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Ticket Owner Reporter Resolution Summary
#940 SF/khalek SF/logicdeluxe fixed 0.5.0 RC: Talktext glitches while scrolling
Description

ScummVM 0.4.2cvs Built on Jul 5 2003 00:28:03 This affects all games which display the text at the top of the screen. When the screen scrolls, only a few letters appear and stay there until a new line is said. You can reproduce it easily: For example start MM and try reading the bushes in front of the mansion and walk away while your person is still complaining. This also happens when you run away from Edna in the kitchen, where you have no chance in reading Edna's line at all, since it scrolls immediately etc.. It appeard some days ago, I think.

Ticket imported from: #766109. Ticket imported from: bugs/940.

#977 fingolfin SF/inguin fixed 0.5.0 RC: COMI: Trying to append to a nonexistant stream
Description

This one's a bug that allready keeps annoying me for several weeks. Everytime I play COMI, the game crashes sooner or later and pops up the debugger with an error message that says "ERROR: Trying to append to a nonexistant stream 1". The stream number is varying. There is no reliable way to reproduce this, but it always seems to happen when I interrupt a line of speech by pressing both mouse buttons at once, usually as soon as during the first conversation with Wally. Or, a few minutes ago, it happened when I hit a note during the banjo duel.

Ticket imported from: #769744. Ticket imported from: bugs/977.

#982 SF/ender SF/wishbone fixed 0.5.0 RC: MM(V2) Inventory doesn't work under certain circum
Description

Sometimes, when switching kids, the inventory doesn't work. It looks empty, but with an arrow pointing upwards, as if there's something higher up. The arrow doesn't do anything, though. One way I've found of fixing it, is to switch to another kid, move his inventory all the way to the top, and switch back again.

Additional: After experimenting with this, I think I can conclude that this only happens when the person you're switching from (or the last person to have a working inventory) has his inventory at a lower position than exists in the inventory of the person you're switching to. To paraphrase: if Syd's inventory is at items 7-10, and you switch to Bernard who has only 2 items at this time, this bug occurs. The solution: Switch back to Syd, move his inventory to the top, and switch back again.

Note to developer: I think the cause of this must be that the position of the inventory is stored in a single variable, rather than in a separate one for each character.

Ticket imported from: #769896. Ticket imported from: bugs/982.

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