Opened 21 years ago

Closed 21 years ago

Last modified 5 years ago

#8191 closed patch

CMI: Object line (slightly incomplete)

Reported by: eriktorbjorn Owned by: fingolfin
Priority: normal Component: Engine: SCUMM
Version: Keywords:
Cc: Game: Monkey Island 3


This is a first attempt at enabling the CMI "object line", i.e. the line at the bottom of the screen that shows which object the mouse cursor is over, the action you are about to perform, etc.

Actually, the current behaviour is more or less correct, given that the "Show object line" setting is false. But it should be true by default. To make it so, the patch hacks the readRegistry() opcode to yield true for the "Object Names" case. I don't like this, but it will have to do for now.

The next part of the puzzle is to implement removeBlastTexts() so that it actually removes the blast texts instead of simply clearing the blast text queue.

The remaining changes are mostly cosmetic. I had to change decodeParseString() slightly to keep it from silencing talk sounds on mouse-overs. Also, I've demoted the "Failed finding voice" message from a warning to a debug message.

The "Show object line" setting will still be false for old savegames, but even the old behaviour may benefit from the blast text change. Eventually we should be able to change the setting from within the game, but that options screen doesn't work yet.

The thing that remains is to fix the case when using one object on another. Apparently we don't handle the translation of PU_M001 and PU_M002 correctly. The object line is handled by script 39.

Ticket imported from: #712493. Ticket imported from: patches/296.

Attachments (2)

cmi-object-line.diff (3.0 KB ) - added by eriktorbjorn 21 years ago.
Patch against a March 30 CVS snapshot
cmi-object-line2.diff (4.3 KB ) - added by eriktorbjorn 21 years ago.
Patch against a March 31 CVS snapshot

Download all attachments as: .zip

Change History (5)

by eriktorbjorn, 21 years ago

Attachment: cmi-object-line.diff added

Patch against a March 30 CVS snapshot

by eriktorbjorn, 21 years ago

Attachment: cmi-object-line2.diff added

Patch against a March 31 CVS snapshot

comment:1 by eriktorbjorn, 21 years ago

This second version of the patch adds a hack that seems to make the object line work in the English version, at least. I don't know about other languages though.

By the way, with the blast text changes the end credits work. (Except for a crash that happens sometimes, but that's another patch.) So if it's applied, the CMI issues page should be updated.

comment:2 by fingolfin, 21 years ago

Owner: set to fingolfin
Status: newclosed

comment:3 by digitall, 5 years ago

Component: Engine: SCUMM
Game: Monkey Island 3
Note: See TracTickets for help on using tickets.