22:56 Ticket #8097 (SAM: Film noir mode bugfix) closed by SF/khalek
22:35 Changeset [dd7cfdb0] by Jonathan Gray <khalek@…>
patch #625603 film noir mode bugfix svn-id: r5190
13:50 Ticket #8097 (SAM: Film noir mode bugfix) created by eriktorbjorn
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01:22 Changeset [7198181b] by Max Horn <max@…>
reworked the way the save/load dialog works. yup, still not perfect, …


20:59 Changeset [ee13e163] by Marcus Comstedt <marcus_c@…>
Overlay fixed. svn-id: r5188
11:52 Changeset [5c2bdeae] by James Brown <ender@…>
remove debug messages - oops. svn-id: r5187
11:45 Changeset [80ce915] by James Brown <ender@…>
Fix Wait:forActorDraw and the 'infinite mouth movement' problem in The …
09:58 Changeset [d0565061] by Jonathan Gray <khalek@…>
a few small changes to make the full throttle demo work svn-id: r5185
08:26 Changeset [209e723a] by Jonathan Gray <khalek@…>
cosmetic change, change the scumm version for the HE games to those …
07:14 Changeset [fe980ae3] by Jonathan Gray <khalek@…>
update cli arguments list svn-id: r5183
07:08 Changeset [2425fc44] by Jonathan Gray <khalek@…>
add -z option to list games svn-id: r5182
07:07 Ticket #8096 (LOOM: Audio sync hack) created by eriktorbjorn
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04:33 Changeset [c84d12e8] by James Brown <ender@…>
Close in on the o6_wait:actDrawn problem svn-id: r5181
01:45 Changeset [12f49121] by Marcus Comstedt <marcus_c@…>
Removed dependency on GameDetector. svn-id: r5180
01:45 Changeset [03d22939] by Marcus Comstedt <marcus_c@…>
Find game names directly from version_settings rather than using the …
01:43 Changeset [5445e6f8] by Marcus Comstedt <marcus_c@…>
Avoid including common/engine as to not create name conflicts with …
01:42 Changeset [bf3cfb92] by Marcus Comstedt <marcus_c@…>
Overlays implemented. Made the buffering slightly more efficient. …
01:40 Changeset [3a34fa82] by Marcus Comstedt <marcus_c@…>
Oddly enough, setting the sound hardware to 44100 gives correct sound, …
01:39 Changeset [005696bc] by Marcus Comstedt <marcus_c@…>
Dreamcast port now wraps main() to avoid special kluges in the common …
01:38 Changeset [95bf2b54] by Marcus Comstedt <marcus_c@…>
Time stuff moved to its own file. Program invocation strategy …
01:35 Changeset [db25d36] by Marcus Comstedt <marcus_c@…>
Put time related stuff in its own file to avoid name clashes for …


22:43 Changeset [308a52a] by Max Horn <max@…>
added some TODO comments so that people know a bit better what is …
09:30 Ticket #461 (LOOMCD: Glitch when healing Rusty) closed by SF/ender
09:22 Ticket #8095 (LOOM: Fix for bug #609716) closed by SF/ender
09:21 Changeset [25e46a44] by James Brown <ender@…>
Patch 624477: Fix for bug 609716 svn-id: r5171
06:34 Ticket #8095 (LOOM: Fix for bug #609716) created by eriktorbjorn
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20:47 Changeset [6addfa99] by Max Horn <max@…>
added Torbjoern and Jamieson to credits svn-id: r5170
20:32 Ticket #8085 (NewGUI: mouse wheel support) closed by fingolfin
20:32 Changeset [b1766c28] by Max Horn <max@…>
patch #620627: mouse wheel support for NewGui svn-id: r5169
17:37 Changeset [d5bcb63f] by Max Horn <max@…>
dialogs now can be run 'modal' svn-id: r5168
13:43 Changeset [c0a42d54] by James Brown <ender@…>
Implement akos codec 1, shadow mode 3 svn-id: r5167
12:23 Changeset [9070ff0] by James Brown <ender@…>
Remove description() as aquadrans talkdelay change makes it totally …
11:58 Changeset [1c65e2ff] by James Brown <ender@…>
Hack out 'Wait for actor drawn' for The Dig. See IRC logs for more …
11:00 Changeset [4f3a2f77] by James Brown <ender@…>
Add comment for unknownCD() stub svn-id: r5164
10:59 Changeset [c1652de9] by James Brown <ender@…>
Full Throttle: Add stub for opcode CD (something to do with drawing …
09:11 Changeset [96c900f0] by James Brown <ender@…>
Make it possible to disable digitalimuse by just commenting out it's …
07:59 Changeset [41b61ada] by aquadran
fixes to imuse svn-id: r5161
05:42 Changeset [138aa3c] by James Brown <ender@…>
Use correct LocalScript range for check svn-id: r5160
02:42 Changeset [baabfdeb] by Jonathan Gray <khalek@…>
add hack to allow scummvm to get up to the credits in the dig svn-id: …
00:24 Changeset [6631df89] by Max Horn <max@…>
compilation fix svn-id: r5158


21:55 Changeset [09225027] by aquadran
changes to imuse svn-id: r5157
18:08 Changeset [15ac1c1e] by aquadran
fix svn-id: r5156
16:23 Ticket #490 (SaveGame) created by SF/zpeidar
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15:46 Changeset [53c60b20] by James Brown <ender@…>
Fix missing fourth shape in Dig rods, by changing typecast. svn-id: r5155
15:32 Changeset [d8b72c3] by Max Horn <max@…>
sort the games in the launcher list by name svn-id: r5154
15:32 Changeset [d8c26a61] by Max Horn <max@…>
added insert_at method to List template svn-id: r5153
15:31 Changeset [bd15755] by Max Horn <max@…>
list every file in its own line - makes it a bit easier to find/add …
14:17 Changeset [bc6d4f13] by James Brown <ender@…>
Sanity checking to fix crash caused by latest sound commits svn-id: r5151
11:01 Ticket #200 (MI2: Verbs shadows missing) closed by SF/ender
11:00 Ticket #8094 (Fix for bug #549547 (verb shadows)) closed by SF/ender
10:59 Changeset [0b43ca86] by James Brown <ender@…>
Patch 623391: Verb shadow fix (MI2) svn-id: r5150
07:01 Changeset [dc87eff4] by aquadran
changes to soundmixer - added timeout param to stream svn-id: r5149
06:53 Changeset [45b1a8ea] by aquadran
cleanup sfx and music in imuse, changed talkdelay description(disable) …
06:42 Ticket #8094 (Fix for bug #549547 (verb shadows)) created by eriktorbjorn
[…] […]


16:42 Changeset [3fb3f65a] by Jamieson Christian <jamieson630@…>
Various Sam & Max iMuse upgrades svn-id: r5147
16:19 Changeset [40cf2ad] by Jamieson Christian <jamieson630@…>
Removed hard-coded pitch bend setup, now being handled on-the-fly in …
11:02 Changeset [e8f3f17] by Max Horn <max@…>
renamed get_320x200_image() to get_screen_image(); cleanup svn-id: r5145
11:01 Changeset [2d18fc9] by Max Horn <max@…>
added new property to system interface, to be used by NewGui svn-id: r5144
08:17 Ticket #489 (SAM: No credits in ending credits) created by SF/chuzwuzza
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05:57 Changeset [a16276a7] by James Brown <ender@…>
Add a scaling hack for The Dig - we really need to fix the scaling …
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