Timeline
10/02/06:
- 23:31 Changeset [107a9f3b] by
- Moved unrelated fields out of ADGameDescription structure. svn-id: r24090
- 23:07 Ticket #2847 (BS2 DXA Movie Exit/Crash) closed by
- fixed
- 23:07 Changeset [60aee54b] by
- Fixed bug #1569594 ("BS2 DXA Movie Exit/Crash"). That's what I get for …
- 23:01 Changeset [1ee0c4f1] by
- The name isn't stored in saved games for PP svn-id: r24088
- 22:34 Changeset [756ede94] by
- Doxygen compliance fix svn-id: r24087
- 22:33 Changeset [af21ec03] by
- Add basic single slot load/save support for dimp/swampy for now …
- 22:28 Changeset [d01420c3] by
- Add a somewhat hackish, uber-sekrit mass-add-game-feature (shift-click …
- 22:26 Changeset [125d599a] by
- Improved the BASS detector a bit svn-id: r24084
- 22:21 Changeset [988ddf2b] by
- Unify SAGA/AGOS detection code so other engines could also reuse it …
- 21:53 Ticket #2846 (MI VGA: Crash when using meat on poodles) closed by
- 21:47 Changeset [574665be] by
- Fix mistake in startAnOverlayAnim() svn-id: r24082
- 21:44 Ticket #2847 (BS2 DXA Movie Exit/Crash) created by
- […] […]
- 21:41 Changeset [e78e1c69] by
- Fix crashes in swampy when moving blocks svn-id: r24081
- 21:41 Ticket #2826 (MI2: Inventory object cloning) closed by
- fixed
- 21:38 Changeset [bcd4591d] by
- Workaround for bug #1555938 ("MI2: Inventory object cloning"), as …
- 20:48 Ticket #2802 (PUTTTIME: MAC/Dutch CD not recognized) closed by
- 20:13 Changeset [51010bd0] by
- Remove BaseNodeType (it is not used anymore, we can readd it, should …
- 19:17 Ticket #2846 (MI VGA: Crash when using meat on poodles) created by
- […] […]
- 19:03 Ticket #2844 (WEB: FAQ has bad link) closed by
- fixed
- 18:41 Changeset [22756edd] by
- NDS : Naive C++ scanline 320*16 -> 256*16 rescaler code svn-id: r24074
- 16:18 Changeset [9118a731] by
- Renamed setupAGOSOpcodes() to setupCommonOpcodes() for consistency. …
- 14:32 Changeset [53cf7d65] by
- Add video opcodes differences in Elvira1 and cleanup svn-id: r24072
- 12:49 Changeset [99655b5] by
- Added a save/restore game dialog class svn-id: r24071
- 12:48 Changeset [1a96e26b] by
- Added functionality to allow saving/loading the game state svn-id: r24070
- 12:47 Changeset [e8623fa4] by
- Added methods for push/pop cursors svn-id: r24069
- 11:31 Changeset [62017071] by
- Fix display and input in dimp svn-id: r24068
- 10:54 Changeset [62df0857] by
- Decrease window array size, to maximum required by games svn-id: r24067
- 10:43 Changeset [425b243b] by
- Increase struct sizes, to maximum required by games svn-id: r24066
- 08:35 Changeset [f3831078] by
- Fix tile positions in swampy svn-id: r24065
- 07:06 Changeset [ad9b764] by
- Fix arrows keys in swampy svn-id: r24064
- 06:22 Changeset [6bcd0183] by
- Add more changes for swampy svn-id: r24063
- 06:11 Ticket #2845 (Crashing caused by mp3) created by
- […] […]
- 06:11 Changeset [97cf93d2] by
- Fix changing map areas in swampy svn-id: r24062
- 05:39 Changeset [2cc1df6f] by
- Add last tiles code and corrections for Swampy svn-id: r24061
- 04:48 Ticket #8575 (Backend feature to iconify the window) closed by
- 04:46 Changeset [d7b786ea] by
- Implemented "iconify window" opcode. This, of course, needs support in …
- 01:39 Changeset [42cb6982] by
- Add more tiles code for Swampy svn-id: r24059
- 01:09 Changeset [3fc8aec4] by
- Add more tiles code for Swampy svn-id: r24058
10/01/06:
- 22:04 Ticket #2844 (WEB: FAQ has bad link) created by
- […] […]
- 21:54 Ticket #2843 (BS1: Priest is not there (Section 7: Paris / Montfaucon)) closed by
- invalid
- 20:47 Ticket #2843 (BS1: Priest is not there (Section 7: Paris / Montfaucon)) created by
- […] […]
- 19:15 Ticket #2841 (MACOSX: Error while building application) closed by
- worksforme
- 15:23 Ticket #2842 (SYMBIAN: Simon2 crashes after bird pops the baloons) created by
- […] […]
- 14:30 Ticket #8575 (Backend feature to iconify the window) created by
- […] […]
- 11:18 Changeset [6b0cd7c8] by
- Fix cursor regression in FF svn-id: r24057
- 11:02 Changeset [4eb8f3e0] by
- Updated mavc8 project files. (this time it should work...) svn-id: r24056
- 10:58 Changeset [5fbbc6ca] by
- Updated msvc8 project files. svn-id: r24055
- 10:56 Changeset [890a2ef9] by
- Fixed msvc8 build. svn-id: r24054
- 10:54 Changeset [06dde065] by
- Fixed msvc8 build. svn-id: r24053
- 10:48 Changeset [c7a2d1eb] by
- Update vga timer code to match original PP svn-id: r24052
- 10:07 Changeset [0e2d209c] by
- Fix error in debug opcode table for PP svn-id: r24051
- 10:04 Changeset [53473f04] by
- Add debug opcode table for PP and other minor changes for PP svn-id: …
- 08:36 Changeset [f59bc6f4] by
- Some Elvira opcodes/stubs svn-id: r24049
- 07:22 Changeset [2eb61bd1] by
- Split the seupOpcodes() function into several functions for - …
- 07:17 Changeset [ff67752f] by
- When escaping a cutscene, stop its soundtrack as well. (I can't check …
09/30/06:
- 21:41 Ticket #2841 (MACOSX: Error while building application) created by
- […] […]
- 19:33 Changeset [8f440983] by
- Revert part of commit 23552 by agent-q. Apparently this slipped in by …
- 18:58 Changeset [a403a8e8] by
- Added some String tests, to verify copy-on-write works correctly …
- 18:57 Changeset [5b22991f] by
- Get rid of CharStar_BaseNode and consorts -- using a simple String is …
- 18:55 Changeset [a6c3257] by
- Rewrote class String to use an internal (stack based) storage for …
- 13:34 Changeset [bf6a1cc7] by
- Fix compiler warning svn-id: r24042
- 13:02 Changeset [119ee3fb] by
- Add support for skipping swampy introduction svn-id: r24041
- 12:39 Changeset [23c1ba8c] by
- Another PP opcode stub. svn-id: r24040
- 12:28 Changeset [16dec6dc] by
- Add more small difference in PP code svn-id: r24039
- 11:55 Changeset [30ac033d] by
- Added a couple of functions which seem to define the rules for some …
- 11:52 Changeset [79e07ad9] by
- Add debug output, to find triggers for PP functions svn-id: r24037
- 11:36 Changeset [d2a0c6bd] by
- Another slight PP difference. svn-id: r24036
- 10:46 Changeset [c60d3d7] by
- Ooops, fix type in vc76_setScaleXOffs() svn-id: r24035
- 10:45 Changeset [deaa9e1c] by
- Add code to move pieces in jumble of PP svn-id: r24034
- 07:29 Changeset [9b36168] by
- Ooops, another mistake in isVgaQueueEmpty() svn-id: r24033
- 07:26 Changeset [46ed06fc] by
- Ooops, increase count in isVgaQueueEmpty() svn-id: r24032
- 07:24 Changeset [b828f5e3] by
- Add code for isVgaQueueEmpty() in PP svn-id: r24031
- 07:15 Changeset [5c3f7e4d] by
- Enable more code in oops functions of PP svn-id: r24030
- 07:06 Changeset [3c093746] by
- Re-use FF's _variableArray2[] instead of creating a new one for PP. …
- 07:00 Changeset [0baff357] by
- Partially unstubbed the PP "oops" opcodes. svn-id: r24028
- 06:47 Changeset [c8689b29] by
- Add mouse cursor support for PP and minor cleanup svn-id: r24027
- 05:57 Changeset [f1c4e30b] by
- Move remaining script loading code to subroutine.cpp svn-id: r24026
- 05:51 Changeset [f5c5a64d] by
- Add opcode table for Elvira 2 and cleanup svn-id: r24025
- 02:52 Changeset [54d34052] by
- Update md5 details for Elvira 1 svn-id: r24024
- 02:15 Changeset [702de78c] by
- Add changes and stubs for Elvira 1 svn-id: r24023
09/29/06:
- 22:24 Changeset [bdfbd9b] by
- Increase opcode array size for Elvira svn-id: r24022
- 22:22 Changeset [d3d28dc8] by
- Update opcode table for Elvira svn-id: r24021
- 18:20 Changeset [6a1f9eee] by
- When starting a game, make sure that it has the desired target name. …
- 17:18 Changeset [907141c9] by
- Some minor formating changes. svn-id: r24019
- 11:22 Changeset [fa5c1db1] by
- Update credits svn-id: r24018
- 11:19 Changeset [36551b48] by
- Update credits svn-id: r24015
- 11:07 Changeset [c15d43be] by
- Update opcode table for PP svn-id: r24014
- 09:44 Changeset [bb1547ab] by
- Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and …
- 09:25 Changeset [abf4ede] by
- Phase 4. Some more internal updates., svn-id: r24012
- 09:05 Changeset [59f73759] by
- Phase 3 of Simon engine renaming. Files renaming. svn-id: r24011
- 08:57 Changeset [d0177a2f] by
- Phase 2a. Renaming other minor directories svn-id: r24010
- 08:37 Changeset [798c7ee6] by
- Phase 2 of Simon renaming. Simon directory renaming svn-id: r24009
- 08:14 Changeset [8e2c703b] by
- First pahse of renaming simon engine to agos. Internal renames. …
- 06:58 Changeset [3d71f16b] by
- PP uses voice channel for looping music svn-id: r24007
- 06:24 Changeset [2a6e1d26] by
- Add opcode stub for PP svn-id: r24006
- 06:16 Changeset [3e6c4d85] by
- Fix input in PP svn-id: r24005
- 05:38 Changeset [98e761a7] by
- Fix mistake in dumpOpcode() svn-id: r24004
- 05:36 Changeset [6b37e399] by
- Correct size of opcode in dumpOpcode() svn-id: r24003
- 05:33 Changeset [8d0d856] by
- Add last game (dimp) of PP svn-id: r24002
- 05:31 Changeset [5a8f3df4] by
- Added/stubbed some Puzzle Pack opcodes that are different compared to …
- 04:48 Changeset [f073cc2] by
- Correct title name for puzzle svn-id: r24000
- 03:44 Changeset [f1b3da2f] by
- Fix display of game title svn-id: r23999
- 03:25 Changeset [4dff848e] by
- Add more changes for PP svn-id: r23998
- 02:18 Changeset [0e2bdc7f] by
- Add md5s for Elvira 2 svn-id: r23997
- 01:00 Changeset [e36f3cfe] by
- Fix startup of PP games svn-id: r23996
- 00:50 Changeset [11c9537e] by
- Add speech support for PP and cleanup svn-id: r23995
09/28/06:
- 23:22 Changeset [1c6cd9d2] by
- Expand Simon engine more svn-id: r23994
- 14:38 Ticket #2711 (SYMBIAN: SCUMM scroll bug / crash) closed by
- 03:52 Ticket #2840 (MONKEY2 Demo: Crashes) closed by
- invalid
- 03:23 Ticket #2833 (COMI: Crash during Chapter 4 opening cutscene) closed by
- invalid
- 00:38 Ticket #2840 (MONKEY2 Demo: Crashes) created by
- […] […]
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