Opened 17 years ago

Closed 17 years ago

Last modified 12 months ago

#8192 closed patch

CMI: Maybe fix for end credits crash

Reported by: eriktorbjorn Owned by: fingolfin
Priority: normal Component: Engine: SCUMM
Keywords: Cc:
Game: Monkey Island 3


While testing the blast text changes in the object line
patch, I encountered a crash in the CMI end credits a
few times. I could never find a reliable way to trigger
it - it never happened unless I used the scalers - but
I was able to catch it in the debugger once.

I think what's happening is that
NutRenderer::drawChar() is drawing outside the buffer.
The y + ty < 0 case that I added definitely does happen
as the text scrolls off the screen. I'm not entirely
sure about this, but at least it shouldn't hurt.

Ticket imported from: #713149. Ticket imported from: patches/297.

Attachments (1)

nut-renderer-fix.diff (590 bytes ) - added by eriktorbjorn 17 years ago.
Patch against a March 31 CVS snapshot

Download all attachments as: .zip

Change History (3)

by eriktorbjorn, 17 years ago

Attachment: nut-renderer-fix.diff added

Patch against a March 31 CVS snapshot

comment:1 by fingolfin, 17 years ago

Owner: set to fingolfin
Status: newclosed

comment:2 by digitall, 12 months ago

Component: Engine: SCUMM
Game: Monkey Island 3
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