Timeline



01/18/19:

10:03 Changeset [4372c3d0] by GitHub <noreply@…>
SCI32: Fix spacing
09:59 Ticket #10871 (QFG4: After geas, Hero can walk through the closed castle gate) closed by bluegr
fixed
09:57 Changeset [1d0ffca0] by Filippos Karapetis <bluegr@…>
SCI32: Fix QFG4 castle gate after geas (#1479) Fixes hero being able …
08:29 Ticket #10874 (QFG4: Rogues get stuck opening castle doors) closed by bluegr
fixed
08:28 Changeset [c4c5c1d] by Filippos Karapetis <bluegr@…>
SCI32: Fix QFG4 castle door lockup Fixes doors when rogues attempt to …

01/17/19:

12:03 Changeset [ff45b1da] by Filippos Karapetis <bluegr@…>
SCI: Fix debugger bp_action help message Fixes the help for …
05:46 Ticket #10864 (Development builds no longer work on Windows XP) closed by bgK
fixed: Thanks for the report. Looks like the latest fluidsynth tweaks fixed …
05:16 Changeset [92f8ad94] by dreammaster
GLK: Clean up use of TextBufferRow in buffer windows
05:12 Changeset [795e23c] by dreammaster
GLK: Constifying attribute, width calc methods
05:02 Changeset [b076911] by dreammaster
GLK: Fix rendering of pictures in the text buffer window
03:52 Ticket #10874 (QFG4: Rogues get stuck opening castle doors) created by Vhati
ScummVM 2.1.0git4278-gd31e37683c (Dec 13 2018 04:20:25) Windows 7 …

01/16/19:

20:27 Ticket #10873 (QFG4 CD: Hero stutters when running) created by Vhati
ScummVM 2.1.0git4278-gd31e37683c (Dec 13 2018 04:20:25) Windows 7 …
06:53 Changeset [95b53f37] by whiterandrek
PINK: removed unnecessary field in SideEffectExit
05:03 Changeset [796abef] by dreammaster
GLK: FROTZ: Route pictures drawn in window 0 to the text buffer window

01/15/19:

21:17 Ticket #10800 ([Pink] "Pink Panther: Passport to Peril" crashes) closed by whiterandrek
21:11 Changeset [07b4495] by whiterandrek
PINK: fixed ActionPlay behavior when startFrame is wrong This fixes …
16:56 Changeset [d10cfaff] by athrxx <athrxx@…>
KYRA: (EOBII/FM-TOWNS) - fix sound effects volume control
07:35 Changeset [adf741a5] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: More variable names in the game scripts
00:28 Changeset [2eb6bba7] by sev-
BLADERUNNER: Disable pathfinding by default. So, peterkohaut could …

01/14/19:

17:50 Changeset [c57e47f3] by Thomas Fach-Pedersen <thomas@…>
BLADERUNNER: Obstacle path finding part 1
09:57 Ticket #10872 (SQ1 - AGI - version 1.0x - game hangs just before Skimmer (Kerona ...) created by mikesk8
The game hangs: - not possible to type commands - Esc button …
01:15 Changeset [26031080] by Paul Gilbert <paulfgilbert@…>
SHERLOCK: Fix misattribution in Rose Tattoo journal Some messages …

01/13/19:

22:24 Ticket #10870 (QFG4: Pathfinding in forest 1S from Erana's Garden, south entry) closed by bluegr
fixed
22:23 Changeset [f55fc02e] by Filippos Karapetis <bluegr@…>
SCI32: Fix QFG4 forest 580 pathfinding Adds a penalty workaround for …
21:56 Ticket #10871 (QFG4: After geas, Hero can walk through the closed castle gate) created by tomasz89
Towards the end of the game, after being captured by Ad Avis, and …
21:27 Ticket #10860 (QFG4: Lock up when casting Trigger after Summon Staff) closed by bluegr
fixed
20:06 Changeset [eb841132] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: More variable names in the game scripts
19:34 Changeset [efbcc757] by Filippos Karapetis <bluegr@…>
SCI32: Fix QFG4 Trigger and Open spells Fixes repeat casting and …
08:02 Changeset [3153f017] by Torbjörn Andersson <eriktorbjorn@…>
BASE: Add feature string for liba52 support.
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