Timeline



10/26/20:

23:57 Changeset [a02f602d] by Vladimir Serbinenko <phcoder@…>
HADESCH: Fix access violation in Athena's temple
23:57 Changeset [8f79623e] by Vladimir Serbinenko <phcoder@…>
HADESCH: Fix dismissing of troy popup grate
22:27 Changeset [0bea8e39] by criezy
I18N: Update translation (Swedish) Currently translated at 69.1% …
22:27 Changeset [674fda3e] by criezy
I18N: Update translation (Portuguese (Brazil)) Currently translated …
21:11 Changeset [910f5107] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Fixed compilation for GLES2 only target
20:18 Changeset [e7132897] by GitHub <noreply@…>
GUI: Fix keymap of virtual keyboard if no GUI opened before (#2555)
20:06 Ticket #11874 (STARK/TLJ: No sound effect when hovering usable item) closed by aquadran
fixed: fixed by https://github.com/scummvm/scummvm/pull/2566
20:05 Ticket #11875 (STARK/TLJ: No sound effect when selecting the mouth symbol) closed by aquadran
fixed: fixed by https://github.com/scummvm/scummvm/pull/2566
20:01 Changeset [90d9540a] by GitHub <noreply@…>
SWITCH: Add support for 3d games (#2558) SWITCH: Add support for 3d games
19:57 Changeset [d937dace] by GitHub <noreply@…>
STARK: Play sound when hovering active cursor (#2566) STARK: Play …
17:12 Changeset [b15064e6] by mgerhardy
TWINE: cleanup move script
17:11 Changeset [bb76f5ed] by mgerhardy
TWINE: don't use the global var
17:11 Changeset [927e6cc2] by mgerhardy
TWINE: cleanup in move script
17:11 Changeset [2ad34e17] by mgerhardy
TWINE: script cleanup - input cleanup
17:11 Changeset [ea850b8c] by mgerhardy
TWINE: fixed previousLoopCursorKeys handling for attack animations
17:11 Changeset [69b0647] by mgerhardy
TWINE: restore old variable use - we're not yet there
17:11 Changeset [1eb3acf] by mgerhardy
TWINE: small helper method for the Input class
17:11 Changeset [afdee72] by mgerhardy
TWINE: moved actor pointer into actor class
17:11 Changeset [a8ca9e01] by mgerhardy
TWINE: make cursorKeys obsolet
17:11 Changeset [2cf3832b] by mgerhardy
TWINE: reduced scope
17:11 Changeset [b2463be7] by mgerhardy
TWINE: replaced magic number
17:11 Changeset [b90797e0] by mgerhardy
TWINE: moved pressed key states into movements class
17:11 Changeset [47128941] by mgerhardy
TWINE: make more or less private
17:11 Changeset [632b794e] by mgerhardy
TWINE: converted to boolean
17:11 Changeset [b3070111] by mgerhardy
TWINE: cleanup input code and replaced magic numbers
17:11 Changeset [934a250c] by mgerhardy
TWINE: fixed assert in drawPlayerName
17:11 Changeset [71921f24] by mgerhardy
TWINE: started to implement saving and loading as well as player name …
17:11 Changeset [64ce952c] by mgerhardy
TWINE: reset global text vars if compiling without intros
17:11 Changeset [e845ab15] by mgerhardy
TWINE: fixed warning while initializing itemAngle array
17:11 Changeset [0a56ddc6] by mgerhardy
TWINE: script warnings if not implemented or invalid opcode
17:11 Changeset [8df39f3e] by mgerhardy
TWINE: fixed copyBlockPhys
17:11 Changeset [94d0bc8b] by mgerhardy
TWINE: reduced scope
17:11 Changeset [662aceb9] by mgerhardy
TWINE: reduced scope
17:11 Changeset [9d53e69b] by mgerhardy
TWINE: converted scene loading to stream
17:11 Changeset [a2ec51e] by mgerhardy
TWINE: store script sizes
17:11 Changeset [b951291d] by mgerhardy
TWINE: removed internalKeyCode from Input class
17:11 Changeset [483723cd] by mgerhardy
TWINE: comments from http://lbafileinfo.kazekr.net
17:11 Changeset [67568dd0] by mgerhardy
TWINE: 'fixed' a div0 error right now the inventory text is not …
17:11 Changeset [dd2e97eb] by mgerhardy
TWINE: close the inventory menu if i is no longer pressed
17:11 Changeset [4f638d30] by mgerhardy
TWINE: enable the ui bindings for the inventory menu
17:11 Changeset [74896d18] by mgerhardy
TWINE: reduced scope + cleanup
17:11 Changeset [7f8c588a] by mgerhardy
TWINE: replaced magic numbers
17:11 Changeset [05bc1195] by mgerhardy
TWINE: tweaked inventory menu (not yet working 100%)
17:11 Changeset [40564c4b] by mgerhardy
TWINE: nextpage action to read multi page ui text
17:11 Changeset [3dd13e45] by mgerhardy
TWINE: fixed typo
17:11 Changeset [3283e420] by mgerhardy
TWINE: replaced magic numbers
17:11 Changeset [be4725fe] by mgerhardy
TWINE: let the debug command give all items
17:11 Changeset [ec9d67d0] by mgerhardy
TWINE: add debug commands to switch the scene and give all items
17:11 Changeset [567cee4e] by mgerhardy
TWINE: reduced code duplication
17:11 Changeset [6622d322] by mgerhardy
TWINE: renamed variables
17:11 Changeset [f64dfffc] by mgerhardy
TWINE: removed manually searching the directories - SearchMan has vox …
17:11 Changeset [f8210aac] by mgerhardy
TWINE: added game variant detection by gameId
16:21 Ticket #11656 (SCUMM: The Dig (Traditional Chinese) - Fonts not working properly) closed by athrxx
fixed: Thanks for your feedback. I close this ticket then.
16:09 Changeset [94e18f53] by ccawley2011
GUI: Fix permissions for scummtheme.py
16:08 Changeset [ff0d58e3] by ccawley2011
GUI: Update the builtin theme
12:06 Changeset [a798cfb9] by criezy
I18N: Update translation (Dutch) Currently translated at 100.0% (1486 …
08:38 Changeset [34b7451b] by Vladimir Serbinenko <phcoder@…>
HADESCH: Fix mast softlock in argo scene
08:38 Changeset [0446966] by Vladimir Serbinenko <phcoder@…>
HADESCH: support restore from launcher
06:12 Ticket #11872 (STARK/TLJ: Emma has no lipsync animation) closed by aquadran
fixed
06:12 Changeset [9487c4bd] by Paweł Kołodziejski <aquadran@…>
STARK: Workaround to support Emma's lipsync
04:59 Changeset [4f168f41] by dreammaster
GLK: COMPREHEND: Move some v2-only opcodes to v2 class
04:38 Changeset [43d25b56] by dreammaster
GLK: COMPREHEND: Fix looking at 4-d mirror in OO-Topos
01:17 Changeset [b104ca3f] by dreammaster
GLK: COMPREHEND: Fix the item indexes for CLEAR_WORD/SET_WORD
01:17 Changeset [b30d9ce] by dreammaster
GLK: COMPREHEND: Change _words array to use Common::Array
00:43 Changeset [79d3de1f] by criezy
I18N: Update translation (Korean) Currently translated at 64.8% (964 …
00:43 Changeset [f7f8e12e] by criezy
I18N: Update translation (Portuguese (Brazil)) Currently translated …

10/25/20:

22:56 Ticket #11920 (GRIM: Characters disappear under the sea) created by patziert
In year 3, during the underwater scene, Manny and Glottis head are …
21:49 Changeset [5bce0aa7] by Vladimir Serbinenko <phcoder@…>
HADESCH: Fix handling of atlantis intro
21:49 Changeset [9c9dd99f] by Vladimir Serbinenko <phcoder@…>
HADESCH: Fix decoder closing handling in catacombs
21:49 Changeset [7852ca2b] by Vladimir Serbinenko <phcoder@…>
HADESCH: Fix wrong room moves
21:49 Changeset [38c4a084] by Vladimir Serbinenko <phcoder@…>
HADESCH: Fix playing of Troy/Odysseus intro
21:46 Changeset [366e9997] by Vladimir Serbinenko <phcoder@…>
COMMON: Fix freetype path for psp Current config ends up pulling …
21:46 Changeset [d671899e] by Vladimir Serbinenko <phcoder@…>
COMMON: Move -G0 to right place for psp
18:39 Changeset [2902e333] by sev-
DISTS: ANDROID: Sync phone screenshots with the store
18:35 Changeset [0714302] by Vladimir Serbinenko <phcoder@…>
COMMON: Add -G0 for PSP Our pspfull build has got section over 64K. …
18:26 Changeset [64778522] by antoniou79
ANDROID: New screenshots from Xperiam Z5 Compact With filtering enabled
15:58 Changeset [95516fd4] by mgerhardy
TWINE: renamed sub-engine from twine to lba to also support lba2
15:57 Changeset [55e82d6c] by mgerhardy
TWINE: prepare for lba2
15:57 Changeset [153bfa03] by mgerhardy
TWINE: removed own midi code - use MidiParser_XMIDI
15:57 Changeset [d13e4b4] by mgerhardy
TWINE: reduced scopes, const + data hiding
15:55 Changeset [98df1b20] by GitHub <noreply@…>
TWINE: Adding game detection for all versions (#2564)
15:11 Changeset [e3f430d] by antoniou79
DISTS: ANDROID: Update phone screenshots with 2.2.1 ones These are …
14:59 Changeset [a691e071] by criezy
I18N: Update translation (Korean) Currently translated at 64.8% (964 …
14:59 Changeset [fbf91880] by criezy
I18N: Update translation (Korean) Currently translated at 64.8% (964 …
14:59 Changeset [b646f8ba] by criezy
I18N: Update translation (Swedish) Currently translated at 61.3% (912 …
14:55 Changeset [5bce0476] by criezy
I18N: Update translation (Korean) Currently translated at 64.9% (965 …
14:32 Changeset [f2a845c] by sev-
DISTS: ANDROID: Release of 2.2.1
11:57 Changeset [17196e65] by antoniou79
ANDROID: update comment on build.gradle For Play Store release (Oct 2020)
11:52 Changeset [af5218d1]v2.2.1-android by antoniou79
ANDROID: update comment on build.gradle For Store release version
09:30 Ticket #11919 (TTS/screenreader support) created by ObjectInSpace
ScummVM should provide the ability for in-game text to be read via …
09:10 Ticket #11904 (BACKENDS: Android: Mouse pointer control with analog joystick is unusable) closed by antoniou79
fixed: Nice, thanks for the feedback. Closing this as fixed by commit …
08:22 Changeset [1cf46c4e] by mgerhardy
TWINE: added german and french to the detection entry see …
08:21 Changeset [b1598721] by mgerhardy
TWINE: only disable our own keymaps in Input::enabledKeyMap
08:21 Changeset [7672fa78] by mgerhardy
TWINE: marked the engine as highres
08:21 Changeset [55cbd7c8] by mgerhardy
TWINE: also pause scummvm if the game is in pause mode
08:21 Changeset [33b641b1] by mgerhardy
TWINE: replaced magic numbers
08:21 Changeset [aacb488f] by mgerhardy
TWINE: converted to boolean and general cleanup
08:21 Changeset [f2ae4b1b] by GitHub <noreply@…>
TWINE: Add detection for UK version of Little Big Adventure (#2557)
04:18 Changeset [784dd5f0] by Vladimir Serbinenko <phcoder@…>
TWINE: Fix array inits missed in 1ef2265991e4d30714a400d376f3e751cbe18735
02:15 Changeset [f42300b6] by Vladimir Serbinenko <phcoder@…>
PLUMBERS: Add 16bit dependency It's needed to handle 3DO variant of …
02:14 Changeset [4e53ae7f] by Vladimir Serbinenko <phcoder@…>
PLUMBERS: don't use memset when initing memsetting over …
02:12 Changeset [3096ff99] by Vladimir Serbinenko <phcoder@…>
HADESCH: fix double-free when handling corrupt video files
02:11 Changeset [60c623e3] by Vladimir Serbinenko <phcoder@…>
HADESCH: Rename Shade to StyxShade We have 2 Shade's: in ferry.cpp …
02:10 Changeset [b4fd8cb1] by Vladimir Serbinenko <phcoder@…>
HADESCH: handle gracefully successive changes of rooms. This can …
00:58 Ticket #11916 (Add detection of Chzo mythos Z-Code adventures) closed by dreammaster
fixed: Done. Thanks for pointing them out.

10/24/20:

23:47 Changeset [a99092c4] by dreammaster
GLK: ZCODE: Add detection for Countdown games
23:37 Changeset [1fc4fa8e] by antoniou79
ANDROID: A tentative handling of handling joystick control Basically …
23:30 Changeset [1ef22659] by sev-
TWINE: Remove array initializers. Some older gcc's do not like it
23:30 Changeset [c810e1d1] by sev-
TWINE: Remove array initializer
23:30 Changeset [64eb1c0a] by antoniou79
ANDROID: A tentative handling of handling joystick control Basically …
23:02 Changeset [9045bcea] by sev-
HADESCH: Use getRandomBit rather than getRandomNumber(0, 1)
23:02 Changeset [76eade77] by sev-
HADESCH: Fix shadowing
23:02 Changeset [03ce7bfd] by sev-
HADESCH: fix medisle warnings
23:02 Changeset [1464115] by sev-
HADESCH: fix warnings in minotaur.cpp They're real warnings but let's …
23:02 Changeset [bed87e92] by sev-
HADESCH: fix typo in loop variable
23:02 Changeset [d8fc5bad] by sev-
HADESCH: fix signedness warnings
23:02 Changeset [0d43a003] by sev-
HADESCH: Use getRandomNumberRngSigned when generating a signed random …
23:02 Changeset [18626c2e] by sev-
COMMON: Add a signed variant of getRandomNumberRng. Useful for …
22:56 Changeset [bf46d8e6] by sev-
TWINE: Another compilation fix
22:55 Changeset [491a124b] by sev-
TWINE: Attempt to fix compilation for dumber compilers
22:53 Changeset [84e41e3b] by sev-
TWINE: More AmigaOS compilation fixes
21:08 Changeset [fbc2c929] by sev-
PLUMBERS: fix Surface forward declaration
21:07 Changeset [7398a027] by sev-
HADESCH: replace Common::Point with a struct in init tables This …
21:07 Changeset [fb6c0d8] by sev-
HADESCH: name enums to avoid anonymous enum templates
21:07 Changeset [e59357eb] by sev-
HADESCH: change const to define when it removes global constructor …
21:07 Changeset [8bf51099] by sev-
HADESCH: typhoon: Reorganize structure to avoid global constructors
21:07 Changeset [61501699] by sev-
HADESCH: fix forward declaration of MacCursor
21:07 Changeset [d424dceb] by sev-
HADESCH: ferry: restructure structs to avoid global constructors
21:07 Changeset [25200d68] by sev-
HADESCH: Restruct BirdInfo to void global constructor
21:07 Changeset [c2d05936] by sev-
HADESCH: Remove several unused variables
21:07 Changeset [79ea9745] by sev-
HADESCH: Put all statue fields into single struct This is nicer and …
21:07 Changeset [8e5efc0] by sev-
HADESCH: Add missing override keywords
19:49 Changeset [b650bf0] by sev-
TWINE: Fix warning
19:49 Changeset [8ebeb2b5] by sev-
TWINE: Fix more int vs int32 type mismatches
19:40 Ticket #11918 (Unknown game variant for Gob) created by Docteur-Jones
The game in 'WEEN\' seems to be an unknown game variant. Please …
18:02 Changeset [778781cb] by sev-
TWINE: Fix compilation on Amiga
17:53 Changeset [d6c67ca3] by Lothar Serra Mari <mail@…>
NEWS: Mention HADESCH in German NEWS file
17:51 Changeset [05859279] by sev-
HADESCH: Add new engine for Hades' Challenge The game is completable …
15:58 Changeset [30f4fd0] by athrxx
SCUMM: (SMUSH) - fix text coordinates and wrapping Some fixes from …
15:58 Changeset [7b3b4702] by athrxx
SCUMM: (COMI/CJK) - fix blast text shading and positioning - COMI …
15:58 Changeset [4a7b720] by athrxx
SCUMM: whitespace
15:58 Changeset [1266fdeb] by athrxx
SCUMM: (COMI/CJK) - fix smush font glyph shadows I have confirmed …
15:58 Changeset [e665730d] by athrxx
SCUMM: (DIG/CJK) - fix bug in charset rendering This fixes the bug …
15:58 Changeset [c5216c63] by athrxx
SCUMM: (DIG/CJK) - add specific text positioning fix from disasm This …
15:58 Changeset [c4d3cc6c] by athrxx
SCUMM: (DIG/CJK) - fix regression in text positioning CJK text in DIG …
15:58 Changeset [651eca6a] by athrxx
SCUMM: (SMUSH) - fix text flags - Flag 8 is just for the subtitles. …
15:58 Changeset [9ff197ef] by athrxx
SCUMM: (DIG/CJK) - fix CJK Smush font drawing - fix character …
15:58 Changeset [afef3d71] by athrxx
SCUMM: (DIG/CJK) - fix blast text rendering and positioning - fix …
15:58 Changeset [09a9f4b] by athrxx
SCUMM: (DIG/CJK) - fix 'invalid escape code' error in Chinese intro …
15:58 Changeset [b476e69b] by athrxx
SCUMM: (DIG/CJK) - fix 2byte font glyph shadows All CJK versions use …
15:54 Changeset [95070791] by mgerhardy
TWINE: mark as unstable
15:44 Changeset [c26f12c] by sev-
I18N: Update Korean translation
15:34 Changeset [20bc3b9a] by mgerhardy
TWINE: attempt to fix compilation on older gcc versions
14:12 Changeset [4e4681f] by sev-
TWINE: activate intros again and fixed warning
14:12 Changeset [fdca8622] by sev-
TWINE: transfer auto agressive settings to actor state
14:12 Changeset [2ccbff91] by sev-
TWINE: connect some of the advanced options menu settings
14:12 Changeset [764640ac] by sev-
TWINE: connect more keymapper actions
14:12 Changeset [a1e43850] by sev-
TWINE: cleanup and more keymapper actions connected
14:12 Changeset [235ba11] by sev-
TWINE: doxygen
14:12 Changeset [a6117c28] by sev-
TWINE: connect more keymapper events to their in-game actions
14:12 Changeset [600f796e] by sev-
TWINE: don't show the ui if you abort the intro movie
14:12 Changeset [c8a12ef1] by sev-
TWINE: reduced scope + cleanup
14:12 Changeset [a8762fca] by sev-
TWINE: sanity checks
14:12 Changeset [82cda6e2] by sev-
TWINE: reduced scope + cleanup
14:12 Changeset [5b21b55a] by sev-
TWINE: use toggleAbortAction for GameState::processFoundItem
14:12 Changeset [84f2ba7e] by sev-
TWINE: implemented more keymap actions
14:12 Changeset [c5b5e98d] by sev-
TWINE: fixed showing delayed text
14:12 Changeset [1027ddda] by sev-
TWINE: fixed memory leaks
14:12 Changeset [4c593bdb] by sev-
TWINE: further refactored the input code
14:12 Changeset [d417478b] by sev-
TWINE: started to split keymaps for ui, game and cutscenes
14:12 Changeset [c59fd6a3] by sev-
TWINE: refactored input
14:12 Changeset [b7d52327] by sev-
TWINE: refactored input
14:12 Changeset [0ef816f5] by sev-
TWINE: comments
14:12 Changeset [1003a57f] by sev-
TWINE: fixed warning
14:12 Changeset [f7defb55] by sev-
TWINE: cleanup gamestate - use constants for dynamic menu
14:12 Changeset [851cf6a8] by sev-
TWINE: fixed restarting the engine with broken menu state
14:12 Changeset [37fdcb84] by sev-
TWINE: reduced scope
14:12 Changeset [6affc464] by sev-
TWINE: minor cleanup
14:12 Changeset [219d1f35] by sev-
TWINE: provide default parameter values for playSample
14:12 Changeset [3868b03b] by sev-
TWINE: added small helper function to Keyboard struct
14:12 Changeset [b387c390] by sev-
TWINE: new todo comment
14:12 Changeset [cbbeaf32] by sev-
TWINE: reduced scope
14:12 Changeset [3789ff81] by sev-
TWINE: error checks
14:12 Changeset [d976da79] by sev-
TWINE: format
14:12 Changeset [7988b5a7] by sev-
TWINE: reduced scopes
14:12 Changeset [232cfc69] by sev-
TWINE: cleanup in holomap code
14:12 Changeset [dffaa295] by sev-
TWINE: disabled partial screen blitting for now
14:12 Changeset [38cd5622] by sev-
TWINE: forgot to reset the midi buffer pointer after freeing it
14:12 Changeset [d1a7b95] by sev-
TWINE: replaced magic number
14:12 Changeset [dff5595c] by sev-
TWINE: replaced magic numbers
14:12 Changeset [e7f911f] by sev-
TWINE: convert to boolean
14:12 Changeset [c6b673c0] by sev-
TWINE: converted to bool and use constants
14:12 Changeset [a0a47a54] by sev-
TWINE: renamed method params
14:12 Changeset [c8e1dfb] by sev-
TWINE: minor cleanup
14:12 Changeset [0766f49c] by sev-
TWINE: converted to boolean
14:12 Changeset [60e7cbfe] by sev-
TWINE: started to refactor the main loop
14:12 Changeset [3fbb55b7] by sev-
TWINE: sanity checks for resource loading
14:12 Changeset [401ab877] by sev-
TWINE: error checks
14:12 Changeset [13acf495] by sev-
TWINE: error checks
14:12 Changeset [5d37d79e] by sev-
TWINE: safeguards
14:12 Changeset [9847b34a] by sev-
TWINE: refactored the way the voice playback is handled
14:12 Changeset [707856a3] by sev-
TWINE: fixed LanuageId text bank handling
14:12 Changeset [18e76206] by sev-
TWINE: convert to boolean
14:12 Changeset [e1ec8320] by sev-
TWINE: implemented midi music
14:12 Changeset [02910b09] by sev-
TWINE: missed to add escape action to the KeyProperties the …
14:12 Changeset [4900ee4f] by sev-
TWINE: only reset pressedKey member if the custom action is done
14:12 Changeset [53858b55] by sev-
TWINE: fixed sound implementation
14:12 Changeset [b833a88] by sev-
TWINE: fixed language detection for the scummvm language descriptions
14:12 Changeset [cb96e1f3] by sev-
TWINE: fixed escape mapping
14:12 Changeset [e3e6f7ee] by sev-
TWINE: try to open the fla files from a flat installation dir
14:12 Changeset [431ac7f4] by sev-
TWINE: use constants for music config and improved midi hqr detection
14:12 Changeset [cc716125] by sev-
TWINE: converted to char array
14:12 Changeset [5a80f0f0] by sev-
TWINE: convert to boolean
14:12 Changeset [36884ce6] by sev-
TWINE: converted remaining key down events to keymapper
14:12 Changeset [2ac83308] by sev-
TWINE: renamed member of Keyboard struct
14:12 Changeset [d8ad31f0] by sev-
TWINE: moved actionstates into keyboard struct
14:12 Changeset [903e0cc1] by sev-
TWINE: further refactored the input handling
14:12 Changeset [030b23b4] by sev-
TWINE: refactored the input handling a little bit
14:12 Changeset [385a7b54] by sev-
TWINE: switched to rgba palette and ported crossFade
14:12 Changeset [33d27512] by sev-
TWINE: switch to managed surfaces
14:12 Changeset [e652a0e9] by sev-
TWINE: update the palette in crossFade
14:12 Changeset [7978dffe] by sev-
TWINE: fixed valgrind error reports
14:12 Changeset [5d18dd0d] by sev-
TWINE: handle magic ball action and code cleanup
14:12 Changeset [150266bd] by sev-
TWINE: refactored the input code to use the KeyMapper
14:12 Changeset [c3f0c2b1] by sev-
TWINE: removed unused enum
14:12 Changeset [4026b23d] by sev-
TWINE: merged version 0.2.2 of twine develop branch
14:12 Changeset [7e04efc5] by sev-
TWINE: converted c artifacts to c++
14:12 Changeset [859957c] by sev-
TWINE: reduced scope and cleanup
14:12 Changeset [3afcbb8f] by sev-
TWINE: removed raw buffer crossFade method
14:12 Changeset [ecbc291] by sev-
TWINE: use Graphics::Surface instead of raw 8 bit buffer
14:12 Changeset [3bc2c192] by sev-
TWINE: fixed parts of the input handling fixed error when playing a …
14:12 Changeset [1b4a8b85] by sev-
TWINE: replaced magic number
14:12 Changeset [a93aafbd] by sev-
TWINE: removed Quit member from ConfigFile
14:12 Changeset [9428284] by sev-
TWINE: reduced scope
14:12 Changeset [784e62d0] by sev-
TWINE: updated detection entries for other languages
14:12 Changeset [77f29ada] by sev-
TWINE: renamed variables and initialize members
14:12 Changeset [37bbfc16] by sev-
TWINE: converted to classes and use the scummvm systems also …
14:12 Changeset [bc356112] by sev-
TWINE: initial import
13:05 Changeset [ddc0e26f] by antoniou79
ANDROID: Handle repeating keys for virtual keyboard
13:04 Changeset [cff369a1] by antoniou79
ANDROID: Handle repeating keys for virtual keyboard
12:11 Changeset [ccc9f663] by Paweł Kołodziejski <aquadran@…>
GRIM: Remove 'Quit' key mapping to avoid conflict with virtual keyboard
09:05 Changeset [0eac2023] by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
09:05 Ticket #11917 (TEENAGENT: French Translation Support Patch) created by legluondunet
Hello, someone has translated Teen Agent in french. I joined you the …
08:53 Ticket #11915 (Wrong link for Ubuntu 20.04 binary) closed by lotharsm
fixed: Thanks, fixed!
05:20 Changeset [586d7ccc] by dreammaster
GLK: COMPREHEND: Added SET_WORD and CLEAR_WORD opcodes
04:28 Changeset [280e44f7] by dreammaster
GLK: COMPREHEND: Verified v2 opcodes, added OPCODE_RANDOM_MSG
03:59 Changeset [d220fb1a] by dreammaster
GLK: COMPREHEND: Further fix OO-Topos strings
03:36 Changeset [1fef4148] by dreammaster
GLK: COMPREHEND: More v2 opcodes verified
03:17 Changeset [71177654] by dreammaster
GLK: COMPREHEND: Fix box drawing in OO-Topos room 2

10/23/20:

23:55 Changeset [f04c4d04] by Filippos Karapetis <bluegr@…>
NEWS: Mention the SCI RGB mode feature
23:55 Changeset [fd126fba] by Filippos Karapetis <bluegr@…>
SCI: Add GAMEOPTION for RGB rendering Adapted from commit …
23:55 Changeset [0be765b] by Filippos Karapetis <bluegr@…>
SCI: Add support for RGB rendering
22:59 Changeset [125fd9d8] by sev-
PLUMBERS: support for 3DO version It was fun to reverse engineer but …
22:59 Changeset [3c97ebd4] by sev-
VIDEO: support multi-track audios in 3DO videos It's used in plumbers …
22:59 Changeset [ce6eb341] by sev-
VIDEO: uplift 3do movie decoder from sherlock engine The format is …
22:59 Changeset [f3f0d022] by sev-
IMAGE: Add decoder for CEL 3DO format This format is used by 3DO …
20:20 Ticket #11916 (Add detection of Chzo mythos Z-Code adventures) created by FakeShemp
Yahtzee made three Z-Code adventures which tie into the Chzo mythos. …
14:38 Changeset [86b84d88] by criezy
I18N: Update translation (Dutch) Currently translated at 99.5% (1480 …
14:36 Changeset [52f182ef] by criezy
I18N: Update translation (Dutch) Currently translated at 99.5% (1480 …
03:43 Changeset [46a60d47] by criezy
I18N: Update translation (Portuguese (Brazil)) Currently translated …

10/22/20:

22:32 Changeset [2134a2d] by sev-
BACKENDS: DIALOGS: Properly store last path in Gtk file browser
15:11 Ticket #11893 (Switching to fullscreen and back to windowed mode captures the mouse cursor) closed by ccawley2011
15:03 Changeset [7da4faf5] by Paweł Kołodziejski <aquadran@…>
SDL: Fix the mouse being grabbed when returning from full screen
14:43 Changeset [db89c680] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Replace glInterleavedArrays calls
11:59 Changeset [702c843] by sev-
AD: Fix hang when autogen target is for a single word
10:13 Changeset [8350f28] by sev-
AD: Process corner cases in name autogeneration - When there are more …
09:58 Changeset [cc2db82] by sev-
AD: Fix crash when fanmade game has only one word
05:19 Changeset [df3c64a9] by dreammaster
GLK: COMPREHEND: Properly offset the _strings2 array for OO-Topos
05:15 Changeset [e6674e1c] by dreammaster
GLK: COMPREHEND: Per-turn script for OO-Topos now working
03:26 Changeset [0f56a48f] by dreammaster
GLK: COMPREHEND: Handling of v2 inverted comparisons
03:26 Changeset [8b010008] by dreammaster
GLK: COMPREHEND: Proper handling of specified noun in v2 opcodes
03:26 Changeset [facceff9] by dreammaster
GLK: COMPREHEND: Further v2 opcode verification
03:26 Changeset [7c6e5c0f] by dreammaster
GLK: COMPREHEND: Properly get item for opcodes

10/21/20:

22:45 Changeset [4fd186a5] by sev-
GUI: Another attempt to fix compilation on older gcc
22:15 Changeset [9cfe2cb2] by sev-
GUI: Attempt to fix dumber compilers
21:28 Changeset [babd6013] by criezy
I18N: Update translation (Korean) Currently translated at 4.9% (73 of …
21:03 Changeset [58937043] by sev-
SCI: Generate better targets and descriptions for the fanmade games
20:58 Changeset [e282eb5] by sev-
AGI: Added several additional targets. Most are problematic
20:37 Changeset [e09c12bf] by sev-
AGI: Fix crashes in WagParser
20:17 Changeset [f3787ae] by sev-
AGI: Added another fanmade game
20:12 Changeset [9be82ea2] by sev-
AD: Better automatic generation of game targer - Passing numbers - …
19:16 Ticket #11915 (Wrong link for Ubuntu 20.04 binary) created by orgads
On https://www.scummvm.org/downloads/ The link is …
17:13 Changeset [1c830bc] by sev-
AD: Restrict length of autogenerated targets
17:06 Changeset [b9d1c7d9] by sev-
AGI: Autogenerate better target names
14:25 Ticket #11914 (STARK: The Longest Journey - czech 4cd release not detected) created by JediKnightCZ
Hello there. Finally managed to get the ScummVm working but after …
09:44 Changeset [8829da84] by sev-
GOB: Removed incorrectly added entry for woodruff. The supplied md5 …
01:51 Changeset [ba04f1e4] by Paul Gilbert <paulfgilbert@…>
ACCESS: replaced magic numbers with contants they are used later on …
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