Timeline
Sep 15, 2024:
- 11:14 PM Changeset [f90b84ad] by
- I18N: Update translation files Updated by "Update PO files to match …
- 11:13 PM Changeset [4533e122] by
- JANITORIAL: BACKENDS: Fix typos
- 11:05 PM Changeset [67455db4] by
- I18N: Update translations templates
- 10:58 PM Changeset [7fd0c0f6] by
- JANITORIAL: SCI: Fix typos
- 10:57 PM Changeset [92c3ec01] by
- JANITORIAL: ULTIMA: Fix typos
- 10:55 PM Changeset [370064f9] by
- JANITORIAL: SCUMM: Fix typos
- 10:53 PM Changeset [fba97454] by
- JANITORIAL: SAGA2: Fix typos
- 10:51 PM Changeset [830ed3c5] by
- JANITORIAL: NANCY: Fix typos
- 10:51 PM Changeset [9927b318] by
- JANITORIAL: MYST3: Fix typos
- 10:50 PM Changeset [2c9fb3a5] by
- JANITORIAL: MUTATIONOFJB: Fix typos
- 10:48 PM Changeset [e9303cfb] by
- JANITORIAL: MM: Fix typos
- 10:47 PM Changeset [e9ff4d9c] by
- JANITORIAL: MADS: Fix typos
- 10:47 PM Changeset [78590e4c] by
- JANITORIAL: MADE: Fix typos
- 10:46 PM Changeset [32d70aea] by
- JANITORIAL: MACVENTURE: Fix typos
- 10:45 PM Changeset [8e585fd0] by
- JANITORIAL: M4: Fix typos
- 10:44 PM Changeset [a4b63393] by
- JANITORIAL: LURE: Fix typos
- 10:43 PM Changeset [1dc2e8fc] by
- JANITORIAL: LASTEXPRESS: Fix typos
- 10:40 PM Changeset [54f6a7f3] by
- JANITORIAL: ENGINES: Fix typo
- 10:39 PM Changeset [1257553b] by
- JANITORIAL: DOCS: Fix typos
- 10:27 PM Changeset [248c7e33] by
- XEEN: Change order of language check, for uniformity
- 10:27 PM Changeset [c2685c5c] by
- XEEN: Make intro closer to the original Signed-off-by: Vladimir …
- 10:27 PM Changeset [bb87dd12] by
- XEEN: Correct placement ofr non-Chinese characters inside Chinese text …
- 10:27 PM Changeset [35d36f30] by
- XEEN: Add font shadow for Chinese font Signed-off-by: Vladimir …
- 10:27 PM Changeset [e94feec2] by
- XEEN: Fix font height for Chinese font Signed-off-by: Vladimir …
- 10:27 PM Changeset [86347a3] by
- XEEN: Fix text wrapping in absence of whitespace Signed-off-by: …
- 8:57 PM Changeset [60c14796] by
- NEVERHOOD: Add an alternative Neverhood translation. Thanks to Ctpax …
- 6:48 PM Changeset [036798d6] by
- ASYLUM: Add more colors for Chinese version Signed-off-by: Vladimir …
- 6:35 PM Changeset [6b5a73a1] by
- MM: Rename create_mm to create_xeen This binary only creates Xeen files.
- 5:21 PM Changeset [a8f6bb73] by
- M4: RIDDLE: Add missing switch break in room 506
- 4:45 PM Changeset [4dd83038] by
- MM: Allow building of create_mm as a devtool
- 4:35 PM Changeset [28fa4fec] by
- Revert "JANITORIAL: Fix withdrawl typo of a function and variable in …
- 1:24 PM Ticket #15372 (MD5: SWORD1: Unknown game variant) created by
- Hello Everybody. ScummVM doesn't detect my version of Broken Sword 1. …
- 12:13 PM Changeset [b79f7e2e] by
- SHERLOCK: Zero-out trailing bytes after decompressed bytes Fixes …
- 12:13 PM Changeset [653a15e4] by
- SHERLOCK: Skip padding after compressed resource This fixes Russian …
- 12:13 PM Changeset [b1009b7] by
- SHERLOCK: Add guard to avoid out-of-bounds writes
- 8:30 AM Changeset [bf19a225] by
- NEVERHOOD: Support DCL entry with bogus size This fixes crash with …
- 8:25 AM Ticket #15371 (BACKENDS: PS3: Grim Fandango not running on PS3 build) created by
- I tried several versions of scummvm for the PS3 in order to play Grim …
- 8:19 AM Ticket #15370 (PORT: PS3: Thimbleweed Park engine not available in PS3 build) created by
- I tried the last daily builds of the upcoming 2.9 release and hoped …
- 8:07 AM Changeset [5e0ff580] by
- MTROPOLIS: enable more revision numbers for modifiers Revisions were …
- 8:06 AM Changeset [2438f0fd] by
- MTROPOLIS: force V112 mode for various games
- 8:06 AM Changeset [c6fe8873] by
- MTROPOLIS: force V112 mode for FWA an HTBATMP
- 8:05 AM Changeset [33982d1a] by
- MTROPOLIS: add stubs for OpenTitle and Navigate modifiers
- 3:50 AM Changeset [bc3b5e67] by
- M4: RIDDLE: Added room 508 daemon
- 12:01 AM Changeset [069bbc9f] by
- M4: RIDDLE: Room 508 init and parser
Sep 14, 2024:
- 9:43 PM Changeset [e8ec52d0] by
- M4: RIDDLE: Added room 507
- 8:06 PM Changeset [fb14d06e] by
- SCI: (PCJr sound driver) - minor accuracy fix (improves KQ IV opening)
- 8:05 PM Changeset [47e62595] by
- SCI: minor SCI0 sound volume fix We we send the init midi messages to …
- 6:51 PM Changeset [bdd498a5] by
- M4: RIDDLE: Room 506 parser
- 5:56 PM Changeset [decdedd8] by
- M4: RIDDLE: Room 506 init, daemon, pre-parser
- 4:35 PM Changeset [1718bdf] by
- M4: RIDDLE: Remainder of room 504 daemon
- 3:10 PM Changeset [37157e2e] by
- I18N: Update translation files Updated by "Update PO files to match …
- 3:10 PM Changeset [95003358] by
- ANDROID: Upgrade the NDK to version 23 This version is the last one …
- 2:53 PM Changeset [284a377a] by
- I18N: Update translations templates
- 2:51 PM Changeset [c8c3a316] by
- ANDROID: Properly apply touch settings when starting a game The 2D …
- 11:40 AM Changeset [12c80f6f] by
- TWINE: Fix build for RiscOS GCC 4.7 seems to have a bug when a …
- 8:00 AM Ticket #15368 (SCUMM: MONKEY1: Text regression in SegaCD cutscenes) closed by
- fixed: In 354a1188: […]
- 8:00 AM Changeset [354a1188] by
- SCUMM: MI1 (SegaCD): Fix typo which broke text wrapping Closes …
- 7:19 AM Changeset [a8a7ce66] by
- FREESCAPE: implemented info menu in castle for zx (eng) and refacted …
- 7:19 AM Changeset [3f90fa93] by
- FREESCAPE: improved info menu in castle for dos
- 7:19 AM Changeset [1085fcb3] by
- FREESCAPE: initialize all the pointers from castle
- 7:19 AM Changeset [07d47d5] by
- FREESCAPE: improved border screen text padding
- 5:52 AM Changeset [fbd4e4c] by
- M4: RIDDLE: Bulk of the remainder of room 504 daemon
- 12:49 AM Ticket #15369 (SCUMM: MI (Sega MegaCD) - audio pops at the end of every SBL sound effect) created by
- This happens with current Git HEAD, but AFAICS it's been this way for …
Sep 13, 2024:
- 11:26 PM Ticket #15368 (SCUMM: MONKEY1: Text regression in SegaCD cutscenes) created by
- This bug happens on current Git HEAD and on ScummVM 2.8.0 and later …
- 11:06 PM Changeset [214c7537] by
- QDENGINE: Fix rounding errors in non-scaled tile sprite calculations
- 10:48 PM Changeset [754b824d] by
- QDENGINE: Improved QDA debug output
- 10:30 PM Changeset [bd9ccee5] by
- QDENGINE: Fix rounding errors in scaled sprite calculations
- 9:31 PM Changeset [ad63aaef] by
- SCI: (PCJr sound driver) - minor bug fix Individual short notes are …
- 9:07 PM Changeset [f570b905] by
- QDENGINE: Added more animation debug output
- 9:07 PM Changeset [302a4e0f] by
- QDENGINE: Implement gameplay pause flag
- 8:12 PM Changeset [6a9e2a2c] by
- SCI: (PC-98 sound driver) - minor fixes I noticed that in QFG, the …
- 7:50 PM Ticket #15367 (MD5: SCI: Space Quest 6 Unknown Variant) created by
- The game in 'space quest 6' seems to be an unknown game variant. …
- 6:08 PM Changeset [56a58ecd] by
- TWINE: split holomap for lba1 and lba2 Also fixed a few issues in …
- 5:30 PM Changeset [ab2ea70a] by
- I18N: Update translation files Updated by "Update PO files to match …
- 5:29 PM Changeset [63ad473a] by
- ADL: Update screen while waiting Even if the game doesn't draw …
- 3:07 PM Changeset [fda1b6b8] by
- I18N: Update translations templates
- 3:07 PM Changeset [b231384f] by
- TWINE: LBA2: the scene index needs a small offset moved entity data …
- 3:07 PM Changeset [78b15a7e] by
- TWINE: LBA2: prepare body and anim parser for lba2
- 3:07 PM Changeset [2f10fb20] by
- TWINE: renamed methods to match original source
- 3:07 PM Changeset [faeef14b] by
- TWINE: improved mouse support for behaviour switch and inventory
- 3:07 PM Changeset [d6a0b5fb] by
- TWINE: fixed mouse cursor config var handling
- 3:07 PM Changeset [37cac532] by
- TWINE: fixed demo menu handling for music
- 3:07 PM Changeset [69c5c3a4] by
- TWINE: updated the music code and renamed methods and variables... to …
- 3:07 PM Changeset [ef7b4edb] by
- TWINE: renamed music related methods
- 2:34 PM Changeset [b146a9a9] by
- BACKENDS: Added IconsMaterialSymbols.h This is a header from …
- 2:15 PM Changeset [a2c4f71b] by
- DIRECTOR: Implement the runMode for D5 Documentation for the runMode …
- 2:09 PM Changeset [a41f0c4c] by
- DIRECTOR: Add BUILDBOT error on cast read < stream BUILDBOT will now …
- 1:17 PM Changeset [bfb67c0e] by
- SHERLOCK: Detect Russian translation of Rose Tattoo Also extract …
- 1:15 PM Changeset [43da2943] by
- DISTS: Update metadata for iOS AppStore version 2.8.1 Update the …
- 1:15 PM Changeset [e467d3a3] by
- DISTS: Add HOWTO_RELEASE document for ios7 port Add a document …
- 1:15 PM Changeset [24336ca] by
- DISTS: Update metadata for iOS AppStore version 2.8.0 Update the …
- 1:15 PM Changeset [3ecde5a5] by
- DISTS: Update AppStore screenshots for version 2.8.0 Update the …
- 11:45 AM Changeset [382df658] by
- XEEN: Support rendering Traditional Chinese characters Note: this …
- 9:17 AM Changeset [13807ec8] by
- JANITORIAL: DEVTOOLS: Fix typos
- 9:06 AM Changeset [c96b0455] by
- JANITORIAL: COMMON: Fix typos
- 9:04 AM Changeset [11ecd698] by
- JANITORIAL: AUDIO: Fix typos
- 6:38 AM Ticket #14805 (TWINE: black screen after snow lift cutscene) closed by
- pending: It's also no longer reproducible for me. And according to the last …
- 4:56 AM Changeset [91fc3be3] by
- M4: RIDDLE: More room 504 daemon
Sep 12, 2024:
- 11:19 PM Changeset [548c4de4] by
- QDENGINE: Stop being resource hog
- 11:19 PM Changeset [10101d7] by
- QDENGINE: Added more debug to animation rendering
- 11:19 PM Changeset [8400c08] by
- QDENGINE: Added debug output to low-level sprite drawing
- 11:19 PM Changeset [faeea40b] by
- QDENGINE: Normalized debug graphics output on debug levels 2 and 3
- 10:12 PM Changeset [1fd33d7d] by
- I18N: Update translation files Updated by "Update PO files to match …
- 10:12 PM Changeset [7afa86e] by
- SCI: add setShakePos() function to gfx drivers Currently the screen …
- 10:11 PM Changeset [e5a4f2a] by
- I18N: Update translations templates
- 10:11 PM Changeset [3925f993] by
- GRIM: Support transcoding Monkey4 from Traditional to Simplified Chinese
- 10:11 PM Changeset [949eab7d] by
- DETECTOR: Support kADFlagCanTranscodeTraditionalChineseToSimplified
- 10:11 PM Changeset [fb045768] by
- COMMON: Support transcoding Traditional Chinese to Simplified
- 10:11 PM Changeset [510d97da] by
- COMMON: Fix bug when using old encoding.dat
- 10:11 PM Changeset [cc3e15ff] by
- COMMON: Add t2s table to encoding.dat
- 10:11 PM Changeset [d229bd51] by
- CREATE_ENCODING: Import Chinese charmap from hanziconv
- 10:11 PM Changeset [ed5f0b19] by
- GRIM: Support unicode TTF
- 10:04 PM Changeset [a4c247a1] by
- SCI: (PCJr sound driver) - add pitch bend support
- 10:04 PM Changeset [7dec8d50] by
- SCI: (PCJr sound driver) - major cleanup The code style was outdated …
- 6:48 PM Changeset [d0e38b60] by
- FREESCAPE: avoid leaving two copies of the same bit array in castle
- 6:48 PM Changeset [308ba211] by
- FREESCAPE: deallocate and delete surfaces created for castle
- 6:48 PM Changeset [d4b7d794] by
- FREESCAPE: fixed spirit metter background in castle dos ega
- 1:53 PM Changeset [ddd67393] by
- QDENGINE: Initial implementation of quant() in ShveikShkatulka.dll
- 7:21 AM Changeset [dff24e60] by
- FREESCAPE: fixed background image rendering in castle dos ega
- 7:21 AM Changeset [254dc6ee] by
- FREESCAPE: removed unused images from freescape.dat
- 7:21 AM Changeset [5840db61] by
- FREESCAPE: refactored drawEnergyMeter
- 5:43 AM Changeset [c48116bf] by
- I18N: Update translation (Swedish) Currently translated at 55.8% …
- 5:25 AM Changeset [3c2a58f8] by
- M4: RIDDLE: In progress room 504 daemon
Sep 11, 2024:
- 11:50 PM Changeset [fd2090b6] by
- QDENGINE: Fix crash on startup in inv_popup.dll
- 11:50 PM Changeset [b4bc4507] by
- QDENGINE: Fix string literals in ShveikShkatulka.dll
- 11:50 PM Changeset [06391ab7] by
- QDENGINE: Initial code for ShveikShkatulka.dll minigame
- 11:50 PM Changeset [52e5e02b] by
- JANITORIAL: Fix indentation
- 11:50 PM Changeset [73c9fda3] by
- QDENGINE: Got rid of gotos in inv_popup.dll implementation
- 11:50 PM Changeset [92d05bae] by
- QDENGINE: DT: Display tree in file list
- 8:13 PM Changeset [9382f3c2] by
- SCUMM: Change spaces to tabs
- 8:09 PM Changeset [60ea0ff] by
- SCUMM: Rename options variables to better reflect their purpose I …
- 7:24 PM Changeset [0c41f4c4] by
- FREESCAPE: refactor code to parse header and bitmaps from castle ega dos
- 7:24 PM Changeset [1cceb9c0] by
- FREESCAPE: parse header and bitmaps from castle ega dos
- 7:24 PM Changeset [df47092a] by
- FREESCAPE: parse and render riddle background in castle ega dos
- 8:57 AM Changeset [e84c6751] by
- JANITORIAL: KYRA: Fix typos
- 8:54 AM Changeset [486ed4d4] by
- JANITORIAL: ICB: Fix typos
- 8:19 AM Changeset [a99e53a1] by
- JANITORIAL: HPL1: Fix typos
- 8:15 AM Changeset [a6441ecd] by
- JANITORIAL: GOB: Fix typos
- 8:11 AM Changeset [eb0752d8] by
- JANITORIAL: GLK: Fix typos
- 8:09 AM Changeset [14eb3206] by
- JANITORIAL: CRUISE: Fix typos
- 8:03 AM Changeset [9bb9f341] by
- JANITORIAL: BLADERUNNER: Fix typos
- 8:01 AM Changeset [e94b47c0] by
- JANITORIAL: AGS: Fix typos
- 7:58 AM Changeset [c2c6befd] by
- JANITORIAL: AGI: Fix typos
- 7:38 AM Changeset [0ba70c1] by
- QDENGINE: Fix compilation under Windows _shveikIsMoving is treated as …
- 7:28 AM Changeset [f34b5892] by
- MTROPOLIS: add specific boot functions for numerous games
- 7:18 AM Changeset [bd1e6527] by
- JANITORIAL: CRUISE: Fix extension typo
- 7:16 AM Changeset [06d28307] by
- JANITORIAL: CINE: Fix extension typo
- 7:00 AM Ticket #15208 (SCI: KQ4: Death Music is Almost Inaudible) closed by
- fixed: Fixed with this PR: https://github.com/scummvm/scummvm/pull/6121
- 6:56 AM Changeset [c9096b0a] by
- SCI: fix PCJr sound driver volumes Turns out that the volume consists …
- 5:55 AM Changeset [5c5eddbd] by
- M4: RIDDLE: Remainder of room 504 parser
- 4:18 AM Changeset [06f8bf7f] by
- M4: RIDDLE: More room 504 parser
- 3:39 AM Changeset [84ece43a] by
- JANITORIAL: PINK: Fix recipient typos in code
Sep 10, 2024:
- 10:49 PM Changeset [29d6b3f2] by
- QDENGINE: DT: Implement TGA image browsing
- 10:24 PM Changeset [3171b7ad] by
- QDENGINE: Fix names in qdSprite
- 10:13 PM Changeset [d1d0a0e5] by
- QDENGINE: DT: Refactor browser for preps for different file types
- 10:04 PM Changeset [ffe2238c] by
- QDENGINE: DT: Added total frame number to display
- 10:01 PM Changeset [6b09e7da] by
- QDENGINE: DT: Implement QDA rewinding and jumping to the last frame
- 9:57 PM Changeset [85184c6b] by
- QDENGINE: Remove obsolete STUB warning
- 9:52 PM Changeset [8763956b] by
- QDENGINE: Set video playback volume
- 9:52 PM Changeset [1e34927e] by
- QDENGINE: Fixes to inv_popup.dll used in shveik. Works now
- 9:52 PM Changeset [ff9e303a] by
- QDENGINE: Revert to VKEYS, since we now have the proer support for it
- 9:52 PM Changeset [9e02a297] by
- QDENGINE: Enabled and plugged in inv_popup.dll for shveik
- 9:52 PM Changeset [c08bb029] by
- QDENGINE: Added sanity check to minigame interface
- 9:52 PM Changeset [343cba81] by
- QDENGINE: Added more characters to transCyrillic This covers shveik output
- 9:52 PM Changeset [190bb5db] by
- QDENGINE: Furhter code for inv_popup.dll used in shveik
- 9:52 PM Changeset [db324acd] by
- QDENGINE: Initial code for inv_popup.dll for shveik
- 4:49 PM Changeset [74aeee4d] by
- JANITORIAL: SCUMM: Fix occurrences typos in code
- 4:37 PM Changeset [ce050cec] by
- JANITORIAL: LURE: Fix persistent typos in in code
- 2:36 PM Changeset [4faac7ac] by
- JANITORIAL: WATCHMAKER: Fix environment typos
- 1:50 PM Ticket #15366 (SCI: SQ3: Text Boxes at Death Scenes Clear the Screen Too Quickly) closed by
- duplicate: Closing this as duplicate of ticket #15363
- 12:22 PM Ticket #15366 (SCI: SQ3: Text Boxes at Death Scenes Clear the Screen Too Quickly) created by
- I am using ScummVM version 2.9.0git5777-g4283632831d. Whenever I die …
- 10:18 AM Changeset [a423c93b] by
- TWINE: fixed warnings
- 10:18 AM Changeset [8b12d69e] by
- TWINE: fixed typos in comments
- 10:18 AM Changeset [f0e9fe3] by
- TWINE: changed rotMatIndex2 to be closer to the original sources
- 4:26 AM Changeset [9928c555] by
- M4: RIDDLE: More room 504 parser
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