Timeline



05/23/14:

23:15 Changeset [2e02e1c9] by Strangerke
AVALANCHE: Initialize two variables in GhostRoom()
22:11 Changeset [eb800807] by uruk <koppirnyo@…>
CGE2: Some refactoring and fixing regarding runCommand().
21:54 Changeset [55e6e2bd] by Strangerke
MADS: Reorder some Synchronize functions for consistency across scene …
19:43 Changeset [2a73b6c] by Strangerke
MADS: Move contructors out of the header in scene group 8
18:16 Changeset [cc65a8d0] by Strangerke
MADS: Move contructors out of the header in scene group 7
15:36 Ticket #7870 (Please create an AppData file for ScummVM) created by SF/hughsie
[…] […]
15:13 Changeset [cdbf1349] by Strangerke
MADS: Move contructors out of the header in scene group 6
13:23 Changeset [947f4b8] by uruk <koppirnyo@…>
CGE2: Partially implement CommandHandler::runCommand().
11:06 Changeset [e2ca4382] by uruk <koppirnyo@…>
CGE2: Implement CommandHandler::idle().
10:56 Changeset [4dcfe4d7] by uruk <koppirnyo@…>
CGE2: Start implementation of CommandHandler. Implement constructor, …
09:40 Changeset [02817a7b] by uruk <koppirnyo@…>
CGE2: Implement Sprite::hide().
09:22 Changeset [c734aa08] by uruk <koppirnyo@…>
CGE2: Implement Sprite::show().
09:19 Changeset [7777a48d] by uruk <koppirnyo@…>
CGE2: Fix caveUp(). Remove CGE2Engine::show() to do so.
08:55 Changeset [e9855430] by uruk <koppirnyo@…>
CGE2: Add mainLoop() and handleFrame(). Also implement connecting things.
08:12 Changeset [afa15dd] by uruk <koppirnyo@…>
CGE2: Add explanation to comment in caveUp().
08:05 Changeset [ba8e801a] by uruk <koppirnyo@…>
CGE2: Implement Sprite::expand(). Add functions: *Bitmap::moveHi() …
06:43 Changeset [6b43561] by sev-
FULLPIPE: Started implementation of MovGraph::method50()
06:41 Changeset [1d46172] by sev-
FULLPIPE: Implement MovGraph::changeCallback()
05:15 Changeset [27d4573e] by Strangerke
MADS: Move contructors out of the header in scene group 5
05:06 Changeset [2ac8dfee] by sev-
FULLPIPE: Implement MovGraph::fillMGMinfo()
01:03 Changeset [77d85a63] by dreammaster
MADS: Fix ending of turkey explosion sequence in scene 103

05/22/14:

16:39 Changeset [542adf8] by Strangerke
MADS: Move contructors out of the header in scene group 4
16:08 Changeset [904796f3] by Strangerke
MADS: Move contructors out of the header in scene group 3
15:06 Changeset [e8cbe9e7] by Strangerke
MADS: Move contructors out of the header in scene group 2
12:01 Changeset [8a1b90a] by uruk <koppirnyo@…>
CGE2: Fix loadSprite().
05:02 Changeset [15ffe359] by sev-
FULLPIPE: Started work on MovGraph::fillMGMinfo()
02:16 Changeset [12a70d2] by dreammaster
MADS: Fix issues with inventory list scrolling when it shouldn't

05/21/14:

23:58 Changeset [ec931b26] by Johannes Schickel <lordhoto@…>
Merge pull request #463 from digitall/wiiMiscConfigure CONFIGURE: Add …
21:26 Changeset [2ff0a553] by digitall
CONFIGURE: Send output for host-alias-strings test to config.log This …
19:48 Changeset [69acf34c] by Strangerke
MADS: Some refactoring in group scene 1
19:12 Changeset [7260ad19] by Strangerke
MADS: Move the remaining contructors out of the header in scene group 1
17:45 Changeset [b9ccb8a1] by Strangerke
MADS: Remove useless variable in scene 103
17:43 Changeset [39f5f0a] by Strangerke
MADS: Move some contructors from .h to .cpp in scene group 1
15:27 Changeset [4804be1] by Strangerke
MADS: Add synchronize functions in scene group 8
12:47 Ticket #6593 (VOYEUR: Actor names are jumping in the intro) created by sylvaintv
[…] […]
12:32 Changeset [057f239e] by dreammaster
MADS: Remove some redundant TODOs
09:49 Ticket #6592 (SCUMM: ZAK - Read Ticket is too fast to read.) created by SF/uka7
[…] […]
05:21 Changeset [c0b9a5a5] by Strangerke
MADS: Remove obsolete comment
05:19 Changeset [6a468994] by Strangerke
MADS: Fix synchronize in scene 752
05:08 Changeset [347c03d] by sev-
FULLPIPE: Fix method return types
05:05 Changeset [29eda4c0] by sev-
FULLPIPE: Implement MovGraph::method3C()
02:34 Changeset [17012de5] by dreammaster
MADS: Remove redundant frame entry remap block in animation loading
02:07 Changeset [876ef49a] by dreammaster
MADS: Fix loading sprite in scene 701
01:22 Changeset [6bfc9ce8] by dreammaster
MADS: Completely remove synchronizeString in favour of syncString
01:11 Changeset [df23dff5] by dreammaster
MADS: Change the animation _animMode to an enum'ed _bgType

05/20/14:

22:04 Changeset [6f66459f] by Strangerke
MADS: Add synchronize where useful in scene group 7
20:46 Changeset [39068bb1] by Strangerke
MADS: Add synchronize where useful in scene group 6
18:29 Changeset [d0c36352] by digitall
CONFIGURE: Fix information output for host-alias-strings test. Thanks …
17:48 Changeset [c4947816] by Strangerke
MADS: Add synchronize where useful in scene group 5
15:30 Changeset [6804c085] by Strangerke
MADS: Fix compilation warning reported by digitall
15:17 Changeset [fc8e00b1] by digitall
DRACI: Add missing _isPositionLoaded initialization. Fixes CID 1003405.
12:37 Changeset [8a08a190] by dreammaster
Merge branch 'master' into mads
12:26 Ticket #6589 (TONY: Russian version not detected) closed by digitall
12:07 Changeset [555b4df] by Filippos Karapetis <bluegr@…>
MADS: Load scene speech resources for V2 CD games
11:31 Changeset [eb7d018b] by Filippos Karapetis <bluegr@…>
MADS: Add a debug command to show messages
10:52 Changeset [1b34888b] by Filippos Karapetis <bluegr@…>
MADS: Fix the GMM menu for V2 games
10:19 Changeset [60b9876d] by Filippos Karapetis <bluegr@…>
MADS: Add more friendly names for nouns
10:10 Changeset [5e1eaaa6] by Filippos Karapetis <bluegr@…>
MADS: Add nouns for Dragonsphere
10:09 Changeset [645d0d9] by Filippos Karapetis <bluegr@…>
MADS: Add nouns for Phantom
09:58 Changeset [cca6d19b] by Filippos Karapetis <bluegr@…>
MADS: Fix typo
09:56 Changeset [5aa63bc7] by Filippos Karapetis <bluegr@…>
MADS: Rename several nouns to verbs
09:56 Changeset [e2a67595] by Filippos Karapetis <bluegr@…>
MADS: Fix a bug in scene 104
09:31 Changeset [c548b70e] by Filippos Karapetis <bluegr@…>
MADS: Add more friendly names for nouns
05:20 Changeset [3aa9dc39] by Strangerke
MADS: Add synchronize in scene 501
05:15 Changeset [c1890cc7] by sev-
FULLPIPE: Fix warnings
05:14 Changeset [9f31278d] by sev-
FULLPIPE: Fix warnings
05:10 Changeset [510ed39c] by sev-
FULLPIPE: Implement MovGraph::method34()
04:33 Changeset [facbe1b] by Filippos Karapetis <bluegr@…>
MADS: Add the inventory item names for Phantom
04:33 Changeset [3aaf4e48] by Filippos Karapetis <bluegr@…>
MADS: Add the inventory item names for Dragonsphere
04:32 Changeset [4f4be954] by Filippos Karapetis <bluegr@…>
MADS: Don't error out in the SoundManager in MADS v2 games
04:31 Changeset [5a87fd42] by Filippos Karapetis <bluegr@…>
MADS: Add more debugger commands for items
03:47 Changeset [59d7f8b] by Filippos Karapetis <bluegr@…>
MADS: Replace most of the action nouns with their friendly names
02:43 Changeset [e409f4d] by Filippos Karapetis <bluegr@…>
MADS: Add debugger commands for the game vocab
01:50 Changeset [0d09060f] by Filippos Karapetis <bluegr@…>
MADS: Replace more verbs with friendly names and fix usages of isAction
01:05 Changeset [7f8c1e9] by Filippos Karapetis <bluegr@…>
MADS: Replace more verbs with their friendly names

05/19/14:

23:34 Changeset [d3c5a88] by Filippos Karapetis <bluegr@…>
MADS: Fix some usages of isAction() with nouns
23:33 Changeset [03add3cd] by Filippos Karapetis <bluegr@…>
MADS: Replace more dialog IDs with their decimal values
23:29 Changeset [87418b66] by Filippos Karapetis <bluegr@…>
MADS: Replace several verbs with their friendly names
22:43 Changeset [8619f856] by Filippos Karapetis <bluegr@…>
MADS: Bugfixes and cleanup in scene 101
22:17 Changeset [42e8daf4] by Filippos Karapetis <bluegr@…>
MADS: Replace hex values in dialogs with their decimal values The …
21:57 Changeset [33fb64a1] by Strangerke
MADS: Remove some useless empty functions
21:24 Changeset [bf820481] by uruk <koppirnyo@…>
CGE2: Implement feedSnail().
20:56 Changeset [2c5ef802] by Strangerke
MADS: Fix bug in scene 207
20:50 Changeset [410ba934] by Strangerke
MADS: Some refactoring in scene group 3
20:46 Changeset [499f09a1] by Strangerke
MADS: Reduce variable scope in scene group 5, rename one variable
20:41 Changeset [373b67e5] by Strangerke
MADS: Some refactoring in scene 402
20:21 Changeset [9613db3e] by Strangerke
MADS: Reduce the scope of a variable in Resource
20:21 Changeset [081a7ee3] by Strangerke
MADS: Refactor a bit the calls of generateRandom()
19:54 Changeset [b384447e] by Strangerke
MADS: Reduce the scope of some variables in Palette
19:46 Changeset [83f82104] by Strangerke
MADS: Reduce the scope of another variable in Animation
19:43 Changeset [9544db6] by Strangerke
MADS: Reduce the scope of a variable in ASound
19:40 Changeset [20c26931] by Strangerke
MADS: Fix scrolling check
18:56 Changeset [6d1fc825] by Strangerke
MADS: Some more British -> American English modifications
18:53 Changeset [e016e657] by Strangerke
MADS: Reduce the scope of a variable in Action, rename some British …
16:02 Changeset [36534403] by uruk <koppirnyo@…>
CGE2: Further implement caveUp().
15:56 Changeset [06ed2895] by uruk <koppirnyo@…>
CGE2: Revise Spare::takeCave().
15:23 Changeset [63e57b2e] by uruk <koppirnyo@…>
CGE2: Fix formatting in general.h.
15:10 Changeset [e6229a25] by uruk <koppirnyo@…>
CGE2: Add Mouse in events.h to further implement caveUp().
14:38 Changeset [b5931e20] by uruk <koppirnyo@…>
CGE2: Further implement caveUp(), add stub for busy().
14:37 Changeset [d9112a58] by sev-
FULLPIPE: More work on MovGraph::method34()
14:32 Changeset [57b9a31a] by uruk <koppirnyo@…>
CGE2: Add stubbed Font and Talk. All to further implement caveUp().
14:16 Changeset [6bcbe5e8] by uruk <koppirnyo@…>
CGE2: Further implement caveUp(), add stub for selectPocket().
14:08 Changeset [5d2f7cd] by uruk <koppirnyo@…>
CGE2: Stub openPocket() for now.
11:57 Changeset [0508e395] by digitall
TONY: Add missing Russian detection entry. This should fix bug #6589
05:04 Changeset [46cedfc9] by Strangerke
MADS: Implement two palette functions
04:42 Changeset [78bd805] by sev-
FULLPIPE: Started implementation of MovGraph::method34()

05/18/14:

21:00 Changeset [7f82b0ea] by Strangerke
MADS: Rework removePlayerSprites(), get rid of another TODO
20:30 Changeset [edb5db36] by Strangerke
MADS: Add removePlayerSprites(), remove a TODO
20:12 Changeset [96aaf48f] by dreammaster
MADS: Changed 16-bit globals over to be 32-bits
18:58 Changeset [cacd7c51] by wjp
MADS: Remove temporary DummyScene
18:57 Changeset [e59d2ace] by wjp
MADS: Some work and bugfixing in scene 701
16:48 Ticket #5790 (WII: Start ScummVM from hdd=crash) closed by digitall
fixed
12:52 Changeset [d3b13699] by Strangerke
MADS: Implement scene 810
12:42 Changeset [ba4122cc] by Strangerke
MADS: Implement scene 808
12:18 Changeset [122db405] by uruk <koppirnyo@…>
CGE2: Implement Sprite::contract():
12:15 Changeset [47e55f16] by uruk <koppirnyo@…>
CGE2: Initialize _actions[] in SprExt's constructor.
12:01 Changeset [412d30ca] by uruk <koppirnyo@…>
CGE2: Add release() to BitMap.
11:12 Changeset [9f081b0] by Strangerke
MADS: Implement scene 805
10:40 Ticket #6590 (HOPKINS-PL: Crash using computer in office) closed by digitall
10:34 Changeset [e1a06ae] by Strangerke
MADS: Replace _ongoingGame by the use of quitGame()
10:29 Changeset [e7bef901] by Strangerke
MADS: Implement scene 803, add an ongoingGame global flag to exit the …
09:37 Changeset [938a2e6] by uruk <koppirnyo@…>
CGE2: Implement Spare::dispose(), add Spare::update().
09:04 Changeset [3e97ade3] by uruk <koppirnyo@…>
CGE2: Revise takeCave().
08:57 Changeset [28357ab] by uruk <koppirnyo@…>
CGE2: Remove unnecessary call of loadTab(), add TODO to caveUp().
06:44 Changeset [77b244e5] by sev-
FULLPIPE: Finish implementation of movGraphCallback()
Note: See TracTimeline for information about the timeline view.