Opened 3 years ago

Last modified 3 years ago

#12968 closed defect

QFG3: The entire program crashes if you try to take another Gem of the Guardian — at Initial Version

Reported by: SemperFu Owned by:
Priority: normal Component: Engine: SCI
Version: Keywords: original
Cc: Game: Quest for Glory 3

Description

This looks to be similar to https://bugs.scummvm.org/ticket/11411

I actually picked up a Gem and died when I first met the guardian, it did not crash then. It was actually when I came back days later and I tested doing it again that it happens now. I also just realized this is an older version of QFG (1.0) and GOG has 1.1 but I can't load my saved games from the newer on o I can't test on it but I have attached my 1.0 save.

ScummVM 2.3.0pre (Sep 13 2021 00:24:38)
Game ID: qfg3
Emulated interpreter version: SCI1.1

Detected features:


Sound type: Late SCI1
Graphics functions type: Late SCI0
Lofs type: SCI1.1
Move count type: ignore
SetCursor type: SCI1.1
PseudoMouse ability: yes
View type: VGA SCI1.1
kAnimate fastCast enabled: yes
Uses palette merging: no
Uses 16 bit color matching: no
Resource volume version: SCI1.1
Resource map version: SCI1.1
Contains selector vocabulary (vocab.997): yes
Has CantBeHere selector: yes
Game version (VERSION file): 1.0

lookupSelector: Attempt to send to non-object or invalid script. Address 0000:0000, method guardian::ignoreBlocks (room 770, script 998, localCall ffffffff)!
ERROR: lookupSelector: Attempt to send to non-object or invalid script. Address 0000:0000, method guardian::ignoreBlocks (room 770, script 998, localCall ffffffff)!

Change History (1)

by SemperFu, 3 years ago

Attachment: qfg3.063 added
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