#9026 closed patch
WINCE: Implement OSystem::engineInit to remove hack
| Reported by: | fingolfin | Owned by: | SF/knakos |
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| Priority: | normal | Component: | Port: WinCE |
| Version: | Keywords: | ||
| Cc: | Game: |
Description
This patch removes a hack in OSystem_WINCE3::setWindowCaption() by implementing OSystem_WINCE3::engineInit(). I cannot test it, but hope that it will work correctly.
Ticket imported from: #2802544. Ticket imported from: patches/1131.
Attachments (1)
Change History (7)
by , 17 years ago
| Attachment: | wince-engineInit.patch added |
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comment:1 by , 17 years ago
comment:3 by , 17 years ago
Looking at this again, you actually might want to also overload engineDone() to do the same, in case you want different mappings in the launcher.
comment:4 by , 17 years ago
| Status: | new → closed |
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comment:6 by , 7 years ago
| Component: | → Port: WinCE |
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Oh, you also may have to overload engineDone() in a similar fashion, in case the user returns to the launcher. Since I can't do any testing, I am not going to submit a patch for that, too, but hope that it'll be straightforward for you to do ;)