EGA LOOM: Text drawing hackery (don't apply)
|Reported by:||eriktorbjorn||Owned by:||fingolfin|
This is a very incomplete - quite possibly buggy -
attempt at fixing the EGA Loom intro. Please don't
apply any of it to CVS unless you're sure of what you
are doing, as I haven't even tried to do any regression
Two of the changes are to
Scumm_v5::decodeParseString(). Opcode 6 is changed to
mean centered text instead of left-adjusted (does that
mean opcode 4 should mean left-adjusted?), and opcode
10 (which is used both for the copy protection screen
and for the messenger nymph scene) is stubbed. I have
absolutely no idea what it's supposed to do.
The third change is to CHARSET_1(), and is an attempt
to fix line breaking in the GF_AFTER_V3 case. Always
setting _charset->_nextTop to 8 and _charset->_nextLeft
to 0 makes no sense to me.
Ticket imported from: #727971. Ticket imported from: patches/306.