Custom Query (13987 matches)
Results (58 - 60 of 13987)
Ticket | Resolution | Summary | Owner | Reporter |
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#58 | fixed | MI2 sprite bug | ||
Description |
In the introductory scene of Monkey Island 2 where
Largo takes your money, if you try to leave the bridge
from the right side rather than the left, there are
some sprite placement bugs. First, when they walk
onto the bridge, Largo is on the right and Guybrush is
on the left, but Guybrush still faces the left when
talking to Largo (in effect, talking to nobody, with
Largo behind him). In addition to this, when Largo
lifts Guybrush up and dangles him over the bridge,
he "misses" the Guybrush sprite. What appears to
happen is that he lifts up and dangles empty air. Ticket imported from: #498697. Ticket imported from: bugs/58. |
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#59 | outdated | BeOS compilation | ||
Description |
I don't know if this qualifies a bug, but I'm not sure where else to submit it . . . In your daily BeOS builds, you only have the -DUNIX flag set, but BeOS also supports the -DUSE_ADLIB option (at least, with native compilation; I haven't tried cross-compiling scummvm for BeOS) for sound. Ticket imported from: #498701. Ticket imported from: bugs/59. |
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#60 | invalid | Full Screen Failed | ||
Description |
I got a "Full Screen Failed" message when i tried to switch to fullscreen, with ALT+ENTER. I have Windows XP, running on a Geforce2 MX card. A little request: why should WE (ergo: users) specify the name of the game, when YOU programmers CAN make a function to RETRIEVE it automatically from the file with extension ".000"??? :D This is a good hint eh? Thanks for the hard work! Im an enthusiast (<-is this word written properly?) user of your INCREDIBLE interpreter. There are many people that love your work, so keep on codin. Sorry for bad english but im an italian delphi programmer. Byez, Tanner www.brainsoft.does.it www.gameprog.it Ticket imported from: #505524. Ticket imported from: bugs/60. |