Timeline



01/18/03:

21:51 Changeset [6478b944] by aquadran
added preliminary support for subtitles in smush comi svn-id: r6506
21:04 Changeset [e225720] by Max Horn <max@…>
optimized Normal1x a bit (well at least memcpy won't be slower and on …
20:33 Ticket #8159 (Aspect ratio (feature wish #654098)) created by SF/cigaes
[…] […]
19:16 Changeset [18fdd807] by Max Horn <max@…>
small drawing optimization for V7/V8 games - tell me if that causes …
17:42 Changeset [6f499d8f] by Max Horn <max@…>
fix for the music crash, I hope... hm svn-id: r6503
16:26 Changeset [e7c81140] by aquadran
fixed compilation under VC6 svn-id: r6502
16:04 Changeset [c982b4f0] by Jonathan Gray <khalek@…>
add help command to debugger to list commands and vars, we should …
16:02 Changeset [c1ce0e1e] by James Brown <ender@…>
Init and cleanup compression tables svn-id: r6500
15:54 Changeset [97ff115e] by James Brown <ender@…>
Fix shadowed variable in debugger, change bundle compression tables to …
15:26 Changeset [92a53a5] by aquadran
tuned a little comi smush svn-id: r6498
14:58 Changeset [532aeaa4] by aquadran
fix smush audio loop svn-id: r6497
14:51 Changeset [d591eb77] by Jonathan Gray <khalek@…>
add the view/set debug level command 'level' from the old debugger …
14:16 Changeset [3faa561c] by aquadran
fix compilation under VC6 svn-id: r6495
14:00 Changeset [050a3fcd] by aquadran
fix compilation under VC6 svn-id: r6494
13:54 Changeset [4c5c59c1] by aquadran
implementation of comi smush audio svn-id: r6493
11:23 Changeset [0b4830e8] by Jonathan Gray <khalek@…>
add bounds check for debugger costume switcher svn-id: r6492
10:38 Changeset [41a5927a] by Jonathan Gray <khalek@…>
add ability to change actor costume via the debugger svn-id: r6491

01/17/03:

19:52 Ticket #7261 (joystick support) created by SF/ge0rg
[…] […]
16:49 Changeset [18607b34] by Max Horn <max@…>
fixed OOB access introduced in my last commit; leaving in my debug …
16:12 Changeset [375ca05e] by Max Horn <max@…>
fixed decoding bug for COMI bundle audio; this resolves an OOB access …
15:23 Changeset [28101855] by James Brown <ender@…>
Clip strip value when removing objects svn-id: r6488
07:20 Changeset [945dee31] by James Brown <ender@…>
Possible hack to get the cannons firing. Of course... well, they still …

01/16/03:

20:39 Ticket #673 (ALL: Bad -e Windows Midi emulation) created by SF/anonymo
[…] […]
19:23 Changeset [d589ecb] by James Brown <ender@…>
Small change to make actor talk anims look better svn-id: r6486
18:07 Changeset [2eff7e2] by Max Horn <max@…>
fix off by one bug in gfxUsageBits code; fixed small glitch the actor …
17:42 Ticket #8158 (Iterating over actors) closed by SF/ender
17:37 Changeset [4e07c1bb] by James Brown <ender@…>
Patch 668634: Actor iteration fix svn-id: r6484
14:42 Changeset [d5a266f2] by Max Horn <max@…>
reversed Dig workarounds - better to find the real cause of the …
13:55 Changeset [b1f1a9e4] by James Brown <ender@…>
Some notes regarding actorHit svn-id: r6482
13:10 Changeset [355d079a] by James Brown <ender@…>
Dumb, dumb, DUMB typo. :) svn-id: r6481
12:47 Changeset [c24c127] by James Brown <ender@…>
Some cleanup, implementation of setKeyScript (F1 now attempts to start …
11:40 Changeset [f4dc8c5b] by James Brown <ender@…>
Play sfx when used by mumble, et-al. (Eg, Wallys sobbing) svn-id: r6479
11:27 Changeset [0a4a8af0] by James Brown <ender@…>
Add translate for the ComI map text svn-id: r6478
11:05 Changeset [7433ab6] by Michael Pearce <chuzwuzza@…>
Added some more Monkey2 MT-32 custom instruments. It's getting …
08:04 Changeset [7e08dcc2] by James Brown <ender@…>
Remove dodgy fix for verb backgrounds. svn-id: r6476
01:49 Changeset [b9811d95] by Max Horn <max@…>
another change for Dig - still crashes a lot with my save games, …
01:46 Changeset [bf6e37c] by Max Horn <max@…>
two changes to accomodate Dig - don't like this :-/ svn-id: r6474
01:21 Ticket #664 (build on FreeBSD is not working out of the box) closed by fingolfin
wontfix
00:47 Changeset [d4122d62] by Max Horn <max@…>
added center mode for blastText (and boy, our charset code is *messy* …
00:40 Changeset [8ad002b3] by Max Horn <max@…>
first blastText version. this is work in progress (note that e.g. text …

01/15/03:

18:12 Ticket #8158 (Iterating over actors) created by eriktorbjorn
[…] […]
16:23 Changeset [ec006a4] by James Brown <ender@…>
localvar fix take 2. Note that ship-to-ship combat is still impossible …
15:49 Changeset [631f0e5] by James Brown <ender@…>
ComI uses more locals svn-id: r6470
14:14 Changeset [defd1e70] by Max Horn <max@…>
increased variable size from 16 to 32 bits svn-id: r6469
13:35 Changeset [15ad897] by James Brown <ender@…>
Comments regarding use of sle16 for 32bit variables.. :P svn-id: r6468
13:29 Changeset [4fde6134] by James Brown <ender@…>
Hack to make Part III start svn-id: r6467
03:10 Changeset [b1c570aa] by Max Horn <max@…>
made NUT font rendered honor _ignoreCharsetMask svn-id: r6466
02:35 Changeset [5a180bbe] by Max Horn <max@…>
COMI conversation verb fix svn-id: r6465
02:27 Changeset [4fcdb11b] by Jonathan Gray <khalek@…>
test lechuck is working again.. i mean change a tab to a series of …
02:26 Ticket #8156 (New scaler : TV scanlines) closed by SF/khalek
02:22 Changeset [c6f4ee81] by Jonathan Gray <khalek@…>
update readme for tv2x svn-id: r6463
02:11 Changeset [c08d736d] by Jonathan Gray <khalek@…>
add new tv scanlines graphics scaler from Gregory Montoir, use -g tv2x …
00:06 Changeset [bd1b0d53] by aquadran
fixed dsp file svn-id: r6461

01/14/03:

23:26 Changeset [22cc6a7] by Max Horn <max@…>
fixed usage bits code svn-id: r6460
23:23 Ticket #672 (DIG: no object labels) closed by SF/khalek
duplicate
18:23 Changeset [7d7ce879] by aquadran
revert changes svn-id: r6459
18:20 Changeset [9943dd39] by Max Horn <max@…>
fix saveload bug introduced 2 days ago svn-id: r6458
17:58 Changeset [2f28a2e7] by aquadran
err, not at this point svn-id: r6457
17:47 Changeset [7bae2062] by aquadran
increased compression table for comi music, and added assert for it …
16:56 Ticket #672 (DIG: no object labels) created by SF/kaminari
[…] […]
11:59 Changeset [e0d2d9f7] by James Brown <ender@…>
Fix inventory in vscroll'ing rooms svn-id: r6455
10:35 Ticket #8154 (CMI: Delay tweaking (experimental)) closed by SF/ender
10:33 Changeset [8fa54025] by James Brown <ender@…>
ComI timing hack... very odd. svn-id: r6454
10:08 Ticket #8157 (CMI: Extending gfxUsageBits[] to 96 bits) closed by SF/ender
10:06 Changeset [5bf741f9] by James Brown <ender@…>
Patch 667613: Extend gfxUsageBits[] svn-id: r6453
07:33 Ticket #8157 (CMI: Extending gfxUsageBits[] to 96 bits) created by eriktorbjorn
[…] […]
06:52 Changeset [639cb13d] by Travis Howell <kirben@…>
Missed one section svn-id: r6452
05:28 Ticket #671 (Corrupt File Crashes Game) closed by SF/ender
invalid
05:25 Changeset [d6e9c1f3] by Travis Howell <kirben@…>
Add hopefully the final simon target, not support at all yet. svn-id: …
04:25 Changeset [1814063d] by Travis Howell <kirben@…>
Start for Simon 1 amiga cd32 version support, not working right yet. …
03:13 Ticket #671 (Corrupt File Crashes Game) created by SF/jorpho
[…] […]

01/13/03:

18:59 Changeset [0b46f85b] by James Brown <ender@…>
Early init of the scaler - to prevent ComI trying to use a huge window …
16:00 Changeset [62780b34] by Max Horn <max@…>
clear object table for small header games, too svn-id: r6448
15:27 Changeset [d900d280] by Max Horn <max@…>
fixed checkRange output; added checkRange call to drawObject; cleanup …
15:13 Changeset [0a3bc7d3] by Max Horn <max@…>
removed obsolete FIXME svn-id: r6446
15:06 Changeset [6fada952] by Max Horn <max@…>
indention fix svn-id: r6445
14:22 Changeset [82347203] by James Brown <ender@…>
Stub out a few room subops svn-id: r6444
14:04 Changeset [020a1c3e] by Max Horn <max@…>
fixed COMI actor scaling, again svn-id: r6443
13:37 Changeset [e704837f] by Max Horn <max@…>
fix off by one error svn-id: r6442
13:13 Changeset [35d3d26f] by James Brown <ender@…>
Fix old-game resource error dialog svn-id: r6441
01:29 Changeset [eb9726c4] by Max Horn <max@…>
added V8 scaling code svn-id: r6440
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