Timeline



04/24/18:

18:13 Ticket #10499 (MOHAWK: MYST: Tower Rotation direction line broken by text) closed by bgK
fixed: Thanks for your report. This is fixed in commit c1a12c2475. I tried …
18:12 Changeset [c1a12c2] by bgK
MOHAWK: MYST: Redraw the tower angle line after the rotation completes …
14:22 Ticket #10500 (BACKENDS: iOS - Could not initialize color format (Broken Sword 2.5)) created by docheadshot
Hi I have just compiled myself the latest ScummVM version 2.1.0 git …
02:20 Ticket #10499 (MOHAWK: MYST: Tower Rotation direction line broken by text) created by dafioram
In scummvm and the original engine if you rotate the tower so that it …
00:14 Changeset [00af6a9a] by dreammaster
XEEN: Fix Swords Greyhaven guild spell list

04/23/18:

23:48 Changeset [db8f9bcc] by dreammaster
XEEN: FIxes for Dark Side & Swords spell listing
22:01 Changeset [dd15251] by Strangerke
LILLIPUT: Remove some unused variables, initialize some others
11:05 Ticket #10498 (MOHAWK: MYST: Channelwood Achenar door shown half open) closed by bgK
fixed: Thanks for your report, this was fixed in commit 366fbf5d2a. I wonder …
11:04 Changeset [366fbf5d] by bgK
MOHAWK: MYST: Clip one coordinate at a time in o_copyImageToBackBuffer …
03:05 Changeset [0015d51d] by criezy
I18N: Regenerate translations data file

04/22/18:

20:54 Changeset [65861bb9] by Adrian Frühwirth <bonki@…>
SCI: Change workaround for PalVary / Animate race condition The new …
20:45 Changeset [10abb0c] by Adrian Frühwirth <bonki@…>
TITANIC: Fix discrepancy between readSavegameHeader() declaration and …
20:42 Changeset [b1b83ac] by Adrian Frühwirth <bonki@…>
Revert "TITANIC: Fix memory leak due to save thumbnail changes" This …
15:53 Ticket #10493 (TITANIC: Game crash when choosing floor in elevator) closed by dreammaster
worksforme: I went ahead and bought the Steam release, and was able to replicate …
15:44 Changeset [ab3f397] by dreammaster
TITANIC: Fix memory leak due to save thumbnail changes
12:58 Ticket #10498 (MOHAWK: MYST: Channelwood Achenar door shown half open) created by dafioram
2.1.0git-1923-gea524fa792 When in channelwood 3rd level if you open …
07:27 Changeset [04c321d2] by bgK
CREATE_PROJECT: CMAKE: Fix importing SDL2 when it was built using …
06:30 Changeset [086ab443] by bgK
MOHAWK: LB: Mark a switch fall-trough as intentional Without the …
06:23 Changeset [818117bd] by bgK
BASE: Allow options to come after command on the command line
06:19 Ticket #10497 (MOHAWK: MYST: Selentic age radar doors no closing sound) closed by bgK
fixed: Thanks for your report, this was fixed in commit …
06:17 Changeset [a992dcc] by bgK
MOHAWK: LB: Mark some switch fall-throughs as intentional …
06:15 Changeset [0ebf0452] by bgK
MOHAWK: MYST: Fix the sound effect not playing in opcode 41 Changing …

04/21/18:

23:27 Changeset [1cb8454c] by Adrian Frühwirth <bonki@…>
BUILD: Add temporary files created by configure to .gitignore
22:56 Changeset [a20f90cb] by Adrian Frühwirth <bonki@…>
JANITORIAL: Fix formatting
15:50 Changeset [dd425413] by bgK
MOHAWK: Remove extra coma
15:36 Changeset [e421b18c] by bgK
Merge branch 'dafioram-myst_soundrecvrChanges'
15:32 Changeset [7c701020] by bgK
MOHAWK: MYST: Always redraw the sound receiver at constant speeds …
14:27 Changeset [bfa97d8f] by dafioram
MOHAWK: MYST: Make sound receiver hint boundary line up with orig In …
14:27 Changeset [5a1fc8c2] by dafioram
MOHAWK: MYST: Enhance: slow down sound receiver max spin rate This …
14:02 Changeset [08bbef8] by Adrian Frühwirth <bonki@…>
TUCKER: Improve autosave error handling
13:45 Changeset [2bbed814] by Adrian Frühwirth <bonki@…>
TUCKER: Try autosaving only once per autosave interval
13:10 Ticket #10497 (MOHAWK: MYST: Selentic age radar doors no closing sound) created by dafioram
2.1.0git-1923-gea524fa792 When using the sound radar if you close the …
11:54 Changeset [828da1fc] by dreammaster
XEEN: Add Swords guild membership checks
11:26 Changeset [0aeecb6c] by dreammaster
XEEN: Swords changes for game flags array
02:28 Ticket #10495 (TINSEL: DW1: Prunes disappear if used without putting in inventory) closed by dreammaster
fixed: I've implemented what I think is a clean patch for the problem.. if an …
02:27 Changeset [ea524fa7] by dreammaster
TINSEL: Fix held items not in either inventory being lost
01:00 Changeset [030582af] by dreammaster
XEEN: Ignore monster moves outside map rather than asserting
00:51 Changeset [4d3a7a78] by dreammaster
XEEN: Fix assert for maximum number in button chooser

04/20/18:

23:59 Changeset [fb5c4645] by dreammaster
XEEN: Fix crash attacking enemies with an Elder weapon
23:59 Changeset [a5395edd] by dreammaster
XEEN: Fix scripts scanning party inventories for an item
23:36 Changeset [63ebadaf] by dreammaster
XEEN: Add town entry handling for Swords
23:24 Changeset [2d62b8e] by Adrian Frühwirth <bonki@…>
AUDIO: Silence compiler warning in Nuked OPL emulator
23:01 Ticket #10496 (TUCKER: Panel background off by one pixel) closed by bonki
fixed: Fixed in commit 3676c3886d9c1ee6ac95bdb312ce61a0d1af9061.
22:57 Changeset [3676c388] by Adrian Frühwirth <bonki@…>
TUCKER: Fix panel background being off by one pixel This fixes an …
22:51 Ticket #10496 (TUCKER: Panel background off by one pixel) created by bonki
When clicking the computer (entering the options menu) the panel …
21:00 Changeset [fa1b2388] by Adrian Frühwirth <bonki@…>
TUCKER: Draw text only when hovering over hotspots when using the map
05:55 Changeset [56db8c62] by Strangerke
LILLIPUT: Refactor engine, replace the use of MinMax by Common::Rect
05:21 Changeset [7af31d66] by Strangerke
LILLIPUT: Add safeguard in homeInPathFinding
05:10 Changeset [2f00d52a] by Strangerke
LILLIPUT: Fix memory leak
04:55 Changeset [c0de8dd0] by Strangerke
LILLIPUT: Fix unsafe read of string reported by coverity
03:03 Ticket #10495 (TINSEL: DW1: Prunes disappear if used without putting in inventory) created by sluicebox
I assume this is a bug in the game scripts. If you pickup the prunes …
01:42 Changeset [94793803] by dreammaster
XEEN: Changes for Auto Notes for Swords
01:21 Changeset [8d577f49] by dreammaster
XEEN: Alter quest flag handling to accomodate Swords
00:43 Changeset [bd69f99f] by dreammaster
XEEN: Fix game header lines in Quests dialog for Swords

04/19/18:

23:02 Changeset [bfebb9da] by dreammaster
XEEN: Fix removal of Swords quest items/flags
17:42 Changeset [2b5528d7] by criezy
I18N: Update translations templates
17:42 Changeset [41ba608c] by GitHub <noreply@…>
Merge pull request #1156 from bgK/gui-simplify-text GUI: Unify clip …
17:18 Changeset [4d29ce2] by bgK
GUI: Unify clip and non-clip draw calls
17:13 Changeset [dcfac42b] by bgK
GUI: Remove alpha bitmap support It was never used since its …
10:08 Changeset [9bee9e1b] by Adrian Frühwirth <bonki@…>
JANITORIAL: Fix whitespace
05:58 Changeset [25aa6072] by Strangerke
LILLIPUT: Fix uninitialized variables
05:33 Changeset [637f4c5c] by Strangerke
LILLIPUT: Fix second compression method in MUS extraction code
01:11 Ticket #10491 (TINSEL: DW1: Crash when loading Temple saved games) closed by dreammaster
fixed
01:10 Ticket #6145 (TINSEL: DW1 PSX Assertion on Savegame Load) closed by dreammaster
fixed: Closing this; it turned out to be a problem only when loading …
01:08 Ticket #10492 (Using an item on temple hammer locks up game) closed by dreammaster
fixed
01:06 Changeset [da79ac1d] by dreammaster
TINSEL: Fix hang in DW1 GRA when using items on Temple big hammer
01:06 Changeset [4c65db1] by dreammaster
TINSEL: Fix loading DW1 savegames with a held item
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