GUI: Performance issues in higher resolutions
|Reported by:||SF/rootfather||Owned by:||sev-|
I noticed some performance issues within the GUI when running ScummVM in higher resolution fullscreen mode (e.g. 1680x1050).
When running ScummVM in this high resolution and in fullscreen mode, the GUI stops responding for a few seconds each time I click on a button in the GUI. The mouse cursor is also quite laggy in all resolutions and even in windowed mode. The problem only occurs using the modern theme, not when using the classic built-in theme.
The problem occurs on my (weak) laptop running Windows 7, 8(.1) and Windows 10 as well as on my quite powerful Intel Quad-Core with nVidia 9600GT graphics card. Performance in the games itself is great, so no general performance issue. Affected versions are at least 1.6.0, 1.7.0 and current git versions.
For me as a non-developer, it seems that there's some optimization potential for the GUI renderer? There's also no difference whether I select the anti-aliased gui renderer or the standard one.
Best regards rootfather
Ticket imported from: bugs/6941.
Change History (13)
comment:6 by , 7 years ago
|Summary:||GUI: Performance issues in higher resolutions [Win32] → GUI: Performance issues in higher resolutions|