Custom Query (10 matches)

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Ticket Summary Status Keywords Owner Type Priority
#16583 DGDS: Repeating / glitching cutscenes in Willy Beamish new cutscene, crash, repeating scenes defect high
#12277 SCUMM: MM (NES) - Music-behavior in cutscenes during alarm pending NES dwatteau feature request normal
#12591 BACKENDS: 3DS: BLADERUNNER: Slightly slow video elements (cutscenes, menu animations, etc) new blade runner 3ds n3ds video cutscenes defect normal
#14424 SHERLOCK: ROSETATTOO: Items in the Chinese version cannot be used new Chinese, interactivity, inventory defect normal
#15265 TINSEL: Virtual keyboard gets hidden when skipping cutscenes or at the end of cutscenes new android virtual keyboard hide cutscenes defect normal
#15306 TINSEL: Various glitches in Discworld1 Macintosh Japanese new japanese,macintosh,glitches,ADGF_UNSTABLE defect normal
#15349 SCUMM: MM (NES) - Known implementation inaccuracies new NES defect normal
#16102 ACCESS: Amazon: Guardians of Eden. In Chapter 10, you can pick up the emerald before you discover it by using "pick up Vines". The game still expects you to find it before you can leave the screen new Amazon: Guardians of Eden, bug, emerald, vines, Chapter 10 defect normal
#16586 PHOENIXVR: NECRONOMICON: Steam English version detects an additional false positive new Necronomicon, Dawning of Darkness, detection defect normal
#12304 ULTIMA4: 2nd combat instance applies Quickness to all party members new Ultima IV quickness combat second dreammaster defect low
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