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Ticket Owner Reporter Resolution Summary
#728 eriktorbjorn SF/segra FOA: lockup
Description

The lockup occurs when entering the theatre after talking to Biff.

I've attached a savegame of the game when its locked up. I'm using the latest CVS, just compilled a few minutes ago under VC6, and im running WinXP It's the CD version of FOA

Basically, after talking your way into the theatre after Indy and Biff enter the game just sits there, the music is still going and there's no cursor.

I cant provide instructions on reproducing because this doesnt happen everytime, it only happens on occasions.

I've also noticed it occuring in DOTT and SamNMax

Ticket imported from: #712042. Ticket imported from: bugs/728.

#732 fingolfin SF/pwigren fixed DIG: Text corrupted when scrolling
Description

In The Dig, using ScummVM CVS-snapshot from 2003-04-06, text (subtitles and more) isn't updated properly when the screen is scrolling.. A screenshot is attached.

Low was talking while I clicked the top of the screen so it scrolled up to the moon, and then back again.. It happens everytime there is text on the screen while scrolling.

Ticket imported from: #716266. Ticket imported from: bugs/732.

#738 fingolfin SF/ender fixed ZAK256: Walkbox locking bug
Description

When turning on the switch to the mindbender from the outside, you can walk into it and become trapped. However doing this does not trigger the 'mindbender' scripts correctly and thus the player is stuck.

The mindbender box obviously locks so you cannot leave it, but you shouldn't be able to enter it in the first place, if it is on.

Assigning to eriktorbjorn as this might be the kind of small buglet he likes to play with - If you don't want it, just dump it back in the pool.

Latest cvs, save attached - just walk into the mindbender grid (there is also a small masking glitch here too, if you walk in front of the forcefield, but that's less important than getting stuck :)

Ticket imported from: #724451. Ticket imported from: bugs/738.

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