Timeline



Nov 6, 2022:

11:48 PM Changeset [3d916944]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
FREESCAPE: Fix override warnings
11:35 PM Changeset [2f6617d0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
11:35 PM Changeset [b508fcc8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by eientei <einstein95@…>
WAGE: Add games from "Wayzata's Best of Shareware for Macintosh" …
11:20 PM Ticket #13884 (GUI: Fatal "Wrong string format (M)" error when exploring an HFS CD) closed by phcoder
fixed: Fixed by https://github.com/scummvm/scummvm/pull/4403#event-7748016249
10:27 PM Changeset [3b80ad93]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
10:27 PM Changeset [3636423b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by athrxx
STARTREK: add appropriate render options to detection tables
10:27 PM Changeset [744b55b4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by athrxx
AGI: make use of new gui options handling for render modes
10:27 PM Changeset [73dd040]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: Allow Amiga rendering for v2 games
10:27 PM Changeset [f0cf83ea]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: Add EGA render mode to Day of the Tentacle and Sam & Max
10:27 PM Changeset [42220e03]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: Explicitly declare supported render modes
10:27 PM Changeset [eb51135a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Torbjörn Andersson <eriktorbjorn@…>
GUI: Only show render mode options explicitly supported by the game …
10:27 PM Changeset [ff3a48d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by athrxx
SCUMM: make use of new gui options handling for render modes
10:27 PM Changeset [a84336c5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by athrxx
COMMON: more flexible gui options handling This allows the meta …
10:22 PM Changeset [bea701bb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
10:22 PM Changeset [f9d0da86]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
GUI: Fix browsing in presence of files with \1 in names Currently …
9:40 PM Changeset [cc130f99]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
9:00 PM Changeset [6a1dc051]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: check bounds in copyToVertexArray
9:00 PM Changeset [cdeec297]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: moved NeoDecoder into the Freescape namespace
9:00 PM Changeset [5b335031]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: reimplemented playMusic using …
9:00 PM Changeset [401ebf9c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added missing headers to the renderers implementations
9:00 PM Changeset [1210c6ff]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: removed redudant pointer to OSystem
9:00 PM Changeset [ec31a66]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: make sure the border surface is always correctly used in dark
9:00 PM Changeset [9002723d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: make sure the border surface is always correctly used in driller
9:00 PM Changeset [d135f25e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: removed FrameLimiter class
9:00 PM Changeset [5d21f8b2]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: GlobalStructure is a header-only class
9:00 PM Changeset [3450bb74]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: Sensor is a header-only class
9:00 PM Changeset [5d6e0edc]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: Object is a header-only class
9:00 PM Changeset [3fc21a80]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: sorted filenames in module.mk
9:00 PM Changeset [c20e5af8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: simplify low-level byte operations
9:00 PM Changeset [c4f683d2]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: use texture format when building the eclipse UI
9:00 PM Changeset [b105f05a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added missing EOL
9:00 PM Changeset [ec2d8fb6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: reworded original copyright statement
9:00 PM Changeset [8a81870]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: removed unused global pointer to the engine
9:00 PM Changeset [43a69491]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: tweak polygon offset in OpenGL
9:00 PM Changeset [57b5af8c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: small fix in driller UI
9:00 PM Changeset [dff5d766]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: use wider lines when rendering shots and crossair in OpenGL
9:00 PM Changeset [1f3f7f42]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: avoid blurry textures in OpenGL
9:00 PM Changeset [c5fc1cae]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: removed drawRect2D function from renderer
9:00 PM Changeset [95c2ccaa]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: reimplemented driller UI using only 2d surfaces
9:00 PM Changeset [76c27997]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: allow transparent pixels in drawTexturedRect2D (OpenGL renderer)
9:00 PM Changeset [4a48c992]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: forced a flush in drawTexturedRect2D (OpenGL renderer)
9:00 PM Changeset [791abdcb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: fixed incorrect parameters in drawTexturedRect2D (OpenGL …
9:00 PM Changeset [2efe1625]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: use inplace conversion for texture surface
9:00 PM Changeset [d2816b55]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: removed unused code in engines/freescape/gfx_opengl_texture.cpp
9:00 PM Changeset [46e135e9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: recompute screen viewport on every EVENT_SCREEN_CHANGED
9:00 PM Changeset [a72378c3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: enable arbitrary resolution for OpenGL renderer
9:00 PM Changeset [1c12bb60]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: define texture pixel format and convert images if necessary
9:00 PM Changeset [a816adcd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved OpenGL texture handling with preliminary code
9:00 PM Changeset [28418d0d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: use TinyGL renderer by default
9:00 PM Changeset [bcedbac3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: preliminar code for OpenGL renderer
9:00 PM Changeset [5730f11]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: moved common code for rendering to Renderer
9:00 PM Changeset [42bc152f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: rewrite drawRect2D to use DrawArrays
9:00 PM Changeset [8abfc52]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: rewrite drawFloor to use DrawArrays
9:00 PM Changeset [4c26d13d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: rewrite renderCube to use renderFace
9:00 PM Changeset [ad9297eb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: first attempt to use DrawArray in TinyGL renderer
9:00 PM Changeset [5aca1cda]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added detection for space station oblivion for AtariST (but …
9:00 PM Changeset [e397eba4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added detection and preliminary code of driller release for …
9:00 PM Changeset [cb2d09b5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: corrected the number of total areas in castle (thanks to …
9:00 PM Changeset [a71ccf30]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: parse each area name in castle
9:00 PM Changeset [51fbc89b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: avoid use-after-free when deallocating global areas in …
9:00 PM Changeset [bbc6b898]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactored large if into a switch when handling pressed keys
9:00 PM Changeset [e847698]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: avoid leaking memory when reading global area data
9:00 PM Changeset [3c6c95c7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: removed unused string field in token class
9:00 PM Changeset [57af8e2c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: change API in detection class
9:00 PM Changeset [63555f3f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: regenerate freescape.dat using dedicated script
9:00 PM Changeset [640687a8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added devtools/create_freescape directory with a script and …
9:00 PM Changeset [2ac4af2]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved comments on original code atribution
9:00 PM Changeset [679b0281]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved user message when a renderer cannot be created
9:00 PM Changeset [119d6639]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: sorted, removed and simplified a number of includes
9:00 PM Changeset [8db4952]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: use GUI::MessageDialog instead of error and return to …
9:00 PM Changeset [d35cbc41]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: removed pointers to strings to avoid memory leaks
9:00 PM Changeset [76d1f26d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: simplify palette handling and allow to compile without TinyGL
9:00 PM Changeset [81717815]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added POTFILES
9:00 PM Changeset [2ea1b339]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: use ADGF flags instead of strings
9:00 PM Changeset [3f56b2e0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added new line at the end of each file
9:00 PM Changeset [81acd105]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added proper comment next to each endif
9:00 PM Changeset [f8ad3885]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved demo decoding loop
9:00 PM Changeset [1c19a5d7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: removed redudant enum
9:00 PM Changeset [5e736da8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: renamed ObjectType enum to follow code conventions
9:00 PM Changeset [5af2aa09]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: renamed variable names from the Texture classes to follow …
9:00 PM Changeset [8c6ee316]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: renamed variable names from Token class to follow code …
9:00 PM Changeset [aba5bac2]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: renamed variable names from Object classes to follow code …
9:00 PM Changeset [da4ac7f4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: use uint for loop variables and avoid type conversion
9:00 PM Changeset [ae9f7d64]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: renamed variable names from Instruction class to follow …
9:00 PM Changeset [4b79f528]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: renamed variable names from Area class to follow code …
9:00 PM Changeset [5406ed59]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: specify RGB colors with a portable function
9:00 PM Changeset [64b575ea]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: use the RenderMode type in gfx
9:00 PM Changeset [882797ea]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: use the RenderMode type instead of string to load game assets
9:00 PM Changeset [b5c1a6ef]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: removed redudant strings in the detection tables
9:00 PM Changeset [362338c6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: correctly open and close files when reading assets in castle
9:00 PM Changeset [2ddbb8c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: correctly open and close files when reading assets in dark
9:00 PM Changeset [fe6fed03]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: correctly open and close files when reading assets in eclipse
9:00 PM Changeset [8174cf73]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: correctly open and close files when reading assets in driller
9:00 PM Changeset [eaf69c7f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: Use better ADGF flags for each game
9:00 PM Changeset [8a5dd8e6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: Use better ADGF flags for each game
9:00 PM Changeset [c7f7382e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: Removed full stop from the tooltip message
9:00 PM Changeset [cdbd58d6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: Added the copyright year
9:00 PM Changeset [5f353076]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: Avoid type conversion from int to float
9:00 PM Changeset [232be62]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: Moved include from gfx file to the specialized class
9:00 PM Changeset [6792afe9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: Removed old comments in headers
9:00 PM Changeset [1567b314]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: Use ABS instead of abs
9:00 PM Changeset [a5220abe]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: Removed unreachable line in processInput
9:00 PM Changeset [1717ef7c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: Simplify more loops to use auto keywords
9:00 PM Changeset [d1a22f76]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: Simplify loops to use auto keywords
9:00 PM Changeset [24c2a0b8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: Avoid type conversion on float definitions
9:00 PM Changeset [632da50c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: Fixed curly bracket position in local structure definition
9:00 PM Changeset [fdce66de]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: Added some 3DCK games to the detection tables
9:00 PM Changeset [ceb5aaa5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: use platform enumerated type to implement the platform …
9:00 PM Changeset [a7ad8d87]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: removed old debug statements
9:00 PM Changeset [637f22ed]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: corrected farClipPlane value
9:00 PM Changeset [e562c0ce]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: removed useless comments in the tinygl renderer
9:00 PM Changeset [3e4b23f2]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: used clang-format to improve code formatting
9:00 PM Changeset [9680afd6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: removed 16bit game detection code until the rest of engine …
9:00 PM Changeset [8c74b956]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: removed 16bit game code until is ready
9:00 PM Changeset [0340ce77]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: removed some debug statements
9:00 PM Changeset [0e0026db]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: properly initialize all the class variables
9:00 PM Changeset [f694efb7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: deallocate duplicated font data
9:00 PM Changeset [5ed0c4a0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: avoid reallocing memory from colours and ordinates
9:00 PM Changeset [6c3dbcb1]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: correctly deallocate bitmap decoder after usage
9:00 PM Changeset [5df7776f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: correctly deallocate geometric objects and the data bundle
9:00 PM Changeset [95630cc9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: correctly deallocate hash tables and arrays in each areas
9:00 PM Changeset [5df94787]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: free memory of the border and title images
9:00 PM Changeset [b66fe391]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactored GlobalStucture into a separated file
9:00 PM Changeset [cb50cdc3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: removed unused variables
9:00 PM Changeset [8466ff5a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: fixed override warnings
9:00 PM Changeset [1dc00bf7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved decodeAmigaAtariKey
9:00 PM Changeset [7ac42e84]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: load replay demo for driller atari st demo
9:00 PM Changeset [22508337]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: load sounds for driller atari st demo
9:00 PM Changeset [a58fcbc0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added variable rotation angles
9:00 PM Changeset [e1f07e32]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added key to turn 180 degrees
9:00 PM Changeset [54399a3e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: enable mouse generation event in Amiga/AtariST demos
9:00 PM Changeset [c99e9c8b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: parse demo bytes in Amiga/AtariST
9:00 PM Changeset [402ddc5d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: renamed Movement data type
9:00 PM Changeset [b620c2a4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: move/shoot move first implementation
9:00 PM Changeset [0fb16f16]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved demo replaying to decode all the presed keys in DOS
9:00 PM Changeset [0626f550]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: bind keys for turn left/right and look up/down in driller
9:00 PM Changeset [75abc87a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: play restored music in driller, if it is available
9:00 PM Changeset [3d620f9c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: correctly draw the first frame without getting any input
9:00 PM Changeset [c08dde39]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added border image for space station oblivion and make sure …
9:00 PM Changeset [831bc9eb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added some code to read demo tables
9:00 PM Changeset [46608d03]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: rename palette function names
9:00 PM Changeset [b4bfb4bf]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: removed debug calls and use debugging chanels instead
9:00 PM Changeset [c0be1292]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: move shoot function to movement.cpp
9:00 PM Changeset [f5aba688]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: sound fx for some releases of driller in amiga and atari
9:00 PM Changeset [854c9041]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: proof of concept of the upcoming demo mode for all the games
9:00 PM Changeset [2699defe]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: parse strings in driller demos
9:00 PM Changeset [00c44c4c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactored neochrome decoder to allow to read images …
9:00 PM Changeset [550a82e6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: implemented title display for some driller releases
9:00 PM Changeset [6400b4d5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactor code that load images for every game
9:00 PM Changeset [81e93cff]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: neo image loader to parse images in driller for amiga and atari
9:00 PM Changeset [182f20dc]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: correctly parse global conditions in amiga and atari
9:00 PM Changeset [380fdb4a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: atari sounds are unimplemented yet
9:00 PM Changeset [d5730209]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: initial support for driller demo from atari release
9:00 PM Changeset [814bec5f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: initial support for reading and playing driller sounds from …
9:00 PM Changeset [c40875f9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: correctly parse another amiga release from driller
9:00 PM Changeset [b90b7f7b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: correctly parse the palettes and border from amiga demo of …
9:00 PM Changeset [761497b7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: correctly parse the palettes from amiga release of driller
9:00 PM Changeset [b78ad847]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: adding preliminary border for amiga release of driller
9:00 PM Changeset [e46b0509]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: allow the TinyGL to render in different resolutions
9:00 PM Changeset [8a73bb97]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: avoid crashing if fonts are not loaded
9:00 PM Changeset [99d9c5f8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved detection of driller data from amiga
9:00 PM Changeset [09cfcf38]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: simplify loading of driller data in amiga
9:00 PM Changeset [bccbaee3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: allow to load driller data from amiga
9:00 PM Changeset [9db5a84d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: implemented isDemo
9:00 PM Changeset [5333d4ee]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: fixed texture memory leak
9:00 PM Changeset [96fbece4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactored asset loading code for castle
9:00 PM Changeset [9846e162]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: disable execution of local/global condition for castle
9:00 PM Changeset [c47aaa86]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactored some game-specific code
9:00 PM Changeset [6e109d6b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactored some game-specific code
9:00 PM Changeset [9ba81add]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactored and added some code to parse data from the amiga …
9:00 PM Changeset [2e516360]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactored and added some code to parse data from the amiga …
9:00 PM Changeset [4aec147f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved handling of sync/async sounds
9:00 PM Changeset [003cb43e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: fixed compiler warnings
9:00 PM Changeset [37aa8924]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: replace some debug by debugC calls
9:00 PM Changeset [fdd5e1f0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: replace some debug by debugC calls
9:00 PM Changeset [698b7ea4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: entrance fixes for eclipse
9:00 PM Changeset [77f21d24]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added no clip cheat using N key
9:00 PM Changeset [6a9afc56]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: avoid crashing with an unknown sound
9:00 PM Changeset [d7c076fb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: recompute bounding box when an object is moved
9:00 PM Changeset [b30eb9e0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: removed driller specific code from area class
9:00 PM Changeset [4e2dbd51]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: fixed initial rotation when traversing entrances
9:00 PM Changeset [756c4d3b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: moved some driller specific code outside the area class
9:00 PM Changeset [ec7375cb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: show proper messages related with drilling in driller
9:00 PM Changeset [de83f3a1]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: no drilling in fly mode
9:00 PM Changeset [e1088737]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: adjusted collision detection using last position
9:00 PM Changeset [9cf282a5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: fixes in the position
9:00 PM Changeset [560a3e85]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: specialized gotoArea function for castle
9:00 PM Changeset [8777a3c9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactor sky drawing for each game
9:00 PM Changeset [0388784a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added special case to convert rectangles that are really lines
9:00 PM Changeset [60ad427d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: palette fixes for rendering sky
9:00 PM Changeset [1a02e483]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: show height level in the driller ui
9:00 PM Changeset [03f0298e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved handling of rise/fall for all the games
9:00 PM Changeset [d8f1c3d0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: basic ui for dark in ega mode
9:00 PM Changeset [d15ed5bd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added border for dark in ega mode
9:00 PM Changeset [3d08b94]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactor area/global condition execution
9:00 PM Changeset [e35d0aec]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: avoid crashing when an object is not found in the …
9:00 PM Changeset [f5b7b34e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added more code to replicate sounds
9:00 PM Changeset [0f8a55e2]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added missing space when printing bytecode
9:00 PM Changeset [9e68f6fe]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved detection collision in driller
9:00 PM Changeset [f1cecfab]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: relocated movement functions into a separated file
9:00 PM Changeset [085af6ef]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: inverted ifrvis and ifrinvis opcodes
9:00 PM Changeset [7d08f424]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: force a screen update when executing a redraw opcode
9:00 PM Changeset [4e5aca39]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: correclty load area in eclipse
9:00 PM Changeset [2e414c50]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: removed _missingColor variable from gfx class
9:00 PM Changeset [a3c3bb2a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved pyramid rendering
9:00 PM Changeset [ff9b0835]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved pyramid rendering
9:00 PM Changeset [5bba4ab4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: moved color remapping inside gfx
9:00 PM Changeset [fd03e9e1]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: fixed in handling certain opcodes
9:00 PM Changeset [4801685b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: avoid crashing with unknown sounds
9:00 PM Changeset [96b54016]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved rendering of ui
9:00 PM Changeset [75c4e8fd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: initial implementation of freescape sounds using …
9:00 PM Changeset [4c2293f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: initial implementation of freescape sounds using pc speaker
9:00 PM Changeset [6eeb8a3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: initial refact of palette and color map code
9:00 PM Changeset [3588fe7e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: removed getFontCharacterRect function
9:00 PM Changeset [50e1e7e3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactored area constructor
9:00 PM Changeset [3aceefa5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: renamed and moved findColor
9:00 PM Changeset [a2dce1f7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved handling of the palette used for the ega games
9:00 PM Changeset [59a033a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: initial prove and jet energy/shield in driller
9:00 PM Changeset [09885b6a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: load border bmps from data bundle
9:00 PM Changeset [f66b8b90]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added freescape.dat to dists
9:00 PM Changeset [9e1afc82]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: print text instruction for eclipse
9:00 PM Changeset [ad6cbcca]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: specialized gotoArea function for driller and eclipse
9:00 PM Changeset [b9ebb797]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: show position in driller ui
9:00 PM Changeset [2d637044]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: show score for driller and eclipse
9:00 PM Changeset [855fe6de]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: basic font rendering for eclipse
9:00 PM Changeset [e4e06ab9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactored checkIfGameEnded for driller
9:00 PM Changeset [39d068e8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: message loading and rendering in driller
9:00 PM Changeset [5365e9bc]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: font loading in driller
9:00 PM Changeset [1bebf5b5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added some code to end the game is shield is zero
9:00 PM Changeset [de8fa81b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: use deg2rad in updateProjectionMatrix
9:00 PM Changeset [0ed1d908]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: correctly save and restore global objects
9:00 PM Changeset [ac8d79f1]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: partially aligned dril elements
9:00 PM Changeset [ecc42253]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: renamed object fields
9:00 PM Changeset [6f9c0091]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: renamed object fields
9:00 PM Changeset [d6041b94]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactored code that adds the drill
9:00 PM Changeset [ff32048a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved how drill is positioned by the player
9:00 PM Changeset [64c2933]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: show NOPs in bytecode
9:00 PM Changeset [40cca49d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: use area scale when stepping foward
9:00 PM Changeset [dd5866e7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: load an object from the global area if it is not available …
9:00 PM Changeset [c2869480]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: load an object from the global area if it is not available …
9:00 PM Changeset [0050f7a5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: moved more specific code into the game classess
9:00 PM Changeset [3f4c5c92]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: moved palettes.cpp into the games directory
9:00 PM Changeset [c567f890]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: moved game init code from driller into a separated class
9:00 PM Changeset [be64f76e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: moved key processing code from driller into a separated class
9:00 PM Changeset [95b3be0a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: moved ui code from driller into a separated class
9:00 PM Changeset [9a7692c9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: splited dark into a separated class
9:00 PM Changeset [b86e4ccb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: removed specific code from common class
9:00 PM Changeset [59882c74]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: splited dark into a separated class
9:00 PM Changeset [174a7738]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: splited castle into a separated class
9:00 PM Changeset [78e61e69]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: load assets code for driller and eclipse in different files
9:00 PM Changeset [d7adf4a6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: splited eclipse into a separated class
9:00 PM Changeset [c89a48d3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: splited driller into a separated class
9:00 PM Changeset [1f212caa]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved ui given the current viewport
9:00 PM Changeset [72331e5e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved ui given the current viewport
9:00 PM Changeset [4c7d2287]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: check if is energy is enough to deploy/return drill
9:00 PM Changeset [a0b69a14]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: implemented shield and energy UI in driller
9:00 PM Changeset [d2783714]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: handle some of the special eclipse entrances
9:00 PM Changeset [d4e26ef5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: fixed most of the c++ compiler warnings
9:00 PM Changeset [43e4a62d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: skip intro screen when loading
9:00 PM Changeset [da79f0f6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: add room structure after all the areas are parsed
9:00 PM Changeset [a06b7273]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: correctly initialize flags for sensors/entrance
9:00 PM Changeset [6e04dc22]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: correctly render up-pyramids
9:00 PM Changeset [a42b9307]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: fix mouselook in fullscreen
9:00 PM Changeset [5115cc1f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: allow to rise or lower player height in driller
9:00 PM Changeset [22395f03]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added new licenses and cleaned up includes
9:00 PM Changeset [907dae22]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: add drill at the correct y position
9:00 PM Changeset [2bbb638f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: allow save and load drill position
9:00 PM Changeset [59146c1]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added detection of another release of castle
9:00 PM Changeset [82ac1f6f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: increase variable 32 when drilling
9:00 PM Changeset [a6532770]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: only allow to drill when radious is positive
9:00 PM Changeset [45ba823]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: correctly set keys for driller and implement basic …
9:00 PM Changeset [8cf72c7e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: correctly parse sky and ground color
9:00 PM Changeset [98352edc]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved parsing of fcd opcodes
9:00 PM Changeset [c90d2620]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: parse more fcd opcodes
9:00 PM Changeset [1758d549]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: loading of castle from dos release
9:00 PM Changeset [f668a6e6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved detection of castle
9:00 PM Changeset [90c3ff28]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: corrected IFINVISQ opcode implementation
9:00 PM Changeset [71257b98]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: make sure line bounding boxes are valid
9:00 PM Changeset [62eeb512]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: removed more old code
9:00 PM Changeset [44de3eeb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: removed more old code
9:00 PM Changeset [347f1a85]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: removed old code
9:00 PM Changeset [ab155f3c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: removed old code
9:00 PM Changeset [4aa4667a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: only allow to add drill in driller
9:00 PM Changeset [f118754]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: parse area names for eclipse
9:00 PM Changeset [96ab09bc]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: parse area names for driller and dark
9:00 PM Changeset [78d247ea]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: read gas pockets and allow driller deployment
9:00 PM Changeset [453e7132]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved game selection
9:00 PM Changeset [9cd387cf]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved player size for driller and eclipse
9:00 PM Changeset [6d41bc98]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved destroy opcode implementation
9:00 PM Changeset [b7ba3d2]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: implement border and view port for driller and eclipse
9:00 PM Changeset [b863506a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: if an object is destroyed, restore it while loading
8:59 PM Changeset [191a7ce2]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved palette for total eclipse and added some fixes
8:59 PM Changeset [2bf32ef]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactored palette code
8:59 PM Changeset [a8ad0f7b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: move palettes to another file
8:59 PM Changeset [16fcdfb2]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: implement some area flags
8:59 PM Changeset [095709ac]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added basic implementation of room structure for eclipse …
8:59 PM Changeset [999c7785]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: removed useless assert
8:59 PM Changeset [67249c9c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: implemented additional opcode for driller
8:59 PM Changeset [32cba243]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: better transition between levels
8:59 PM Changeset [0864babe]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refector code that executes object/room/global conditions
8:59 PM Changeset [7dcd4b2b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: execute room/global conditions
8:59 PM Changeset [9d566d20]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: save and restore vehicle information
8:59 PM Changeset [1984138]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: correctly allocate an speaker audio object for each sound
8:59 PM Changeset [91c0529a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved check collision detection
8:59 PM Changeset [13631f37]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: save and restore level flags
8:59 PM Changeset [11b6700f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: removed use of pointer and renamed area map
8:59 PM Changeset [291c5465]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: initial implementation of loading of level state
8:59 PM Changeset [4806895e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: basic save/load implementation without level state
8:59 PM Changeset [b62fcf64]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: correctly registred debug levels
8:59 PM Changeset [78eeb68c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added basic debug levels
8:59 PM Changeset [30351a2c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: basic implementation of swapjet opcode
8:59 PM Changeset [1f55d4b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added fly mode and improved entrance handling
8:59 PM Changeset [78b2ea28]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: fixed code style
8:59 PM Changeset [5d2b569d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: correct viewport for driller
8:59 PM Changeset [2500e585]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: fixed entrance angle when changing areas
8:59 PM Changeset [eedc9f21]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactored bit operations and removed unused code
8:59 PM Changeset [c4e04842]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: fixed parsing of global bytecode table
8:59 PM Changeset [c9effe93]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: start in area 1 when using 3dck games
8:59 PM Changeset [10b26d1a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactor some code for eclipse
8:59 PM Changeset [0a684948]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved rendering in castle
8:59 PM Changeset [0206ca09]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved rendering in eclipse
8:59 PM Changeset [f161f752]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved fcl parsing and load some global objects in driller
8:59 PM Changeset [39fc195d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved collision detection when running effects
8:59 PM Changeset [ea663d58]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: sensor objects are created
8:59 PM Changeset [d140a9fd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: basic castle EGA palette
8:59 PM Changeset [59328b71]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: reworked collision detection code
8:59 PM Changeset [c821a616]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: removed unusued variables
8:59 PM Changeset [359bd5c9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: minor changes in collision detections
8:59 PM Changeset [af059a69]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: basic sound implementation and adding floor to castle …
8:59 PM Changeset [580e9b18]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: allow users to fit in small areas reducing its width
8:59 PM Changeset [1085cf6b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: corrected end if not equal opcode
8:59 PM Changeset [7993864c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved ray hit detection and finished implementation of …
8:59 PM Changeset [22c722d0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: first implementation of area conditions when shooting
8:59 PM Changeset [19fcfae6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: simplified and improved ray collision code
8:59 PM Changeset [ee5d5784]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: planar rendering fixes
8:59 PM Changeset [87ff5766]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved collision detection code considering area scale
8:59 PM Changeset [327cff4f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: fixed for castle in cpc amstrad
8:59 PM Changeset [26d1918b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: load all the Castle Master data from amstrad
8:59 PM Changeset [a76317af]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added more Castle Master releases and some fixes
8:59 PM Changeset [fc07a47c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: initial parsing of Dark Side and some rendering fixes for …
8:59 PM Changeset [da75afe5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: initial parsing of Total Eclipse
8:59 PM Changeset [6840ce7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: basic implementation of step up/down
8:59 PM Changeset [2b358172]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: implemented bit instructions
8:59 PM Changeset [6cb783da]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved player collisions and added basic detection of darkside
8:59 PM Changeset [a6fcc20d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: mapped more castle master areas
8:59 PM Changeset [91ba5e17]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved 8bit instruction parsing and line rendering
8:59 PM Changeset [5cd4f59d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved 8bit instruction parsing
8:59 PM Changeset [e87876e4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactored instruction code
8:59 PM Changeset [93129f9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: initial implementations of redraw and delay instructions
8:59 PM Changeset [6d6d1041]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: initial implementation of end if not equal instruction
8:59 PM Changeset [ee973d3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: initial implementation of variable decrement and fix in …
8:59 PM Changeset [18feecbb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: initial implementation of variable increment and game state …
8:59 PM Changeset [3e5f02f3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: avoid crashing when there is no border file and added …
8:59 PM Changeset [03291ca0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: basic support for border rendering in driller
8:59 PM Changeset [cc1bfdf8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: implemented the DESTROY instruction
8:59 PM Changeset [1a3e7af]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: fixed position rendering of polygons
8:59 PM Changeset [4283f9b4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added one cga palette and refactored palette code
8:59 PM Changeset [239aa6a4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: coloring pyramid implementation and refactoring of palette code
8:59 PM Changeset [66c4c8c7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: basic implementation of solid objects using current …
8:59 PM Changeset [b479b395]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: implemented bounding box for pyramids
8:59 PM Changeset [3647405]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: more debugging code
8:59 PM Changeset [e9dffc6e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved header, namespaces and removed useless files
8:59 PM Changeset [7d8c52d0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: render basic shoot line
8:59 PM Changeset [f3779e2]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: avoid collisions with invisible objects
8:59 PM Changeset [773fffc0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added basic crossair implementation
8:59 PM Changeset [8442d007]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added basic TOGVIS implementation
8:59 PM Changeset [a684bc95]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added basic VIS implementation
8:59 PM Changeset [93de5a6d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: avoid collisions with invisible objects
8:59 PM Changeset [3d63dc44]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved detection collision considering distance to object
8:59 PM Changeset [5a1026d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: fixed ordinate scales for 8-bit binaries
8:59 PM Changeset [ab4030ec]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: implemented invis opcode and improved collision detection …
8:59 PM Changeset [263d710d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved detection code to perform an inverse search on the …
8:59 PM Changeset [e65c905e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactor area changing code
8:59 PM Changeset [9fb29ea4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: proof of concept of fcl execution
8:59 PM Changeset [8830dce8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: show code to execute when colliding
8:59 PM Changeset [6df44a73]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: detection of total eclipse and more debugging code
8:59 PM Changeset [213698c5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: more code to help debuging and testing
8:59 PM Changeset [45b2731a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: initial implementation of pyramid rendering
8:59 PM Changeset [d3f29493]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: fixed rendering of planar objects and enforced more …
8:59 PM Changeset [6f500da3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: removed StreamLoader and replaced with scummvm API in the …
8:59 PM Changeset [24fa074f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved detection tables for several games
8:59 PM Changeset [18c4de3e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: removed game.cpp and game.h files
8:59 PM Changeset [420f2346]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: proof of concept of collision with geometric objects
8:59 PM Changeset [6a9b2a8b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: fixed mirrored rendering and basic ray collision
8:59 PM Changeset [c6af73a7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added basic detection of space station oblivion
8:59 PM Changeset [92ca9ab6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved detection of castle
8:59 PM Changeset [7e865348]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: some changes to allow to parse and render castle master levels
8:59 PM Changeset [dcc631ff]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved validation of polygon when rendering
8:59 PM Changeset [786f7078]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved handling of mouse rotation and bounding boxes
8:59 PM Changeset [0d3ee569]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: prototype of shooting code and refactor
8:59 PM Changeset [f8dac295]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactor 8-bit binary loading to use scummvm API
8:59 PM Changeset [00143272]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved initial position in Driller
8:59 PM Changeset [c3512c30]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added most of the Driller EGA palette
8:59 PM Changeset [a74d18cf]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: corrected some colors in the first level of Driller
8:59 PM Changeset [bbf7656f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: corrected some colors in Driller
8:59 PM Changeset [6eb56f8e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: disable transparent color face in Driller
8:59 PM Changeset [2bccd8c6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: avoid rendering sky and floor in Driller
8:59 PM Changeset [099bb5ee]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: some changes to make the code render some levels of Driller
8:59 PM Changeset [e04e6314]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: removed more old code
8:59 PM Changeset [3255d04c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: initialize _playerHeight when using 8-bit engines
8:59 PM Changeset [43166fbb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactor input into processInput
8:59 PM Changeset [99c19f34]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactor drawing code into drawFrame
8:59 PM Changeset [edcfe272]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: removed more old code
8:59 PM Changeset [b8c4488c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: removed more old code
8:59 PM Changeset [2045ecfb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: removed some old code and add call to destroyContext
8:59 PM Changeset [4594050a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: fixes regarding tinygl changes upstream
8:59 PM Changeset [a2f764a6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: better polygon rendering and object code refactoring
8:59 PM Changeset [79e2e0b5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added more detected games, better parsing and added polygon …
8:59 PM Changeset [7dfc5e78]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactored rendering code and added more games
8:59 PM Changeset [227b5f53]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: fixed colors and improved rendering to avoid the mirror effect
8:59 PM Changeset [35988461]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved mouse look and some other fixes
8:59 PM Changeset [829afc23]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: fixes
8:59 PM Changeset [8bdfd735]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactoring detection code and first attempt to render cubes
8:59 PM Changeset [5fa47a0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added some code to determinate how to render a cube
8:59 PM Changeset [364c0f31]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: using Math::Vector3d instead of TinyGL::Vector3
8:59 PM Changeset [9a24794]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: removed useless code from the renderer
8:59 PM Changeset [3e6c07f5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: preliminary rotation/movement code
8:59 PM Changeset [7ecb3169]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: preliminary movement functions and fixes
8:59 PM Changeset [0110695d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactoring to better integrate exe parsing
8:59 PM Changeset [1f4ae36d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: removed clearAllDebugChannels when rebased with master
8:59 PM Changeset [d18ef03]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: code clean-up
8:59 PM Changeset [fcd721c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: better detection and starting to parse Driller frame image
8:59 PM Changeset [ad0f96ad]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: better parser for Driller
8:59 PM Changeset [38f86638]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: entraces support for Driller
8:59 PM Changeset [56f692a6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: some parsing of instruments in 3DK games
8:59 PM Changeset [6f328337]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: better parsing of 3DK games
8:59 PM Changeset [e0cbcd07]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improve palette handling
8:59 PM Changeset [2a150147]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: better parsing of Driller and fixes
8:59 PM Changeset [c6d70341]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added more code for rendering areas
8:59 PM Changeset [a36dc0bd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: fixes and added one cube example
8:59 PM Changeset [3a9491a2]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: fixed rendering sky and ground with border
8:59 PM Changeset [3956250e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: initial rendering of sky and ground
8:59 PM Changeset [26573ae0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: more fixes
8:59 PM Changeset [0cd58b40]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: fixes in the area and object class
8:59 PM Changeset [62aa8d4b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: fixes in the main and object class
8:59 PM Changeset [868d07e2]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: start area support and empty draw code
8:59 PM Changeset [085c083d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: initial tinygl support
8:59 PM Changeset [a7c57a39]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: first attempt to do palette parsing
8:59 PM Changeset [f4558be5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: used clang-format to improve code
8:59 PM Changeset [8d0b3b3e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added more code for 8-bit parsing
8:59 PM Changeset [5cc47a40]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added more code for 8-bit parsing
8:59 PM Changeset [9c1391e9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: used clang-format to improve code style
8:59 PM Changeset [424a2e96]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added first code for 8-bit parsing
8:59 PM Changeset [b5df1266]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: used clang-format to improve code style
8:59 PM Changeset [7606960e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactored old phantasma code
8:59 PM Changeset [1edba8c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: used clang-format to improve code style
8:59 PM Changeset [56f4fdca]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added more code from phantasma
8:59 PM Changeset [3e414ba6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: first attempt to merge phantasma code
8:59 PM Changeset [de83c184]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: initial fixes
8:59 PM Changeset [1458492]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added initial files
7:48 PM Changeset [ffb6d79d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Filippos Karapetis <bluegr@…>
MADS: Fix infinite conversation loop at the beginning of Phantom …
7:48 PM Changeset [8fee9abb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
7:47 PM Changeset [e3a26852]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
AGS: Added detection for zniwadventure 1.3.4
7:03 PM Changeset [a3c9f49b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
7:02 PM Changeset [e5c1a424]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
BACKENDS: OPENGL: When no shader is selected, close
7:02 PM Changeset [52903aff]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
BACKENDS: OPENGL: Close old preset before opening a new one
7:02 PM Changeset [a6dd0370]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
BACKENDS: OPENGL: Add support for previous frames in LibRetro
7:02 PM Changeset [9d191085]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
BACKENDS: OPENGL: Match vertex coordinates with RetroArch This makes …
7:02 PM Changeset [5484ebff]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
BACKENDS: OPENGL: Rework LibRetro pipeline This makes LibRetro behave …
7:02 PM Changeset [f9005454]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
BACKENDS: OPENGL: Allow to copy render settings between framebuffers
7:02 PM Changeset [70cf4e9e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
BACKENDS: OPENGL: Move framebuffer out of common activate code This …
7:02 PM Changeset [6632e909]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
BACKENDS: OPENGL: Hide active pipeline and activate it as needed This …
7:02 PM Changeset [239c115]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
BACKENDS: OPENGL: Rename drawTexture override This prevents name …
7:02 PM Changeset [769fe03a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
BACKENDS: OPENGL: Use override keyword
7:02 PM Changeset [9b951944]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
BACKENDS: OPENGL: Activate framebuffer with a specific pipeline
7:02 PM Changeset [29c25ed5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
BACKENDS: OPENGL: Store projection matrix as a Matrix4 This avoids …
7:02 PM Changeset [2d910e3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
BACKENDS: OPENGL: When closing reset _isAnimated to keep performace
7:02 PM Changeset [b329308b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
BACKENDS: OPENGL: Don't load a preset with no pass
7:02 PM Changeset [479ef6a8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
BACKENDS: OPENGL: Simplify size logic
7:02 PM Changeset [96fd0b84]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
BACKENDS: OPENGL: Fix missing default case
7:02 PM Changeset [c6451a2e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
GUI: Fix top dialog only drawing Before that the parent was also drawn.
6:56 PM Changeset [e51766c7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Filippos Karapetis <bluegr@…>
MADS: Disallow saving during cutscenes Cutscenes have no scene logic, …
6:52 PM Changeset [1b3295f2]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Filippos Karapetis <bluegr@…>
SCI: Adapt the KQ1 title for uniformity and ease of usage
6:52 PM Changeset [00e4964d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Filippos Karapetis <bluegr@…>
SHERLOCK: Change description of scalpel for uniformity
6:52 PM Changeset [a22bbf23]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Filippos Karapetis <bluegr@…>
AGS: Whitespace fixes
6:52 PM Changeset [396b6248]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by MrMothman
ULTIMA: Fixed game titles to match box art
6:52 PM Changeset [30f0d5cb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by MrMothman
SHERLOCK: Fixed game titles to match box art title
6:52 PM Changeset [b20fcbeb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by MrMothman
AGS: Fixed titles to match box art title
6:52 PM Changeset [a4afd70d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by MrMothman
SCI: Fixed game titles to match box art title
6:52 PM Changeset [943fc8c5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by MrMothman
SCI: Fixed game titles to match box title
6:52 PM Changeset [e5cf965f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by MrMothman
AGOS: Fixed game titles to match box title
6:52 PM Changeset [fde0ea0b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by MrMothman
AGI: Fixed game Titles to match box art title
4:59 PM Changeset [343b9833]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
4:59 PM Changeset [984341d7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by rsn8887 <rsn8887@…>
BACKENDS: PSP: Remove unused code in RGBA8888 path
4:27 PM Changeset [adbd566e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
4:27 PM Changeset [0ab18443]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
4:27 PM Changeset [c73fac1c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
GUI: Fix strncpy usage
4:27 PM Changeset [c236ce82]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
SAGA: Fix strncpy usage
4:27 PM Changeset [f816efdb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
MUTATIONOFJB: Fix strncpy usage
4:27 PM Changeset [49d53bb5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
GLK: Fix strncpy usage
4:27 PM Changeset [3abe41aa]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
AGI: Fix strncpy usage
2:55 PM Changeset [50f40312]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
2:55 PM Changeset [0ed966d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
2:55 PM Changeset [8afa89d7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: new detection entry for version 3.2.3.1 of lba1 gog
2:55 PM Changeset [196fa4d4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: new detection entry for version 3.2.3 of lba1 steam
2:55 PM Changeset [353f9ea4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: reduced detection entry duplication
12:13 PM Changeset [80e3d2b2]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
12:13 PM Changeset [50b5e14a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by athrxx
SCI: (BRAIN) - remove redundant function
12:13 PM Changeset [47763f7b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by athrxx
SCI: (BRAIN) - fix music pause bug When skipping the intro via 'Esc' …
10:26 AM Ticket #13921 (Character ":" disallowed in .ini section names) created by Klaitu
Unclear the source of this limitation, but most gameid's contain a …
4:15 AM Changeset [abbd516e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by elasota
MTROPOLIS: Fix VISE 3 archives
4:15 AM Changeset [052f1240]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by elasota
MTROPOLIS: Add world manager "scenefades" attrib stub.
4:15 AM Changeset [b7564754]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by elasota
MTROPOLIS: Add list variable modifier "shuffle" attrib.
4:15 AM Changeset [1b5b4d2]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by elasota
MTROPOLIS: Fix list variable modifiers in behaviors not copying …
4:15 AM Changeset [197f59dd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by elasota
MTROPOLIS: Add asset ID debug inspector to images.
4:15 AM Changeset [5f9246b4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by elasota
MTROPOLIS: Refactor VISE 3 archive code.
4:05 AM Changeset [7fe6e2ec]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Cleanup screenspace calculations in item sorter
1:47 AM Changeset [0be8ad82]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by laenion
MOHAWK: Fix wrong language for French lilmonster

Nov 5, 2022:

10:10 PM Changeset [66d90069]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Thunderforge
DOCS: Clarifying exploits -> malware More explicitly describing what …
9:40 PM Ticket #13920 (MOHAWK: LB - French sheila version not starting) created by laenion
The French version of "Sheila Rae the Brave" is not starting due to an …
9:32 PM Changeset [d72a76a7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Thunderforge
DOCS: Decapitalizing certain words in 1.1.5 In English, words are not …
9:17 PM Ticket #13919 (MOHAWK: LB - Missing shortcuts) created by laenion
According to the manuals of the Living Books games (at least in the …
9:04 PM Changeset [7ef92476]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dwatteau
BACKENDS: Restore original Cabal license header when quoting it Our …
8:38 PM Changeset [cbfa856e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dwatteau
SCUMM: Fix -Wformat-overflow warning in Insane::smush_setFrameSteps() …
7:00 PM Changeset [6ae4512a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by rsn8887 <rsn8887@…>
BACKENDS: PSP: Support RGBA8888 by swapping bytes
5:10 PM Changeset [de080026]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
DIRECTOR: Fix filesize for some D3 entries (C-D)
11:08 AM Changeset [f48b554]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
11:07 AM Changeset [45b4046c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
DOCS: Added FAQ item about warez/abandonware
9:13 AM Changeset [d661742d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
9:09 AM Changeset [4f5ccdbe]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dwatteau
MACOSX: Update some comments about macOS 10.4/10.5 behavior Found …
12:52 AM Changeset [5def1ad0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Properly dither images

Nov 4, 2022:

9:59 PM Changeset [58e0fa5b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Update mini-map on run instead of paint and do not close on …
9:25 PM Changeset [c4897e70]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
DIRECTOR: Fix filesize for D3 entries (B)
9:25 PM Changeset [02e765a5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
DIRECTOR: Fix/improve some detections
9:25 PM Changeset [3461d8e8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
DIRECTOR: Comment out unconfirmed, remove duplicate
8:09 PM Changeset [0a303f49]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: COMI: Save camera freeze state This fixes an issue in which …
1:56 PM Ticket #13918 (SCUMM: MI1 Playback Adjustment settings hide Original GUI setting) created by dwatteau
Current Git 83ff98940d6d2 HEAD on macOS. MI1 CD has an original_gui
11:33 AM Ticket #13917 (BACKENDS: iOS: Default touchpad mode unusable on iOS 16) created by dwatteau
larsman on Discord asked to file a bug report about this. I'm not a …
6:20 AM Changeset [c38ea63b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by digitall
MTROPOLIS: Fix Comparison with Correct Enumerated Type This was …
4:41 AM Ticket #13829 (SCI: Space Quest III unknown game variant) closed by sluicebox
invalid: These are not original game files. You can tell because resource.001 …
4:13 AM Ticket #13914 (SCI: PQ2: Pixel Artifacts after clicking on top menu bar) closed by sluicebox
fixed: Fixed in: f779535e3e9c4f9e89963fd26fd8d182aaa75f1c Good news: I blew …
4:06 AM Changeset [f779535e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
SCI: Fix vector pattern regression Restores correct adjustments for …

Nov 3, 2022:

11:03 PM Changeset [e1ab4109]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
11:02 PM Changeset [20445f09]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Walter Agazzi <tag2015@…>
DIRECTOR: Improve detection of pyatachok1
11:02 PM Changeset [7f4d7b64]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Walter Agazzi <tag2015@…>
DIRECTOR: Remove orphaned unsupported entries
11:02 PM Changeset [bbe90006]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Walter Agazzi <tag2015@…>
DIRECTOR: Fix Backpacker Jr demo detection
11:01 PM Changeset [15022ac2]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
11:01 PM Changeset [0848034b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
DREAMWEB: Clean up the game options
8:37 PM Changeset [a56c6c48]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
AD: Implement sanity checks for detection tables
7:37 PM Changeset [6bf28817]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Remove more leftovers from dithering code
7:37 PM Changeset [7eb121f7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Made graphics test more robust
7:37 PM Changeset [caa681f1]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Switch test dithering to common code
7:36 PM Changeset [3659fa9d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
GRAPHICS: MACGUI: Fixed returned palette size in WM
7:35 PM Changeset [86b2aedb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dwatteau
SCUMM: Fix unintended dark blue background in French MI1 floppy VGA …
7:32 PM Changeset [83ff9894]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
CRYOMNI3D: Remove unused options list
7:04 PM Changeset [2457c495]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
DM: Remove unused options list
6:28 PM Ticket #13913 (DOCS: Please make 2.6.1's Release Notes mention not just QFG4) closed by lotharsm
fixed: Thank you, this was an oversight. Fixed.
6:28 PM Changeset [01d59376]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Add missing SCI bugfixes to 2.6.1
6:06 PM Changeset [8fe6e28c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by temp-0x69285
DIRECTOR: Use common dithering implementation
4:57 PM Changeset [8f7880c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dwatteau
SCUMM: Document that there's no Lemonhead lines to restore in French …
8:17 AM Ticket #13916 (GLK: ZCODE - Unknown game variants) created by raziel-
"Hibernated 1 DC", "Hibernated 1 DC - This is Death" { …

Nov 2, 2022:

11:31 PM Changeset [fa66f887]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by elasota
MTROPOLIS: Add some stub VISE 3 stuff to boot SPQR Mac.
10:37 PM Ticket #13915 (DIRECTOR: Add Pytachok games) closed by tag2015
fixed
10:24 PM Changeset [10b80140]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
10:23 PM Changeset [679c75e5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
DIRECTOR: Add detection for Pyatachok games
10:15 PM Changeset [189328b8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
10:15 PM Changeset [aba347ed]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by orgads
GUI: Make character validation less ugly
8:20 PM Changeset [87c02100]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: Fix mouse inputs being lost during repeated keypresses This …
5:28 PM Changeset [85546d9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Add detection for newer itch.io / MAGS releases
11:18 AM Changeset [3a17edce]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by alxpnv <alxpnv22@…>
ASYLUM: rename Actor::clearFields()
10:57 AM Changeset [e2e3ec2d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by alxpnv <alxpnv22@…>
ASYLUM: fix showing Sarah's reflection in Chapter 4b
10:34 AM Ticket #13915 (DIRECTOR: Add Pytachok games) created by GoragTheThief
Try this on switch and PC: …
9:44 AM Changeset [05d420f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
I18N: Update translation (Greek) Currently translated at 100.0% (1769 …
8:28 AM Ticket #13912 (ASYLUM: Changing SFX volume also changes Voice volume) closed by alxpnv
fixed: Thanks for the report

Nov 1, 2022:

10:46 PM Changeset [dd3f1911]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Walter Agazzi <tag2015@…>
DIRECTOR: Fix missing titles, remove duplicate
10:46 PM Changeset [8369d0f5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dwatteau
SCUMM: Avoid UBSan warning in drawBomp() Only change mask if …
10:46 PM Changeset [71f19b07]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Hubert Maier <raziel-@…>
ULTIMA: Remove superflous space
10:46 PM Changeset [1158b00d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Hubert Maier <raziel-@…>
SCI: Correct spelling mistakes accomodate -> accommodate firey -> fiery
3:09 PM Changeset [c187b2ff]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Hubert Maier <raziel-@…>
GLK: Correct spelling mistakes apparantly -> apparently
3:09 PM Changeset [7900f407]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Hubert Maier <raziel-@…>
ICB: Correct spelling mistake belive -> believe
3:09 PM Changeset [b82f3cc4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Hubert Maier <raziel-@…>
SUPERNOVA: Correct spelling mistakes begining -> beginning
3:09 PM Changeset [ffdf9f85]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Hubert Maier <raziel-@…>
NEWS.md: Correct spelling mistake accomodate -> accommodate
12:53 PM Changeset [2a30dd1]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Walter Agazzi <tag2015@…>
DIRECTOR: Add detection for B/W version of Amanda Stories
11:14 AM Ticket #13858 (Unimplemented puzzles in "Marvel Comics Spider-Man: The Sinister Six" ...) closed by neuromancer
fixed: Already fixed.
10:13 AM Ticket #13914 (SCI: PQ2: Pixel Artifacts after clicking on top menu bar) created by antoniou79
This is on 2.6.1 stable and also on current 2.7.0git from master HEAD …
10:02 AM Ticket #13913 (DOCS: Please make 2.6.1's Release Notes mention not just QFG4) created by lwcorp
https://downloads.scummvm.org/frs/scummvm/2.6.1/ReleaseNotes.html
8:57 AM Changeset [c77a1890]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by alxpnv <alxpnv22@…>
ASYLUM: fix Sound::convertVolumeTo() to match Sound::convertVolumeFrom()
6:15 AM Changeset [2a20d635]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
DISTS: WIN32: Add --no-console to optional desktop shortcut The …
5:24 AM Changeset [d91072d7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by digitall
MTROPOLIS: Fix Extra Parameters in Format GCC Compiler Warning
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