Custom Query (14000 matches)
Results (34 - 36 of 14000)
Ticket | Resolution | Summary | Owner | Reporter |
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#236 | Zak256 hangs | |||
Description |
When using the alien broom on the sand the game hangs, but can be played again when pressing ESC, the solar panels are then free. When using the yak in Lima the game hangs and can't be recovered (savegame). CVS 45 min ago Win32 Ticket imported from: #554098. Ticket imported from: bugs/236. |
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#237 | F5 does not work | |||
Description |
With the build of yesterday (08/05/02) the F5 Function Key does not work under Zak256. Nothing happen when i press it. At Indy3 it's the same. it worked when i press <Shift>+1-9 to load/save games but the menu isnt working. under monkey1,2 dott, ... it does work I'm using windows build under XP-Professional Ticket imported from: #554113. Ticket imported from: bugs/237. |
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#260 | Fixed black lines on distaff in Loom | |||
Description |
After several hours of looking through and debugging scummvm (and having learned a lot about how it works), I found the problem that causes black lines on the distaff when you play notes in Loom. The right and bottom boundaries of verbs need to be 1 pixel smaller than their width and height, for example a 16X16 square should draw on pixels 0-15 instead of 0- 16 as it does with the current code. in verbs.cpp, line 241 change: vst->right = vst->x + imgw * 8; vst->bottom = vst->y + imgh * 8; to vst->right = vst->x + imgw * 8 - 1; vst->bottom = vst->y + imgh * 8 - 1; This might also fix/break things in other games, but I didn't see any problems after trying MI1 and 2. CCCP PS - I'll be doing more bug hunting later, should I submit new fixes in the bugs or patches section? Ticket imported from: #556154. Ticket imported from: bugs/260. |