Custom Query (8 matches)
Ticket | Summary | Status | Keywords | Owner | Type | Priority |
---|---|---|---|---|---|---|
#11971 | SCUMM: MANIAC/ZAK C64: GUI & dialog text are incorrectly positioned on screen, and cursor is improperly layered | new | maniac mansion, zak mckracken, maniac, zak, text, dialog, cursor, c64, commodore 64 | defect | normal | |
#13074 | PRINCE: Timing issue / Scene skipping | new | Galador, Text skip, unwinnable mini game, Prince and the Coward | defect | normal | |
#13107 | SCUMM: MM (NES-EU-ES) - Last letters retained in screen/missing letters | new | Maniac Mansion NES, Text artifacts, Clear screen, Letters | defect | normal | |
#13187 | AGS: Lancelot's Hangover - No text in speech bubbles and some drawing issues (intro) | new | Steam, Lancelot's Hangover, fonts, text, dialogue, missing | defect | normal | |
#13418 | Consider implementing auto-complete for individual games that can support it. | new | text-adventure autocomplete | feature request | normal | |
#14407 | 3DS: make use of linear heap to make resource-intensive games playable | new | 3ds nintendo stream memory texture tinygl freescape grim myst3 stark tetraedge wintermute | feature request | normal | |
#14445 | Sierra Fullscreen Video Freeze/Crash | new | LibTAS OpenGL GLXBadContext | defect | normal | |
#12481 | ULTIMA4: Text Colorization does not work | new | Ultima IV text colorization | defect | low |
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