Timeline
04/19/03:
- 14:43 Changeset [d805b0bb] by
- fix for pass (revert changes) svn-id: r7022
- 14:23 Changeset [2a1e87fa] by
- Revised fix to bug [666187] DOTT: Coffee music never stops svn-id: r7021
- 06:37 Changeset [4ca9454f] by
- ignorePakCols, should be used for ega games, why not for amiga? i …
04/18/03:
- 21:10 Changeset [d0e9fef9] by
- some changes for indy ega svn-id: r7019
- 20:47 Changeset [ad7bc9b2] by
- fixed stupid bug svn-id: r7018
- 20:16 Changeset [3efe16ff] by
- loom ega: build custom cursor, op_wait() has more then one …
- 14:38 Changeset [20e22e6f] by
- Fix for bug [666187] DOTT: Coffee music never stops svn-id: r7016
- 01:20 Ticket #8197 (SDL/GL with SDL scalers) closed by
- 01:19 Changeset [1d1e1112] by
- Add patch #723308 - SDL/GL with SDL scalers svn-id: r7015
04/17/03:
- 18:56 Ticket #8197 (SDL/GL with SDL scalers) created by
- […] […]
- 10:25 Ticket #736 (SAM: No talking after the credits at the beginning) closed by
- invalid
04/16/03:
- 07:11 Changeset [dc64134a] by
- fixed actor palette for nonblocked games svn-id: r7014
- 06:42 Changeset [9b739fcf] by
- a little fix for costumes, still wrong svn-id: r7013
04/15/03:
- 10:32 Ticket #731 (DIG: Tram to Tomb not coming) closed by
- worksforme
- 01:49 Ticket #8196 (SDL/GL: hotswap_gfx_mode (win32 and MacOS)) closed by
- 01:32 Changeset [252928f] by
- Add patch #721194 - SDL/GL: hotswap_gfx_mode (win32 and MacOS) …
04/14/03:
- 17:26 Changeset [aa7e9e17] by
- fixed misimplementation of fnSetFont() svn-id: r7011
- 16:05 Ticket #8196 (SDL/GL: hotswap_gfx_mode (win32 and MacOS)) created by
- […] […]
- 07:02 Changeset [942bcef] by
- changes in costumes offsets, still wrong svn-id: r7010
- 00:24 Ticket #737 (FT:Overlapping Spooled Music) closed by
- wontfix
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