Timeline



05/10/22:

21:19 Changeset [74360479] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Japanese) Currently translated at 100.0% …
21:19 Changeset [b6f26b25] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Ukrainian) Currently translated at 100.0% …
21:19 Changeset [88c400d1] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Finnish) Currently translated at 100.0% …
21:19 Changeset [a0c2f10c] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Russian) Currently translated at 100.0% …
20:55 Changeset [c8190b25] by Filippos Karapetis <bluegr@…>
AGS: Add language detection for games/demos (initial K)
20:55 Changeset [1e09d5a] by Filippos Karapetis <bluegr@…>
AGS: Add language detection for games/demos (initial J)
20:55 Changeset [6d60879] by Filippos Karapetis <bluegr@…>
AGS: Add language detection for games/demos (initial I)
20:55 Changeset [2760c0a0] by Filippos Karapetis <bluegr@…>
AGS: Add language detection of games/demos (initial H)
13:27 Changeset [060e3399] by GitHub <noreply@…>
SCI: Hebrew parser: Support 'vav' conjunctive
13:25 Changeset [02da6e28] by Filippos Karapetis <bluegr@…>
PRINCE: Fix reading translation texts on big-endian systems
11:48 Changeset [59a26a88] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Italian) Currently translated at 100.0% …
10:33 Changeset [89e86399] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Greek) Currently translated at 100.0% (1724 …
08:41 Changeset [b8e5c6be] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Portuguese (Brazil)) Currently translated …
08:41 Changeset [ef9f45de] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Hungarian) Currently translated at 100.0% …
08:41 Changeset [6f665ee4] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (French) Currently translated at 100.0% …
08:41 Changeset [fd636508] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Spanish) Currently translated at 100.0% …

05/09/22:

18:21 Changeset [6ec2329f] by NMIError
AGOS: Fix compiler warnings Add missing override, fix bad memset, …
18:11 Changeset [17aafbf2] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
18:09 Changeset [26b029ce] by digitall
AGOS: Correct Array Initialization for Correct Size Removing Magic …
18:08 Changeset [14cb42c6] by digitall
AGOS: Correct Header Guard Define Naming in GMF Midi Parser
17:55 Changeset [1231c939] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
17:55 Changeset [9ccbf0e0] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
17:55 Changeset [e9f8bc71] by NMIError
AGOS: Fix multiline I18N strings
17:52 Changeset [dcd0346f] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Spanish) Currently translated at 100.0% …
17:37 Changeset [c8865d0] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
17:36 Changeset [ee4908d3] by digitall
AGOS: Fix Missing Field Initializers for Group ID of Extra GUI Options
16:33 Changeset [2d4a5041] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
16:31 Changeset [5fa0168e] by sluicebox <22204938+sluicebox@…>
SCI32: Fix KQ7 wooden nickel hotspot in Faux Shop
16:03 Changeset [60dc4b1] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
15:19 Changeset [3dd5568c] by NMIError
AGOS: Improve E2/WW AdLib SFX timing This change improves the …
15:19 Changeset [b2cf9a58] by NMIError
AUDIO: Add AdLib MS driver callback frequency This change allows a …
15:19 Changeset [5e95bdcb] by NMIError
AGOS: Elvira 1 - add support for Casio devices This adds support for …
15:19 Changeset [27e14762] by NMIError
AUDIO: Add Casio MT-540/CT-460/CSM-1 MIDI driver This adds a MIDI …
15:19 Changeset [5e1905f] by NMIError
AGOS: Waxworks OPL3 mode instrument attack fix This fixes the slow …
15:19 Changeset [d0c56f0b] by NMIError
AUDIO: Remove GMF support from SMF MidiParser This removes the code …
15:19 Changeset [66bb075f] by NMIError
AGOS: Add E2/WW AdLib and MT-32 SFX and enhancements This adds …
15:19 Changeset [97745050] by NMIError
AGOS: Add option for Simon 1 DOS tempos to parsers The DOS version of …
15:19 Changeset [a0ffa1e] by NMIError
AGOS: Fix PC-98 MIDI driver not using Native MT-32 The AGOS PC-98 …
15:19 Changeset [13da6f9c] by NMIError
AUDIO: Move null MidiDriver remove timer proc
15:19 Changeset [32ba8664] by NMIError
AUDIO: Move MIDI parser source handling to superclass This commit …
15:19 Changeset [6a9fc739] by NMIError
AUDIO: Small MIDI driver enhancements and fixes This commit adds the …
15:19 Changeset [00a907f5] by NMIError
MIDI: Fix parser auto loop skipping first event The auto loop …
15:19 Changeset [a7270476] by NMIError
AGOS: Fix Simon 2 intro first scene MT-32 music The first scene of …
15:19 Changeset [b55b1da1] by NMIError
AUDIO: Add arbitrary MIDI instrument remapping This commit adds a …
15:19 Changeset [f1e3c128] by NMIError
AGOS: Improve Simon 2 MIDI code The DOS versions of Simon the …
15:19 Changeset [8c4c80d] by NMIError
AUDIO: Add determineDataSize to XMIDI parser This is needed for Simon 2.
15:19 Changeset [1f19bf2d] by NMIError
AGOS: Improve sound pausing and volume management MIDI music is now …
15:19 Changeset [7b3949ae] by NMIError
AGOS: Improve Simon 1 MIDI code The MIDI code now supports mixed MIDI …
15:19 Changeset [d37681a7] by NMIError
AGOS: Update Simon 1 AdLib drivers This updates the Simon 1 DOS AdLib …
15:19 Changeset [1f0e9051] by NMIError
AGOS: Add MIDI parsers for GMF and Windows This commit adds MIDI …
15:19 Changeset [7348175] by NMIError
AUDIO: Add rhythm mode support to AdLib MS driver This adds support …
10:31 Ticket #13472 (HYPNO: Some of the hotkeys detailed in the manual do not work yet with ...) created by antoniou79
This is tested with the Steam version of the game on Windows 10 x64 …
07:30 Ticket #13471 (PORTS: Some C++11 features are disabled due to Visual Studio defining ...) created by elasota
Visual Studio defines __cplusplus as 199711L unless …
04:11 Changeset [d00106fc] by dreammaster
DEVTOOLS: Initial commit of new create_engine tool

05/08/22:

18:37 Changeset [1607b253] by dreammaster
AGS: Fixed script errors when non-obligatory callbacks are missing …
18:37 Changeset [a123a747] by dreammaster
AGS: Updated build version (3.6.0.25) From upstream …
18:37 Changeset [c143ceb0] by dreammaster
AGS: Tidied and fixed InputBox to work with SDL2 input From upstream …
18:37 Changeset [f782f0f2] by dreammaster
AGS: Implemented Overlay.Graphic From upstream …
18:37 Changeset [a8ebf2b] by dreammaster
AGS: Added "clone" parameter to Overlay.CreateGraphical() From …
18:37 Changeset [3ac6998a] by dreammaster
AGS: Support Overlays not copying the image, but storing a sprite id …
18:22 Changeset [f7aa3a84] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
18:22 Changeset [db1127be] by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
16:07 Changeset [cf7a7136] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
16:04 Changeset [d30e9528] by antoniou79
BLADERUNNER: Mute music and sfx for on-demand outtakes
15:57 Changeset [137a775e] by digitall
TINSEL: Fix GCC Compiler Warnings
12:12 Changeset [0b84a042] by Filippos Karapetis <bluegr@…>
TINSEL: Fix regression with inventory objects in DW1 and DW2 …
12:08 Changeset [760547eb] by Filippos Karapetis <bluegr@…>
TINSEL: Remove redundant cast
10:30 Changeset [8be80717] by Filippos Karapetis <bluegr@…>
TINSEL: Simplify reading of process information
10:30 Changeset [1a75e45] by Filippos Karapetis <bluegr@…>
TINSEL: Fix typos
10:30 Changeset [acf70850] by Filippos Karapetis <bluegr@…>
TINSEL: Fix typo
09:35 Changeset [36d43768] by neuromancer
HYPNO: parse and load almost all the levels in boyz
09:35 Changeset [44b080a2] by neuromancer
HYPNO: implemented basic health handling and some cheats in boyz
09:07 Changeset [5e3d0029] by Le Philousophe <lephilousophe@…>
COMMON: Implement move constructor of ScopedPtr This helps when …
08:32 Changeset [fe26ec3] by Le Philousophe <lephilousophe@…>
TINSEL: Fix int vs int32 discrepancies
08:27 Changeset [3e406ed5] by Le Philousophe <lephilousophe@…>
COMMON: Fix nullptr_t usage
03:16 Changeset [509504d1] by dreammaster
COMMON: Support nullptr assignments to ScopedPtr

05/07/22:

23:07 Changeset [1985bbce] by somaen
TINSEL: Map the correct colors for menus in Noir
23:07 Changeset [36754629] by somaen
TINSEL: Implement constant rendering for Noir (This needs to take 16 …
19:58 Changeset [316e09a7] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
19:58 Changeset [60ee470a] by somaen
TINSEL: Implement ADDINV3 (Noir)
19:57 Changeset [102a90cf] by somaen
TINSEL: Implement DECINV2 for NOIR
19:56 Changeset [57470e2a] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
19:54 Changeset [e68142d3] by antoniou79
BLADERUNNER: Add support for old v2 VQAs These are VQAs with …
19:54 Changeset [043cc1c8] by antoniou79
BLADERUNNER: Add extra conditions for canSaveGameStateCurrently()
19:41 Changeset [dbaa9439] by digitall
AGS: Remove Various Unused Variables Causing Compiler Warnings
19:25 Changeset [0be8059c] by somaen
TINSEL: Size WCOMP appropriately for Noir.
19:25 Changeset [0c908cd] by somaen
TINSEL: Use scoped enum for system reels. Also map a few more of them.
19:25 Changeset [58fa9fa6] by somaen
TINSEL: Implement WhichInventoryOpen for Noir.
19:24 Changeset [492651b0] by somaen
TINSEL: Stub Notebook-polygon functions
19:21 Changeset [2759252f] by Filippos Karapetis <bluegr@…>
TINSEL: Remove unneeded packing around the OBJ_INIT struct No casting …
18:12 Changeset [ae776639] by digitall
TINSEL: Fix GCC Signed vs. Unsigned Comparison Compiler Warnings
17:51 Changeset [1ea57c99] by Filippos Karapetis <bluegr@…>
GRAPHICS: Add support for loading oversized Mac CURS resources
17:44 Changeset [30b7ab77] by Filippos Karapetis <bluegr@…>
TINSEL: Add a MultiBounds function We'll need to query all 4 corners …
17:44 Changeset [36c7cab0] by Filippos Karapetis <bluegr@…>
TINSEL: Add a MultiSetAniXYZ function to simplify some X,Y,Z setting
17:44 Changeset [b3dee3c1] by Filippos Karapetis <bluegr@…>
TINSEL: Replace guarded MultiDeleteObject with …
14:58 Changeset [36359a80] by neuromancer
HYPNO: implemented some missing pointer change in spider
14:31 Ticket #13470 (COMMON: Data format issues when reading and writing doubles from file ...) created by ccawley2011
Currently, the readDouble and writeDouble functions don't handle the …
10:38 Changeset [c8453d5] by Peter Kohaut <peter.kohaut@…>
TINSEL: Fix build
10:30 Changeset [37ab2d73] by Peter Kohaut <peter.kohaut@…>
TINSEL: Start of groundplane
10:30 Changeset [91e24366] by Peter Kohaut <peter.kohaut@…>
TINSEL: Parsing of cameras & lights
10:30 Changeset [eccf066b] by Peter Kohaut <peter.kohaut@…>
TINSEL: Remapping of Noir sysvars
10:18 Changeset [becf1b1f] by neuromancer
HYPNO: improved format string security when displaying errors in wet
10:02 Ticket #13314 (The energy bar does not decrease during the vent arcade sequence) closed by neuromancer
fixed
10:01 Changeset [e6659e37] by neuromancer
HYPNO: decrease the energy over time in level c6 in spider
08:28 Changeset [03dca72] by neuromancer
HYPNO: added missing text to signal the player about direction …
07:42 Changeset [dac0065] by Torbjörn Andersson <eriktorbjorn@…>
TINSEL: Add missing break to translateNoirLibCode() switch case I …
06:54 Changeset [83188e6c] by neuromancer
HYPNO: allow to quit the game in menus in wet
06:26 Changeset [56f69e40] by neuromancer
HYPNO: basic ammo handling in boyz
06:26 Changeset [63f45d4d] by neuromancer
HYPNO: improved parsing for player selection in boyz
06:26 Changeset [7c4042c8] by neuromancer
HYPNO: handle a corner case where the first segment starts after the …
06:26 Changeset [69e61a64] by neuromancer
HYPNO: play pre arcade videos in boyz
05:41 Changeset [cff061d] by Filippos Karapetis <bluegr@…>
SCUMM: Add Hebrew font for zak and MM Remove the game.id check conditions.
05:41 Changeset [e3fb64f4] by Filippos Karapetis <bluegr@…>
Apply suggestions from code review Fix some indentation and remove …
05:41 Changeset [3431a050] by Filippos Karapetis <bluegr@…>
SCUMM: Add Hebrew font for zak and MM The replacement character …
03:16 Changeset [8f0da16] by dreammaster
AGS: Re-enable std::move call in ObjTexture constructor
03:16 Changeset [d323d238] by dreammaster
AGS: Added readonly bool Overlay.InRoom From upstream …
03:16 Changeset [72823049] by dreammaster
AGS: Script API: implemented room overlays From upstream …
03:16 Changeset [cf091f2] by dreammaster
AGS: Replaced couple of variables in ScreenOverlay with flags From …
00:29 Changeset [fe58b9f0] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Spanish) Currently translated at 100.0% …

05/06/22:

23:34 Ticket #13469 (Mod (Modifications) Support) created by LukasThyWalls
Hello. Maybe can you ponder a, on paper, simply idea to make some …
18:25 Changeset [37309a10] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
18:25 Changeset [505c26f3] by somaen
TINSEL: Add keymapping for F2/F3 for inventory/notebook (NOIR) (WIP)
17:51 Changeset [ffb2aa4] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
17:51 Changeset [75868768] by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: Make skipping Sam & Max sound pre-loading an enhancement The …
17:39 Changeset [8a5c567d] by somaen
TINSEL: Enable the language scene. It depended on INVPLAY to be mapped.
17:39 Changeset [c101363] by somaen
TINSEL: Stub OPENNOTEBOOK (Noir)
17:39 Changeset [2612eeeb] by somaen
TINSEL: Correct the mapping for ZZZZZZ (it has one argument)
17:35 Changeset [ec4ba2f2] by neuromancer
NEWS: added Wetlands into the list of new games
10:02 Ticket #13468 (SLUDGE: Unknown game variant for sludge - >Cubert Badbone P.I.) created by nibio74
The game in 'Cubert\' seems to be an unknown game variant. Please …
06:39 Changeset [c28d948f] by dreammaster
AGS: Hopeful compilation fix
06:17 Changeset [429d1dcb] by dreammaster
AGS: Removed hasSerializedBitmap Overlay's member, + added comments …
06:06 Changeset [0e1350a8] by dreammaster
AGS: Make sure custom overlays connect with script ref properly From …
05:59 Changeset [d2547418] by dreammaster
AGS: Added show_fps to config From upstream …
05:53 Changeset [02bc813a] by dreammaster
AGS: Simplified config setting in process_cmdline a little From …
05:41 Changeset [d3859682] by dreammaster
AGS: Tidy up mobile config once more and get rid of psp_* variables …
05:41 Changeset [13f40609] by dreammaster
AGS: Reset currentline when exiting script function, for cc_errors …
05:41 Changeset [ec38c1c6] by dreammaster
AGS: Refactor core overlay creation funcs to return ScreenOverlay* …
05:41 Changeset [86c363a8] by dreammaster
AGS: Remove ScriptOverlay.hasInternalRef flag, add actual ref From …
05:41 Changeset [b1649597] by dreammaster
AGS: Replaced Math/std Min/Max with ScummVM macros Inspired by …
05:41 Changeset [84a39254] by dreammaster
AGS: Simplified the use of get_overlay_position() From upstream …
05:41 Changeset [97c12e84] by dreammaster
AGS: Merged Character and ObjectCache structs, and hid in draw.cpp …
05:41 Changeset [63c42d42] by dreammaster
AGS: Fixed ScriptString could be serialized with wrong length From …
05:41 Changeset [28a2b6aa] by dreammaster
AGS: Added extra checks for abort_engine being set This fixes an …
05:41 Changeset [a8ead540] by dreammaster
AGS: GUIControl::CalcGraphicRect returns relative rect From upstream …
05:41 Changeset [97eb5271] by dreammaster
AGS: Added member initialization for CharacterExtras, MoveList From …
05:41 Changeset [a40ea44a] by dreammaster
AGS: CharacterCache is stored in std::vector, hide in draw.cpp From …
05:41 Changeset [6482e38] by dreammaster
AGS: CharacterExtras and MoveLists are stored in std::vector From …
05:41 Changeset [faa858a5] by dreammaster
AGS: Fixed sending non-error messages to debugger From upstream …
05:41 Changeset [540a92a6] by dreammaster
AGS: Necessary fixes to build with latest changes to ccError From …
05:41 Changeset [8e132f7b] by dreammaster
AGS: cc_error returns stack from all script threads From upstream …
05:41 Changeset [16d0d897] by dreammaster
AGS: Grouped ccError variables in a struct From upstream …
05:41 Changeset [a2a5f257] by dreammaster
AGS: Reorganized few cc_ headers From upstream …
05:41 Changeset [480be213] by dreammaster
AGS: Added script instance thread stack, replacing current_instance …
05:41 Changeset [d767293] by dreammaster
AGS: Updated build version (3.6.0.24) From upstream …
05:41 Changeset [da1178d] by dreammaster
AGS: Implemented proper HasAlphaChannel for all gui controls From …
05:41 Changeset [cfefb804] by dreammaster
AGS: Moved font renderer shutdown after the game data disposal From …
05:41 Changeset [d161f11e] by dreammaster
AGS: Further simplify walkbehinds_cropout() From upstream …
05:41 Changeset [8e4254b8] by dreammaster
AGS: Refactored walk-behinds calculation and texture generation From …
05:41 Changeset [830c1b09] by dreammaster
AGS: introduced ObjTexture struct which combines bmp and ddb From …
05:41 Changeset [edca3fc] by dreammaster
COMMON: Added move assignment operator to ScopedPtr

05/05/22:

21:30 Changeset [44b3b2ce] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
21:22 Changeset [e377f6d4] by neuromancer
HYPNO: font loading and basic profile menu in boyz
21:22 Changeset [d0037811] by neuromancer
HYPNO: added intro logos and re-ordered levels in boyz
21:22 Changeset [88ac2030] by neuromancer
HYPNO: initial implementation of checkTransition in boyz
21:22 Changeset [e80408dc] by neuromancer
HYPNO: fixed platform for boyz
21:22 Changeset [fd415adf] by neuromancer
HYPNO: fixed typo in original copyright message
19:27 Changeset [cdd7e5c5] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Norwegian Bokmål) Currently translated at …
18:30 Changeset [7ded5e6d] by neuromancer
HYPNO: added detection of teacher demo
18:30 Changeset [9da19b6] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
16:26 Ticket #13467 (Built in Point & Click Support for GRIM Games) created by coasternd
Several years ago there was a mod for Grim Fandango that added point & …
14:18 Ticket #13466 (DIRECTOR: Unknown game variant for director) created by nibio74
The game in 'Opera\' seems to be an unknown game variant. Please …
13:26 Ticket #13465 (QUEEN: Unknown game variant for queen) created by nibio74
The game in 'Flight of the Amazon Queen (Amiga ISO, italian)\' seems …
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