Timeline



01/30/19:

07:51 Ticket #10880 (MOHAWK: RIVEN: Book closing animation repeat) closed by Bastien Bouclet <bastien.bouclet@…>
fixed: In 8f350905: […]
07:46 Changeset [8f350905] by bgK
MOHAWK: RIVEN: Patch Jungle island book closing animation script …
05:48 Changeset [662791a9] by bgK
COMMON: Include hidden files in directory listings by default Hidden …
05:17 Changeset [4b15cdb3] by dreammaster
GLK: FROTZ: Fix rendering text to upper window in Zork Zero
05:17 Changeset [b92f8f0] by dreammaster
GLK: FROTZ: Make window transparent for V6 games to not obscure upper area
05:17 Changeset [53a1426] by dreammaster
GLK: FROTZ: Add 6x8 font for Infocom v6 games
05:17 Changeset [52f9451b] by dreammaster
GLK: Fix Rect fromXYWH when W or H is negative
03:31 Ticket #10880 (MOHAWK: RIVEN: Book closing animation repeat) created by dafioram
DVD-Riven bce294cd79 1. Enter Jungle dome 2. Open book 3. Let book …
02:02 Ticket #10879 (SCI: LB1: Laura can get stuck on left staircase and lockup game) created by sluicebox
Laura can get stuck at the top of the left stairs in room 47 and …

01/29/19:

22:39 Changeset [bce294cd] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Fixed compilation issues
22:37 Changeset [2e9c4bfd] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Cleanup of back EarlyQ's scenes scripts
22:36 Changeset [2c3af4b] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Cleanup of front EarlyQ's scenes scripts
22:36 Changeset [4ba4902c] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Don't mute everything when playing a outtake this was …
17:43 Changeset [d776eb18] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Fixed Gordo death animation after running
05:32 Ticket #10878 (WIN32: Disabled engine files are included as resources) created by sluicebox
Windows builds are including data files for disabled engines as …

01/28/19:

19:45 Changeset [de527a24] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Cleanup of Steele animation code
19:45 Changeset [7f421be8] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Fixed small issue in combat calculation Better variable …
19:45 Changeset [578d98ee] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Cleanup of scripts for Gordo chase
06:58 Ticket #10877 (KYRA: Sound issues in the Legend of Kyrandia 2) created by ctoroman
Save1: Click on the green firefly. The volume of the music drops …
05:04 Ticket #10876 (GUI: Incorrect font when adding a game in the Russian and other interfaces) created by ctoroman
Incorrect font when adding a game in the Russian interface. The same …

01/27/19:

21:21 Changeset [77adb676] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Initial cleanup of NR01, NR02 & related scripts
20:31 Changeset [1ee6cf92] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Marking few cut features
19:27 Changeset [1ef310db] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Small cleanup for chapter 2 scripts
19:27 Changeset [e3e55c2] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Fixed game-breaking bug with dialogue menus
19:27 Changeset [5c1b8a6] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Initial cleanup of HF05 & HF06
19:27 Changeset [2fd99c5c] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Police station script fixes
19:27 Changeset [c3a2a26] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Cleanup of PS06 script
19:27 Changeset [702d8a4d] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Holloway script cleanup
13:46 Changeset [ccb2dab9] by athrxx <athrxx@…>
AUDIO: (Paula) - fix typo
10:49 Changeset [24bc52c2] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Cleanup of Steele scripts for Lucy chase
10:49 Changeset [d3f456a3] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Implement CD switching in outtake player
10:49 Changeset [de1dabd0] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Cleanup & fix of Lucy chase scripts First wait-point in …
10:49 Changeset [2bea2307] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Initial cleanup of HF02 & HF03
10:48 Changeset [2cf1d2e3] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Initial cleanup of HF01 & related actors
10:48 Changeset [bc7713e0] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Cleanup of Police station scripts for chapter 1 & 2
10:48 Changeset [1ca97137] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Fixed wrongly clickable news in DR02 They are not …
10:48 Changeset [ace4904d] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Cleanup of Guzza script for chapter 2
10:48 Changeset [783f0554] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Cleanup of Steele scripts for chapter 1
10:48 Changeset [f4c5a557] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Hawker's circle script cleanup
10:48 Changeset [8b849d2] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Cleanup of Gaff script for chapter 1 & 2
05:14 Changeset [22a71f0b] by dreammaster
GLK: FROTZ: Split BItmapFont into it's own file

01/26/19:

14:22 Ticket #10875 (In-build Add Game Screen doesn't work) created by GermanTribun
Using the newest snapshot, when I try to add a new game, the GUI for …
13:59 Changeset [3653703a] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Analysed all Yukon hotel scenes
13:31 Changeset [71c262f8] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Analysed Leon scene at Yukon Hotel
09:38 Changeset [bff136ca] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Fixed Sebastian script Dialogue was not available
09:38 Changeset [80fb5042] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Added names of loops in BB01

01/25/19:

22:18 Changeset [cd37d510] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Cleanup of actor scripts for a fight in BB11 Also named …
22:16 Changeset [474e4e2f] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Cleanup of BBxx scripts Removed issue where McCoy went …
22:16 Changeset [a1f608ce] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Improved debugger's scene command Added missing CT09 …
20:32 Changeset [f5aa8d7] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Fixed fly-away animation in RC01 for later chapters
02:43 RobotsTxt created by Mataniko
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