#8158 closed patch
Iterating over actors
Reported by: | eriktorbjorn | Owned by: | SF/ender |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: |
Description
Ok, this is *completely* untested but it makes sense to me. When rewriting gfxUsageBits[] it looks like I accidentally made a few references to actor 0.
I don't know what visible problems this caused, if any, but this should fix it, and also gets rid of getFirstActor() in the process.
Ticket imported from: #668634. Ticket imported from: patches/263.
Attachments (1)
Change History (4)
by , 22 years ago
Attachment: | actor-access.diff added |
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comment:2 by , 22 years ago
Owner: | set to |
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Status: | new → closed |
comment:3 by , 6 years ago
Component: | → Engine: SCUMM |
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Untested patch against a January 15 CVS snapshot