe save/load methods
00:37 Changeset [9ea3e804] by dreammaster
AGS: Implemented AGSCreditz overall script methods
00:37 Changeset [211e5d7e] by dreammaster
AGS: Further separate methods in two AgsCreditz classes
00:37 Changeset [9c74ac0f] by dreammaster
AGS: Show md5 when AGS game found in fallbackDetect
00:37 Changeset [88fbbbad] by dreammaster
AGS: Minor detection table cleanups
00:37 Changeset [47b25383] by dreammaster
AGS: Added AGS contributors to credits.pl
00:37 Changeset [5e8e40dd] by dreammaster
AGS: Cleanup of qfg2 vga detection entries
00:37 Changeset [46fdf3bf] by dreammaster
AGS: Savegame screenshots now exclude in-game save dialogs
00:37 Changeset [6efe97a] by dreammaster
AGS: Cleanup of demo detection entries
00:37 Changeset [85cba02c] by dreammaster
AGS: Further groupings for detection table
00:37 Changeset [5023339d] by dreammaster
AGS: More pre 2.5 detection entries
00:37 Changeset [8a5a0e3] by dreammaster
AGS: In progress adding pre-2.5 AGS game detection entries
00:37 Changeset [f646ceb8] by dreammaster
AGS: Add listing of some pre-2.5 games to game scanner
00:37 Changeset [ef8a01ba] by dreammaster
AGS: Fix compiler warnings
00:37 Changeset [81af425] by dreammaster
AGS: Added all games from agsarchives.com to detection table
00:37 Changeset [175735f7] by dreammaster
AGS: Fixes for game scanner tool
00:37 Changeset [a94af811] by dreammaster
AGS: Added tool to scan folders and build detection entries When …
00:37 Changeset [8ec4829d] by dreammaster
AGS: Added fallback detector
00:37 Changeset [8e192f5c] by dreammaster
AGS: Fix rendering of player in KQ2+
00:37 Changeset [81d891eb] by dreammaster
GRAPHICS: ManagedSurface transBlitFrom ignore alpha matching transColor
00:37 Changeset [420cee48] by dreammaster
GRAPHICS: Allow ManagedSurface blitting to ignore transparency
00:37 Changeset [3813c6db] by dreammaster
AGS: Cleanup of transparency color in Allegro stubs
00:37 Changeset [f41fdec7] by dreammaster
AGS: Implement GMM saving & loading
00:37 Changeset [e2878645] by dreammaster
AGS: Added savegame thumbnails At the moment, savegames made using …
00:37 Changeset [be2206d8] by dreammaster
AGS: Hook up loading savegames from launcher
00:37 Changeset [0bad8f39] by dreammaster
AGS: Implementing AGSCreditz ScrollCredits
00:37 Changeset [57a1cd9] by dreammaster
AGS: Added AGSCredits 1.1 SetCredits method
00:37 Changeset [d6b8c215] by dreammaster
AGS: Merged engine/plugin/ into plugins/ folder
00:37 Changeset [8bc249b9] by dreammaster
AGS: gcc compilation fixes
00:37 Changeset [a11cab9a] by dreammaster
AGS: Added AGSSpriteFont plugin
00:37 Changeset [b1b1e067] by dreammaster
AGS: Change AGSParallax plugin to use save serializer
00:37 Changeset [08caa53] by dreammaster
AGS: Made AGSSnowRain endian safe
00:37 Changeset [c6824e1] by dreammaster
AGS: Added AGSSnowRain plugin
00:37 Changeset [64224bb5] by dreammaster
AGS: Make AGSParallax plugin endian safe
00:37 Changeset [17341f61] by dreammaster
AGS: Added AGSParallax plugin
00:37 Changeset [f46df1bb] by dreammaster
AGS: Added AGSPalRender plugin
00:37 Changeset [e5b3b38d] by dreammaster
AGS: Added AGSBlend plugin
00:37 Changeset [372284a6] by dreammaster
AGS: Fix game data parser for versions between 2.6 and 2.7.1 This is …
00:37 Changeset [86593713] by dreammaster
AGS: Fix volume range in SOUNDCLIP::get_volume The original has an …
00:37 Changeset [8dcf692c] by dreammaster
AGS: Added AGSFlashlight plugin
00:37 Changeset [58acb357] by dreammaster
AGS: Initial import of unmodified other plugins source the AGS …
00:37 Changeset [ecf601db] by dreammaster
AGS: Framework for specifying a specific plugin version a game needs …
00:37 Changeset [2d128fff] by dreammaster
AGS: Fix mapping folder macros like $
00:37 Changeset [e9dd4d96] by dreammaster
AGS: Change game folder consts from String to const char *
00:37 Changeset [304ba31e] by dreammaster
AGS: Fix out of bound crossfade volume The code was trying to pass a …
00:37 Changeset [57e6e684] by dreammaster
AGS: Fix compilation when theoradec is disabled
00:37 Changeset [440a14e5] by dreammaster
AGS: Tentative draw_lit_sprite implementation
00:37 Changeset [ef4d87b2] by dreammaster
AGS: Allow plugins onEvent 64-bit pointers
00:37 Changeset [03c7491e] by dreammaster
AGS: Fix compilation of VS 64-bit builds
00:37 Changeset [982a708f] by dreammaster
AGS: Move plugins/ folder into AGS3 namespace
00:37 Changeset [911c54c7] by dreammaster
AGS: Match the 32-bit PixelFormat to decoded bitmaps The 32-bit …
00:37 Changeset [e0d5aab8] by dreammaster
AGS: Remove redundant virtual keywords when override is present
00:37 Changeset [712c1514] by dreammaster
AGS: Fix ReadDialogs for some AGS versions on 64 bit systems
00:37 Changeset [05e1af05] by dreammaster
AGS: Use ScummVM endian macros
00:37 Changeset [dbf63c63] by dreammaster
AGS: Add override keyword
00:37 Changeset [a9c456c] by dreammaster
AGS: Add some more detection entries
00:37 Changeset [9ef8af44] by dreammaster
AGS: Implemented Theora video player
00:37 Changeset [9d2c67f7] by dreammaster
AGS: Fix black box & gfx issues in ATOTK
00:37 Changeset [5c97a542] by dreammaster
AGS: Implement bitmap saving code needed by KQ2
00:37 Changeset [77171310] by dreammaster
AGS: Fix games that write to files in the game folder This fixes a …
00:37 Changeset [2bbf6d11] by dreammaster
AGS: Compilation fix when tests are enabled
00:37 Changeset [2732f63a] by dreammaster
AGS: Use empty() rather than size() == 0
00:37 Changeset [94add311] by dreammaster
AGS: Fix spurious bool comparisons
00:37 Changeset [ec02e1a1] by dreammaster
AGS: Move debugger globals to Globals
00:37 Changeset [4b40b09c] by dreammaster
AGS: Move mouse globals to Globals
00:37 Changeset [f432dc29] by dreammaster
AGS: Move quit globals into Globals
00:37 Changeset [e2469a8c] by dreammaster
AGS: Move globals from ags.cpp to Globals
00:37 Changeset [daaa9ab6] by dreammaster
AGS: Mark engine with 16bit requirement
00:37 Changeset [cf9bbb2b] by dreammaster
AGS: Beginnings of new Globals class
00:37 Changeset [3d84af6a] by dreammaster
AGS: Fix more unreachable code warnings
00:37 Changeset [7097d332] by dreammaster
AGS: Fix some overflow warnings
00:37 Changeset [35497da] by dreammaster
AGS: Fix unreachable code warnings
00:37 Changeset [c2e502f7] by dreammaster
AGS: Fix assert on ClearRect with invalid coordinates
00:37 Changeset [6da17f42] by dreammaster
AGS: Matching keycodes to Allegro in original
00:37 Changeset [e0d73e9d] by dreammaster
AGS: Implement horizontally flipped sprite draw
00:37 Changeset [4a9d59e] by dreammaster
AGS: Don't show GUI message on exit
00:37 Changeset [9b893f16] by dreammaster
AGS: Add AGS credits section
00:37 Changeset [ae7efc50] by dreammaster
AGS: Properly handle transparent pixels in item z order Previously, …
00:37 Changeset [e1735272] by dreammaster
AGS: gcc compilation fixes
00:37 Changeset [406d7c51] by dreammaster
AGS: Don't allow audio streams to free cached sound data
00:37 Changeset [26adb0b2] by dreammaster
AGS: Fix for writing audio to savegames
00:37 Changeset [cf99f280] by dreammaster
AGS: Show fatal errors in a GUI message dialog
00:37 Changeset [2447e8b0] by dreammaster
AGS: Corrections to saving games
00:37 Changeset [1416b860] by dreammaster
AGS: Implement select_palette & unselect_palette
00:37 Changeset [aa21b7f7] by dreammaster
AGS: Change some TODO warnings to comments
00:37 Changeset [ce606cd2] by dreammaster
AGS: Remove deprecated audio classes
00:37 Changeset [6f7c777a] by dreammaster
AGS: Sound cleanup and hookup to ScummVM decoders It isn't perfect.. …
00:37 Changeset [0cf3a48] by dreammaster
AGS: Saves now has dummy path for clarity, added MetaEngine listSaves
00:37 Changeset [6767689c] by dreammaster
AGS: Simplifying passing of script method params to DLL class The …
00:37 Changeset [b71eb2de] by dreammaster
AGS: Fixing keys - upper/lowercase, function keys, etc
00:37 Changeset [1de35ad] by dreammaster
AGS: Adding saveilfe support to FileStream
00:37 Changeset [02ddc563] by dreammaster
AGS: Added engine methods for load/save game
00:37 Changeset [765f9cbf] by dreammaster
AGS: Fix cursor palette intensity
00:37 Changeset [f8b95a5d] by dreammaster
AGS: Fix closing ScummVM window on title screen
00:37 Changeset [5aa27892] by dreammaster
AGS: Implementing drawing code used by pathfinder
00:37 Changeset [527d73e] by dreammaster
AGS: Handle sprite transparency for cursors
00:37 Changeset [52231298] by dreammaster
AGS: Set the transparent color on all created surfaces
00:37 Changeset [3155da5e] by dreammaster
AGS: Allow graceful exit after call to quit
00:37 Changeset [732f5bac] by dreammaster
AGS: Disable save_config_file
00:37 Changeset [618e89c7] by dreammaster
AGS: Fix free after delete in PosixLibrary unload
00:37 Changeset [b61dd2c6] by dreammaster
AGS: Hook up ScummVM window close to exit game
00:37 Changeset [4e675ea2] by dreammaster
AGS: Implement clipping methods, fixing rendering of text dialogs
00:37 Changeset [d2abe022] by dreammaster
AGS: Set palette if needed for other blitting methods
00:37 Changeset [27775a43] by dreammaster
AGS: Reimplement std::map from scratch Previously it was an alias for …
00:37 Changeset [5a8c969] by dreammaster
AGS: Set ManagedSurface palette when blitting to screen
00:37 Changeset [72eec8f2] by dreammaster
AGS: Add script method stubs for AgsCreditZ
00:37 Changeset [e0ddb50c] by dreammaster
AGS: Added framework for implementing AGS plugin DLLs in code
00:37 Changeset [edb16471] by dreammaster
AGS: Added detection for A Tale of Two Kingdoms
00:37 Changeset [b2ec154b] by dreammaster
AGS: Added detection for AGDI KQ2
00:37 Changeset [ab7146ed] by dreammaster
AGS: Fix shutdown crash in set_gfx_mode
00:37 Changeset [338d08a0] by dreammaster
AGS: Implemented ScummVM MIDI music player
00:37 Changeset [3e190f6c] by dreammaster
AGS: Remove deprecated MIDI_DRIVER
00:37 Changeset [7463b87b] by dreammaster
AGS: Implemented Allegro PACKFILE
00:37 Changeset [2014c3db] by dreammaster
AGS: Another fix for getting bitmap color depths
00:37 Changeset [1cb82fde] by dreammaster
AGS: Palette fixes
00:37 Changeset [70893393] by dreammaster
AGS: Implemented keyboard/mouse event handlers
00:37 Changeset [137263a] by dreammaster
AGS: Fixes to WaitForNextFrame
00:37 Changeset [da6096e1] by dreammaster
AGS: Implement draw_trans_sprite method
00:37 Changeset [f54c799a] by dreammaster
AGS: Fix writing initial save state
00:37 Changeset [8924e881] by dreammaster
AGS: Adding ScummVM graphics init code
00:37 Changeset [ea07ed5] by dreammaster
AGS: Rename software graphics driver to ScummVM This will be the …
00:37 Changeset [0fabbbed] by dreammaster
AGS: Switch to using software graphics driver
00:37 Changeset [51900400] by dreammaster
AGS: Fix returning GetColorDepth for paletted surfaces
00:37 Changeset [447072fc] by dreammaster
AGS: Initialize screen with the needed resolution
00:37 Changeset [cf969752] by dreammaster
AGS: Allow paletted bitmaps in create_bitmap_ex method
00:37 Changeset [9701be90] by dreammaster
AGS: Implement load_pcx method
00:37 Changeset [7d4ef226] by dreammaster
AGS: Implement glGetIntegerv method
00:37 Changeset [00e29a13] by dreammaster
AGS: Fix creating and clearing bitmaps
00:37 Changeset [377a0ffe] by dreammaster
AGS: Fixes for setup of screen resolutions
00:37 Changeset [c0913b7e] by dreammaster
AGS: Properly load fonts via asset manager
00:37 Changeset [89eed25f] by dreammaster
AGS: Further fixes for audio init
00:37 Changeset [2f8cbfc] by dreammaster
AGS: Set up digi driver detection
00:37 Changeset [95703bb5] by dreammaster
AGS: Change sound method stubs from errors to warnings
00:37 Changeset [e22019d] by dreammaster
AGS: Create ScummVM SYSTEM_DRIVER
00:37 Changeset [f4dad655] by dreammaster
AGS: Fix ustrsize stub
00:37 Changeset [071f076] by dreammaster
AGS: Fix tyring to read config file when not present
00:37 Changeset [599b724] by dreammaster
AGS: Fix opening game filename
00:37 Changeset [01967d48] by dreammaster
AGS: Fix specifying game filename
00:37 Changeset [255ec516] by dreammaster
AGS: Fix directory/file exists methods
00:37 Changeset [2aaf78cf] by dreammaster
AGS: Remove directory logic from startup
00:37 Changeset [1f78ef4] by dreammaster
AGS: Add tests as an optional sub-engine
00:37 Changeset [bb23db3] by dreammaster
AGS: Get game filename from detection entry
00:37 Changeset [1b86461e] by dreammaster
AGS: Fix const warnings in macro expansions
00:37 Changeset [7efe9249] by dreammaster
AGS: Further const loss warning fixes
00:37 Changeset [24ff2a97] by dreammaster
AGS: Add detection for Black Cauldron Remake
00:37 Changeset [2df81063] by dreammaster
AGS: Further gcc warning fixes
00:37 Changeset [739c02d5] by dreammaster
AGS: Fix a bunch of warnings about const loss Some of these are …
00:37 Changeset [75183a5a] by dreammaster
AGS: gcc compilation fixes
00:37 Changeset [c9351d3a] by dreammaster
AGS: Remove mistake settings from configure.engine
00:37 Changeset [8c72948d] by dreammaster
AGS: Fix global objects crashing ScummVM on startup
00:37 Changeset [1192e1c3] by dreammaster
AGS: Add overall main code
00:37 Changeset [536bb130] by dreammaster
AGS: Add further missing lib/ code
00:37 Changeset [cf26917b] by dreammaster
AGS: Further adding missing code
00:37 Changeset [04ed8710] by dreammaster
AGS: Added missing allegro gfx methods
00:37 Changeset [ceaae271] by dreammaster
AGS: Adding missing methods
00:37 Changeset [37148c0f] by dreammaster
AGS: Added color blending methods
00:37 Changeset [b5ce4bc9] by dreammaster
AGS: Add missing dll stub methods to project
00:37 Changeset [712ef7ed] by dreammaster
AGS: Adding DUMBFILE methods to project
00:37 Changeset [f07fc5d7] by dreammaster
AGS: Added stubs for DUH player
00:37 Changeset [cc8bbe89] by dreammaster
AGS: Add in missing code to project
00:37 Changeset [fcce2aa0] by dreammaster
AGS: Added shared/util/stdio_compat.cpp to project
00:37 Changeset [94a4ef6e] by dreammaster
AGS: Added shared/game/main_game_file.cpp to project
00:37 Changeset [c51cc1dd] by dreammaster
AGS: Add missing files from engine/ac/ to project
00:37 Changeset [2a2f3585] by dreammaster
AGS: Added lib/hq2x/ folder
00:37 Changeset [cb88fc7a] by dreammaster
AGS: Added platform driver
00:37 Changeset [69b6cfab] by dreammaster
AGS: Move std/ folder into lib/
00:37 Changeset [a4fd46ec] by dreammaster
AGS: Added engine/media/video/ folder
00:37 Changeset [77cdd07d] by dreammaster
AGS: Added engine/media/audio/ folder
00:37 Changeset [12dc2c22] by dreammaster
AGS: Added shared/font/ folder
00:37 Changeset [14b1344a] by dreammaster
AGS: Warning fixes
00:37 Changeset [fe46be9] by dreammaster
AGS: Added engine/ac/ folder
00:37 Changeset [5448c998] by dreammaster
AGS: Added engine/ac/statobj/ folder
00:37 Changeset [ba9bf10d] by dreammaster
AGS: Added engine/ac/dynobj/ folder
00:37 Changeset [c7793a82] by dreammaster
AGS: std::set implementation now derives from Common::SortedArray
00:37 Changeset [ed347615] by dreammaster
AGS: gcc warning fixes
00:37 Changeset [9dda780d] by dreammaster
AGS: Added engine/debugging/ folder
00:37 Changeset [32eb9344] by dreammaster
AGS: Added engine/device/ folder
00:37 Changeset [3b2728cd] by dreammaster
AGS: Fix some const loss warnings
00:37 Changeset [969f4b50] by dreammaster
AGS: Warning fixes
00:37 Changeset [76618e6d] by dreammaster
AGS: Added engine/gfx/ folder
00:37 Changeset [3a8ce070] by dreammaster
AGS: gcc compilation fixes
00:37 Changeset [c16efc3a] by dreammaster
AGS: Adding engine/script/ folder
00:37 Changeset [65a2cf66] by dreammaster
AGS: Added engine/plugin/ folder
00:37 Changeset [ee48881d] by dreammaster
AGS: Added engine/platform/ folder
00:37 Changeset [6ce1206] by dreammaster
AGS: Added engine/font/ folder
00:37 Changeset [68b3eb52] by dreammaster
AGS: Added engine/game/ folder
00:37 Changeset [d8cb7249] by dreammaster
AGS: Added engine/gui/ folder
00:37 Changeset [9a78e040] by dreammaster
AGS: Beginnings of engine/ inclusion
00:37 Changeset [197b2ef3] by dreammaster
AGS: Adding shared/game/ folder
00:37 Changeset [216657c3] by dreammaster
AGS: Added shared/debugging/ folder
00:37 Changeset [6b8f8641] by dreammaster
AGS: Added shared/core/ folder
00:37 Changeset [f4544dff] by dreammaster
AGS: Added shared/ac/ folder
00:37 Changeset [fdcfe836] by dreammaster
AGS: Move allegro from stubs/ to lib/
00:37 Changeset [b12ea533] by dreammaster
AGS: Added shared/gfx/ and support code
00:37 Changeset [d43369f3] by dreammaster
AGS: Adding shared/gui/ folder
00:37 Changeset [b177fe14] by dreammaster
AGS: Added shared/script/
00:37 Changeset [6c878926] by dreammaster
AGS: Added shared/util/ folder
00:37 Changeset [a7a9ca0] by dreammaster
AGS: Adding AGS3 namespace to cpp files
00:37 Changeset [d8e471b0] by dreammaster
AGS: Changing Common namespace to Shared
00:37 Changeset [76a2e903] by dreammaster
AGS: Wrapping headers in an AGS3 namespace
00:37 Changeset [8026e4bb] by dreammaster
AGS: Run astyle formatting
00:37 Changeset [8f6391bb] by dreammaster
COMMON: Added WeakPtr class, refactored SharedPtr
00:37 Changeset [90ec822f] by dreammaster
AGS: Cleaning up header file guard defines
00:37 Changeset [bd6a58d1] by dreammaster
AGS: Adding ScummVM comment headers
00:37 Changeset [a60d290] by dreammaster
AGS: Initial addition of engine/ and shared/ folders
00:37 Changeset [df58db66] by dreammaster
AGS: Added std class implementations and allegro stubs
00:37 Changeset [0faeeb80] by dreammaster
AGS: Skeleton engine Based on AGS 3.5.0.27
00:23 Changeset [090d7b5c] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Japanese) Currently translated at 68.5% …

02/06/21:

17:55 Changeset [fcbee4f7] by mgerhardy
TWINE: fla disassembly findings looks like they are unused in the fla …
17:55 Changeset [986aa941] by mgerhardy
TWINE: use delta time to show the credits from original game also …
17:55 Changeset [7c3d2267] by mgerhardy
TWINE: replaced magic number
17:55 Changeset [7b4cbec0] by mgerhardy
TWINE: integration some disassembly findings
17:55 Changeset [c43c95a4] by mgerhardy
TWINE: fixed previous holomap location
17:55 Changeset [bc7f12d0] by mgerhardy
TWINE: clamp angles of holomap locations
14:35 Changeset [47cccb9c] by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
02:32 Ticket #12104 (Version of Freddi Fish 1 with unknown MD5 Checksum) created by PaulPfenning
I recently acquired an original Win 95 1994 CD release of Freddi Fish …
00:31 Changeset [dfa3c1b] by Einar Johan Trøan Sømåen <somaen@…>
TINSEL: Add NOOP-instruction to pcode, and adjust accordingly.
00:25 Changeset [9abd5753] by Einar Johan Trøan Sømåen <somaen@…>
TINSEL: Don't check for "!= TinselV2" when correcting for V1 chunks …
00:04 Changeset [ea216590] by Einar Johan Trøan Sømåen <somaen@…>
TINSEL: Implement LZSS decompression for Noir
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