MANIACNES: (enhance) .NES files shouldn't need hex editor
|Reported by:||SF/dfabulich||Owned by:||sev-|
The Maniac NES version has gotten very little end-user
testing, in part because it is so difficult to set
up... it requires you to use a hex editor, which is not
easy for most mere mortals.
The Readme section 3.8 explains how to skip the first
16 bytes of a standard .NES file to create a .PRG file.
It's a bit silly that we make end users jump through
this hoop, but I figured that at least the
extract_mm_nes should be able to handle it.
Instead, it said: "Apparently you're feeding me with
full ROM and not just PRG section. See ScummVM README
But if there's enough code in there to DETECT the full
ROM, there should be enough code to just skip over the
first 16 bytes and get on with the task automatically.
Ideally, ScummVM could just handle a .NES file
directly, without any additional modifications, but if
that's too much to ask for, I'd like to at least
request that extract_mm_nes handle it for me.
Ticket imported from: #1328153. Ticket imported from: bugs/2271.