Timeline



Oct 7, 2024:

10:56 PM Changeset [7299aced]branch-2-9 by phcoder
SAILFISH: Fix typo in sailfish-main.cpp Co-authored-by: Filippos …
10:56 PM Changeset [aa902ac5]branch-2-9 by phcoder
SAILFISH: Fix typo in README.md Co-authored-by: Filippos Karapetis …
10:56 PM Changeset [b7f854ce]branch-2-9 by phcoder
SAILFISH: New port for SailfishOS Still has some issues documented in …
7:40 PM Changeset [e685a7c1]branch-2-9 by AndywinXp
SWORD: Make sound debug messages less intrusive
7:26 PM Ticket #15394 (BACKENDS: PSP: ULTIMA8: Crash after Pentagram logo) created by grey311
"Ultima 8: Pagan" crashes on PSP 3004 (Slim), after Pentagram logo …
7:19 PM Ticket #15393 (BACKENDS: PSP: BLADERUNNER: Crash on start on PSP 3004 (Slim)) created by grey311
Blade Runner crashes after start on the PSP version of ScummVM 2.8.1. …
6:01 PM Changeset [418161cb]branch-2-9 by mgerhardy
TWINE: restructed debug windows and allow to edit some character values
6:01 PM Changeset [c50a0d76]branch-2-9 by mgerhardy
BACKENDS: added imgui header with helper functions
4:36 PM Changeset [cff87d8c]branch-2-9 by sev-
BACKENDS: IMGUI: Bumped to v1.91.3 docking branch Commit …
4:11 PM Changeset [b360465]branch-2-9 by sev-
BACKENDS: IMGUI: Updated patch with sdl2 renderer
2:36 PM Changeset [f7f20d41]branch-2-9 by Steven Don <shd@…>
Added spaces to comments as requested by bluegr.
2:36 PM Changeset [ca74a362]branch-2-9 by Steven Don <shd@…>
FREESCAPE: Further simplification of Space Station Oblivion title loading
2:36 PM Changeset [39453337]branch-2-9 by Steven Don <shd@…>
FREESCAPE: Replaced i,j with x,y in loading Space Station Oblivion …
2:36 PM Changeset [35ed846]branch-2-9 by Steven Don <shd@…>
FREESCAPE: simplified 8 bit title image loading for Space Station …
12:27 PM Changeset [ea8d6d00]branch-2-9 by Eric Warmenhoven <eric@…>
LIBRETRO: BUILD: Fix iOS build
11:04 AM Changeset [c01c1826]branch-2-9 by neuromancer
FREESCAPE: implement info menu for castle dos
11:04 AM Changeset [b0df4500]branch-2-9 by neuromancer
FREESCAPE: implement info menu for castle zx
9:46 AM Changeset [e907ca30]branch-2-9 by Weblate <noreply@…>
I18N: Update translations templates
9:45 AM Changeset [990f48c5]branch-2-9 by mgerhardy
TWINE: merged debug states into one class
8:54 AM Changeset [6937e203]branch-2-9 by Ahmed Aladdin <aamieeu@…>
QDENGINE: Fix the method used for copying data from the …
8:54 AM Changeset [c7291253]branch-2-9 by Ahmed Aladdin <aamieeu@…>
QDENGINE: Replace custom TGA parser with Image::TGADecoder in the …
8:50 AM Changeset [660ec10a]branch-2-9 by mgerhardy
TWINE: fixed compilation in debugger code
8:05 AM Changeset [0318b111]branch-2-9 by Weblate <noreply@…>
I18N: Update translations templates
8:05 AM Changeset [05480e11]branch-2-9 by mgerhardy
TWINE: basic layout from director engine for imgui debug tools
7:14 AM Changeset [5ecc152f]branch-2-9 by Le Philousophe <lephilousophe@…>
M4: Fix int32 discrepancy
5:41 AM Changeset [e07fa893]branch-2-9 by dreammaster
M4: RIDDLE: More global parser
4:05 AM Changeset [6228ff03]branch-2-9 by dreammaster
M4: RIDDLE: In progress global_parser_code
1:51 AM Changeset [a7e430cb]branch-2-9 by dreammaster
M4: RIDDLE: Game specific global initialization
1:07 AM Changeset [82f0abb6]branch-2-9 by dreammaster
M4: RIDDLE: Implement inventory list
12:29 AM Changeset [a569dc18]branch-2-9 by dreammaster
M4: RIDDLE: Don't show inventory scrollbars by default
12:18 AM Changeset [1241bd65]branch-2-9 by sev-
QDENGINE: Fix TGA sprite transparency. Courtecy of Ahmed Aladdin It …
12:15 AM Changeset [e9e9bd34]branch-2-9 by dreammaster
M4: RIDDLE: Implemented Riddle Inventory::draw

Oct 6, 2024:

10:23 PM Changeset [dbe7adfe]branch-2-9 by dreammaster
M4: RIDDLE: Enable Interface::handleState code
10:19 PM Changeset [1e479627]branch-2-9 by dreammaster
M4: RIDDLE: Implement mouse wheel cursor cycling
9:34 PM Changeset [f75ea71]branch-2-9 by dreammaster
M4: RIDDLE: Move inventory scroll buttons into Inventory class This …
9:20 PM Changeset [f49e3ac4]branch-2-9 by dreammaster
M4: RIDDLE: Rename burger/riddle gui_cheapo.cpp to inventory.cpp All …
8:57 PM Changeset [0b43a381]branch-2-9 by dreammaster
M4: RIDDLE: Implemented refresh_left_arrow & refresh_right_arrow
8:49 PM Changeset [9ff956e5]branch-2-9 by Weblate <noreply@…>
I18N: Update translations templates
8:49 PM Changeset [513d7bdc]branch-2-9 by criezy
MORTEVIELLE: Add engine option to disable TTS
8:49 PM Changeset [2b22ebcd]branch-2-9 by criezy
AGS: Add detection for several versions of Wadjet Eye GOG Mac games
8:17 PM Changeset [5c201b47]branch-2-9 by neuromancer
FREESCAPE: small ui fixes for castle zx
8:17 PM Changeset [1a681566]branch-2-9 by neuromancer
FREESCAPE: improved energy metter in castle
7:12 PM Changeset [520391b1]branch-2-9 by dreammaster
M4: RIDDLE: Added Interface trackIcons
3:11 PM Changeset [6d899b25]branch-2-9 by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Partial implementation of room 956 (parser is missing)
2:43 PM Changeset [5e426860]branch-2-9 by neuromancer
FREESCAPE: improved handling on yaw conversion when traversing an entrance
2:43 PM Changeset [6f053f72]branch-2-9 by neuromancer
FREESCAPE: improved castle zx sounds
2:43 PM Changeset [bc1e1b8]branch-2-9 by neuromancer
FREESCAPE: better responsiveness when scripts introduce a delay and …
9:19 AM Ticket #15094 (SWORD1: Sound related crash at the hotel) closed by AndywinXp
fixed: Hi, thank you for your message. Please do not reopen tickets unless …
6:53 AM Changeset [9092454]branch-2-9 by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Fix daemon check order in room 908
6:23 AM Changeset [f71666b5]branch-2-9 by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Fix daemon check order in room 905
5:15 AM Changeset [8d23105a]branch-2-9 by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Implement room 918
4:47 AM Changeset [7ee313fd]branch-2-9 by dreammaster
M4: RIDDLE: Fix spinning objects in room 303 First in-game bugfix \o/
4:37 AM Changeset [ede531ea]branch-2-9 by dreammaster
M4: RIDDLE: Added start console command
3:36 AM Changeset [23662f44]branch-2-9 by dreammaster
M4: RIDDLE: Beginnings of user interface
3:36 AM Changeset [5ce40aee]branch-2-9 by dreammaster
M4: Move the bulk of gui_cheapo.cpp into m4/gui/ It looks like Riddle …
2:41 AM Changeset [6ea3c507]branch-2-9 by digitall
QDENGINE: Fix Signed vs. Unsigned Comparison GCC Compiler Warnings
2:23 AM Changeset [e8aa7f63]branch-2-9 by OMGPizzaGuy
NEWS: Mention keymapper support for multiple engines

Oct 5, 2024:

11:25 PM Changeset [39019336]branch-2-9 by digitall
DGDS: Fix Duplicated Condition GCC Compiler Warning This warning is …
10:58 PM Changeset [3722a218]branch-2-9 by digitall
DGDS: Fix Overflow Conversion GCC Compiler Warnings These were …
10:25 PM Changeset [f0562412]branch-2-9 by Weblate <noreply@…>
I18N: Update translations templates
10:25 PM Changeset [7a4974a3]branch-2-9 by sluicebox <22204938+sluicebox@…>
SCI: Improve KQ6 CD enable_high_resolution_graphics - KQ6 CD DOS …
10:06 PM Changeset [e3ac0b3b]branch-2-9 by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Implement room 917
9:23 PM Changeset [a3a036a4]branch-2-9 by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Implement room 908
9:22 PM Changeset [d3249dd4]branch-2-9 by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Fix escapePressed in room 906 and 907
7:52 PM Ticket #15385 (TWINE: LBA: Magic Bar in Twinsen stats never fills completely) closed by mgerhardy
fixed: Should be fixed with f97540e800bfa0e92ed95e7c61ba004ebb0db5ca
7:51 PM Changeset [f97540e8]branch-2-9 by mgerhardy
TWINE: LBA: Magic Bar in Twinsen stats never fills completely see …
7:51 PM Changeset [383c22d6]branch-2-9 by mgerhardy
TWINE: renamed methods to match original sources (drawFilledRect => box
6:57 PM Changeset [0a6618b4]branch-2-9 by neuromancer
FREESCAPE: improved getCPCPixelMode0 function and used palette for …
6:57 PM Changeset [e605ee16]branch-2-9 by neuromancer
NEWS: Added freescape changes
6:57 PM Changeset [9a75ba4c]branch-2-9 by neuromancer
FREESCAPE: correctly implement aspect ratio correction
6:47 PM Changeset [ab6ab281]branch-2-9 by digitall
MYST3: Fix Signed vs. Unsigned Comparison GCC Compiler Warning
5:47 PM Changeset [2b0877f3]branch-2-9 by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: MACGUI: Update mouse cursor on mouse up after unfocusing widget …
5:39 PM Changeset [aa42c9c0]branch-2-9 by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: MACGUI: Copy the menu bar to Mac screen when a dialog is shown …
12:50 PM Changeset [7f6cc6b1]branch-2-9 by athrxx
SCI: (PCJr sound driver) - minor cleanup (remove emumidi dependance)
11:25 AM Changeset [e70942e5]branch-2-9 by mgerhardy
TWINE: fixed invalid rect creation introduced in …
11:20 AM Ticket #15383 (TWINE: LBA: Asking about pirate recipes results in stuck dialogue) closed by mgerhardy
fixed
11:17 AM Changeset [93471932]branch-2-9 by mgerhardy
TWINE: fixed position of inventory item box
11:14 AM Changeset [ff23c1d5]branch-2-9 by mgerhardy
TWINE: add dirty rects for rendering lines
11:14 AM Changeset [4453d048]branch-2-9 by mgerhardy
TWINE: renamed text related vars and methods to match the original sources
11:14 AM Changeset [3e7134f4]branch-2-9 by mgerhardy
TWINE: renamed text related methods to match original sources
11:14 AM Changeset [3ced0bac]branch-2-9 by mgerhardy
TWINE: renamed a few variables and function in the text code also …
8:44 AM Changeset [5099963f]branch-2-9 by neuromancer
FREESCAPE: initial support for hercules video in driller dos
8:44 AM Changeset [852df15b]branch-2-9 by neuromancer
FREESCAPE: endgame fixes for castle zx
8:44 AM Changeset [75d4b92e]branch-2-9 by neuromancer
FREESCAPE: state transition fixes for castle zx
8:44 AM Changeset [db6ac694]branch-2-9 by neuromancer
FREESCAPE: avoid double free in drawFullscreenRiddleAndWait
8:44 AM Changeset [e3af52fa]branch-2-9 by neuromancer
FREESCAPE: more font improvements for castle for dos
8:44 AM Changeset [4a068df]branch-2-9 by neuromancer
FREESCAPE: more font improvements for castle for dos
8:13 AM Changeset [4a86b0be]branch-2-9 by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: MACGUI: Fix beam cursor crash This would happen if, while …
7:20 AM Changeset [fb31632d]branch-2-9 by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Implement room 907
6:58 AM Changeset [46b3388a]branch-2-9 by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: rename _buttonDown in two classes, initialize some members
12:32 AM Changeset [2ea22f71]branch-2-9 by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Implement room 906

Oct 4, 2024:

10:35 PM Changeset [c812b429]branch-2-9 by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: modify switch on trigger in room905 as suggested by …
10:15 PM Changeset [4e8a6db]branch-2-9 by andshrew
DOCS: Update iOS Apple Pencil controls
10:15 PM Changeset [6359bd05]branch-2-9 by andshrew
IOS7: Share Apple Pencil input gestures with Touch input - Mouse left …
10:15 PM Changeset [5b9c6580]branch-2-9 by andshrew
DOCS: Add iOS Apple Pencil Input Controls
10:15 PM Changeset [5603c5f7]branch-2-9 by andshrew
IOS7: Add Apple Pencil input support
8:14 PM Changeset [5e470cad]branch-2-9 by Hubert Maier <raziel-@…>
BACKENDS: MORPHOS: Fix ASL lock on directory
7:59 PM Changeset [3466edb5]branch-2-9 by sev-
NEWS: Mention Sparkle 2.0 dependency for macOS
7:58 PM Changeset [8e80faa0]branch-2-9 by Weblate <noreply@…>
I18N: Update translations templates
7:58 PM Changeset [a00172aa]branch-2-9 by criezy
MACOS: Only detect Sparkle >= 2.0 in configure
7:58 PM Changeset [7c7a813f]branch-2-9 by criezy
MACOS: Migrate to Sparkle 2 API for updates
6:52 PM Changeset [918e3490]branch-2-9 by AndywinXp
SCUMM: INDY3/LOOM (Mac): Draw fake widgets in open/save windows These …
1:24 PM Ticket #15337 (CLOUD: OneDrive storage doesn't work at all) closed by Tkachov
fixed: In 9dd3a676: […]
1:23 PM Changeset [9dd3a676]branch-2-9 by Tkachov
CLOUD: fix #15337 Fixes OneDrive sync by handling list of unexisting …
12:27 PM Changeset [95c9d089]branch-2-9 by AndywinXp
SCUMM: LOOM (Mac): Parse MacGui strings from STRS resource
11:32 AM Changeset [1368ff9d]branch-2-9 by AndywinXp
SCUMM: INDY3 (Mac): Parse MacGui strings from STRS resource
10:40 AM Changeset [384968ce]branch-2-9 by AndywinXp
COMMON: Add getResLength() to MacResManager
9:58 AM Changeset [b928f84e]branch-2-9 by mduggan
DGDS: Drop missing global back to warning It happens in RoTD and also …
7:02 AM Changeset [cf9bde35]branch-2-9 by mduggan
DGDS: Better message for 'missing' beamish sound data
6:59 AM Changeset [d26ee61]branch-2-9 by mduggan
DGDS: Run scene ops to completion after scene change This was the bug …
5:54 AM Changeset [87418c61]branch-2-9 by mduggan
DGDS: Fix sound and scrolling partly in Willy Beamish intro
3:57 AM Changeset [1c7f790]branch-2-9 by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Fix include in room 903
3:57 AM Changeset [b6126b30]branch-2-9 by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Partial implementation of room 905
3:57 AM Changeset [b371c60d]branch-2-9 by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Add room 903
3:30 AM Changeset [31e9f443]branch-2-9 by dreammaster
M4: RIDDLE: Remainder of section 6 maze rooms

Oct 3, 2024:

6:29 PM Changeset [fdbf3d22]branch-2-9 by AndywinXp
SCUMM: MACGUI: Improve pixel accuracy of Loom menus
6:19 PM Changeset [5a4b48a2]branch-2-9 by neuromancer
NEWS: Added freescape changes
6:19 PM Changeset [5f1e0795]branch-2-9 by neuromancer
FREESCAPE: correctly show riddle fonts in castle for dos
6:19 PM Changeset [dc489521]branch-2-9 by neuromancer
FREESCAPE: fix font loading for castle
10:32 AM Changeset [2038894]branch-2-9 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: WME3D: Update SkinMeshHelper with updated API
10:05 AM Changeset [76d49aef]branch-2-9 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: WME3D: Removed indexRanges and materialIndices
6:40 AM Changeset [eb723eb0]branch-2-9 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: WME3D: Removed _numAttrs in Mesh
6:38 AM Changeset [9c10591f]branch-2-9 by Le Philousophe <lephilousophe@…>
BACKENDS: FS: Fix build
6:35 AM Changeset [0c60d296]branch-2-9 by Le Philousophe <lephilousophe@…>
Revert "BACKENDS: FS: Make file writing atomic" This reverts commit …
5:04 AM Changeset [53882215]branch-2-9 by dreammaster
M4: RIDDLE: Implementing maze rooms
4:33 AM Changeset [4310ae9f]branch-2-9 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: WME3D: Removed not needed anymore indexCountPerFace
3:49 AM Changeset [68099ffd]branch-2-9 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: WME3D: Removed not needed code

Oct 2, 2024:

10:06 PM Changeset [f24841d1]branch-2-9 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: WME3D: Removed no longer used materialReference and ColorValue
9:53 PM Changeset [dd4fda27]branch-2-9 by Filippos Karapetis <bluegr@…>
WINTERMUTE: Fix Windows build normalOffset and textureOffset were …
8:48 PM Changeset [236817d9]branch-2-9 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: WME3D: uint -> uint32
8:44 PM Changeset [88dd2c60]branch-2-9 by neuromancer
FREESCAPE: added CD release of castle into detection tables
8:44 PM Changeset [d6faa4f1]branch-2-9 by neuromancer
FREESCAPE: corrected CPC driller UI text positions
8:44 PM Changeset [f9d3dcbf]branch-2-9 by neuromancer
FREESCAPE: corrected CPC dark UI text positions
8:44 PM Changeset [7b714f6d]branch-2-9 by neuromancer
FREESCAPE: corrected Driller Amiga/Atari UI text positions
8:21 PM Changeset [4e3f14c]branch-2-9 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: WME3D: uint -> uint32
7:52 PM Changeset [07226941]branch-2-9 by Paweł Kołodziejski <aquadran@…>
GIT: Added create_xeen to gitignore
7:44 PM Changeset [9d26cb59]branch-2-9 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: WME3D: Switch skin and mesh code from core to behind API
4:41 PM Changeset [c246a12f]branch-2-9 by Hoseok Seo <ddinghoya@…>
I18N: Update translation (Korean) Currently translated at 100.0% …
3:28 PM Changeset [88b514f3]branch-2-9 by Hoseok Seo <ddinghoya@…>
I18N: Update translation (Korean) Currently translated at 97.1% (2307 …
2:27 PM Changeset [4c0512e4]branch-2-9 by Hoseok Seo <ddinghoya@…>
I18N: Update translation (Korean) Currently translated at 95.6% (2270 …
2:26 PM Changeset [bfb4ad95]branch-2-9 by Hoseok Seo <ddinghoya@…>
I18N: Update translation (Korean) Currently translated at 95.6% (2270 …
2:15 PM Changeset [942fc773]branch-2-9 by Hoseok Seo <ddinghoya@…>
I18N: Update translation (Korean) Currently translated at 95.5% (2269 …
2:11 PM Changeset [72465efb]branch-2-9 by Hoseok Seo <ddinghoya@…>
I18N: Update translation (Korean) Currently translated at 95.5% (2269 …
2:11 PM Changeset [9cb72cb2]branch-2-9 by Hoseok Seo <ddinghoya@…>
I18N: Update translation (Korean) Currently translated at 95.5% (2269 …
2:10 PM Changeset [0ed8f47e]branch-2-9 by Hoseok Seo <ddinghoya@…>
I18N: Update translation (Korean) Currently translated at 95.5% (2269 …
12:59 PM Changeset [aff9e549]branch-2-9 by Weblate <noreply@…>
I18N: Update translations templates
12:59 PM Changeset [af68eb01]branch-2-9 by antoniou79
GLK: ADVSYS: Fix "crash" when matching with empty nouns array This …
11:20 AM Changeset [68ad7b06]branch-2-9 by neuromancer
FREESCAPE: corrected dark ZX UI text positions
11:20 AM Changeset [34fbfbe]branch-2-9 by neuromancer
FREESCAPE: corrected Driller ZX UI text positions
11:20 AM Changeset [30a27c15]branch-2-9 by neuromancer
FREESCAPE: corrected Driller DOS UI text positions
11:05 AM Ticket #15392 (BACKENDS: FS: Make file writing atomic commit breaks saving changes to ...) created by necros2k7
WARNING: Couldn't save file …
10:34 AM Ticket #14623 (BACKENDS: iOS: Games and config being lost) closed by criezy
fixed: This should have been fixed by …
4:47 AM Changeset [09451663]branch-2-9 by dreammaster
M4: RIDDLE: Starting to implement maze rooms
4:22 AM Changeset [461396bf]branch-2-9 by dreammaster
M4: RIDDLE: Setting up maze room skeletons
4:22 AM Changeset [4d7933ea]branch-2-9 by dreammaster
M4: RIDDLE: Finished room 615
Note: See TracTimeline for information about the timeline view.