Opened 15 years ago

Closed 15 years ago

Last modified 15 years ago

#2759 closed defect (wontfix)

SDL: Full screen on Linux with dual head does not work

Reported by: SF/tessus Owned by: fingolfin
Priority: normal Component: Engine: SCUMM
Version: Keywords:
Cc: Game: Monkey Island 1



Version of ScummVM:

ScummVM 0.9.0 (Jun 24 2006 02:33:27) Features compiled in: Vorbis FLAC MP3 ALSA zLib MPEG2

Platform: Linux 2.6.17-1.2157_FC5 #1 Tue Jul 11 22:55:46

When I try to run a game in fullscreen mode, both LCD's are used and the scaling does not work either.

The only game I tried was 'The Secret of Monkey Island', but I don't think that this problem depends on a specific game.

Regarding a dual screen solution, just one LCD should be used and the scaling should work aswell.

I've attached my xorg.conf.

My both LCDs run at 1280x1024.

Regards, Helmut

Ticket imported from: #1528504. Ticket imported from: bugs/2759.

Attachments (1)

xorg.conf (2.5 KB ) - added by SF/tessus 15 years ago.

Download all attachments as: .zip

Change History (9)

by SF/tessus, 15 years ago

Attachment: xorg.conf added

comment:1 by fingolfin, 15 years ago

Summary: Full screen on Linux with dual head does not workSDL: Full screen on Linux with dual head does not work

comment:2 by fingolfin, 15 years ago

I am not sure we can do anything about this. This falls more into the responibility of SDL than of ScummVM...

comment:3 by lordhoto, 15 years ago

This sounds more that you didn't configure your X server correctly and/or didn't set up the DISPLAY variable correctly.

comment:4 by SF/tessus, 15 years ago

Hmm, well, all other programs work as they should. Therefore it is not likely having a misconfigured X server. There should be a parameter which defines the screen for the fullscreen. Don't you think?

comment:5 by lordhoto, 15 years ago

did you try any other application which uses SDL?

comment:6 by SF/tessus, 15 years ago

I've tested two SDL applications after you have posted the question. Stellarium 0.8.1 works as it should in fullscreen mode (except that I see the same picture on screen 1 and 2, but I can live with that) and DOSBox 0.65 which has the same problem as ScummVM. Fullscreen is spanned over screen 1 and 2. It seems that there is a problem between SDL and the application. But you could be right and it is just a SDL problem. Do you think that I should open a bug for SDL?

The funny thing is that stellarium works in fullscreen mode...

comment:7 by fingolfin, 15 years ago

If DOSBox has the same problem, this is indeed most likely to be a SDL specific problem; in particular, SDL 1.2.x is not really aware of multiple displays, and there is no API to deal with them which we could use -- in other words, there is nothing we can do about this (at least not until after SDL 1.3 is finished, which could take anything between 1 month, 1 decade or 1 eternity :-)

Closing this as "Wont Fix" since we can't do anything about it (sorry).

comment:8 by fingolfin, 15 years ago

Owner: set to fingolfin
Resolution: wontfix
Status: newclosed
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