COMI: Asynchronization in Attacking Fort cutscene
|Reported by:||SF/bigmuzzy||Owned by:||aquadran|
|Game:||Monkey Island 3|
(Well, I've reported this bug already in Forum)
Tech info: CoMI english; Windows XP; ScummVM 0.6.0pre
I launched the game (Mega Monkey) and watched intro without interruption. Sound goes afore animation at the very time as "conversation" between LeChuck and Elaine starts. (i.e. LeChuck cries "Fire!" and 1-2 sec. later opens his mouth. And so on.) I've seen this 3 times.
When run CoMI without ScummVM everything is OK.
Ticket imported from: #904201. Ticket imported from: bugs/1497.
Change History (13)
comment:1 by , 16 years ago
|Summary:||Asynchronization in "Attacing Fort" cutscene → COMI: Asynchronization in Attacking Fort cutscene|