Timeline



08/10/02:

19:26 Ticket #396 (ZAK256: wrong palette in savegame @bermu) created by SF/logicdeluxe
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15:54 Ticket #8005 (SIMON2: overhead map fix) created by wjp
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15:02 Ticket #8004 (SIMON2: Lockup workaround v2) created by wjp
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13:59 Changeset [99e11501] by aquadran
this remove clicks end of sounds in smush svn-id: r4724
12:21 Ticket #7233 (Another game series compatibility) created by SF/kivilahti
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08/09/02:

13:35 Changeset [e6b0eb50] by Ruediger Hanke <tomjoad@…>
Got rid of annoying blips and scratches on my system. It's just for …
11:23 Changeset [0e2f835d] by Ruediger Hanke <tomjoad@…>
Fixed Mixer full warnings, Dig music plays much better now on MorphOS …
10:55 Changeset [02beeb12] by Ruediger Hanke <tomjoad@…>
Forgot a file ... svn-id: r4721
10:48 Changeset [a30b9aa5] by Ruediger Hanke <tomjoad@…>
Switched MorphOS port to threaded timers svn-id: r4720
07:11 Ticket #311 (MI2: Voodoo Elevator Lock Up (PocketSCUMM?)) closed by SF/ender
fixed

08/08/02:

21:54 Changeset [40a8a7c] by aquadran
SMUSH: attached to timer, moved to class svn-id: r4719
11:17 Ticket #290 (LOOM: Loom animation) closed by SF/ender
fixed
11:14 Ticket #8002 (Possible fix for bug #558711) closed by SF/ender
11:14 Changeset [9409960] by aquadran
Patch #591581 to fix #558711. Please check SMALL_HEADER games to make …
07:48 Changeset [a92a750f] by aquadran
DIG: replaced stopBundleMusic with pauseBundleMusic in SMUSH svn-id: r4717
06:49 Changeset [cdf61fdf] by aquadran
fixed warning svn-id: r4716
06:45 Changeset [5a685f56] by aquadran
DIG: stop play music, when SMUSH is playing svn-id: r4715
05:59 Changeset [7de22821] by aquadran
disabled set_timer svn-id: r4714

08/07/02:

13:26 Changeset [d0a9419] by Ruediger Hanke <tomjoad@…>
input/output were swapped in codec 0 svn-id: r4713
00:32 Ticket #395 (new gui and command line errors) closed by fingolfin
fixed
00:32 Changeset [c33969b8] by Max Horn <max@…>
fix for bug #591810 svn-id: r4712
00:13 Ticket #391 (ZAK256: save game while leaving the bus) closed by SF/ender
wontfix
00:10 Ticket #393 (Sound effects out of sync.) closed by SF/ender
invalid
00:07 Ticket #8003 (master volume command line switch) created by SF/trinity78
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00:00 Ticket #395 (new gui and command line errors) created by SF/trinity78
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08/06/02:

23:47 Ticket #392 (Objects overlapping text.) closed by SF/khalek
23:44 Ticket #394 (Weird widgets in the ingame GUI.) closed by SF/khalek
22:31 Ticket #394 (Weird widgets in the ingame GUI.) created by SF/superqult
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22:22 Ticket #393 (Sound effects out of sync.) created by SF/superqult
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22:19 Ticket #392 (Objects overlapping text.) created by SF/superqult
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21:24 Ticket #391 (ZAK256: save game while leaving the bus) created by SF/logicdeluxe
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17:38 Ticket #390 (ZAK256: using the bus to airport) created by SF/logicdeluxe
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15:05 Ticket #8002 (Possible fix for bug #558711) created by eriktorbjorn
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05:40 Changeset [f2872f1d] by aquadran
DIG: implemented missing music codecs 4,5,6 and fixed codec 10 …

08/05/02:

23:57 Changeset [4e6688fc] by Nicolas Bacca <arisme@…>
Project update svn-id: r4710
23:55 Changeset [04c9ae5] by Nicolas Bacca <arisme@…>
Do not hide the toolbar in Zak (let the happy user hide it, always …
17:45 Ticket #8000 (Bugfix for extract.c) closed by SF/bbrox
16:30 Ticket #8001 (SIMON2: Lockup workaround) created by eriktorbjorn
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15:57 Ticket #8000 (Bugfix for extract.c) created by SF/kirschsaft
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06:07 Changeset [b07a4019] by Nicolas Bacca <arisme@…>
Thought 5 minutes before recoding mute sound *properly*, rewrite …
06:04 Changeset [8420e9b8] by Nicolas Bacca <arisme@…>
Adding Loading splash screen, fix Zak resolution, fix hidden toolbar …
06:03 Changeset [8ac33221] by Nicolas Bacca <arisme@…>
Adding Loading Splash screen svn-id: r4706
01:28 Ticket #389 (ALL: GUI makes objects disappear) created by SF/trinity78
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01:00 Ticket #388 (Infinite loop) closed by fingolfin
duplicate
00:53 Ticket #388 (Infinite loop) created by SF/gfx
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