Timeline
08/25/19:
- 23:45 Changeset [cb303050] by
- STARTREK: Read most strings for the LOV mission from its RDF files
- 13:57 Ticket #11101 (SQ6-FR: Screenshots) created by
- Screenshots taken with the Win32 build from August,24. No scaler or …
- 12:40 Ticket #11100 (Unknown game variant for Police Quest SWAT) created by
- Police Quest SWAT French version 1.100 for DOS/Windows Matched game …
- 10:46 Changeset [b0c8b368] by
- COMMON: Don't include iconv.h in common/encoding.h Move …
- 10:16 Ticket #11099 (PQ4-CD-FR: Screenshots) created by
- Screenshots taken with the Win32 build from August,24. No scaler or …
- 09:58 Changeset [2a2351eb] by
- SCI: (FB01 sound driver) - get rid of mutex - The mutex was added to …
- 09:58 Changeset [d097768e] by
- AUDIO: (FM-Towns/PC-98) - deconstructor/race condition fix (move …
- 09:15 Changeset [5b5a89e3] by
- CLOUD: Make Network::ErrorResponse messages more verbose This commit …
- 09:15 Changeset [24b1ec0d] by
- CLOUD: Handle HTTP response headers case-insensitively RFC 2616 …
- 08:09 Changeset [0c479251] by
- TINSEL: Fix GCC Compilation Warnings These are also associated with …
- 07:20 Changeset [5022d879] by
- TESTBED: Fix GCC Unused Variable Compiler Warnings
- 07:16 Ticket #11098 (KQ7-WIN-FR: Screenshots) created by
- Screenshots taken with the Win32 build from August,24. No scaler or …
- 07:12 Changeset [69452ccb] by
- ZVISION: Fix GCC Compiler Warnings These were from memset usage on …
- 06:27 Changeset [50c5177e] by
- AGI: Fix Remaining GCC Compiler Warnings These were the remaining …
- 05:46 Ticket #11097 (KQ7-WIN: Screenshots) created by
- Screenshots taken with the Win32 build from August,24. No scaler or …
- 04:55 Changeset [482f835a] by
- AGI: Fix GCC Compiler Warnings from memset of Game State Structures …
- 03:36 Ticket #11064 (XEEN: Wrong object in Northern Sphinx) closed by
- fixed: Fixed. Turns out the Northern Sphinx had an "empty" entry in the …
- 03:33 Changeset [4b657860] by
- XEEN: Fix incorrect Throne sprites in Northern Sphinx The Northern …
- 02:19 Changeset [a5955999] by
- CONFIGURE: Correct Formatting of ICONV Tests No functional change.
- 02:14 Changeset [e2ab8198] by
- CONFIGURE: Check if iconv uses const. I looked at how ResidualVM …
- 02:14 Changeset [96fef166] by
- COMMON: Don't include config.h before scummsys.h Thil should fix the …
08/24/19:
- 22:39 Ticket #10754 (QFG4: Talking to absent Burgomeister) closed by
- fixed: This is a room initialization bug so existing saves will see the fix …
- 22:34 Changeset [e6bfda8] by
- SCI32: Fix QFG4 Empty Burgomeister room teller Fixes bug #10754
- 20:43 Changeset [c2e0e90c] by
- SDL: Use a non-const string for SDL_iconv_string With some older …
- 15:59 Changeset [fb54cc1f] by
- CLOUD: Fix Inverted Test Regression in Debug Message Code This was …
- 15:12 Changeset [3cb57e20] by
- WIN32: Delete obsolete comment in convertEncoding.
- 15:12 Changeset [6e72cd2c] by
- WIN32: Handle endianity in convertEncoding
- 15:12 Changeset [fcbf59f5] by
- COMMON: Convert endianity when needed in Encoding.
- 15:12 Changeset [0c74a7f] by
- COMMON: Fix typos
- 15:12 Changeset [e0f2a346] by
- WIN32: Move getCodePageId to codepage.h
- 15:12 Changeset [04b28b20] by
- WIN32: Fix infinite loop when converting from utf32 Because of how …
- 15:12 Changeset [f8ac40af] by
- COMMON: Encoding refactoring
- 15:12 Changeset [6dba0bb] by
- SDL: Remove check for SDL2 in convertEncoding() SDL_iconv_string() is …
- 15:12 Changeset [4de634e] by
- CONFIGURE: Move check for iconv down
- 15:12 Changeset [f2715d77] by
- TESTBED: Comment correction Co-Authored-By: Cameron Cawley …
- 15:12 Changeset [05df7749] by
- COMMON: Add OSystem::convertEncoding documentation
- 15:12 Changeset [1346dcc3] by
- TESTBED: Move encoding conversion tests to testbed This way it is …
- 15:12 Changeset [b2092294] by
- COMMON: Add missing documentation.
- 15:12 Changeset [96270d4b] by
- JANITORIAL: Remove debuging code.
- 15:12 Changeset [4edf35e4] by
- WIN32: Fix conversion of multibyte encodings.
- 15:12 Changeset [41d3a70c] by
- SDL: Fix convertEncoding for multibyte encodings.
- 15:12 Changeset [5fcd14fb] by
- TEST: Remove tests for ascii transliteration This can be handled …
- 15:12 Changeset [3e4b5c7] by
- WIN32: Resolve endianity in convertEncoding()
- 15:12 Changeset [a0564bc5] by
- COMMON: Resolve endianity in Encoding
- 15:12 Changeset [3513972e] by
- TEST: Add tests for Common::Encoding
- 15:12 Changeset [93c6b2fa] by
- WIN32: Implement conversion to and from UTF-32 UTF-32 is used in …
- 15:12 Changeset [61361356] by
- COMMON: Rename methods in Common::Encoding
- 15:12 Changeset [24d35df4] by
- COMMON: Refactor convertIconv
- 15:12 Changeset [9fa09eee] by
- COMMON: Check for return values in Encoding
- 15:12 Changeset [e01f0af5] by
- WIN32: Check calloc return value in covertEncoding
- 15:12 Changeset [5043dec1] by
- COMMON: Add propper Encoding setters
- 15:12 Changeset [73fa9d92] by
- COMMON: Add documentation to Common::Encoding
- 15:12 Changeset [61cf628b] by
- COMMON: Add cyrilic transliteration to Encoding.
- 15:12 Changeset [888f3e4d] by
- COMMON: Add transMan mapping encoding conversion.
- 15:12 Changeset [8c284c09] by
- WIN32: Add Win32 implementation of convertEncoding
- 15:12 Changeset [0db194ee] by
- WIN32: Add include guard to codepage.h
- 15:12 Changeset [807c55e8] by
- WIN32: Add a way to convert codepage name to cp ID
- 15:12 Changeset [bfdff38d] by
- COMMON: Use backend specific encoding conversion
- 15:12 Changeset [d6d6ac18] by
- SDL: Add SDL implementation of convertEncoding
- 15:12 Changeset [a43526cb] by
- OSYSTEM: Add convertEncoding virtual method
- 15:12 Changeset [dfbbd228] by
- COMMON: Add encoding conversion using iconv
- 15:12 Changeset [965f8942] by
- CONFIGURE: Add option to compile with iconv.
- 09:25 Changeset [1a9fa34d] by
- AGI: Fix some GCC Compilation Warnings These were associated with …
- 08:37 Changeset [400cae3] by
- I18N: Update translations templates
- 08:37 Changeset [184fcaa] by
- I18N: Update translation (German) Currently translated at 100.0% …
- 08:37 Changeset [c16a451] by
- I18N: Update translation (French) Currently translated at 100.0% …
- 08:37 Changeset [bb5486f2] by
- I18N: Update translation (Hungarian) Currently translated at 99.9% …
- 08:37 Changeset [108c9c4d] by
- I18N: Update translation (Finnish) Currently translated at 100.0% …
- 03:09 Ticket #11096 (LSL6HIRES-DE: Screenshots) created by
- Screenshots taken with the Win32 build from August,23. No scaler or …
- 00:57 Ticket #11095 (LSL6HIRES-FR: Screenshots) created by
- Screenshots taken with the Win32 build from August,23. No scaler or …
08/23/19:
- 11:34 Changeset [8170166] by
- AUDIO: (opl2lpt) add OPL3LPT support The OPL3LPT is like the OPL2LPT …
- 05:59 Ticket #11094 (HOYLE5SOLITAIRE: Screenshots) created by
- Screenshots taken with the Win32 build from August,19. No scaler or …
- 04:26 Ticket #11093 (HOYLE5: Screenshots) created by
- Screenshots taken with the Win32 build from August,19. No scaler or …
- 04:06 Ticket #11069 (XEEN: Trapdors in southern tower all drop to the same spot) closed by
- fixed
- 04:05 Changeset [98d68b3c] by
- XEEN: Fix pitfall destinations in Southern Tower
- 02:58 Ticket #11092 (VERSAILLES-WIN-FRE: Screenshots) created by
- Screenshots taken with the Win32 build from August,19. No scaler or …
- 02:38 Ticket #11087 (XEEN: Elemental resistances not working correctly) closed by
- fixed: Good catch on that. I verified that that was a problem with the …
- 02:37 Changeset [b0913fca] by
- XEEN: Fix giving lava damage after combat ends
- 02:34 Ticket #11091 (VERSAILLES: Screenshots) created by
- Screenshots taken with the Win32 build, from August,19. No scaler or …
08/22/19:
- 22:25 Ticket #11090 (NEVERHOOD-WIN:Screenshots) created by
- Screenshots taken with the Win32 build of August,19. No scaler or …
- 20:50 Changeset [0e691072] by
- BLADERUNNER: Restore Animoid banter and purchases
- 20:50 Changeset [06a08d9] by
- BLADERUNNER: Restore Hasan being at Animoid past Act 2 This restores …
- 20:50 Changeset [927e5bf6] by
- BLADERUNNER: Restore a banter quote for Sgt Walls
- 20:50 Changeset [ea6ae69] by
- BLADERUNNER: Named animations for Klein and Hasan
- 17:05 Ticket #10336 (Android: Build with virtual keyboard enabled) closed by
- 02:35 Ticket #11089 (SCI: PQ3: Day 6 house fire repeats) closed by
- fixed
- 02:34 Changeset [178f5079] by
- SCI: Fix PQ3 Day 6 house fire repeating Fixes bug #11089
- 02:30 Ticket #11089 (SCI: PQ3: Day 6 house fire repeats) created by
- The house fire on day six reoccurs if you return to the hospital. …
08/21/19:
- 11:15 Ticket #7050 (SCI: PHARKAS Mac showing incorrect cursor) closed by
- fixed
- 11:13 Changeset [60fcf993] by
- GRAPHICS: Display Mac monochrome cursor inverted pixels Bug #7050
- 06:19 Ticket #11088 (XEEN: Environmental damage overlay on character portraits not removed) created by
- When receiving damage from a lava tile and initiating combat at the …
- 05:19 Ticket #11087 (XEEN: Elemental resistances not working correctly) closed by
- fixed
- 05:17 Changeset [83a4794] by
- XEEN: Fix applying characters' fire resistance when walking on lava
08/20/19:
- 21:56 Ticket #11087 (XEEN: Elemental resistances not working correctly) created by
- There seems to be no difference from heat damage from stepping onto …
- 19:15 Changeset [c64853de] by
- I18N: Update translations templates
- 19:15 Changeset [b2d1ef3a] by
- I18N: Update translation (Finnish) Currently translated at 100.0% …
- 19:15 Changeset [70d2ec7a] by
- I18N: Update translation (Dutch) Currently translated at 93.2% (1037 …
- 19:15 Changeset [62f38070] by
- I18N: Regenerate translations data file
- 11:32 Changeset [8b4c3ea3] by
- ANDROID: Use a better icon for the on screen control Modified from …
- 11:32 Changeset [12c232ee] by
- ANDROID: Add a button to show the virtual keyboard
- 10:53 Changeset [c2054682] by
- COMMON: added support for ini files with non english characters
- 08:38 Changeset [1dd915cc] by
- COMMON: Handle invalid INI file characters gracefully This replaces …
- 08:05 Ticket #11086 (SCI: QFG1VGA: Drink water message bug) closed by
- fixed
- 08:02 Changeset [5baa02c7] by
- SCI: Fix QFG1VGA Drink water message Fixes bug #11086
- 07:58 Ticket #11086 (SCI: QFG1VGA: Drink water message bug) created by
- Drinking water in room 87 after talking to the healer about falling …
- 03:28 Ticket #11066 (XEEN: Limited-use objects (potions etc.) don't work as intended) closed by
- wontfix: I double-checked, and this is an original game bug due to a poorly …
- 01:47 Changeset [1dbd50b] by
- SCI: Fix spacing and macro on previous commit
- 01:44 Ticket #10255 (SCI: PQ3: Doctor talks too fast) closed by
- fixed
- 01:37 Changeset [cc05dbcc] by
- SCI: Fix PQ3 doctor's mouth animation speed Fixes bug #10255
- 01:00 Ticket #11085 (SCI: KQ6 Mac QuickTime intro movie freezes) created by
- The introduction movie freezes during scenes in ScummVM. This does not …
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