Timeline



04/26/12:

22:35 Changeset [f0d4b200] by Torbjörn Andersson <eriktorbjorn@…>
TONY: Change backslash to slash I assume slash works in Windows …
19:27 Changeset [fe4cd8d] by Joost Peters <joostp@…>
CONFIGURE: fix typo in --with-freetype2-prefix help message
17:54 Changeset [99eb8762] by Matthew Hoops <clone2727@…>
PEGASUS: Allow control for the easter egg key as well Fixes issues …
15:32 Changeset [f955745e] by dreammaster
TONY: Extra compilation changes and stubs so core MPAL code compiles

04/25/12:

23:43 Changeset [637be83] by dreammaster
TONY: Start of work converting over MPAL sub-system
22:42 Ticket #6025 (TUCKER: crash after intro on PPC Mac OSX 10.3) created by SF/andybbrown
[…] […]
07:06 Changeset [7003d49] by dreammaster
TONY: Imported mpal.h file, and translated the comments
02:49 Changeset [bc08a919] by dreammaster
TONY: Created skeleton engine

04/24/12:

22:09 Ticket #6024 (TINSEL: DW1 Static instead of correct SFX running on OSX) created by SF/andybbrown
[…] […]
05:50 Ticket #6023 (CATALOG2: Humongous catalog different version not recognized) closed by Kirben
fixed
05:19 Changeset [a322ee83] by Kirben
Add another English demo version of the Humongous Interactive Catalog.
03:05 Ticket #6023 (CATALOG2: Humongous catalog different version not recognized) created by SF/legoking831
[…] […]

04/23/12:

23:11 Changeset [cc1ae7b1] by Johannes Schickel <lordhoto@…>
KYRA: Fix crahes in Kyra 1-3 and LoL when EGA/CGA graphics mode is …

04/22/12:

15:41 Changeset [4d6f2875] by digitall
GRAPHICS: Fix BMP getPalette function definition. The BMP decoder …
13:36 Changeset [b7a5573d] by digitall
SWORD25: Correct stack dump debug function output. This was …
13:32 Changeset [8a227d69] by Filippos Karapetis <md5@…>
DREAMWEB: Slight cleanup
13:06 Changeset [6ecf2771] by Filippos Karapetis <md5@…>
DREAMWEB: Move all of the mouse cursor related code into a separate file

04/21/12:

01:00 Ticket #5879 (CRUISE: Slow / unresponsive game behaviour) closed by digitall
fixed
00:55 Changeset [a5745434] by digitall
CRUISE: Fix update of background animations while waiting for user. …
00:55 Changeset [f351a1d7] by digitall
CRUISE: Modification to main loop to update cursor, even in FastMode. …
00:55 Changeset [c4b08c0] by digitall
CRUISE: Move cursor update to upper "idle" loop in main function. …
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