Timeline
01/13/21:
- 21:13 Changeset [db4376ff] by
- TWINE: some scenes are not stored in the savegame
- 21:08 Changeset [8e736265] by
- TWINE: implemented missing script opscode 0x06
- 21:08 Changeset [1b67a288] by
- TWINE: added basic support for dotemu enhanced version file paths
- 21:08 Changeset [0f1ef898] by
- TWINE: refactored holomap loop
- 07:23 Changeset [9f97501d] by
- I18N: Update translation (Portuguese (Brazil)) Currently translated …
- 07:23 Changeset [3d72ebf7] by
- I18N: Update translation (Hungarian) Currently translated at 100.0% …
- 07:23 Changeset [9e52ad5] by
- I18N: Update translation (Finnish) Currently translated at 100.0% …
- 07:23 Changeset [4380ec58] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
01/12/21:
- 23:06 Ticket #12061 (LURE: Lure of the Temptress & ScummVM 2.2.1 pre123) closed by
- worksforme: It sounds like you're using the up-to-date data file with an older …
- 22:01 Changeset [249e795] by
- TWINE: more progress on holomap reversing - but disabled
- 21:46 Ticket #12061 (LURE: Lure of the Temptress & ScummVM 2.2.1 pre123) created by
- Hello, When I want to play Lure of the Temptress, ScummVM tells me : …
- 21:44 Changeset [dfd26125] by
- TWINE: little progress in holomap reversing
- 17:57 Changeset [10f46b75] by
- I18N: Update translation (German) Currently translated at 100.0% …
- 12:29 Changeset [b60fab87] by
- I18N: Update translation files Updated by "Update PO files to match …
- 12:23 Changeset [163ae27d] by
- TWINE: Use int32 instead of int like in definition
01/11/21:
- 22:08 Changeset [7a239c46] by
- I18N: Update translations templates
- 22:07 Changeset [e6d5f716] by
- TWINE: added keybindings for rotating the planet
- 22:07 Changeset [6a667efe] by
- TWINE: prepare holomap trajectories
- 21:16 Changeset [a5d0077f] by
- SCI: Hebrew in parentheses isn't stage direction
- 20:23 Changeset [4006283f] by
- I18N: Update translation (Japanese) Currently translated at 61.5% …
- 19:35 Ticket #12060 (SCI: GK1: Can not restore saved game.) created by
- Hi there! Using latest .DEB version of Scummvm, 2.2.0 as of this …
- 18:58 Changeset [87c50369] by
- TWINE: allow to cycle between available holomap locations
- 18:58 Changeset [c1ff3274] by
- TWINE: reverted parts of commit 7ac555ecea93 this went in by accident …
- 07:40 Ticket #12059 (GRIM: Grim Fandango always overrides savegame path) created by
- If you reset the savegame path for grim fandango, then start the game, …
- 05:18 Changeset [fba2bfc] by
- ULTIMA8: Tweak crusader movement more like original * Go straight …
- 05:18 Changeset [67454134] by
- ULTIMA8: Fix compile warning
- 03:19 Changeset [c285b6cc] by
- I18N: Update translation files Updated by "Update PO files to match …
- 03:18 Changeset [1c797027] by
- ULTIMA8: Fix missing include Fixes the build on playforms without libpng
- 03:05 Changeset [18e80403] by
- I18N: Update translations templates
- 03:05 Changeset [1ae121a9] by
- GLK: Fix build when DEBUG defined
- 02:44 Changeset [e15c3b3] by
- TINSEL: Fix build when DEBUG is defined
- 02:15 Changeset [1c59d5de] by
- ULTIMA8: Improve comments
- 02:15 Changeset [723b760b] by
- ULTIMA8: Add some const correctness
- 02:15 Changeset [c7c55b17] by
- ULTIMA8: Remove lots of unneeded includes Years of refactors and …
- 01:49 Changeset [86dc1cea] by
- CREATE_PROJECT: Don't add DEBUG to XCode Debug builds This breaks …
01/10/21:
- 20:10 Changeset [987becc5] by
- ANDROID: Fix physical mouse behavior and allow multitouch hold and …
- 17:25 Ticket #12036 (TWINE: No items in save game) closed by
- Thanks! Fixed.
- 14:26 Ticket #12058 (Piposh 1 - hebrew) created by
- Hi I want to add the game - piposh 1 & 2 to my games. How can I do that?
- 12:46 Ticket #11968 (BACKENDS: AMIGAOS: Fix GL crash on AmigaOS4 (at least)) closed by
- fixed: Fixed in local SDL port
- 12:41 Ticket #10584 (SCI: LSL 7 - Background animation slows down (when inventory window is ...) closed by
- outdated: This has been fixed in the meantime, no more slowdowns
- 10:29 Changeset [33dfe838] by
- I18N: Update translation files Updated by "Update PO files to match …
- 10:24 Changeset [9c7ce6cf] by
- VITA: Add SceMotion_stub library It's used by new versions of Vita …
- 07:53 Changeset [1c255076] by
- I18N: Update translations templates
- 07:53 Changeset [a82b200a] by
- GUI: Allow specifying a command for PopUp widgets
- 07:51 Changeset [89e9932c] by
- WINTERMUTE: Add Reversion 3 (Steam, November 2020) Main game files …
01/09/21:
- 22:18 Ticket #12057 (TWINE: Crash near ferry) created by
- Trying to speak with ferry captain produced a crash.
- 21:31 Ticket #12056 (TWINE: input for magic ball throwing feels wrong) created by
- Walking forward while trying to throw a magic ball freezes the animation.
- 21:25 Changeset [525391c2] by
- TWINE: fixed broken auto save on giveup see …
- 21:17 Changeset [93f9c456] by
- TWINE: revert attempt to fix issue #12037 This reverts commit …
- 21:17 Changeset [7ac555ec] by
- TWINE: parse fla movie frame information
- 21:17 Changeset [252faf42] by
- TWINE: helper method to dump a hqr entry into a file
- 18:04 Ticket #12049 ([WINTERMUTE] Unknown Corrosion Game variant) closed by
- fixed: Thanks for reporting this version! Fixed at …
- 17:57 Changeset [dd0e481f] by
- WINTERMUTE: Update detection table (#2722) * WINTERMUTE: Add …
- 17:50 Changeset [66a69367] by
- TWINE: attempt to fix issue #12037 …
- 17:42 Changeset [437d0cc7] by
- TWINE: reduced updateScreen() calls
- 17:42 Changeset [5a0ef480] by
- TWINE: if voices are disabled, don't even start to read the first paragraph
- 17:41 Changeset [910a17f7] by
- TWINE: removed unused member
- 17:40 Changeset [99b6c029] by
- TWINE: group booleans to reduce size
- 17:40 Changeset [cc58651e] by
- TWINE: format the file
- 17:39 Changeset [e6699247] by
- TWINE: debug logging of unknown entries in fla file
- 16:35 Changeset [f217cb5f] by
- TWINE: prepare to reduce drawcalls
- 16:16 Changeset [0e6441c4] by
- TWINE: improved lighting issue workaround and added debug logging
- 16:00 Changeset [ba5ba08] by
- TWINE: replaced magic numbers
- 15:58 Changeset [42f9d1c1] by
- TWINE: no need to autosave if we just started a game or loaded a state
- 15:56 Changeset [bbc6408c] by
- TWINE: debug logging
- 14:35 Changeset [a75d77e5] by
- TWINE: logging
- 14:35 Changeset [28d1b0c8] by
- TWINE: comment about midi indices
- 13:39 Changeset [c4d0f4fa] by
- AMIGAOS: Fixes to the automatic installation (#2721) * AMIGAOS: …
- 12:49 Ticket #12055 (BACKENDS: SDL - strange code in sdl-events.cpp) created by
- This code present till commit 7de9982 from line 178. Code smells bad. …
- 11:40 Changeset [7de99827] by
- I18N: Update translations data file
- 10:01 Changeset [9bd8c405] by
- I18N: Update translation (German) Currently translated at 100.0% …
- 09:57 Ticket #12054 (Compatibility list should be arranged from newest to oldest) created by
- https://www.scummvm.org/compatibility/ is an ascending list, with the …
- 09:10 Changeset [01302b7] by
- TWINE: debug output for gamestateflags
- 09:05 Changeset [fded279] by
- TWINE: use gamestateflag method to access the data
01/08/21:
- 23:27 Ticket #12053 (setup documentation for monkey island 4 is not sufficient) created by
- I tried …
- 23:00 Ticket #11759 (MADS: release build 2.2.0 can run unfinished game) closed by
- fixed: Fixed by adding a subengine for V2 MADS games in …
- 22:58 Changeset [c6b164a0] by
- MADS: Split V2 games into a new subengine Fixes bug #11759
- 20:57 Changeset [0d55a6f6] by
- TWINE: replaced magic number
- 20:55 Changeset [ef86132f] by
- TWINE: replaced magic numbers
- 20:28 Changeset [da04e5bf] by
- TWINE: replaced magic numbers
- 20:18 Changeset [13dfc3b] by
- TWINE: replaced magic number
- 20:15 Changeset [df16ce0] by
- TWINE: fixed missing text in bonus list dialog
- 20:15 Changeset [e69e5370] by
- TWINE: fixed segfault while displaying the bonus list text
- 19:46 Changeset [07c0dedf] by
- TWINE: const + replaced magic numbers
- 19:44 Changeset [8f0177a7] by
- TWINE: reduced hardcoded widget positions for behaviour text
- 19:39 Changeset [79852d77] by
- TWINE: ensure that loading a savegame also visits setGameFlag()
- 19:33 Changeset [f4cbb797] by
- TWINE: use methods to modify the game flags
- 19:29 Changeset [1ad183a8] by
- TWINE: sanity check
- 18:49 Changeset [2000b07b] by
- TWINE: renamed global variable
- 18:45 Changeset [ea823178] by
- TWINE: fixed credits scene scripted text
- 18:44 Changeset [e402827f] by
- TWINE: introduced color constants
- 18:44 Changeset [25b9cdfb] by
- TWINE: fixed doxygen
- 18:44 Changeset [f27f279] by
- TWINE: replaced magic numbers
- 18:44 Changeset [7f0d8864] by
- TWINE: renamed method parameters
- 18:44 Changeset [7f473240] by
- TWINE: named unknown flag and replaced magic number
- 18:44 Changeset [baaeafd3] by
- TWINE: cleanup in extra code
- 18:44 Changeset [4f500d94] by
- TWINE: replaced a new bit shifts
- 18:44 Changeset [dc3cebc6] by
- TWINE: added SCENE_SIZE_HALF define
- 18:44 Changeset [b1bc4a7f] by
- TWINE: fixed typo
- 18:31 Changeset [ac666c23] by
- ANDROID: Set minimal SDK to 21+ (Android 5+). The app crashes at …
- 14:05 Changeset [43ce1b56] by
- I18N: Update translation (Ukrainian) Currently translated at 100.0% …
- 14:05 Changeset [d300627a] by
- I18N: Update translation (Russian) Currently translated at 100.0% …
- 14:05 Changeset [8250820] by
- I18N: Update translation (Finnish) Currently translated at 100.0% …
- 13:23 Changeset [1871e60a] by
- I18N: Update translation (Portuguese (Brazil)) Currently translated …
- 13:23 Changeset [ead7be8] by
- I18N: Update translation (Hungarian) Currently translated at 100.0% …
- 13:23 Changeset [8702090e] by
- I18N: Update translation (French) Currently translated at 100.0% …
- 13:23 Changeset [076315ea] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 13:20 Changeset [90f52d5] by
- KYRA: (LOL) - fix menu text regression
- 09:18 Changeset [ad01f082] by
- ULTIMA8: More tweaks for Crusader mover to bring closer to original
- 09:18 Changeset [bd00ab2] by
- ULTIMA8: Avoid corner-case of Crusader mover failing
- 09:18 Changeset [5d7b662] by
- ULTIMA8: Don't update fast area when getting item location
- 09:18 Changeset [ff910b0] by
- ULTIMA8: Tone down Crusader splash damage
- 09:18 Changeset [b4e50e21] by
- ULTIMA8: Hold last Crusader target reticle frame
- 09:18 Changeset [7542d278] by
- ULTIMA8: Call hit usecode multiple times in Crusader
- 09:18 Changeset [ac6c4add] by
- ULTIMA8: Avoid wait/wake-up tight loops in attack process
- 09:18 Changeset [27c35abb] by
- ULTIMA8: Fix many small Cruader movement issues
- 09:18 Changeset [fedc73f9] by
- ULTIMA8: Add more anims to crusdaer table. Fix z-values for Crusader anims
- 07:47 Ticket #12047 (TWINE: Credits scene graphically corrupted) closed by
- fixed
- 07:46 Changeset [2ea8dd8f] by
- TWINE: fixed invalid sphere rendering …
- 07:46 Changeset [c962e21d] by
- TWINE: renamed member variable
- 07:46 Changeset [ab6771e] by
- TWINE: reduced code duplication
- 07:46 Changeset [23ac5152] by
- TWINE: reduced code duplication
Note:
See TracTimeline
for information about the timeline view.