Timeline



05/10/20:

23:51 Changeset [1a64d19d] by sev-
ANDROID: Fix compilation
23:51 Changeset [4f30f26d] by sev-
3DS: Fix compilation
23:35 Changeset [8ff38d74] by sev-
PSP: Use PauseToken.
23:35 Changeset [84da6183] by sev-
PS3: Use PauseToken.
23:35 Changeset [7676efd0] by sev-
Backends: Use PauseToken for showing the vkeyboard
23:35 Changeset [ecd23a7e] by sev-
Android: Use PauseToken
23:35 Changeset [e73fd6b2] by sev-
3DS: Use PauseToken
23:09 Changeset [fe7ea8e0] by sev-
DIRECTOR: Remove special lexing for 'the value of'
23:03 Changeset [2761d3e0] by sev-
DIRECTOR: LINGO: Removed special treatment of 'the sqrt of <value>'
22:57 Changeset [5865959b] by sev-
DIRECTOR: LINGO: Added test for the new 'the' syntax
22:56 Changeset [eaa1bc5c] by sev-
DIRECTOR: LINGO: Support 'the FBLTIN OF <value>' syntax
22:07 Changeset [8c5ee367] by sev-
ALL: Remove formatting which MSVC is not happy about from .clang-format
21:53 Changeset [22ee2366] by antoniou79
BLADERUNNER: Ignore first event in gameTick() when launching game …
21:45 Changeset [7a152e9a] by sev-
JANITORIAL: #include "engine.h" -> "engines/engine.h"
21:39 Changeset [1b4ce90] by sev-
ENGINES: Disallow clearing an already clear pause token.
21:39 Changeset [830a239b] by sev-
ENGINES: Move semantics for PauseToken Only compilers who understands …
21:39 Changeset [f5ac623] by sev-
ENGINES: Disallow assignment to a busy pause token.
21:39 Changeset [8079dc8d] by sev-
MACGUI, PINK: Rename setEnginePauseCallback to setEngine
21:39 Changeset [3edcc22c] by sev-
PINK: Use new MACGUI interface
21:39 Changeset [d315fc8a] by sev-
MACGUI: Use real Engine and PauseToken classes
21:39 Changeset [866800ff] by sev-
CRUISE: Use PauseToken
21:39 Changeset [4a6a8f0c] by sev-
SWORD2: Use PauseToken
21:39 Changeset [7ea98181] by sev-
AGI: Use PauseToken
21:39 Changeset [2b3d7ea1] by sev-
AGI: Use existing runDialog function
21:39 Changeset [c970106] by sev-
PEGASUS: Use PauseToken
21:39 Changeset [c1c90afb] by sev-
MOHAWK: Use PauseToken in menu stack
21:39 Changeset [acf81a79] by sev-
AGOS: Use PauseToken in pause function
21:39 Changeset [fb92ccba] by sev-
MOHAWK: Use debugPauseToken in Console::Cmd_QuickTest
21:39 Changeset [fa4518fb] by sev-
SCI: Use PauseToken in kernelMessageBox
21:39 Changeset [73670233] by sev-
SHERLOCK: Debugger, call base postEnter
21:39 Changeset [d26655dc] by sev-
SCI: Debugger, call base preEnter & postEnter
21:39 Changeset [faa8bea5] by sev-
PARALLACTION: Debugger, call base preEnter & postEnter
21:39 Changeset [f87a73b] by sev-
ACCESS: Debugger, call base postEnter
21:39 Changeset [feb60191] by sev-
QUEEN: Debugger, call base for preEnter and postEnter
21:39 Changeset [c5bdd7a1] by sev-
GUI: Use PauseToken in Debugger
21:39 Changeset [c15f268e] by sev-
ENGINES: Allow clearing a PauseToken
21:39 Changeset [95f41441] by sev-
SCUMM: Use baseclass runDialog & always pause _splayer Part of the …
21:39 Changeset [802c0ece] by sev-
SCUMM: PauseToken for saving
21:39 Changeset [ce4cfdf5] by sev-
BACKENDS: Use PauseToken
21:39 Changeset [59702fae] by sev-
PEGASUS: Use PauseToken
21:39 Changeset [ea7db12e] by sev-
ENGINES: Base PauseToken support
21:04 Changeset [d01d0621] by Pawel Kolodziejski <aquadran@…>
SDL: Move detection of the desktop resolution into the SdlWindow class
20:45 Changeset [d8607341] by Pawel Kolodziejski <aquadran@…>
GUI: Reduce code delta between ResidualVM and ScummVM
19:53 Changeset [2f6d219d] by sev-
SDL: Move detection of the desktop resolution into the SdlWindow class
19:46 Ticket #11472 (XEEN: Potions under newcastle disappear) created by RX4NT9UP
I saved in front of a potion -- I believe "Potion of the Gods" -- in …
19:46 Changeset [de5c4092] by sev-
DIRECTOR: LINGO: Added test for new cast reference flavor
19:46 Changeset [9c772b1a] by sev-
DIRECTOR: LINGO: Expanded grammar to accept expression as references
19:46 Changeset [1a373ab2] by sev-
DIRECTOR: LINGO: Added tests for new 'if' edge case
19:46 Changeset [b52e09b3] by sev-
DIRECTOR: LINGO: Fixed 'if' preprocessor
19:22 Changeset [28265496] by dreammaster
ULTIMA4: Remove problematic assert
18:06 Changeset [9be3cc9b] by Paweł Kołodziejski <aquadran@…>
RISCOS: Apply additional fixes from ScummVM
18:06 Changeset [05990f23] by Paweł Kołodziejski <aquadran@…>
RISCOS: Add FindHelp from ScummVM
18:06 Changeset [1708042e] by Paweł Kołodziejski <aquadran@…>
README: Link to the NEWS.md and AUTHORS files
18:06 Changeset [335ac3e5] by Paweł Kołodziejski <aquadran@…>
RISCOS: Support creating a StrongHelp manual
12:07 Changeset [9195ecf6] by sev-
DRAGONS: Fix typo caused by dreaded autocomplete
12:03 Changeset [7759af51] by sev-
GUI: Fixed warning
12:00 Changeset [771a0a0] by sev-
ULTIMA: Added override keywords
11:53 Changeset [6029da21] by sev-
ULTIMA: ULTIMA8: Fix wrong API usage skip() accepts only uints, so …
11:53 Changeset [c2e97b85] by sev-
JANITORIAL: Code formatting
11:40 Changeset [3dc2012] by sev-
ULTIMA: ULTIMA8: Fixed bug in playMusic_internal() Class variable was …
11:39 Changeset [d1dd4a7] by sev-
ULTIMA: ULTIMA4: Remove unnecessary variable
11:38 Changeset [e23d50ba] by sev-
GRAPHICS: Specify signedness in TS_ARGB macro
11:38 Changeset [c4484028] by sev-
MOHAWK: Replace assert() with error() assert() is not compiled in …
11:38 Changeset [61a1c515] by sev-
DRAGONS: Fix more MSVC warnings
11:38 Changeset [96174b9c] by sev-
DRAGONS: Fix warnings in minigame3
11:38 Changeset [ad393195] by sev-
DRAGONS: Make MSVC happier with minigames
11:38 Changeset [b07bce9c] by sev-
DRAGONS: Remove unnecessary type casts. Poor MSVC got confused
11:38 Changeset [eeb91e81] by sev-
DRAGONS: Fix MSVC warning
11:38 Changeset [a7d27bb4] by sev-
CRYOMNI3D: Fix MSVC warning
11:38 Changeset [08d0eebc] by sev-
DIRECTOR: LINGO: Simplified func_cursor(), so MSVC is less confused
11:38 Changeset [50b9d9a6] by sev-
DIRECTOR: Fix another MSVC warning
11:38 Changeset [627c901f] by sev-
DIRECTOR: Fix MSVC warnings
11:02 Changeset [f8a883f2] by ccawley2011
SDL: Unify implementations of activateManager and deactivateManager
10:56 Changeset [4b2e859] by criezy
I18N: Update translation (Hungarian) Currently translated at 100.0% …
10:56 Changeset [5459904] by criezy
I18N: Update translation (Finnish) Currently translated at 100.0% …
10:56 Changeset [585b6680] by criezy
I18N: Update translation (Spanish) Currently translated at 100.0% …
09:06 Changeset [42a67828] by Lothar Serra Mari <mail@…>
I18N: Rebuild translations.dat
09:06 Changeset [2d7fe18a] by Lothar Serra Mari <mail@…>
I18N: Update translation files from source
05:11 Changeset [52017e57] by dreammaster
ULTIMA4: Handle scaling up when rendering dungeon tiles
05:11 Changeset [b84ab126] by dreammaster
ULTIMA4: Refactored use of statics in DungeonView
05:11 Changeset [a2c72eea] by dreammaster
ULTIMA4: Dungeon monster fixes
05:11 Changeset [5d5b864d] by dreammaster
ULTIMA4: Move DungeonView into views/
04:50 Changeset [b0895cf7] by Mataniko
BACKENDS: Fix SDL version check for SDL_EnableScreenSaver
04:35 Changeset [38325bfb] by Mataniko
BACKENDS: Don't turn off screen when ScummVM is running a game

05/09/20:

23:46 Changeset [dbf404b] by Mataniko
BACKENDS: Allow the screensaver to turn on when ScummVM is running
23:15 Changeset [4b4b73df] by sev-
DIRECTOR: LINGO: Added sanity check to b_updateStage()
23:15 Changeset [8c695283] by sev-
DIRECTOR: LINGO: Added test for 'the' entities as cast number
23:15 Changeset [9308a1cc] by sev-
DIRECTOR: LINGO: Added support for cast references as 'the' entities
21:28 Changeset [76d29ca9] by dreammaster
ULTIMA4: Cleanup and fixes for saving dungeon location
21:28 Changeset [045b2e12] by dreammaster
ULTIMA4: Cleanup & clarification of savegame position fields
21:28 Changeset [469ab576] by dreammaster
ULTIMA4: Fix crash exiting game during initiate game
21:28 Changeset [2283cc04] by dreammaster
ULTIMA4: Fix yet again keypresses showing during initiate game
19:59 Changeset [6aacdb19] by sev-
GUI: Normalize width/height parameters The fact that ThemeLayout had …
19:59 Changeset [77c5108] by sev-
DIRECTOR: Improved makePathRelative Now it is able to process …
19:15 Changeset [6bd68bff] by Pawel Kolodziejski <aquadran@…>
DISTS: Removed duplicated line
18:58 Changeset [bd32585c] by Pawel Kolodziejski <aquadran@…>
ALL: Added missing files, don not enable docker plugin
18:35 Changeset [ec153bbb] by digitall
DRAGONS: Fix Signed Overflow GCC Compiler Warnings
18:34 Changeset [31115960] by digitall
PRINCE: Fix Signed vs. Unsigned GCC Compiler Warning
18:05 Changeset [b5865719] by Pawel Kolodziejski <aquadran@…>
ALL: synced with ScummVM commit 09bf38c1207aa32b9966e8642ee60e2186e15789
17:16 Changeset [8b1535cb] by dreammaster
ULTIMA4: Allow for loading saves in cities
17:03 Changeset [05bc8c29] by digitall
GRAPHICS: MACGUI: Fix Signed vs. Unsigned GCC Compiler Warnings
13:18 Ticket #11459 (LOL CD: could not load file FRE/GENERAL.PAK) closed by athrxx
fixed: Okay, then I'll close this as invalid. You can find a list of …
13:02 Changeset [09bf38c1] by mduggan
ULTIMA: Add missing initializers for coverity
10:54 Changeset [44513f45] by mduggan
ULTIMA8: Add sound effect and support regret in crusader quit gump
07:40 Changeset [ef7edf95] by sev-
GRAPHICS: MACGUI: Allow specifying a custom cursor using Graphics::Cursor
05:55 Changeset [df3e9e3b] by GitHub <noreply@…>
ULTIMA8: Remove custom memory manager from engine (#2227) * ULTIMA8: …
05:54 Changeset [b8e0527c] by GitHub <noreply@…>
ULTIMA8: Fix detection of FR_FRA & DE_DEU from Gold Edition CD …
05:32 Changeset [89e8b823] by digitall
DRAGONS: Fix Set-But-Unused Variable GCC Compiler Warnings
05:23 Changeset [fec7b237] by dreammaster
ULTIMA4: Cleaner can save currently check
05:23 Changeset [2166d585] by dreammaster
ULTIMA4: Fix quit action
05:16 Changeset [348661c] by digitall
DRAGONS: Fix memset() Usage in LoadingScreenState Constructor This …
05:08 Changeset [834ab12] by dreammaster
ULTIMA4: Add destructor for tile anim pixel transforms
04:48 Changeset [9f75998c] by dreammaster
ULTIMA4: Leak fixes and class field renames
04:41 Changeset [8f6620b8] by digitall
SDL2: Fix GCC Compiler Warning about Enum vs. Non-Enum Type in …
03:58 Changeset [72889001] by dreammaster
ULTIMA4: Add destructor for TileAnimSet
03:52 Changeset [cf8eeb8a] by dreammaster
ULTIMA4: Memory leak fixes
03:26 Changeset [611da446] by dreammaster
ULTIMA4: Fix shadow warning
03:20 Changeset [2ced43fc] by dreammaster
ULTIMA4: Further leak fixes
03:04 Changeset [1c4a964] by dreammaster
ULTIMA4: Further context cleanup
02:19 Changeset [84a563ab] by dreammaster
ULTIMA4: Minor music code cleanup
02:10 Changeset [dda11dac] by dreammaster
ULTIMA4: Further fixes for context memory leaks
02:01 Changeset [ea37ece] by dreammaster
ULTIMA4: Fix gcc warning
01:58 Changeset [e94ab928] by dreammaster
ULTIMA4: Fix context memory leak
01:45 Changeset [9dcb80f7] by dreammaster
ULTIMA4: Fixing memory leaks
01:45 Changeset [bb405565] by dreammaster
GRAPHICS: Fix memory overrun blitting from paletted surfaces

05/08/20:

21:56 Ticket #11471 (TINSEL: Unreadable Black Subtitles in Mac Discworld) created by trembyle
See attachments. The dialogue subtitles are not readable in the Mac …
16:31 Changeset [0f96d7b7] by sev-
PINK: fixed pausing when menu bar disappears
05:49 Changeset [0eca8009] by sluicebox <22204938+sluicebox@…>
SCI32: Implement kMacPlatform32 volume subop
04:26 Changeset [7afe586] by sluicebox <22204938+sluicebox@…>
SCI: Fix KQ6 floating off the logic cliff steps
04:15 Changeset [267317f6] by sluicebox <22204938+sluicebox@…>
SCI: Add script_said debug command to help text, regroup Add another …
03:49 Ticket #11469 (Nightshadow well still poisonous after completing quest) closed by dreammaster
fixed: Fixed. Though you'll need to go back to a prior savegame and defeat …
03:46 Changeset [0d410263] by dreammaster
XEEN: Fix curing the well in Nightshadow
03:46 Changeset [876c5af2] by dreammaster
GLK: ADRIFT: Added detection entries
03:31 Changeset [c17e82c1] by David Turner <547637+digitall@…>
SCI: added missing but implemented help commands for scripts These …
03:08 Ticket #11465 (GLK:ADRIFT game detection) closed by dreammaster
fixed: Added them. Though most of the games you listed are ADRIFT 5, which …
01:45 Ticket #11467 (MOHAWK: Carmen ThinkQuick Challenge New Variant) closed by trembyle
wontfix: Closing this ticket. Learned from discussion on Discord that this game …
01:32 Changeset [a96006d5] by dreammaster
ULTIMA8: Fix negative uint warning
01:29 Changeset [57453ad5] by dreammaster
ULTIMA4: Fix implementation of peer action
01:29 Changeset [314df691] by dreammaster
ULTIMA4: Cleanup of other remaining TODOs
01:29 Changeset [5be59207] by dreammaster
ULTIMA4: Deprecating in-game key repeat settings

05/07/20:

21:58 Ticket #11470 (PRINCE: Immortality Elixir Bug) created by George22x
At the start of the game a player should dig four items (an …
20:55 Changeset [c333b41a] by sev-
DIRECTOR: Added detection entry for Majestic Mac
18:44 Changeset [17b8cb42] by sev-
JANITORIAL: Fix code formatting
18:42 Changeset [979bf50c] by sev-
DIRECTOR: return early where textCast is null Fixes a segfault for …
15:32 Changeset [42cfa8c] by Scott Percival <code@…>
DIRECTOR: LINGO: Implement kTheMouseDown and kTheMouseUp
15:05 Changeset [60b439ab] by Scott Percival <code@…>
DIRECTOR: LINGO: Implement kTheTimer and b_startTimer
13:04 Changeset [21d06660] by Scott Percival <code@…>
DIRECTOR: LINGO: Free memory in cb_proplist
13:04 Changeset [5b0d0a1d] by Scott Percival <code@…>
DIRECTOR: kTheMouseCast should return -1 if not overlapping a cast member
13:04 Changeset [022d5035] by Scott Percival <code@…>
DIRECTOR: Implement b_updateStage
11:15 Changeset [1024d398] by sev-
DIRECTOR: Implement is QuickTimePresent check QuickTime is always …
10:28 Changeset [234c910f] by sev-
DIRECTOR: LINGO: Added missing bytecode prototypes
10:25 Changeset [e6bd7309] by sev-
DIRECTOR: LINGO: Added check for decompiler lists for bytecode
08:36 Changeset [fe5746d8] by sev-
DIRECTOR: Handle D4 copyCastStxts without children
08:19 Changeset [1daa27e] by sev-
DIRECTOR: Fix memory management in RIFXArchie
05:19 Changeset [5c2a7232] by mduggan
ULTIMA8: Fix debug operator for 'precision' enum
04:02 Changeset [9da22936] by dreammaster
ULTIMA4: Implementing music player Currently only .mp3 and .mid files …
02:18 Ticket #11469 (Nightshadow well still poisonous after completing quest) created by DanielleB-R
The well in Nightshadow damages the drinker before the party defeats …
02:16 Changeset [9343c454] by dreammaster
ULTIMA4: Remove deprecated in-game music & sfx volume levels
01:55 Changeset [ad80273e] by dreammaster
ULTIMA4: Properly implement sound manager
01:28 Ticket #11243 (No music on Mixed-Up Mother Goose VGA CD) closed by sluicebox
fixed: Fixed in: 772df1fb3bba2f7830b693f1b488fa96d91c5ba7
01:24 Changeset [772df1fb] by sluicebox <22204938+sluicebox@…>
SCI: Ignore Windows GM sound in DOS MOTHERGOOSE256 Fixes music in …
01:15 Ticket #11454 (XEEN: Loading a save file first causes a crash) closed by dreammaster
fixed
01:14 Ticket #11276 (Freeze when trying to enter last level of witches' tower) closed by dreammaster
fixed
01:13 Changeset [5eea46f2] by dreammaster
XEEN: Fix crash loading some savegames directly from launcher
00:42 Changeset [912b2f03] by dreammaster
XEEN: Bugfix for bad mob data, WOXCD top of witches tower
00:42 Changeset [23161b2] by dreammaster
ULTIMA4: Merge of sound manager into a single code file

05/06/20:

22:50 Changeset [ee139e16] by sluicebox <22204938+sluicebox@…>
SCI32: Update GM detection for MOTHERGOOSE Mac Fixes MOTHERGOOSE Mac …
19:30 Changeset [5a1909f5] by bgK
ALL: .clang-foramt fixes The project code formatting conventions …
18:20 Changeset [03fdee9] by rvanlaar
ALL: Fix .clang-format It's used by VScode. A missing comma threw …
17:11 Changeset [544d339a] by sev-
DRAGONS: Fix resource leak
17:11 Changeset [5c626079] by sev-
DRAGONS: Initialize another variable
16:56 Changeset [cfcf4e45] by Scott Percival <code@…>
DIRECTOR: Skip over empty entries in the CAS list
16:33 Changeset [06e9fb12] by Scott Percival <code@…>
DIRECTOR: Fix cast indexing. The indexing of the cast list is stored …
16:29 Ticket #11468 (AUDIO: Enhanced Soundtracks Selectable as Music Device) created by trembyle
Would like to be able to select enhanced soundtrack files as a …
15:43 Changeset [1970bde7] by sev-
ALL: Fix .clang-foramt It is used by vscode editor
15:13 Ticket #11467 (MOHAWK: Carmen ThinkQuick Challenge New Variant) created by trembyle
Possible new variant. My game is recognized but doesn't start. …
13:49 Changeset [55cac1a5] by sev-
MISC: Added .clang-format for automatic formatting
10:35 Changeset [ac90807d] by Scott Percival <code@…>
DIRECTOR: Remove Mac platform conditional in frame loader
06:57 Changeset [59170361] by mduggan
ULTIMA8: Fix build (somehow missed committing these..)
06:27 Changeset [2d35971c] by mduggan
ULTIMA8: Stop forever-looping sounds when item leave fast area. Bump …
06:27 Changeset [9c930ac6] by mduggan
ULTIMA8: Read index of sound flex (useful for crusdaer, probably)
04:56 Changeset [e8482d8c] by dreammaster
ULTIMA4: Move fix for LB Abyss response to create_ultima
03:43 Changeset [f72927d5] by dreammaster
ULTIMA4: Allow portal numbers in debugger goto command
02:47 Changeset [bf534c56] by dreammaster
ULTIMA4: Other debugger fixes
02:40 Changeset [7d216777] by dreammaster
ULTIMA4: Fix dungeon debugger command

05/05/20:

22:17 Ticket #11466 (CINE: Unknown Variant of Operation Stealth) created by laenion
The game in 'Operation Stealth' seems to be an unknown game variant. …
21:49 Changeset [1961f162] by sluicebox <22204938+sluicebox@…>
SCI32: Implement MOTHERGOOSE custom Mac saving
21:15 Changeset [1780c789] by sev-
WINTERMUTE: Fix AmigaOS build
19:51 Changeset [7b2e3fb4] by sev-
WINTERMUTE: Remove "#if 1" marks
19:51 Changeset [14c54b03] by sev-
WINTERMUTE: Add stub for wme_3fstatistics.dll data collecting plugin
19:51 Changeset [b783f984] by sev-
WINTERMUTE: Move wme-plugins implementations to /ext/ folder
19:51 Changeset [ff800434] by sev-
WINTERMUTE: Move external DLL implementations to /ext/ folder
19:14 Changeset [85e27b0] by sluicebox <22204938+sluicebox@…>
SCI32: Implement Mac kSetLanguage
19:07 Changeset [e7da80dd] by sluicebox <22204938+sluicebox@…>
SCI: Update FPFP Mac easter egg patch comments
18:02 Changeset [6f79a39] by Scott Percival <code@…>
DIRECTOR: LINGO: Fix kTheName and kTheScriptText memory management
17:32 Changeset [48c92512] by Scott Percival <code@…>
DIRECTOR: LINGO: Implement kTheMouseCast
17:16 Changeset [f5eff07e] by Scott Percival <code@…>
DIRECTOR: LINGO: Implement cb_proplist
15:06 Changeset [08fa9906] by Scott Percival <code@…>
DIRECTOR: Movie cast should override shared cast for sprites
15:06 Changeset [91d1bf0c] by Scott Percival <code@…>
DIRECTOR: Remove duplicate type field in Sprite
15:06 Changeset [180822b3] by Scott Percival <code@…>
DIRECTOR: LINGO: Add cb_stackpeek and cb_stackdrop
12:31 Changeset [a026115c] by mduggan
ULTIMA: NUVIE: Fix some coverity issues
12:07 Ticket #11463 (Maniac Mansion [Apple IIgs] : Game crash when accessing garage) closed by sev-
fixed: Okay, I fixed it in 1a6ffd6398339a82e79817c065bb0ae926dd4b63. That …
12:06 Changeset [3966bce] by mduggan
ULTIMA8: More coverity fixes
12:06 Changeset [77850a75] by mduggan
ULTIMA1: Fix small coverity issues
12:06 Changeset [8011b212] by sev-
NEWS: Mention Apple gs MM fix
12:06 Changeset [1a6ffd63] by sev-
SCUMM: Fixed reading malformed resources. Bug #11463
10:26 Changeset [20ebd47f] by mduggan
ULTIMA8: Fix looping and updating balance of ambient SFX
03:22 Changeset [d31e3c3c] by dreammaster
ULTIMA4: Saving fixes for secondary maps
02:07 Ticket #11464 (New variant King's Quest VII version 2.00 Windows) closed by trembyle
fixed
00:04 Ticket #11457 (LSL1 VGA (Russian) freezes when hailing cab) closed by sluicebox
fixed: Fixed in: 93b634fe7ca3995a40bc63325513bcbd682c8ade After further …
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