Opened 3 years ago
Last modified 3 years ago
#12968 closed defect
QFG3: The entire program crashes if you try to take another Gem of the Guardian — at Initial Version
Reported by: | SemperFu | Owned by: | |
---|---|---|---|
Priority: | normal | Component: | Engine: SCI |
Version: | Keywords: | original | |
Cc: | Game: | Quest for Glory 3 |
Description
This looks to be similar to https://bugs.scummvm.org/ticket/11411
I actually picked up a Gem and died when I first met the guardian, it did not crash then. It was actually when I came back days later and I tested doing it again that it happens now. I also just realized this is an older version of QFG (1.0) and GOG has 1.1 but I can't load my saved games from the newer on o I can't test on it but I have attached my 1.0 save.
ScummVM 2.3.0pre (Sep 13 2021 00:24:38)
Game ID: qfg3
Emulated interpreter version: SCI1.1
Detected features:
Sound type: Late SCI1
Graphics functions type: Late SCI0
Lofs type: SCI1.1
Move count type: ignore
SetCursor type: SCI1.1
PseudoMouse ability: yes
View type: VGA SCI1.1
kAnimate fastCast enabled: yes
Uses palette merging: no
Uses 16 bit color matching: no
Resource volume version: SCI1.1
Resource map version: SCI1.1
Contains selector vocabulary (vocab.997): yes
Has CantBeHere selector: yes
Game version (VERSION file): 1.0
lookupSelector: Attempt to send to non-object or invalid script. Address 0000:0000, method guardian::ignoreBlocks (room 770, script 998, localCall ffffffff)!
ERROR: lookupSelector: Attempt to send to non-object or invalid script. Address 0000:0000, method guardian::ignoreBlocks (room 770, script 998, localCall ffffffff)!