Timeline



10/23/15:

13:24 Ticket #7880 (Use Miles Sound System for Humongous SCUMM Games) created by SF/nukeykt
[…] […]
12:40 Changeset [e06c879a] by dreammaster
XEEN: Fix displaying sky when outdoors
09:43 Ticket #6942 (SCUMM: Game variants fail to match demos correctly) created by SF/henke37_2
[…] […]
08:50 Changeset [d26bc193] by Strangerke
MADS: Dragon: Implement scene 103

10/22/15:

22:28 Changeset [796b04d3] by Strangerke
MADS: Dragon: Implement scene 102
20:23 Changeset [0f27b68d] by Filippos Karapetis <bluegr@…>
MADS: Phantom: Disable auto camera adjust code for V2 games, for now
20:23 Changeset [91bc69b1] by Filippos Karapetis <bluegr@…>
MADS: Phantom: Some initial work on reading conversation files
20:15 Changeset [43065c9e] by Strangerke
MADS: Dragon: Implement scene 101
19:22 Changeset [2856020c] by Strangerke
MADS: Dragon: Add generic scene for group 1
15:16 Changeset [9bb46f2a] by Strangerke
MADS: Phantom: Some renaming in scene 113
15:11 Changeset [cbbfeb01] by Strangerke
MADS: Phantom: Implement scene 201
13:15 Changeset [5e6dbbef] by Strangerke
MADS: Phantom: Add Scene Group 2 generic functions
08:10 Changeset [4a38e261] by Filippos Karapetis <bluegr@…>
Merge pull request #621 from eriktorbjorn/neverhood-car NEVERHOOD: …
08:06 Changeset [af87fc7b] by Filippos Karapetis <bluegr@…>
Merge pull request #620 from salty-horse/neverhood_save NEVERHOOD: …
08:03 Changeset [bff515a2] by Filippos Karapetis <bluegr@…>
Merge pull request #616 from eriktorbjorn/fw-splash CINE: Show splash …
00:24 Changeset [6a14396] by Filippos Karapetis <bluegr@…>
MADS: Dragon: Better checking for scene codes
00:23 Changeset [a2bd9b52] by Filippos Karapetis <bluegr@…>
MADS: Phantom: Better checking for scene codes This allows scene 150 …
00:23 Changeset [51d5f6c] by Filippos Karapetis <bluegr@…>
MADS: Phantom: Implement deleteSequence() I've left in a CHECKME for …
00:21 Changeset [fac601a] by Filippos Karapetis <bluegr@…>
MADS: Fix typo

10/21/15:

23:14 Changeset [9bfa51e] by Filippos Karapetis <bluegr@…>
MADS: Phantom: Expand the existing camera adjustment logic for V2 …
21:42 Changeset [80dae7b8] by Filippos Karapetis <bluegr@…>
MADS: Phantom: Initial work on hotspots with dynamic animations
20:42 Changeset [e232c9fd] by Filippos Karapetis <bluegr@…>
MADS: Phantom: Implement resetFacing()
18:42 Changeset [51365c11] by Filippos Karapetis <bluegr@…>
MADS: Phantom: Fix loadAnimation and silence warning in animations_tick
18:42 Changeset [d12d1105] by Filippos Karapetis <bluegr@…>
MADS: Phantom: Increase maximum dynamic hotspots to 10, up from 8 …
18:17 Changeset [d22a997c] by Strangerke
MADS: Get rid of SequenceList::setRange, use …
18:08 Changeset [d7ba77cf] by Filippos Karapetis <bluegr@…>
MADS: Phantom: Implement loadSpeech() and playSpeech()
16:48 Changeset [52d035e9] by Strangerke
MADS: Phantom: Implement SequenceList::addStampCycle()
10:03 Ticket #6936 (I cannot open the inventory because crash the game (spanish version)) closed by m-kiewitz
08:21 Changeset [0b046f84] by Strangerke
MADS: Phantom: Add scene 150

10/20/15:

20:50 Changeset [4e0b3ca0] by Strangerke
MADS: Phantom: Implement scene 114
19:15 Changeset [37e157a1] by vanfanel <redwindwanderer@…>
SDL/DISPMANX Make additional notes on README.RASPBERRYPI telling users …
18:57 Changeset [2bbc7b88] by criezy
I18N: Update translations data file
18:56 Changeset [e93ac9e3] by criezy
I18N: updating German language file This updates the German language …
14:52 Changeset [44a28db] by Strangerke
MADS: Phantom: Move Exit and Climb to verbs. Review calls to isAction, …
14:40 Changeset [3864ad17] by Strangerke
MADS: Phantom: Some refactoring and renaming
14:29 Changeset [5b02ca13] by Strangerke
MADS: Phantom: Fix calls to setDynamicAnim in Scene 101
12:07 Changeset [e2d86c32] by Strangerke
MADS: Phantom: Implement scene 113, some renaming
11:33 Changeset [43e1671] by dreammaster
XEEN: Implement sprite enlargement drawing
07:52 Ticket #6941 (GUI: Performance issues in higher resolutions) created by SF/rootfather
[…] […]

10/19/15:

23:04 Changeset [340016f] by Strangerke
MADS: Phantom: Implement scene 112
19:32 Changeset [808ef063] by Strangerke
MADS: Phantom: Implement scene 111. Remove dead 'breaks'.
12:55 Changeset [0bb223c] by dreammaster
XEEN: Fix graphic corruption on images with skipped pixels
12:34 Changeset [8d787227] by Strangerke
MADS: Phantom: Move "lock" to the list of verbs
12:31 Changeset [1ce678f] by Strangerke
MADS: Phantom: Implement scene 110
11:51 Ticket #6907 (SCUMMVM: scummvm -v returns nothing) closed by digitall
fixed
10:12 Changeset [c2c95cc9] by vanfanel <redwindwanderer@…>
SDL/DISPMANX Fixed dispmanx activation parameter on README.RASPBERRYPI
05:28 Ticket #7877 (ITE: Add Support for gog.com german version) closed by Kirben
fixed
05:15 Changeset [7a6bc4f8] by Strangerke
MADS: Phantom: Implement scene 109
02:03 Ticket #6940 (SHERLOCK: the game of darts with fast speed) closed by dreammaster
wontfix
01:57 Changeset [dc5fb91a] by dreammaster
SHERLOCK: RT: Fix color of darts game power bar
01:35 Changeset [c2c00894] by dreammaster
XEEN: Implement SPRFLAG_SCENE_CLIPPED drawing flag

10/18/15:

22:50 Changeset [2118daef] by Martin Kiewitz <m_kiewitz@…>
SHERLOCK: RT: add Spanish text fixes bug #6936 Previously created …
22:20 Changeset [3488f05] by Strangerke
MADS: Phantom: Some renaming in scene 108
21:57 Changeset [7a56c52] by Strangerke
MADS: Phantom: Fix some hotspot rects in scene 103, implement scene 108
18:51 Changeset [5f3c0cf6] by Strangerke
MADS: Phantom: Add logic for scene 107
18:25 Changeset [c3621195] by vanfanel <redwindwanderer@…>
SDL/DISPMANX Renamed the RASBERRYPI define to the less confusing name …
17:31 Changeset [a4bfef8c] by vanfanel <redwindwanderer@…>
SDL/DISPMANX Removed a redundant and unused configure parameter info …
16:55 Changeset [80fcbaf] by dreammaster
XEEN: Restore dirty rect handling in sprite drawing
16:36 Changeset [76ba9185] by dreammaster
XEEN: Change sprite drawing to use the same algorithm as original
12:59 Changeset [aa61aabd] by Strangerke
MADS: Phantom: Implement scene 106
11:02 Changeset [aa7734a6] by vanfanel <redwindwanderer@…>
SDL/DISPMANX Corrected configure script so Scummvm cross-compiles with …
09:37 Changeset [42bf369d] by Torbjörn Andersson <eriktorbjorn@…>
NEVERHOOD: Pass NPoint as position instead of X in two more cases …
08:24 Changeset [08cbf3d] by Strangerke
MADS: Phantom: Fix code formatting
08:18 Changeset [9519fb3a] by Strangerke
MADS: Phantom: Fix hotspot rects, remove some dead code
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