Timeline



11/16/17:

15:06 Ticket #10320 (TOOLS: Compiler error in "extract_prince") created by raziel-
Since a source update from two or so days ago, i'm getting a compiler …
03:25 Ticket #10319 (FULL THROTTLE: Not understandable language in pause mode) closed by criezy
duplicate: This is a duplicate of bug #3707.
01:36 Changeset [2b823d63] by dreammaster
XEEN: Fix some Coverity warnings
01:07 Ticket #10319 (FULL THROTTLE: Not understandable language in pause mode) created by ctoroman
OS: Windows 7, Windows 10 Game: Full Throttle 2.0 russian ScummVM: …
00:32 Changeset [a97a9507] by dreammaster
XEEN: Fix uninitialized instance field warnings

11/15/17:

20:58 Changeset [1adc4ac5] by rootfather
WIN32: Add German Start Menu entries to the installer
17:36 Changeset [f43c40ff] by criezy
I18N: Update translation (German) Currently translated at 100.0% (960 …
17:36 Changeset [9bbf7f3f] by Colin Snover <github.com@…>
SDL: Don't pass null pointers to …
02:42 Ticket #10318 (ScummVM: Program crashes on Exit) closed by ctoroman
fixed
02:06 Changeset [74612b4] by dreammaster
XEEN: Fix some Coverity warnings

11/14/17:

23:50 Changeset [e83ede4f] by criezy
I18N: Update translations templates
23:49 Changeset [64b57afe] by Filippos Karapetis <bluegr@…>
Revert "DRASCULA: Revert range 4dbed774..1f1d8607" This reverts …
22:26 Ticket #9623 (Mouse capture causes cursor to jump erratically) closed by rootfather
outdated: I could indeed verify this using the SDL1 builds provided by the …
18:19 Changeset [b48d1b7b] by criezy
I18N: Update translations templates
18:14 Changeset [bf69b25e] by wjp
DRASCULA: Revert range 4dbed774..1f1d8607 This reverts 1f1d8607 …
12:28 Changeset [c8d3429a] by criezy
I18N: Update translation (Czech) Currently translated at 90.8% (872 …
12:28 Changeset [a1eed0a] by dreammaster
XEEN: Added missing initialization for new games
08:12 Changeset [3ac39075] by wjp
GRAPHICS: Fix potentially uninitialized pointers in BDF loader
05:41 Changeset [65d09843] by bgK
GRAPHICS: Fix freeing invalid pointers in the BDF font destructor …
03:07 Changeset [327dcf98] by sev-
DRASCULA: Make remaining static texts translatable drascula.dat file …
01:46 Changeset [2ab66e78] by dreammaster
XEEN: Added giveBankInterest method
01:37 Changeset [13a53f37] by dreammaster
XEEN: Added resetBlacksmithWares method

11/13/17:

22:40 Changeset [6412dc5f] by dreammaster
XEEN: Fix compiler warnings
12:37 Changeset [5a17a96c] by dreammaster
TITANIC: Fix switch fall throughs
12:34 Ticket #10318 (ScummVM: Program crashes on Exit) created by ctoroman
versioninfo=1.10.0git5368-g97e4f3878d OS: Windows 7 x64, Windows 10 x64
06:25 Changeset [0b28ea98] by bgK
COMPOSER: Fix the detection for the French Gregory version The commit …
05:17 Ticket #6272 (ZAK AMIGA: Audio crash) closed by csnover
Thanks for your report! A patch for this issue has been added in …
05:16 Ticket #6820 (Crash to console collecting last stones under church) closed by csnover
Thanks for your report! A patch for this issue has been added in …
05:15 Changeset [a6659ba9] by Colin Snover <github.com@…>
DREAMWEB: Use accurate memory reclamation for Ex transfers When the …
05:15 Changeset [0eda63be] by Colin Snover <github.com@…>
SCUMM: Fix race condition in MOD player Fixes Trac#6272.
04:05 Changeset [63b90d1] by criezy
I18N: Regenerate translations data file
02:27 Ticket #6025 (TUCKER: crash after intro on PPC Mac OSX 10.3) closed by csnover
outdated: Thank you so much for taking the time to test this! I appreciate it. …
01:27 Changeset [97e4f387] by dreammaster
XEEN: Added How Much dialog
00:48 Changeset [191e491f] by dreammaster
XEEN: Added resetYearlyBits

11/12/17:

23:53 Ticket #6854 (FULL THROTTLE: wrong behaviour of the bike fight) closed by dafioram
invalid: I played through this part and you lose after about 7 punches and the …
23:48 Changeset [4abcbcb9] by dreammaster
XEEN: Added remainder of giveTake
22:44 Changeset [086b6e7e] by criezy
I18N: Update translation (French) Currently translated at 100.0% (960 …
20:55 Changeset [5199f9d] by digitall
SWORD25: Suppress GCC Cast Qualification Warnings. Since …
16:42 Ticket #10317 (FULLPIPE: Save game metadata is missing) created by csnover
Steps: 1. Start game 2. Ctrl+F5 to Launcher 3. Click Save 4. Type a …
11:05 Changeset [da870978] by dreammaster
XEEN: Fix compiler warnings & AmigaOS errors
09:38 Changeset [ce3d5ebe] by bgK
GRAPHICS: Fix buffer overflow in drawBevelSquareAlgClip Port of the …
03:58 Ticket #10316 (FULLPIPE: Return to launcher does not work) created by csnover
Steps: 1. Start game and continue to interactive area 2. Ctrl+F5, …
03:12 Ticket #6272 (ZAK AMIGA: Audio crash) closed by csnover
worksforme: I am not able to reproduce any audio crash after manually playing back …
02:49 Ticket #6468 (Possible buffer overflow bug in VectorRendererSpec.cpp) closed by csnover
fixed: Thanks for your report! A patch for this issue has been added in …
02:49 Changeset [0d8afad5] by Colin Snover <github.com@…>
GRAPHICS: Fix buffer overflow in drawBevelSquareAlg Thanks to …
02:31 Changeset [c068dd8b] by dreammaster
XEEN: Added more giveTake
02:18 Changeset [e6228f3f] by Colin Snover <github.com@…>
SCI32: Fix integer overflow calculating audio duration Due to the …
01:25 Changeset [4a76e6fb] by dreammaster
XEEN: In progress implementing giveTake

11/11/17:

22:41 Changeset [4c3cb46b] by waltervn
ADL: Remove ADGF_TESTING for hires3+4
22:19 Changeset [f99c83c0] by Colin Snover <github.com@…>
DREAMWEB: Fix out-of-bounds read of frame animation data The game …
21:45 Changeset [406ff7d] by dreammaster
XEEN: Fix comparisons for script If opcode
17:21 Changeset [2c280386] by dreammaster
XEEN: Debugger commands for gold and gems
16:56 Changeset [fddc81a2] by dreammaster
XEEN: Fix premature sound parsing end
15:31 Changeset [d6e12691] by criezy
I18N: Update translation (Dutch) Currently translated at 100.0% (960 …
15:18 Changeset [59d1cb07] by criezy
I18N: Update translations templates
15:14 Changeset [1f1d8607] by Filippos Karapetis <bluegr@…>
DRASCULA: Merge the floor coordinates into _walkRect
15:14 Changeset [1e1b6f7c] by Filippos Karapetis <bluegr@…>
DRASCULA: Rename gotoObject() to walkToPoint() and simplify it
15:14 Changeset [2bf05c2a] by Filippos Karapetis <bluegr@…>
DRASCULA: Clean up room variables, and simplify some related checks
15:14 Changeset [4dbed774] by Filippos Karapetis <bluegr@…>
DRASCULA: Reduce the scope of framesWithoutAction
15:14 Changeset [fd8a8603] by Filippos Karapetis <bluegr@…>
DRASCULA: walkToObject is a boolean variable
15:14 Changeset [d81869a] by Filippos Karapetis <bluegr@…>
DRASCULA: Simplify the drawing code in BJ's room
15:14 Changeset [51cd9b4] by Filippos Karapetis <bluegr@…>
DRASCULA: Remove superfluous variable
15:14 Changeset [1c2a9d2e] by Filippos Karapetis <bluegr@…>
DRASCULA: characterMoved and characterVisible are boolean variables
12:30 Ticket #7018 (SWORD25: use of uninitialised memory when saving a game) closed by bgK
fixed: Fixed in 443211d9, free sound handles containing uninitialized memory …
12:27 Changeset [43cf1c56] by criezy
I18N: Update translations templates
12:26 Changeset [443211d] by bgK
SWORD25: Add a constructor to initialize SoundHandle members Fixes #7018
12:26 Changeset [08f9e05b] by bgK
SWORD25: Fix leaking the save thumbnail surface
12:26 Changeset [1dbe3ad1] by bgK
SDL: Fix assertion when using 4bpp cursors with a key color Myst ME …
09:39 Changeset [be0e1371] by waltervn
ADL: Remove ADGF_TESTING for hires5+6
05:39 Ticket #4616 (GOB3: Lock up at grocery) closed by csnover
fixed: Thank you for testing! Whatever problem joshas was having I guess is …
05:22 Changeset [925c9416] by Colin Snover <github.com@…>
SWORD1: Fix use of deallocated stack memory FSNode::getName returns a …
05:22 Changeset [a8eddb2f] by Colin Snover <github.com@…>
SKY: Fix use of deallocated stack memory FSNode::getName returns a …
00:18 Changeset [6b4195a5] by criezy
SDL: Use RLE acceleration for SDL2 transparent surfaces We were …
00:15 Changeset [1d1f898c] by criezy
SDL: Preserve mouse position when switching between OpenGL and …
00:11 Changeset [b93fefeb] by criezy
SDL: Fix display artefacts with transparent OSD message If we do not …
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