MANIACNES: (enhance) .NES files shouldn't need hex editor
|Reported by:||SF/dfabulich||Owned by:||sev-|
The Maniac NES version has gotten very little end-user testing, in part because it is so difficult to set up... it requires you to use a hex editor, which is not easy for most mere mortals.
The Readme section 3.8 explains how to skip the first 16 bytes of a standard .NES file to create a .PRG file. It's a bit silly that we make end users jump through this hoop, but I figured that at least the extract_mm_nes should be able to handle it.
Instead, it said: "Apparently you're feeding me with full ROM and not just PRG section. See ScummVM README section 3.8."
But if there's enough code in there to DETECT the full ROM, there should be enough code to just skip over the first 16 bytes and get on with the task automatically.
Ideally, ScummVM could just handle a .NES file directly, without any additional modifications, but if that's too much to ask for, I'd like to at least request that extract_mm_nes handle it for me.
Ticket imported from: #1328153. Ticket imported from: bugs/2271.