Timeline



10/23/15:

15:24 Ticket #7880 (Use Miles Sound System for Humongous SCUMM Games) created by SF/nukeykt
[…] […]
14:40 Changeset [e06c879a]branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
XEEN: Fix displaying sky when outdoors
11:43 Ticket #6942 (SCUMM: Game variants fail to match demos correctly) created by SF/henke37_2
[…] […]
10:50 Changeset [d26bc193]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MADS: Dragon: Implement scene 103
00:28 Changeset [796b04d3]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MADS: Dragon: Implement scene 102

10/22/15:

22:23 Changeset [0f27b68d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Filippos Karapetis <bluegr@…>
MADS: Phantom: Disable auto camera adjust code for V2 games, for now
22:23 Changeset [91bc69b1]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Filippos Karapetis <bluegr@…>
MADS: Phantom: Some initial work on reading conversation files
22:15 Changeset [43065c9e]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MADS: Dragon: Implement scene 101
21:22 Changeset [2856020c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MADS: Dragon: Add generic scene for group 1
17:16 Changeset [9bb46f2a]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MADS: Phantom: Some renaming in scene 113
17:11 Changeset [cbbfeb01]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MADS: Phantom: Implement scene 201
15:15 Changeset [5e6dbbef]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MADS: Phantom: Add Scene Group 2 generic functions
10:10 Changeset [4a38e261]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Filippos Karapetis <bluegr@…>
Merge pull request #621 from eriktorbjorn/neverhood-car NEVERHOOD: …
10:06 Changeset [af87fc7b]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Filippos Karapetis <bluegr@…>
Merge pull request #620 from salty-horse/neverhood_save NEVERHOOD: …
10:03 Changeset [bff515a2]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Filippos Karapetis <bluegr@…>
Merge pull request #616 from eriktorbjorn/fw-splash CINE: Show splash …
02:24 Changeset [6a14396]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Filippos Karapetis <bluegr@…>
MADS: Dragon: Better checking for scene codes
02:23 Changeset [a2bd9b52]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Filippos Karapetis <bluegr@…>
MADS: Phantom: Better checking for scene codes This allows scene 150 …
02:23 Changeset [51d5f6c2]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Filippos Karapetis <bluegr@…>
MADS: Phantom: Implement deleteSequence() I've left in a CHECKME for …
02:21 Changeset [fac601a]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Filippos Karapetis <bluegr@…>
MADS: Fix typo
01:14 Changeset [9bfa51e]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Filippos Karapetis <bluegr@…>
MADS: Phantom: Expand the existing camera adjustment logic for V2 …

10/21/15:

23:42 Changeset [80dae7b8]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Filippos Karapetis <bluegr@…>
MADS: Phantom: Initial work on hotspots with dynamic animations
22:42 Changeset [e232c9fd]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Filippos Karapetis <bluegr@…>
MADS: Phantom: Implement resetFacing()
20:42 Changeset [51365c11]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Filippos Karapetis <bluegr@…>
MADS: Phantom: Fix loadAnimation and silence warning in animations_tick
20:42 Changeset [d12d1105]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Filippos Karapetis <bluegr@…>
MADS: Phantom: Increase maximum dynamic hotspots to 10, up from 8 …
20:17 Changeset [d22a997c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MADS: Get rid of SequenceList::setRange, use …
20:08 Changeset [d7ba77cf]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Filippos Karapetis <bluegr@…>
MADS: Phantom: Implement loadSpeech() and playSpeech()
18:48 Changeset [52d035e9]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MADS: Phantom: Implement SequenceList::addStampCycle()
12:03 Ticket #6936 (I cannot open the inventory because crash the game (spanish version)) closed by m-kiewitz
10:21 Changeset [0b046f84]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MADS: Phantom: Add scene 150

10/20/15:

22:50 Changeset [4e0b3ca0]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MADS: Phantom: Implement scene 114
21:15 Changeset [37e157a1]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by vanfanel <redwindwanderer@…>
SDL/DISPMANX Make additional notes on README.RASPBERRYPI telling users …
20:57 Changeset [6ee68d83] by Lothar Serra Mari <lserramari@…>
Merge 42f3d8762b5e21b2cb5123cabd3f70d25699d8d5 into …
20:57 Changeset [2bbc7b88]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by criezy
I18N: Update translations data file
20:56 Changeset [e93ac9e3]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by criezy
I18N: updating German language file This updates the German language …
16:52 Changeset [44a28db]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MADS: Phantom: Move Exit and Climb to verbs. Review calls to isAction, …
16:40 Changeset [3864ad17]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MADS: Phantom: Some refactoring and renaming
16:29 Changeset [5b02ca13]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MADS: Phantom: Fix calls to setDynamicAnim in Scene 101
14:07 Changeset [e2d86c32]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MADS: Phantom: Implement scene 113, some renaming
13:33 Changeset [43e1671]branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
XEEN: Implement sprite enlargement drawing
09:52 Ticket #6941 (GUI: Performance issues in higher resolutions) created by SF/rootfather
[…] […]
01:04 Changeset [340016f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MADS: Phantom: Implement scene 112

10/19/15:

21:32 Changeset [808ef063]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MADS: Phantom: Implement scene 111. Remove dead 'breaks'.
14:55 Changeset [0bb223c]branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
XEEN: Fix graphic corruption on images with skipped pixels
14:34 Changeset [8d787227]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MADS: Phantom: Move "lock" to the list of verbs
14:31 Changeset [1ce678fd]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MADS: Phantom: Implement scene 110
13:51 Ticket #6907 (SCUMMVM: scummvm -v returns nothing) closed by digitall
fixed
12:12 Changeset [c2c95cc9]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by vanfanel <redwindwanderer@…>
SDL/DISPMANX Fixed dispmanx activation parameter on README.RASPBERRYPI
07:28 Ticket #7877 (ITE: Add Support for gog.com german version) closed by Kirben
fixed
07:15 Changeset [7a6bc4f8]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MADS: Phantom: Implement scene 109
04:03 Ticket #6940 (SHERLOCK: the game of darts with fast speed) closed by dreammaster
wontfix
03:57 Changeset [dc5fb91a]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: RT: Fix color of darts game power bar
03:35 Changeset [c2c00894]branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
XEEN: Implement SPRFLAG_SCENE_CLIPPED drawing flag
00:50 Changeset [2118daef]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: RT: add Spanish text fixes bug #6936 Previously created …
00:20 Changeset [3488f05]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MADS: Phantom: Some renaming in scene 108

10/18/15:

23:57 Changeset [7a56c52]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MADS: Phantom: Fix some hotspot rects in scene 103, implement scene 108
20:51 Changeset [5f3c0cf6]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MADS: Phantom: Add logic for scene 107
20:25 Changeset [c3621195]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by vanfanel <redwindwanderer@…>
SDL/DISPMANX Renamed the RASBERRYPI define to the less confusing name …
19:31 Changeset [a4bfef8c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by vanfanel <redwindwanderer@…>
SDL/DISPMANX Removed a redundant and unused configure parameter info …
18:55 Changeset [80fcbaf]branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
XEEN: Restore dirty rect handling in sprite drawing
18:36 Changeset [76ba9185]branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
XEEN: Change sprite drawing to use the same algorithm as original
14:59 Changeset [aa61aabd]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MADS: Phantom: Implement scene 106
13:02 Changeset [aa7734a6]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by vanfanel <redwindwanderer@…>
SDL/DISPMANX Corrected configure script so Scummvm cross-compiles with …
11:37 Changeset [42bf369d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Torbjörn Andersson <eriktorbjorn@…>
NEVERHOOD: Pass NPoint as position instead of X in two more cases …
10:24 Changeset [08cbf3d8]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MADS: Phantom: Fix code formatting
10:18 Changeset [9519fb3a]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MADS: Phantom: Fix hotspot rects, remove some dead code
01:14 Changeset [f6db784]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MADS: Phantom: Fix several calls to startPingPongCycle, addSpriteCycle …
01:07 Changeset [abd7d58]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MADS: Phantom: Add logic for scene 105 Use an enum in various calls …
00:44 Ticket #6940 (SHERLOCK: the game of darts with fast speed) created by SF/mimdoe
[…] […]

10/17/15:

21:32 Ticket #6931 (SHERLOCK: Crash when talking to Lestrade at the beginning of the game ...) closed by dreammaster
21:25 Ticket #6921 (SHERLOCK: Sound of Diogenes fire spills over to the next scene) closed by dreammaster
fixed
21:24 Changeset [8841aee2]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: RT: Fix Diogenes fire music slightly too long in intro
20:48 Ticket #6917 (SHERLOCK: No music outside Baker Street office at end of intro) closed by dreammaster
fixed
20:46 Changeset [65ce5a8]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: RT: Fix incorrect music file after intro ends
20:11 Ticket #6915 (SHERLOCK: music off/on glitch) closed by dreammaster
fixed
20:08 Changeset [c583294e]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: RT: Fix setting new scene's music filename when music is off
18:11 Ticket #6912 (SHERLOCK - the game of darts - wrong cursor and number of darts) closed by dreammaster
fixed
18:10 Changeset [b8e33760]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: RT: Increase darts hand/power speed, computer text fix
12:45 Changeset [120e763f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: More renames
12:45 Changeset [fc16d5eb]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: More renames
12:45 Changeset [9b95f9f9]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
FULLPIPE: Rename some methods
12:45 Changeset [70c42f26]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by sev-
SCUMM: Add Japanese Windows Freddi md5
04:37 Changeset [28a83608]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: Don't clear events after a non-interruptable delay
04:30 Changeset [f688d280]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: RT: Fix drawing of darts game dart throws
03:00 Changeset [b548e4b]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: RT: Fix darts info display and hide cursor
02:07 Ticket #6939 (SHERLOCK - crash when showing folder to Watson) closed by dreammaster
fixed
01:59 Changeset [ee1ef54]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: RT: Fix crash showing folder to Watson
01:39 Ticket #6918 (SHERLOCK: Crash when skipping intro) closed by dreammaster
fixed
01:36 Changeset [d4774d1c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: RT: Fix crash skipping intro when anim is active

10/16/15:

16:05 Changeset [7f9a2c5c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by wjp
SCI: Remove non-ascii character
15:55 Changeset [530c3303]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MADS: Phantom: Fix some code formatting
15:44 Changeset [2c59f493]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MADS: Phantom: Implement logic for scene 104
14:43 Ticket #6939 (SHERLOCK - crash when showing folder to Watson) created by SF/mimdoe
[…] […]
14:23 Ticket #6938 (SHERLOCK - keyboard pressing closes ScummVM) closed by dreammaster
fixed
14:23 Changeset [2a70d2fa]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: RT: Fix crash closing text dialogs with the keyboard
13:57 Ticket #6919 (SHERLOCK: Thumbnails glitch) closed by dreammaster
fixed
13:57 Changeset [15918139]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: RT: Fix corrupted savegame thumnails
11:17 Ticket #6938 (SHERLOCK - keyboard pressing closes ScummVM) created by SF/mimdoe
[…] […]
11:06 Changeset [42f3d876] by rootfather <scummvm@…>
I18N: updating German language file This updates the German language …
03:28 Ticket #6920 (SHERLOCK: dead end at Hargrove Studios) closed by dreammaster
worksforme
03:00 Ticket #6910 (SHERLOCK: wrong dialogue at Cleopatra's Needle) closed by dreammaster
worksforme
02:58 Ticket #6914 (SHERLOCK: Silverbridge residence - dead end) closed by dreammaster
fixed
02:56 Changeset [ebd080b2]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: RT: Fix conversation options screwup after viewing journal

10/15/15:

14:56 Changeset [1d4e56c4]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MADS: Phantom: Some renaming
14:03 Ticket #6908 (SHERLOCK: clouds inside the laboratory) closed by dreammaster
fixed
14:03 Changeset [f1e2e006]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: RT: Fix clouds appearing inside Dewar's lab
11:46 Changeset [b5167cee]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MADS: Phantom: Fix calls to addSpriteCycle, remove duplicated sequence …
11:21 Changeset [79fbcb96]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MADS: Add logic for scene 103, some rework on animations
01:58 Ticket #6906 (SHERLOCK: the foolscap glitch) closed by dreammaster
worksforme
01:45 Ticket #6937 (SHERLOCK: Everything is slightly to fast) closed by dreammaster
fixed
01:42 Changeset [f959a461]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: RT: Hook up fast speed to the Ctrl+S toggle This reverts …

10/14/15:

16:03 Ticket #6937 (SHERLOCK: Everything is slightly to fast) created by SF/ignalina
[…] […]
02:24 Ticket #6905 (SHERLOCK: double bust) closed by dreammaster
fixed
02:24 Ticket #6904 (SHERLOCK: double cab driver) closed by dreammaster
fixed
02:23 Ticket #6903 (SHERLOCK: double Wiggins) closed by dreammaster
fixed
02:22 Ticket #6902 (SHERLOCK - double snuff box) closed by dreammaster
fixed
02:16 Changeset [8ee889be]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: RT: Refactor out incorrectly working _loadingSavedGame This …
01:33 Changeset [aab7288]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
Merge pull request #617 from dreammaster/msvc_2015 CREATE_PROJECT: …

10/13/15:

17:23 Ticket #6936 (I cannot open the inventory because crash the game (spanish version)) created by SF/eliaorru
[…] […]
09:09 Changeset [c275e304]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MADS: Phantom: Rewrite logic for Scene102
03:46 Ticket #6901 (SHERLOCK: walking speed) closed by dreammaster
fixed
03:42 Changeset [fc6bde8f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: RT: Slightly increase movement speed This may cause slight …
03:17 Ticket #6898 (SHERLOCK: wrong beam legend) closed by dreammaster
fixed
02:56 Changeset [8bed2184]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: RT: Fix brief incorrect tooltip text after showing animations

10/12/15:

21:18 Changeset [b0016071]branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
Merge branch 'msvc_2015' into xeen
20:40 Ticket #9509 (ScummVM GUI Hungarian Language file) closed by criezy
20:39 Changeset [fbcf667b]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
CREATE_PROJECT: Cleanup and turn off exception handling again
20:36 Changeset [c261cde7]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by criezy
I18N: Update Hungarian translation (patch #1614)
11:17 Ticket #9509 (ScummVM GUI Hungarian Language file) created by goodoldgeorge
[…] […]
10:53 Changeset [12a1393]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MADS: Phantom: Add some more logic for scene 101

10/11/15:

23:30 Changeset [0231eb22]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: RT: Fix memory leak in TattooPerson
22:51 Changeset [404076dc]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: RT: Fix frame memory leak in StreamingImageFile
22:19 Changeset [0a1f5db]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: Fix memory leak playing music
21:24 Changeset [ac24e879]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: SS: Fix gcc compiler warnings
20:02 Ticket #6887 (SCUMM (all games) - Untranslated dialogs) closed by criezy
fixed
20:00 Changeset [19db601f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by criezy
I18N: Update translation templates
19:58 Changeset [5be63fdd]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by criezy
SCUMM: Mark additional strings for translation These were reported in …
19:57 Changeset [f2827f0f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by criezy
I18N: Mark additional string for translation
19:57 Changeset [eba16c05]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by criezy
SHERLOCK: Fix compilation error on OS X The error was: no viable …
19:38 Changeset [01aba70b]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by criezy
I18N: Regenerate translations data file
19:37 Changeset [ee759cc2]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by criezy
I18N: Revert Language field change in German po file
19:35 Changeset [86737e61]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by criezy
i18N: update German translation Revert "Alles stumm" to "Alles aus". …
19:35 Changeset [8ae0de70]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by criezy
I18N: Update german "NEWS" file update the german news file …
19:34 Changeset [b539706]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by criezy
I18N: Update german translation file updated the german translation …
17:37 Changeset [44bf8d3f] by Lothar Serra Mari <lserramari@…>
Merge fba99357490b070fa95e1fe66c7a8710ae955f6b into …
17:35 Changeset [fba99357] by rootfather <scummvm@…>
i18N: update German translation Revert "Alles stumm" to "Alles aus". …
17:35 Changeset [cd6c2168] by rootfather <scummvm@…>
I18N: Update german "NEWS" file update the german news file …
17:35 Changeset [962b315] by rootfather <scummvm@…>
I18N: Update german translation file updated the german translation …
16:59 Ticket #6934 (SHERLOCK: pick up shiny object) closed by dreammaster
fixed
16:58 Changeset [1d0c070]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: SS: Fix sprites when multiple animations are active
08:00 Changeset [0f3e7531]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Torbjörn Andersson <eriktorbjorn@…>
NEVERHOOD: Possible fix for bad car behaviour This is something I …
02:55 Changeset [4e6cdf71]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: Change _cAnimShapes to be a pointer array This fixes cases …
00:29 Ticket #6930 (SHERLOCK: Holmes in wrong position after loading a savegame) closed by dreammaster
duplicate
00:28 Ticket #6927 (SHERLOCK: savegame) closed by dreammaster
fixed
00:27 Changeset [9a6a65a9]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: SS: Don't reset Holme's position when loading savegames
00:00 Ticket #6922 (SHERLOCK: Keyboard shortcuts don't work in Serrated Scalpel) closed by dreammaster
fixed

10/10/15:

23:57 Changeset [d089172f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: SS: Fix using keys to select UI buttons
23:05 Ticket #6933 (SHERLOCK: St. Pancras Station Crash) closed by dreammaster
fixed
23:03 Changeset [98081070]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: SS: Clean up speech playback to use playSpeech
22:38 Changeset [1774093]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: SS: Fix playback of voices in cutscenes
18:10 Changeset [692e45a6]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MADS: Phantom: Add a check on conversation restore in scene 1XX, …
17:32 Changeset [3ffa01ec]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Strangerke
MADS: Phantom: Implement Scene101::enter(), add some empty (new) …

10/08/15:

17:36 Changeset [1e0b1868]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: RT: fix french detection entry
17:19 Changeset [d236ddca]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: RT: multilingual cleanup + French text Moved people names …
14:22 Changeset [a1057a3f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: SS: Move fixBadText from ScalpelJournal to ScalpelTalk
03:27 Ticket #6933 (SHERLOCK: St. Pancras Station Crash) closed by dreammaster
fixed
03:22 Changeset [3c6cf2b9]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: SS: Fix crash picking up typewriter
02:52 Ticket #6935 (SHERLOCK: use flower on microscope) closed by dreammaster
fixed
02:52 Changeset [0dc9a46b]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: SS: Fix Holmes character re-appearing in Lab Table scene
02:02 Changeset [8f9245c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Kirben
WIN: Fix mingw64 compilation, by limiting last hack.
01:46 Changeset [7e81052]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Kirben
WIN: Add hack for command line display in Windows versions built with …

10/07/15:

23:11 Changeset [dd297c30]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: SS: remove PRESS_KEY_xx from header file was changed to …
15:06 Changeset [d5ef6264]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: SS: Multilingual press key text Press key to continue/for …
12:48 Changeset [7ef159ab]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: SS: Spanish typo workarounds in journal Fix a few typos of …
12:40 Changeset [7a919dee]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: SS: Spanish typo workaround on map Fix "Alamacen" typo into …
00:39 Ticket #6935 (SHERLOCK: use flower on microscope) created by SF/pikappa79
[…] […]
00:25 Changeset [ca096e1]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: SS: location "Alley" Spanish translated Location "Alley" on …
00:10 Ticket #6934 (SHERLOCK: pick up shiny object) created by SF/pikappa79
[…] […]
00:05 Ticket #6933 (SHERLOCK: St. Pancras Station Crash) created by SF/pikappa79
[…] […]

10/06/15:

19:25 Changeset [2efcd3c1]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: SS: fix Spanish "Exit" translation "Exit" is now translated …
19:01 Changeset [e251cc0d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: SS: replace fixtxt umlaut w/ octal value Replace fixed text …
18:47 Changeset [0a3ecf04]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: SS: multilingual people names support people names are now …
04:47 Changeset [654155bb]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: SS: Fix garbage text in German version conversation Talking …
04:19 Changeset [6aa5566a]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: SS: Fix German conversation crash The crash occurred due to …
03:46 Changeset [12227fb6]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: SS: Remove now redundant isPossibleOpcode method
00:18 Changeset [f70159b9]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: SS: show inv. exclam. mark in dialog remove the possible …

10/05/15:

23:55 Changeset [081fe30c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: SS: fix comment typo
23:53 Changeset [2aaf178d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: SS: Spanish inv. exclam. mark support Support for spanish …
17:51 Changeset [923ee223]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by salty-horse
NEVERHOOD: Don't crash when loading savegames with a high slot ID
16:02 Ticket #6932 (The Neverhood - Rail car exit screen bug) created by SF/runkz
[…] […]
02:56 Changeset [e73a50c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: SS: Fix invalid characters when displaying journal

10/04/15:

23:36 Changeset [f6b647c4]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: SS: Fix conversation crash in Spanish version
04:58 Ticket #6929 (SHERLOCK: Graphics glitch as character walked along bottom of screen) closed by dreammaster
fixed
04:56 Changeset [3c990ac1]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: SS: Fix thin drawing of scene objects into UI area
03:27 Ticket #6926 (SHERLOCK: use residue on test tube) closed by dreammaster
fixed
03:25 Ticket #6924 (SHERLOCK: use the flower on a flask) closed by dreammaster
fixed
03:24 Changeset [531292e0]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: SS: Fix freeze when using flower on flask
03:14 Ticket #6925 (SHERLOCK: use residue on lab table) closed by dreammaster
fixed
03:13 Ticket #6923 (SHERLOCK: use flower on lab table) closed by dreammaster
fixed
03:12 Changeset [676f0e01]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: SS: Fix hiding Holmes when viewing lab table
02:04 Ticket #6928 (SHERLOCK: go to Scotland Yard) closed by eriktorbjorn
fixed
02:01 Changeset [074bc1f]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Torbjörn Andersson <eriktorbjorn@…>
SHERLOCK: Fix drawing glitch mentioned in bug #6928 This would happen …
01:04 Changeset [f4a57cfd]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: 3DO: Apply walk points fix to 3DO scene loading
00:28 Ticket #6928 (SHERLOCK: go to Scotland Yard) closed by dreammaster
fixed
00:20 Changeset [3053cd2c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: SS: Fix loading points between scene walkable areas Rose …

10/03/15:

13:00 Ticket #6931 (SHERLOCK: Crash when talking to Lestrade at the beginning of the game ...) created by SF/gsanmartin
[…] […]

10/02/15:

07:41 Changeset [711d77c0]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Torbjörn Andersson <eriktorbjorn@…>
SHERLOCK: Fix original save/load slot bug in Serrated Scalpel When …
07:38 Ticket #6930 (SHERLOCK: Holmes in wrong position after loading a savegame) created by eriktorbjorn
[…] […]
06:54 Ticket #6929 (SHERLOCK: Graphics glitch as character walked along bottom of screen) created by eriktorbjorn
[…] […]
02:13 Ticket #6928 (SHERLOCK: go to Scotland Yard) created by SF/pikappa79
[…] […]
02:09 Ticket #6927 (SHERLOCK: savegame) created by SF/pikappa79
[…] […]
02:04 Ticket #6926 (SHERLOCK: use residue on test tube) created by SF/pikappa79
[…] […]
01:57 Ticket #6925 (SHERLOCK: use residue on lab table) created by SF/pikappa79
[…] […]
01:53 Ticket #6924 (SHERLOCK: use the flower on a flask) created by SF/pikappa79
[…] […]
01:48 Ticket #6909 (SHERLOCK: graphics glitch at Cleopatra's Needle) closed by dreammaster
fixed
01:41 Ticket #6923 (SHERLOCK: use flower on lab table) created by SF/pikappa79
[…] […]

10/01/15:

20:51 Changeset [85ce901c]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Torbjörn Andersson <eriktorbjorn@…>
AUDIO: Fix comment typo
06:33 Ticket #6922 (SHERLOCK: Keyboard shortcuts don't work in Serrated Scalpel) created by eriktorbjorn
[…] […]
06:25 Ticket #6921 (SHERLOCK: Sound of Diogenes fire spills over to the next scene) created by eriktorbjorn
[…] […]
06:07 Ticket #6916 (Power Goes Out Sponteaneously) closed by eriktorbjorn
invalid
00:16 Ticket #6920 (SHERLOCK: dead end at Hargrove Studios) created by SF/mimdoe
[…] […]

09/30/15:

09:53 Ticket #6919 (SHERLOCK: Thumbnails glitch) created by SF/mimdoe
[…] […]
08:23 Ticket #6918 (SHERLOCK: Crash when skipping intro) created by eriktorbjorn
[…] […]
08:19 Ticket #6917 (SHERLOCK: No music outside Baker Street office at end of intro) created by eriktorbjorn
[…] […]
02:15 Ticket #6911 (SHERLOCK: double Cleopatra's Needle icon on the map) closed by dreammaster
fixed
02:15 Changeset [f5ea3376]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: RT: Fix restoring background when expanding map closeup

09/29/15:

20:54 Ticket #6916 (Power Goes Out Sponteaneously) created by SF/scidhuv00
[…] […]
01:33 Ticket #6915 (SHERLOCK: music off/on glitch) created by SF/mimdoe
[…] […]
01:23 Changeset [89dfd36b]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
CREATE_PROJECT: Add support for Visual Studio 2015

09/28/15:

21:02 Changeset [f9f1e0f5] by Fedor <fedor4ever@…>
ZVISION: make warning more informative Warning prints now variable's …
14:13 Ticket #6896 (SHERLOCK: graphics glitch inside the Diogenes Club) closed by dreammaster
fixed
14:10 Changeset [f633b02d]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: RT: Fix palette corruption using Journal in Diogenes club
05:30 Ticket #6892 (SHERLOCK: MT32 problem) closed by dreammaster
fixed
05:27 Changeset [35d55333]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
SHERLOCK: SS: Fix audio getting disabled after changing sound settings
00:00 Changeset [661b8b26] by Julien Templier <Templier@…>
Merge a4bea41c67bfaea4cf1bfbbeb803993b4ea9c2e2 into …

09/27/15:

23:35 Ticket #7879 ([SAGA] Support for latest official patch of Inherit the Earth (WIN)) closed by bluegr
wontfix
23:26 Ticket #6914 (SHERLOCK: Silverbridge residence - dead end) created by SF/mimdoe
[…] […]
19:48 Ticket #6913 (Neverhood: Russian version BLBArchive fixes don't work in latest git.) created by SF/iaros
[…] […]
19:37 Ticket #7879 ([SAGA] Support for latest official patch of Inherit the Earth (WIN)) created by SF/theruler76
[…] […]
17:05 Changeset [3fa3a719]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Torbjörn Andersson <eriktorbjorn@…>
SHERLOCK: Remove unnecessary indentation level
11:56 Changeset [d6aa2494]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Torbjörn Andersson <eriktorbjorn@…>
TUCKER: Add missing music to the intro I'm told not every version of …
11:53 Changeset [c8b8a2c9]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by Torbjörn Andersson <eriktorbjorn@…>
TUCKER: Fix overflow in volume calculation This affected Bud's line, …

09/26/15:

23:27 Ticket #6912 (SHERLOCK - the game of darts - wrong cursor and number of darts) created by SF/mimdoe
[…] […]
00:59 Changeset [7c6e1d8c] by Matthew Hoops <clone2727@…>
BURIED: Add the path required by the Trilogy release
00:59 Changeset [34cf4141] by Matthew Hoops <clone2727@…>
VIDEO: Remove invalid isPlaying() check from endOfVideo() and …
00:59 Changeset [0329903] by Matthew Hoops <clone2727@…>
BURIED: Force frame cycling to be enabled for the two knight scenes as well
00:59 Changeset [2abd8ce0] by Matthew Hoops <clone2727@…>
BURIED: Fix the lair scene affecting the flicker option The original …
00:59 Changeset [32a32f32] by Matthew Hoops <clone2727@…>
BURIED: Fix re-enabling cycling The original failed to, which meant …
00:59 Changeset [dc8fa84c] by Matthew Hoops <clone2727@…>
BURIED: Add debug location utilities to the console In v1.01, these …
00:59 Changeset [aa0876c9] by Matthew Hoops <clone2727@…>
BURIED: Use TempCursorChange in a few more places
00:59 Changeset [c7c5c04c] by Matthew Hoops <clone2727@…>
BURIED: Use an RAII class to handle temporary cursor changes
00:59 Changeset [d4746730] by Matthew Hoops <clone2727@…>
BURIED: Use a ScopedPtr for temporary VideoWindows
00:59 Changeset [790cd1fa] by Matthew Hoops <clone2727@…>
BURIED: Fix the wait cursor not appearing in synchronous scene movies
00:59 Changeset [a68f64a2] by Matthew Hoops <clone2727@…>
BURIED: Squash timers down to one if multiple are set to fire
00:59 Changeset [62397bd] by Matthew Hoops <clone2727@…>
BURIED: Switch to timer messages generated on-the-fly
00:59 Changeset [7106f405] by Matthew Hoops <clone2727@…>
BURIED: Add support for the Italian version
00:59 Changeset [2165c094] by Matthew Hoops <clone2727@…>
BURIED: Display a message when trying to load non-apartment saves in …
00:59 Changeset [ecd856c5] by Matthew Hoops <clone2727@…>
BURIED: Implement the trial version's auto-recall
00:59 Changeset [2818d4d] by Matthew Hoops <clone2727@…>
BURIED: Push the default scene view down to each environ
00:59 Changeset [8ff1dc15] by Matthew Hoops <clone2727@…>
BURIED: Add detection for the trial version
00:59 Changeset [bb020634] by Matthew Hoops <clone2727@…>
BURIED: Add detection for the French version
00:59 Changeset [23cf6149] by Matthew Hoops <clone2727@…>
BURIED: Fix guard not being shot by the arrow when jumping from castle …
00:59 Changeset [1c43297d] by Matthew Hoops <clone2727@…>
BURIED: Don't bother loading the drag frame video in the full version …
00:59 Changeset [6d26141] by Matthew Hoops <clone2727@…>
BURIED: Fix the date not showing in the intro (An original game bug)
00:59 Changeset [4e371839] by Matthew Hoops <clone2727@…>
BURIED: Add support for displaying Japanese text
00:59 Changeset [b43f71a9] by Matthew Hoops <clone2727@…>
BURIED: Use the render text function for the inventory window Allows …
00:59 Changeset [662d768] by Matthew Hoops <clone2727@…>
COMMON: Add a function for converting strings using iconv
00:59 Changeset [31b6309f] by Matthew Hoops <clone2727@…>
CONFIGURE: Add basic detection for iconv Based entirely on what our …
00:59 Changeset [832b08fc] by Matthew Hoops <clone2727@…>
BURIED: Force the monochrome version of MS Gothic since we need the bitmaps
00:59 Changeset [9350b2cd] by Matthew Hoops <clone2727@…>
BURIED: Fix size of the font used by the Japanese inventory
00:59 Changeset [02dad1b5] by Matthew Hoops <clone2727@…>
BURIED: Add TODO for MS Gothic bold
00:59 Changeset [f8558865] by Matthew Hoops <clone2727@…>
BURIED: Clean up searching for fonts Check the game directory for a …
00:59 Changeset [79ff5bc8] by Matthew Hoops <clone2727@…>
BURIED: Fix TurnDepthPreChange Fixes weird behavior of turning around …
00:59 Changeset [5f0213ed] by Matthew Hoops <clone2727@…>
BURIED: Use separate pause sound functions for pausing the game
00:59 Changeset [32abfd1c] by Matthew Hoops <clone2727@…>
BURIED: Make the burned letter not use the scene background It now …
00:59 Changeset [6c540ac4] by Matthew Hoops <clone2727@…>
BURIED: Fix the burned letter transition
00:59 Changeset [354fb1df] by Matthew Hoops <clone2727@…>
BURIED: Fix push transitions
00:59 Changeset [d2acd824] by Matthew Hoops <clone2727@…>
BURIED: Start fixing the burned letter
00:59 Changeset [5873836c] by Matthew Hoops <clone2727@…>
BURIED: Ensure timers get removed upon window destruction
00:59 Changeset [23348848] by Matthew Hoops <clone2727@…>
BURIED: Stop sending messages if we're quitting
00:59 Changeset [c34573d] by Matthew Hoops <clone2727@…>
BURIED: Fix the demo door open/close sound
00:59 Changeset [aae370bd] by Matthew Hoops <clone2727@…>
BURIED: Fix onSetCursor behavior Fixes the burned letter cursors
00:59 Changeset [59e9dcc7] by Matthew Hoops <clone2727@…>
BURIED: Fix demo ambient when returning to the courtyard
00:59 Changeset [7643e5f1] by Matthew Hoops <clone2727@…>
BURIED: Implement continue game from the death screen
00:59 Changeset [544f720] by Matthew Hoops <clone2727@…>
BURIED: Properly clip rects to their parent's rect
00:59 Changeset [31a10841] by Matthew Hoops <clone2727@…>
BURIED: Fix death god door open animation
00:59 Changeset [9a64b3a2] by Matthew Hoops <clone2727@…>
BURIED: Silence some gcc warnings
00:59 Changeset [7706d404] by Matthew Hoops <clone2727@…>
BURIED: Add support for the ms core fonts path for arial
00:59 Changeset [06f58923] by Matthew Hoops <clone2727@…>
BURIED: Implement switching video audio tracks
00:59 Changeset [4fbf293b] by Matthew Hoops <clone2727@…>
CREDITS: Add credits for buried
00:59 Changeset [8aa97158] by Matthew Hoops <clone2727@…>
BURIED: Implement the pause button
00:59 Changeset [ce191d5] by Matthew Hoops <clone2727@…>
BURIED: Implement control down
00:59 Changeset [2e86cfdd] by Matthew Hoops <clone2727@…>
BURIED: Use runLoadDialog/runSaveDialog instead of the old save/load code
00:59 Changeset [fb4403da] by Matthew Hoops <clone2727@…>
BURIED: Implement escape-to-quit
00:59 Changeset [b00cc421] by Matthew Hoops <clone2727@…>
BURIED: Have the frame window keep focus instead of one of its child …
00:59 Changeset [64b9132b] by Matthew Hoops <clone2727@…>
BURIED: Remove some obsolete TODOs
00:59 Changeset [667048da] by Matthew Hoops <clone2727@…>
BURIED: Implement returning to the main menu
00:59 Changeset [172dd6a] by Matthew Hoops <clone2727@…>
BURIED: Implement internal load/save dialog boxes
00:59 Changeset [fd18138] by Matthew Hoops <clone2727@…>
BURIED: Fix missing puzzle score flag
00:59 Changeset [917dd30c] by Matthew Hoops <clone2727@…>
BURIED: Implement the final sequence El fin.
00:59 Changeset [fbf712d1] by Matthew Hoops <clone2727@…>
BURIED: Implement the first part of the final sequence
00:59 Changeset [56b0c00a] by Matthew Hoops <clone2727@…>
BURIED: Implement the alien artifact pods
00:59 Changeset [1b2bc64b] by Matthew Hoops <clone2727@…>
BURIED: Implement krynn ship nerve movement
00:59 Changeset [f7e46f9d] by Matthew Hoops <clone2727@…>
BURIED: Implement alien door B
00:59 Changeset [8d8e97f9] by Matthew Hoops <clone2727@…>
BURIED: Implement alien door A
00:59 Changeset [8ba1df03] by Matthew Hoops <clone2727@…>
BURIED: Implement the arm controls
00:59 Changeset [cad55e84] by Matthew Hoops <clone2727@…>
BURIED: Implement the inorganic matter transporters
00:59 Changeset [b9b4f0be] by Matthew Hoops <clone2727@…>
BURIED: Implement the transport pod descriptions
00:59 Changeset [6677dee8] by Matthew Hoops <clone2727@…>
BURIED: Implement entering the alien ship without the lens filter
00:59 Changeset [884ebe5c] by Matthew Hoops <clone2727@…>
BURIED: Implement the alien transporter
00:59 Changeset [ad6b6a3] by Matthew Hoops <clone2727@…>
BURIED: Add the alien time zone
00:59 Changeset [b9db7c7] by Matthew Hoops <clone2727@…>
BURIED: Implement the Agent 3 transporter
00:59 Changeset [8098bc48] by Matthew Hoops <clone2727@…>
BURIED: Implement INN for Agent 3's lair
00:59 Changeset [3dc5d251] by Matthew Hoops <clone2727@…>
BURIED: Implement the interactive news network
00:59 Changeset [7b02f9ad] by Matthew Hoops <clone2727@…>
BURIED: Implement Geno's music video
00:59 Changeset [361d6d6b] by Matthew Hoops <clone2727@…>
BURIED: Implement the environ system nature scenes
00:59 Changeset [24ba990] by Matthew Hoops <clone2727@…>
BURIED: Implement the replicator
00:59 Changeset [00b795be] by Matthew Hoops <clone2727@…>
BURIED: Implement replacing the generator core
00:59 Changeset [59afe3b4] by Matthew Hoops <clone2727@…>
BURIED: Fix frame cycling in the Agent 3 lair entry segment
00:59 Changeset [00c96d9f] by Matthew Hoops <clone2727@…>
BURIED: Implement the Mayan puzzle box... puzzle
00:59 Changeset [e174489] by Matthew Hoops <clone2727@…>
BURIED: Implement the death god altar
00:59 Changeset [078a07da] by Matthew Hoops <clone2727@…>
BURIED: Implement the death god door
00:59 Changeset [e63cfd44] by Matthew Hoops <clone2727@…>
BURIED: Implement the spear room puzzle
00:59 Changeset [871a7370] by Matthew Hoops <clone2727@…>
BURIED: Implement the arrow god heads
00:59 Changeset [2dfdc2d] by Matthew Hoops <clone2727@…>
BURIED: Fix some gcc warnings when compiling with optimization
00:59 Changeset [076c1a3b] by Matthew Hoops <clone2727@…>
BURIED: Implement the water god puzzle
00:59 Changeset [1ec22cc3] by Matthew Hoops <clone2727@…>
BURIED: Make sure the async movie is deleted
00:59 Changeset [bda7879] by Matthew Hoops <clone2727@…>
BURIED: Implement the wealth god puzzle
00:59 Changeset [a9d69156] by Matthew Hoops <clone2727@…>
BURIED: Add the SetVolumeAndFlag scene base
00:59 Changeset [939ad050] by Matthew Hoops <clone2727@…>
BURIED: Implement the Mayan AI comment dependencies
00:59 Changeset [268bfab] by Matthew Hoops <clone2727@…>
BURIED: Implement the WalkVolumeChange scene
00:59 Changeset [f9214196] by Matthew Hoops <clone2727@…>
BURIED: Implement the cavern offering heads
00:59 Changeset [082d2b34] by Matthew Hoops <clone2727@…>
BURIED: Fix jump biochip display Technically both a regression and a …
00:59 Changeset [fbd1bacf] by Matthew Hoops <clone2727@…>
BURIED: Implement the Agent 3 lair entry scene
00:59 Changeset [8da0fb2d] by Matthew Hoops <clone2727@…>
BURIED: Add base for Agent 3's lair
00:59 Changeset [9d01ef3] by Matthew Hoops <clone2727@…>
BURIED: Implement some parts of the environ system
00:59 Changeset [b1495db7] by Matthew Hoops <clone2727@…>
BURIED: Implement the glass pyramid evidence
00:59 Changeset [1467328d] by Matthew Hoops <clone2727@…>
BURIED: Implement the cavern door views
00:59 Changeset [4a82dbd6] by Matthew Hoops <clone2727@…>
BURIED: Implement the coffee table area scenes
00:59 Changeset [5cb64f3c] by Matthew Hoops <clone2727@…>
BURIED: Implement the apartment desk
00:59 Changeset [81933bb6] by Matthew Hoops <clone2727@…>
BURIED: Don't clear the video rect when closing a video
00:59 Changeset [451766e] by Matthew Hoops <clone2727@…>
BURIED: Implement the apartment bookshelf
00:59 Changeset [79a2a8b] by Matthew Hoops <clone2727@…>
BURIED: Implement changing the background based on whether the remote …
00:59 Changeset [4b7f8385] by Matthew Hoops <clone2727@…>
BURIED: Implement some custom videos with AI comments
00:59 Changeset [f878be5f] by Matthew Hoops <clone2727@…>
BURIED: Implement the oven door
00:59 Changeset [d3c8dc09] by Matthew Hoops <clone2727@…>
BURIED: Add some commands to add/remove inventory items
00:59 Changeset [90f62bb0] by Matthew Hoops <clone2727@…>
BURIED: Make sure syncSoundSettings() is called from run()
00:59 Changeset [931955dd] by Matthew Hoops <clone2727@…>
BURIED: Implement the codexes Da Vinci's studio is completable!
00:59 Changeset [a228123] by Matthew Hoops <clone2727@…>
BURIED: Implement the codex tower elevator controls
00:59 Changeset [b5b3cf2] by Matthew Hoops <clone2727@…>
BURIED: Implement picking up the preserved heart
00:59 Changeset [a3f4652] by Matthew Hoops <clone2727@…>
BURIED: Prevent saving during a synchronous sequence
00:59 Changeset [304206e0] by Matthew Hoops <clone2727@…>
BURIED: Implement pauseEngineIntern()
00:59 Changeset [994a5506] by Matthew Hoops <clone2727@…>
BURIED: Fix bad reads when going through AI comments
00:59 Changeset [69a2621f] by Matthew Hoops <clone2727@…>
BURIED: Implement a couple random codex tower scenes
00:59 Changeset [b0abd437] by Matthew Hoops <clone2727@…>
BURIED: Implement the lens filter evidence
00:59 Changeset [c56c3752] by Matthew Hoops <clone2727@…>
BURIED: Implement getting into the codex tower
00:59 Changeset [0d13c28c] by Matthew Hoops <clone2727@…>
BURIED: Implement placing the siege cycle
00:59 Changeset [640e863] by Matthew Hoops <clone2727@…>
BURIED: Implement firing the ballista
00:59 Changeset [fc96faa3] by Matthew Hoops <clone2727@…>
BURIED: Implement clipping animations
00:59 Changeset [37a09837] by Matthew Hoops <clone2727@…>
BURIED: Implement turning the ballista
00:59 Changeset [df1ead9] by Matthew Hoops <clone2727@…>
BURIED: Fix drag sprites in 8bpp
00:59 Changeset [c43e1196] by Matthew Hoops <clone2727@…>
BURIED: Fix backspace in shop net
00:59 Changeset [d3a0dbf9] by Matthew Hoops <clone2727@…>
BURIED: Fix keyboard focus
00:59 Changeset [0788143d] by Matthew Hoops <clone2727@…>
BURIED: Implement some courtyard and workshop random scenes
00:59 Changeset [a4cf15ee] by Matthew Hoops <clone2727@…>
BURIED: Implement assembling the siege cycle
00:59 Changeset [8ea34a6] by Matthew Hoops <clone2727@…>
BURIED: Implement picking up the wheel assembly
00:59 Changeset [87902d5] by Matthew Hoops <clone2727@…>
BURIED: Add the Future Apartment AI comment dependency
00:59 Changeset [1f99f369] by Matthew Hoops <clone2727@…>
BURIED: Implement the Da Vinci AI comment dependencies
00:59 Changeset [a301a89] by Matthew Hoops <clone2727@…>
BURIED: Implement Farnstein Lab custom AI comment dependencies
00:59 Changeset [63167759] by Matthew Hoops <clone2727@…>
BURIED: Implement Chateau Gaillard custom AI dependencies
00:59 Changeset [3421fd81] by Matthew Hoops <clone2727@…>
BURIED: Implement the biomass processing room The Farnstein Lab is …
00:59 Changeset [db398bd] by Matthew Hoops <clone2727@…>
BURIED: Implement entering the biomass processing room
00:59 Changeset [36244d0] by Matthew Hoops <clone2727@…>
BURIED: Fix dying while in a timer
00:59 Changeset [583cfb78] by Matthew Hoops <clone2727@…>
BURIED: Implement the science wing panel
00:59 Changeset [a7cc2ac3] by Matthew Hoops <clone2727@…>
BURIED: Implement the PlaySoundExitingForward scene
00:59 Changeset [880cb61] by Matthew Hoops <clone2727@…>
BURIED: Implement the iceteroid dispenser
00:59 Changeset [1f189704] by Matthew Hoops <clone2727@…>
BURIED: Implement the iceteroid mining controls
00:59 Changeset [ad13ae23] by Matthew Hoops <clone2727@…>
BURIED: Implement picking up the water canister
00:59 Changeset [ecfc534] by Matthew Hoops <clone2727@…>
BURIED: Implement the science wing stingers
00:59 Changeset [730857e1] by Matthew Hoops <clone2727@…>
BURIED: Implement the Iceteroid elevator
00:59 Changeset [e38b1087] by Matthew Hoops <clone2727@…>
BURIED: Implement the Iceteroid pods
00:59 Changeset [63e56f01] by Matthew Hoops <clone2727@…>
BURIED: Implement the Iceteroid door
00:59 Changeset [35fe731d] by Matthew Hoops <clone2727@…>
BURIED: Fix Arthur's commenting
00:59 Changeset [4a96808] by Matthew Hoops <clone2727@…>
BURIED: Implement the AI Nexus puzzle Arthur!
00:59 Changeset [f3867579] by Matthew Hoops <clone2727@…>
BURIED: Implement the scanner room
00:59 Changeset [a5e49757] by Matthew Hoops <clone2727@…>
BURIED: Implement the docking bay
00:59 Changeset [e3fe7e43] by Matthew Hoops <clone2727@…>
BURIED: Stop ambient sounds when playing synchronous animations with audio
00:59 Changeset [fe7bd1e0] by Matthew Hoops <clone2727@…>
BURIED: Implement the capacitance array scenes
00:59 Changeset [d00575b] by Matthew Hoops <clone2727@…>
BURIED: Implement the capacitance array to habitat door
00:59 Changeset [95f495fd] by Matthew Hoops <clone2727@…>
BURIED: Implement the painting tower elevator
00:59 Changeset [a68cd46] by Matthew Hoops <clone2727@…>
BURIED: Implement the sword evidence Chateau Gaillard is now complete
00:59 Changeset [29428a8e] by Matthew Hoops <clone2727@…>
BURIED: Implement the ClickZoom scene base
00:59 Changeset [0820c149] by Matthew Hoops <clone2727@…>
BURIED: Implement scenes for the first node of the castle hidden room
00:59 Changeset [e4e2efa0] by Matthew Hoops <clone2727@…>
BURIED: Don't reset the environment upon loading a saved game
00:59 Changeset [b7cc759] by Matthew Hoops <clone2727@…>
BURIED: Add the PlaySoundEnteringFromScene common scene
00:59 Changeset [d8daf77f] by Matthew Hoops <clone2727@…>
BURIED: Fix some invalid reads with the storage room door
00:59 Changeset [a8f7d2e7] by Matthew Hoops <clone2727@…>
BURIED: Implement opening the castle storage room chest
00:59 Changeset [75e54dd3] by Matthew Hoops <clone2727@…>
BURIED: Implement browsing books
00:59 Changeset [b3cd01c7] by Matthew Hoops <clone2727@…>
BURIED: Add remaining king's study specific scenes
00:59 Changeset [4a89985] by Matthew Hoops <clone2727@…>
BURIED: Implement the king's study guard
00:59 Changeset [329a4241] by Matthew Hoops <clone2727@…>
BURIED: Implement ClickPlayVideoSwitch scene base
00:59 Changeset [3f26dc4] by Matthew Hoops <clone2727@…>
BURIED: Implement the ClickChangeScene base scene
00:59 Changeset [deb7da0d] by Matthew Hoops <clone2727@…>
BURIED: Implement some more common scenes
00:59 Changeset [0b9770f5] by Matthew Hoops <clone2727@…>
BURIED: Implement the smithy bench
00:59 Changeset [5639952f] by Matthew Hoops <clone2727@…>
BURIED: Implement basic save/load support through the GMM In-game …
00:59 Changeset [87dda301] by Matthew Hoops <clone2727@…>
BURIED: Implement the Mayan calendar puzzle
00:59 Changeset [c64ecc88] by Matthew Hoops <clone2727@…>
BURIED: Implement a bunch of Mayan translation stuff
00:59 Changeset [4c67cd2b] by Matthew Hoops <clone2727@…>
BURIED: Implement the evidence review screen
00:59 Changeset [05f3b8cb] by Matthew Hoops <clone2727@…>
BURIED: Implement the Da Vinci footprint evidence
00:59 Changeset [e0a457d2] by Matthew Hoops <clone2727@…>
BURIED: Fix evidence locate cursor logic
00:59 Changeset [dd1c43eb] by Matthew Hoops <clone2727@…>
BURIED: Start implementing the painting tower elevator
00:59 Changeset [bbaf138c] by Matthew Hoops <clone2727@…>
BURIED: Implement the arthur scary voices
00:59 Changeset [e5d43b44] by Matthew Hoops <clone2727@…>
BURIED: Be sure to take a copy of the global flags when dying The …
00:59 Changeset [e3e65999] by Matthew Hoops <clone2727@…>
BURIED: Improve the text positioning a bit
00:59 Changeset [1c88dadc] by Matthew Hoops <clone2727@…>
BURIED: Implement the habitat wing locked doors
00:59 Changeset [dc13568] by Matthew Hoops <clone2727@…>
BURIED: Fix the scene view OnSetCursor implementation
00:59 Changeset [27e0814b] by Matthew Hoops <clone2727@…>
BURIED: Implement the basic space door
00:59 Changeset [fa72adb9] by Matthew Hoops <clone2727@…>
BURIED: Make the synchronous sound functions use yield()
00:59 Changeset [33aecf3] by Matthew Hoops <clone2727@…>
BURIED: Begin implementing the AI lab
00:59 Changeset [858dc54f] by Matthew Hoops <clone2727@…>
BURIED: Implement the kitchen unit
00:59 Changeset [17c9c6a] by Matthew Hoops <clone2727@…>
BURIED: Allow for right-aligned text
00:59 Changeset [09b328e6] by Matthew Hoops <clone2727@…>
BURIED: Fix async video behavior
00:59 Changeset [a99084da] by Matthew Hoops <clone2727@…>
BURIED: Implement the background catapult sounds
00:59 Changeset [01a645a] by Matthew Hoops <clone2727@…>
BURIED: Add the castle wall slide death
00:59 Changeset [43f328db] by Matthew Hoops <clone2727@…>
BURIED: Implement the ClickPlaySound common scene
00:59 Changeset [7d6d540c] by Matthew Hoops <clone2727@…>
BURIED: Add the sound exiting from scene common scene
00:59 Changeset [940dfb3] by Matthew Hoops <clone2727@…>
BURIED: Fix missing Mayan ambient fade
00:59 Changeset [957d856] by Matthew Hoops <clone2727@…>
BURIED: Implement placing the ceramic bowl
00:59 Changeset [3d6ca4b] by Matthew Hoops <clone2727@…>
BURIED: Implement the castle storage room door
00:59 Changeset [295ba3d] by Matthew Hoops <clone2727@…>
BURIED: Implement the Agent 3 evidence in Da Vinci
00:59 Changeset [efb690d4] by Matthew Hoops <clone2727@…>
BURIED: Fix adding evidence to the global flag table
00:59 Changeset [9495c9f] by Matthew Hoops <clone2727@…>
BURIED: Implement the painting tower door
00:59 Changeset [59ff557b] by Matthew Hoops <clone2727@…>
BURIED: Implement some common Mayan scenes
00:59 Changeset [9ce40172] by Matthew Hoops <clone2727@…>
BURIED: Implement the remaining two parts of the initial castle tower
00:59 Changeset [539dce82] by Matthew Hoops <clone2727@…>
BURIED: Fix the warning light
00:59 Changeset [2940c606] by Matthew Hoops <clone2727@…>
BURIED: Fix sound fading
00:59 Changeset [9a451522] by Matthew Hoops <clone2727@…>
BURIED: Fix arrow status check when clicking
00:59 Changeset [c758281] by Matthew Hoops <clone2727@…>
BURIED: Fix drop inventory item icons
00:59 Changeset [1d1e2656] by Matthew Hoops <clone2727@…>
BURIED: Fix frame cycling
00:59 Changeset [891eb59] by Matthew Hoops <clone2727@…>
BURIED: Implement the king's chamber guards encounter
00:59 Changeset [381c401] by Matthew Hoops <clone2727@…>
BURIED: Implement the castle exploding wall
00:59 Changeset [fb2c9f2] by Matthew Hoops <clone2727@…>
BURIED: Fix navigation arrows after decloaking
00:59 Changeset [a522f1dc] by Matthew Hoops <clone2727@…>
BURIED: Add a bunch of Da Vinci scenes
00:59 Changeset [c7ade61d] by Matthew Hoops <clone2727@…>
BURIED: Add a Da Vinci stub
00:59 Changeset [03ba346d] by Matthew Hoops <clone2727@…>
BURIED: Add stub for mayan
00:59 Changeset [2d831cfa] by Matthew Hoops <clone2727@…>
BURIED: Add ambient sounds to the castle time zone
00:59 Changeset [816d478] by Matthew Hoops <clone2727@…>
BURIED: Add stub for the AI lab
00:59 Changeset [35ad241] by Matthew Hoops <clone2727@…>
BURIED: Implement the time jump menu
00:59 Changeset [4aba8431] by Matthew Hoops <clone2727@…>
BURIED: Fix destroy order for the inventory window
00:59 Changeset [a098fadf] by Matthew Hoops <clone2727@…>
BURIED: Fix demo inventory info timings
00:59 Changeset [30efaea4] by Matthew Hoops <clone2727@…>
BURIED: Fix the inventory info screen file name in the demo
00:59 Changeset [d007a412] by Matthew Hoops <clone2727@…>
BURIED: Implement the keep climb The demo is completable!
00:59 Changeset [86ed982] by Matthew Hoops <clone2727@…>
BURIED: Fix double-free on the drag icon image
00:59 Changeset [a0aae5c7] by Matthew Hoops <clone2727@…>
BURIED: Add the GenericAcquireItem scene base
00:59 Changeset [81a7f9d] by Matthew Hoops <clone2727@…>
BURIED: Implement item dragging
00:59 Changeset [f43d5619] by Matthew Hoops <clone2727@…>
BURIED: Fix capturing windows
00:59 Changeset [67e459b] by Matthew Hoops <clone2727@…>
BURIED: Implement entering/exiting the environ room
00:59 Changeset [ab251243] by Matthew Hoops <clone2727@…>
BURIED: Add the TurnDepthPreChange scene base
00:59 Changeset [496e70b] by Matthew Hoops <clone2727@…>
BURIED: Add the ClickPlayVideo scene base
00:59 Changeset [668864ae] by Matthew Hoops <clone2727@…>
BURIED: Add the future apartment figurines
00:59 Changeset [d5c978b] by Matthew Hoops <clone2727@…>
BURIED: Implement toy shelf zooming
00:59 Changeset [6dd53f60] by Matthew Hoops <clone2727@…>
BURIED: Add the two sentry castle video
00:59 Changeset [1d15e2bd] by Matthew Hoops <clone2727@…>
BURIED: Fill in other castle doors
00:59 Changeset [72076665] by Matthew Hoops <clone2727@…>
BURIED: Add one shot videos
00:59 Changeset [d3e6d878] by Matthew Hoops <clone2727@…>
BURIED: Fix the demo transition slider
00:59 Changeset [ec0e3bdd] by Matthew Hoops <clone2727@…>
BURIED: Add the future apartment stingers Because ambience is everything
00:59 Changeset [976f573] by Matthew Hoops <clone2727@…>
COMMON: Ensure stddef.h is included in scummsys.h
00:59 Changeset [cbf25895] by Matthew Hoops <clone2727@…>
BURIED: Fix sound volume clipping
00:59 Changeset [967a514] by Matthew Hoops <clone2727@…>
BURIED: Add a stub for the future apartment The full game is now very …
00:59 Changeset [8555eeb] by Matthew Hoops <clone2727@…>
BURIED: Add the basic door class You can now enter the smithy!
00:59 Changeset [b72f819] by Matthew Hoops <clone2727@…>
BURIED: Treat hidden windows as disabled
00:59 Changeset [556802f2] by Matthew Hoops <clone2727@…>
BURIED: Don't forget to set _tempFrame to 0
00:59 Changeset [ff421331] by Matthew Hoops <clone2727@…>
BURIED: Begin initializing the castle time zone
00:59 Changeset [fc8affa] by Matthew Hoops <clone2727@…>
BURIED: Actually turn on the walk movie
00:59 Changeset [74424a1] by Matthew Hoops <clone2727@…>
BURIED: Add a basic debugger
00:59 Changeset [d22d7366] by Matthew Hoops <clone2727@…>
BURIED: Add sanity check on constructSceneObject return value
00:59 Changeset [fb58371] by Matthew Hoops <clone2727@…>
BURIED: Fix checking for a transparent point
00:59 Changeset [4be1103] by Matthew Hoops <clone2727@…>
BURIED: Fix destroying the biochip view window
00:59 Changeset [29e92d64] by Matthew Hoops <clone2727@…>
BURIED: Fix the demo's interface biochip view images
00:59 Changeset [e2680d5b] by Matthew Hoops <clone2727@…>
BURIED: Don't draw the date or warning light in the demo
00:59 Changeset [8d59b31a] by Matthew Hoops <clone2727@…>
BURIED: Fix up live text redrawing
00:59 Changeset [403815eb] by Matthew Hoops <clone2727@…>
BURIED: Fix some uninitialized variables
00:59 Changeset [d0aee523] by Matthew Hoops <clone2727@…>
BURIED: Allow the game to go beyond the second part of the intro Now …
00:59 Changeset [6f9ba7c8] by Matthew Hoops <clone2727@…>
BURIED: Fix drawing the scene view window
00:59 Changeset [5ad780c4] by Matthew Hoops <clone2727@…>
BURIED: Add the old apartment scene The second part of the intro …
00:59 Changeset [8564974e] by Matthew Hoops <clone2727@…>
BURIED: Add the scene view class
00:59 Changeset [908d0145] by Matthew Hoops <clone2727@…>
BURIED: Add detection for the German v1.05 version
00:59 Changeset [f82917ea] by Matthew Hoops <clone2727@…>
BURIED: Update Japanese font code
00:59 Changeset [7d43291c] by Matthew Hoops <clone2727@…>
BURIED: Add detection for the Japanese version
00:59 Changeset [57567906] by Matthew Hoops <clone2727@…>
BURIED: Fixed global flags for the louvre research flag Ugh. Ugh. …
00:59 Changeset [a2f1f060] by Matthew Hoops <clone2727@…>
BURIED: Add death/completion window scoring strings
00:59 Changeset [62ca49d7] by Matthew Hoops <clone2727@…>
BURIED: Add a method of querying the EXE version For a couple of …
00:59 Changeset [103c9dbb] by Matthew Hoops <clone2727@…>
BURIED: Hook death/completion windows into FrameWindow
00:59 Changeset [53eef293] by Matthew Hoops <clone2727@…>
BURIED: Fix a typo
00:59 Changeset [ce248d6a] by Matthew Hoops <clone2727@…>
BURIED: Add missing live text code
00:59 Changeset [8d14cb6b] by Matthew Hoops <clone2727@…>
BURIED: Add some more resource values
00:59 Changeset [1df85ffd] by Matthew Hoops <clone2727@…>
BURIED: Make setWindowPos take a const pointer for the insertion point
00:59 Changeset [98bfe135] by Matthew Hoops <clone2727@…>
BURIED: Default to arrow cursors in onSetCursor()
00:59 Changeset [8f1bcf8] by Matthew Hoops <clone2727@…>
BURIED: Add the completion window
00:59 Changeset [a203df0b] by Matthew Hoops <clone2727@…>
BURIED: Add support for setting capture mode on a window
00:59 Changeset [248479ac] by Matthew Hoops <clone2727@…>
BURIED: Add the death screens
00:59 Changeset [3a632884] by Matthew Hoops <clone2727@…>
BURIED: Add a wrapper for drawing multi-line text
00:59 Changeset [3d3e4916] by Matthew Hoops <clone2727@…>
BURIED: Font-related cleanup The Japanese font can now be loaded, if …
00:59 Changeset [845735f3] by Matthew Hoops <clone2727@…>
BURIED: Add inventory window Dragging not working yet
00:59 Changeset [fba9f77a] by Matthew Hoops <clone2727@…>
BURIED: Hook the demo into the interface
00:59 Changeset [ef85cea5] by Matthew Hoops <clone2727@…>
BURIED: Add support for the Win95 binaries
00:59 Changeset [3aa6a92e] by Matthew Hoops <clone2727@…>
COMMON: Add a wrapper to read PE strings
00:59 Changeset [8f9ab4fd] by Matthew Hoops <clone2727@…>
BURIED: Fix font sizes
00:59 Changeset [a9d00fdd] by Matthew Hoops <clone2727@…>
BURIED: Remove unneeded double-click message
00:59 Changeset [a0561a07] by Matthew Hoops <clone2727@…>
BURIED: Add the files biochip window
00:59 Changeset [4a9cd20e] by Matthew Hoops <clone2727@…>
BURIED: Add the interface biochip window
00:59 Changeset [0f7501f] by Matthew Hoops <clone2727@…>
BURIED: Add some functions to get/set the transition speed
00:59 Changeset [2cbaaf88] by Matthew Hoops <clone2727@…>
BURIED: Add the biochip view window
00:59 Changeset [d6423978] by Matthew Hoops <clone2727@…>
BURIED: Add the navigation arrows window
00:59 Changeset [80d98d32] by Matthew Hoops <clone2727@…>
BURIED: Add some transparency functions
00:59 Changeset [acbc1d8] by Matthew Hoops <clone2727@…>
BURIED: Add the right BioChip display window
00:59 Changeset [24dce3ff] by Matthew Hoops <clone2727@…>
BURIED: Some minor video fixes
00:59 Changeset [ee859674] by Matthew Hoops <clone2727@…>
BURIED: Implement set cursor messages
00:59 Changeset [072f6689] by Matthew Hoops <clone2727@…>
BURIED: Begin adding the UI code The first part of the intro now plays
00:59 Changeset [59f7aed2] by Matthew Hoops <clone2727@…>
BURIED: Fix some visiblility issues Windows should be invisible by …
00:59 Changeset [30c9a1ef] by Matthew Hoops <clone2727@…>
BURIED: Fix erase background behavior Erase should apply globally, …
00:59 Changeset [cf4ebf2] by Matthew Hoops <clone2727@…>
BURIED: Allow for creating a font for Arial Bold too
00:59 Changeset [4b983e72] by Matthew Hoops <clone2727@…>
BURIED: Invalidate the rect on a window that changes visibility
00:59 Changeset [f836f782] by Matthew Hoops <clone2727@…>
BURIED: Children get pushed to the bottom of the z-order on creation
00:59 Changeset [d417d230] by Matthew Hoops <clone2727@…>
BURIED: Fix resource struct types
00:59 Changeset [883f0b04] by Matthew Hoops <clone2727@…>
BURIED: Make mouse messages relative to the window
00:59 Changeset [892769d8] by Matthew Hoops <clone2727@…>
COMMON: Fix some memory leaks
00:59 Changeset [d5f78a73] by Matthew Hoops <clone2727@…>
BURIED: Fix some memory leaks
00:59 Changeset [c6ba4920] by Matthew Hoops <clone2727@…>
BURIED: Implement the demo title sequence
00:59 Changeset [d5eb24f0] by Matthew Hoops <clone2727@…>
BURIED: Allow for updating the screen without updating the main window …
00:59 Changeset [5ad95570] by Matthew Hoops <clone2727@…>
BURIED: Add the demo features screens
00:59 Changeset [b1191537] by Matthew Hoops <clone2727@…>
BURIED: Add the demo trailer movies
00:59 Changeset [4a606a3b] by Matthew Hoops <clone2727@…>
BURIED: Ensure a window's rect is invalidated upon deletion
00:59 Changeset [b94b42c8] by Matthew Hoops <clone2727@…>
BURIED: Fix semi-broken dirty rectangles
00:59 Changeset [9d9b9e1] by Matthew Hoops <clone2727@…>
BURIED: Make sure the main window gets deleted before everything else
00:59 Changeset [e3c4c480] by Matthew Hoops <clone2727@…>
BURIED: Hook up the main menus to the frame window and related windows
00:59 Changeset [781d5190] by Matthew Hoops <clone2727@…>
BURIED: Make sure we invalidate the focused window if we delete that window
00:59 Changeset [7af1e53a] by Matthew Hoops <clone2727@…>
BURIED: Add the frame window class
00:59 Changeset [27d29af6] by Matthew Hoops <clone2727@…>
BURIED: Default to empty string on setAmbientSound
00:59 Changeset [8959cfbe] by Matthew Hoops <clone2727@…>
BURIED: Add the demo main menu
00:59 Changeset [d3bd83c6] by Matthew Hoops <clone2727@…>
BURIED: Strip "BITDATA" from demo file names The demo has its …
00:59 Changeset [5e9975a7] by Matthew Hoops <clone2727@…>
BURIED: Some updates to the messaging system to allow for inner loops
00:59 Changeset [1ac0ffd1] by Matthew Hoops <clone2727@…>
BURIED: Add the credits window
00:59 Changeset [4e6e36e4] by Matthew Hoops <clone2727@…>
BURIED: Make sure 8bpp images are using the right palette
00:59 Changeset [f9cf1d07] by Matthew Hoops <clone2727@…>
BURIED: Add a more advanced blit function
00:59 Changeset [fa5f3458] by Matthew Hoops <clone2727@…>
BURIED: Add the overview sequence
00:59 Changeset [5675f39f] by Matthew Hoops <clone2727@…>
BURIED: Add the main menu Only quit does anything at the moment
00:59 Changeset [01f5f163] by Matthew Hoops <clone2727@…>
BURIED: Make sure surfaces are converted upon loading
00:59 Changeset [0af69818] by Matthew Hoops <clone2727@…>
BURIED: Fix freeing of sound streams when looping
00:59 Changeset [ccd7c3ad] by Matthew Hoops <clone2727@…>
BURIED: Use the extra as a hint for detection
00:59 Changeset [54c8f2cb] by Matthew Hoops <clone2727@…>
BURIED: Switch to a single message queue And other message-related cleanup
00:59 Changeset [7adc00a1] by Matthew Hoops <clone2727@…>
BURIED: Add initial mouse support
00:59 Changeset [e839e90] by Matthew Hoops <clone2727@…>
BURIED: Add basic keyboard input support
00:59 Changeset [098b59b5] by Matthew Hoops <clone2727@…>
BURIED: Show the title sequence in the full game
00:59 Changeset [9e692849] by Matthew Hoops <clone2727@…>
BURIED: Add the title sequence window
00:59 Changeset [115610ad] by Matthew Hoops <clone2727@…>
BURIED: Make dispatchAllMessages also dispatch the children's messages
00:59 Changeset [a3e9f675] by Matthew Hoops <clone2727@…>
BURIED: Add wrapper to fill a rect on the screen
00:59 Changeset [de561ce] by Matthew Hoops <clone2727@…>
BURIED: Have windows maintain order and position
00:59 Changeset [4660ee06] by Matthew Hoops <clone2727@…>
BURIED: Make the video window resize to the video size
00:59 Changeset [35675a13] by Matthew Hoops <clone2727@…>
BURIED: Ensure videos are in the correct format
00:59 Changeset [7aa9044e] by Matthew Hoops <clone2727@…>
BURIED: Hook up video windows into the engine
00:59 Changeset [888665f8] by Matthew Hoops <clone2727@…>
BURIED: Add some basic Timer code
00:59 Changeset [8d4d98c] by Matthew Hoops <clone2727@…>
BURIED: Also add parent parameter to videos
00:59 Changeset [2f223098] by Matthew Hoops <clone2727@…>
BURIED: Add a function to decode a bitmap from a file
00:59 Changeset [c234ed6c] by Matthew Hoops <clone2727@…>
BURIED: Add way to initialize a Window with a parent in the constructor
00:59 Changeset [288f4e5e] by Matthew Hoops <clone2727@…>
BURIED: Add window class for videos
00:59 Changeset [de63151c] by Matthew Hoops <clone2727@…>
BURIED: Add a wrapper to invalidate a whole window
00:59 Changeset [50286aaf] by Matthew Hoops <clone2727@…>
BURIED: Make sure AVI frames are converted to the screen format
00:59 Changeset [21d0a89a] by Matthew Hoops <clone2727@…>
BURIED: Add the new AVI frames cache system
00:59 Changeset [f887f7f] by Matthew Hoops <clone2727@…>
BURIED: Remove unneeded OnQueryNewPalette window stuff
00:59 Changeset [218ef03a] by Matthew Hoops <clone2727@…>
BURIED: Add color matching for paletted mode
00:59 Changeset [7f8c8dff] by Matthew Hoops <clone2727@…>
BURIED: Fix white palette entry setting
00:59 Changeset [d5840198] by Matthew Hoops <clone2727@…>
BURIED: Add uncompressed detection
00:59 Changeset [5de20795] by Matthew Hoops <clone2727@…>
BURIED: Actually use the palette now in non-truecolor mode All one …
00:59 Changeset [6c1a99e9] by Matthew Hoops <clone2727@…>
BURIED: Add first stab at the LiveText window
00:59 Changeset [ba0cf57e] by Matthew Hoops <clone2727@…>
BURIED: Make some private Window members protected
00:59 Changeset [bd118ec5] by Matthew Hoops <clone2727@…>
BURIED: Add simple blit function
00:59 Changeset [b34bd15] by Matthew Hoops <clone2727@…>
BURIED: Implement window enabling
00:59 Changeset [243c1b27] by Matthew Hoops <clone2727@…>
BURIED: Update the Window code a bit Paint events will happen …
00:59 Changeset [110a740c] by Matthew Hoops <clone2727@…>
BURIED: Add wrappers for retrieving buried-specific data
00:59 Changeset [dbdbc438] by Matthew Hoops <clone2727@…>
BURIED: Add a bunch of resource data structs/constants
00:59 Changeset [2f3dae03] by Matthew Hoops <clone2727@…>
BURIED: Add navigation data structs
00:59 Changeset [d430162] by Matthew Hoops <clone2727@…>
BURIED: Add the GlobalFlags table
00:59 Changeset [67f01b80] by Matthew Hoops <clone2727@…>
IMAGE: Mark BitmapDecoder as being used by buried
00:59 Changeset [0c4a861] by Matthew Hoops <clone2727@…>
BURIED: Add some more GraphicsManager functions Minor cleanup too
00:59 Changeset [fd4cf384] by Matthew Hoops <clone2727@…>
BURIED: Add a wrapper method to get an EXE string
00:59 Changeset [62f0db7] by Matthew Hoops <clone2727@…>
BURIED: Allow using the Windows busy cursor
00:59 Changeset [bc767a8d] by Matthew Hoops <clone2727@…>
GRAPHICS: Add the Windows busy cursor
00:59 Changeset [a5703753] by Matthew Hoops <clone2727@…>
BURIED: Add the CP-1252 charset mapping
00:59 Changeset [a89c94d1] by Matthew Hoops <clone2727@…>
AUDIO: Mark the wave code as being used by buried
00:59 Changeset [aaabfb9] by Matthew Hoops <clone2727@…>
BURIED: Add the sound manager code
00:59 Changeset [700caf2e] by Matthew Hoops <clone2727@…>
IMAGE: Add support for headerless bitmaps These ones are found inside …
00:59 Changeset [b73da9c1] by Matthew Hoops <clone2727@…>
BURIED: Add support for the cursors
00:59 Changeset [4429850] by Matthew Hoops <clone2727@…>
BURIED: Move all graphics stuff to its own class Also added the 8bpp …
00:59 Changeset [9b8dc5fb] by Matthew Hoops <clone2727@…>
BURIED: Add a function to read file paths from strings
00:59 Changeset [c6c6a2e] by Matthew Hoops <clone2727@…>
BURIED: Initiate the graphics system Yes, this is going to be piecemeal
00:59 Changeset [9f16de82] by Matthew Hoops <clone2727@…>
BURIED: Begin to load the Arial font TrueType2 is now required for …
00:59 Changeset [edd9b793] by Matthew Hoops <clone2727@…>
BURIED: Begin loading from the EXE/DLL
00:59 Changeset [a9252ff0] by Matthew Hoops <clone2727@…>
BURIED: Add a wrapper around the EXE parser
00:59 Changeset [3ce06493] by Matthew Hoops <clone2727@…>
BURIED: Add some more functions for detection
00:59 Changeset [b7a793b] by Matthew Hoops <clone2727@…>
BURIED: Begin adding the windowing/messaging system
00:59 Changeset [1ccddea] by Matthew Hoops <clone2727@…>
COMMON: Add a function to read NE strings
00:59 Changeset [feef6851] by Matthew Hoops <clone2727@…>
COMMON: Add an NE version resource parser
00:59 Changeset [50fe418a] by Matthew Hoops <clone2727@…>
COMMON: Fix out-of-bounds write in SZDD EXE decompression

09/25/15:

00:43 Ticket #6911 (SHERLOCK: double Cleopatra's Needle icon on the map) created by SF/mimdoe
[…] […]

09/24/15:

23:28 Ticket #6910 (SHERLOCK: wrong dialogue at Cleopatra's Needle) created by SF/mimdoe
[…] […]
23:26 Ticket #6909 (SHERLOCK: graphics glitch at Cleopatra's Needle) created by SF/mimdoe
[…] […]

09/23/15:

23:31 Ticket #6908 (SHERLOCK: clouds inside the laboratory) created by SF/mimdoe
[…] […]
21:56 Ticket #6907 (SCUMMVM: scummvm -v returns nothing) created by SF/superzanac
[…] […]
13:23 Ticket #6906 (SHERLOCK: the foolscap glitch) created by SF/mimdoe
[…] […]
12:39 Ticket #6905 (SHERLOCK: double bust) created by SF/mimdoe
[…] […]
12:21 Ticket #6904 (SHERLOCK: double cab driver) created by SF/mimdoe
[…] […]
01:56 Changeset [51e5baa4]branch-1-8branch-1-8-0branch-1-8-1branch-1-9branch-1-9-0branch-2-0branch-2-0-0 by dreammaster
HOPKINS: Fix malformed octal characters
Note: See TracTimeline for information about the timeline view.